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You Will Train Here Only, Understood?
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  I Do Now
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RedEyedBandit
Vice Captain

PostPosted: Wed Jun 27, 2007 8:46 am


Here is The Area where You may have you're Training or Mock Battles, or whatever combat you wish to do.
The area is contained so if a stray spell, bullet, weapon goes flying it cannot leave the area...
User ImageUser Image
PostPosted: Tue Jul 03, 2007 10:28 am


For those who join, please Train here, or just show off what you powers exactly can do. We may need your skills and it would help if we can see what you can do.
Please note: THERE IS NO GODMODING
Attacks and powers do drain some energy, you can get hit, and you can't just say you automatically dodge everything. This is why we have training grounds

RedEyedBandit
Vice Captain


The2Crimson3King
Captain

PostPosted: Tue Jul 03, 2007 7:12 pm


Damn you and your illusions
Come back and fight!!!! evil
PostPosted: Wed Jul 04, 2007 10:02 am


Fine, but I hope that you have prepared yourself then

RedEyedBandit
Vice Captain


RedEyedBandit
Vice Captain

PostPosted: Thu Sep 13, 2007 9:06 am


Okay I'm going to develop a new kind of battle system to make things fair.

Life: You have 50 of this. It decreases when you are hit. How much is determined by the roll of the dice.
Energy: This you only have 30 of. Every action you do will take up one of these.
Example:
Quote:
Redeyedbandit dodged the attack, only to use his time manipulation to stop his enemy in his tracks (2 energy.)
You gain +1 every post. So if the battle gets too long people's moves get more limited. Also things such as "He cast fire and had it frozen in time so I couldn't be extinguished" will also take up 2 energy although it seems like he did one thing.
Dice Rolling :
You roll one ten-sided dice for how many actions you do. This mainly contains attacking, defending, and dodging. However, this also includes using magic, elemental powers, ect...on other to attack, create barriers, ect... It does not effect things such as smoke screens, creating minions, ect...
Though you someone may roll three times to attack thrice, you only need to roll once and if your number is higher than all three you dodge all three, if two you get hit by one, if higher than one you get hit twice and so forth.

The reason to why I choose one ten sided dice is because if the dodge is unsuccesful then you lose life for the difference between the two dice rolls

Example: I roll an 8 to attack whereas my foe rolls a 3 to block, because my roll is higher I do 5 damage and my opponent has 45 out of the original 50.
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