A spartan room kept behind a vault door, this chamber contains locked weapons cages (high-quality locks) containing 12 Glock 17s, 8 HK MP5s, 4 Beretta M3Ps, 8 metal batons, 8 knives, 2 stun guns, 6 hatchets, and 6 machetes. There are 50 rounds of ammunition for each firearm. These weapons were selected for reliability and because most share a common ammunition type (making it easier to share ammo).
WEAPON DESCRIPTIONS:
Glock 17 (9mm autoloader)
First seen in 1983, this pistol spawned controversy as a metal-detector-proff "plastic gun." In reality, less than half the parts are polymer materials, and it's just as detectable as any other handgun. The Glock is typical of 9mm self-loading pistols carried by many police officers and military personnel.
Due to its high quality of manufacture, the Glock 17 is always considered a mastercraft weapon. As such, it grants a +1 bonus on attack rolls.
HK MP5 (9mm submachine gun)
The Heckler & Koch MP5 family of weapons are among the most recognizable in the world, largely due to its popularity with both Hollywood and real-world counterterrorist forces. Many different designs exist; described here is the most basic model.
Due to its high quality of manufacture, the MP5 is always considered a mastercraft weapon. As such, it grants a +1 bonus on attack rolls.
This weapon features a three-round burst setting. When used with the Burst Fire feat, it fires only three bullets instead of five and can be used with only three bullets in the weapon. This setting does not grant the ability to make burst fire attacks without the Burst Fire feat; if you use the setting without the feat, you make a normal attack, and the extra two bullets are wasted.
Beretta M3P (12-gauge shotgun)
Designed for police and security work, the M3P can fire either single shots or on semiautomatic. The M3P comes equipped with a tubular steel stock that folds over the top of the weapon to form a carrying handle, and its ammunition feeds from a box magazine--an uncommon feature in a shotgun.
Mossberg (12-gauge shotgun)
The Mossberg Model 500 ATP6C is a pumpaction shotgun designed for military and police work.
Brass Knuckles
These pieces of molded metal fit over the outside of your fingers and allow you to deal lethal damage with an unarmed strike instead of nonlethal damage. A strike with brass knuckles is otherwise considered an unarmed attack.
When a character with the Brawl feat, brass knuckles increase the base damage dealt by an unarmed strike by +1 and turn the damage into lethal damage.
Knife
This category of weapon includes hunting knives, butterfly or "balisong" knives, switchblades, and bayonets (when not attached to rifles).
Metal Baton
This weapon can be collapsed to reduce its size and increase its concealability. A collapsed baton is Small and can't be used as a weapon. Extending or collapsing the baton is a free action.
Stun Gun
Although the name suggests a ranged weapon, a stun gun requires physical contact to affect its target. On a successful hit, the stun gun deals 1d3 points of electricity damage, and the target must make a Fortitude saving throw (DC 15) or be paralyzed for 1d6 rounds.
Hatchet
This light axe is a chopping tool that deals slashing damage when employed as a weapon.
Machete
This long-blade tool looks much like a short, lightweight sword.
Nagitana
This archaic weapon is much like a longsword, but it travels the length of the users arm in reverse, so as to use elbow movements to attack with. In the hands of a skilled fighter, a pair of nagitana can be very deadly melee weapons.
WEAPON DESCRIPTIONS:
Glock 17 (9mm autoloader)
First seen in 1983, this pistol spawned controversy as a metal-detector-proff "plastic gun." In reality, less than half the parts are polymer materials, and it's just as detectable as any other handgun. The Glock is typical of 9mm self-loading pistols carried by many police officers and military personnel.
Due to its high quality of manufacture, the Glock 17 is always considered a mastercraft weapon. As such, it grants a +1 bonus on attack rolls.
HK MP5 (9mm submachine gun)
The Heckler & Koch MP5 family of weapons are among the most recognizable in the world, largely due to its popularity with both Hollywood and real-world counterterrorist forces. Many different designs exist; described here is the most basic model.
Due to its high quality of manufacture, the MP5 is always considered a mastercraft weapon. As such, it grants a +1 bonus on attack rolls.
This weapon features a three-round burst setting. When used with the Burst Fire feat, it fires only three bullets instead of five and can be used with only three bullets in the weapon. This setting does not grant the ability to make burst fire attacks without the Burst Fire feat; if you use the setting without the feat, you make a normal attack, and the extra two bullets are wasted.
Beretta M3P (12-gauge shotgun)
Designed for police and security work, the M3P can fire either single shots or on semiautomatic. The M3P comes equipped with a tubular steel stock that folds over the top of the weapon to form a carrying handle, and its ammunition feeds from a box magazine--an uncommon feature in a shotgun.
Mossberg (12-gauge shotgun)
The Mossberg Model 500 ATP6C is a pumpaction shotgun designed for military and police work.
Brass Knuckles
These pieces of molded metal fit over the outside of your fingers and allow you to deal lethal damage with an unarmed strike instead of nonlethal damage. A strike with brass knuckles is otherwise considered an unarmed attack.
When a character with the Brawl feat, brass knuckles increase the base damage dealt by an unarmed strike by +1 and turn the damage into lethal damage.
Knife
This category of weapon includes hunting knives, butterfly or "balisong" knives, switchblades, and bayonets (when not attached to rifles).
Metal Baton
This weapon can be collapsed to reduce its size and increase its concealability. A collapsed baton is Small and can't be used as a weapon. Extending or collapsing the baton is a free action.
Stun Gun
Although the name suggests a ranged weapon, a stun gun requires physical contact to affect its target. On a successful hit, the stun gun deals 1d3 points of electricity damage, and the target must make a Fortitude saving throw (DC 15) or be paralyzed for 1d6 rounds.
Hatchet
This light axe is a chopping tool that deals slashing damage when employed as a weapon.
Machete
This long-blade tool looks much like a short, lightweight sword.
Nagitana
This archaic weapon is much like a longsword, but it travels the length of the users arm in reverse, so as to use elbow movements to attack with. In the hands of a skilled fighter, a pair of nagitana can be very deadly melee weapons.
