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Posted: Wed Jun 13, 2007 10:16 am
Tools for EVEEveMon - An application designed to track your EVE character's progress, as well as allow you to plan skills. It also has a database of ships and items. QuickFit - A tool for choosing and outfitting ships, so that you can plan your ship before buying the parts, and without having the necessary skills. Tools not directly related to EVEFRAPS - A Windows application for taking screenshots and movies in any game.
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Posted: Wed Jun 13, 2007 4:52 pm
I love EveMon. In my opinion it's the best and most helpful tool availible for Eve. biggrin
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Posted: Wed Jun 13, 2007 4:54 pm
I got evemon and yeah its good if you definantly set on what you want to do, but I find that I dont really use it that much because my needs as a pilot change to much to hold down a fixed training schedule, tis just my opinion though
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Posted: Wed Jun 13, 2007 5:11 pm
I love it because I have an alt, plus I help manage my 3 RL friends' characters, so it's nice to have a nice little list of everyone's training and when I should need to switch them. Also just with my main and my alt, I often forget what skills I was planning to do, so it's nice to help me stay on target.
You should also mention Quickfit. Though I don't like the program much myself, it is the best out there at the moment. Helpful for planning a ship setup before investing in the mods and finding out it doesn't fit afterall razz
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Posted: Thu Jun 14, 2007 9:43 am
evemon is really useful, but the baseprice thing is a bit useless dontcha think, noone ever sells tech 2 for baseprice, hence the reason I dont insure them haha *hugs ishtar* I hope nothing happens to it :S
Oh FRAPS is cool as well, it's a recorder that records videos. It works on all games so I make eve vids occasionally smile
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Posted: Thu Jun 14, 2007 9:48 am
Oh yes, the base price thing is crap. I just ignore it and go looking in game.
Please do continue to suggest new tools to list. I will edit the main post to add them when I get the time.
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Posted: Mon Jun 18, 2007 2:21 pm
Not quite sure this counts as a 'tool' smile but this site has up to date market values in a searchable database.
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Posted: Sat Oct 27, 2007 5:42 am
OMG, EVEMon can actually utilize the G15 keyboard screen, of which I happen to have.
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Posted: Mon Nov 05, 2007 5:55 pm
Don't know why I forgot to add this, it's more of a 'tool' than a guide, so I thought I'd post it in here. I'd suggest copying it to a notepad for quick reference in-game. I still use it all the time.
Probing: 1 AU = 149,579,000 km snoop = 5 au = 747890000 fathom = 10 au = 1495700000 spook = 20 au = 2991500000 ferret = 40 au = 5983100000
Scanner: 1 au = 149.000.000 km 3 au = 447.000.000 km 7 au = 1.043.000.000 km 48 au = 7.152.000.000 km
Max Scanner Range = 14.413 AU ->(2.147.483.647 / 149.000.000)
Damage type to protect against: Guristas - Kinetic & Thermal Serpentis - Kinetic & Thermal Mordus - Kinetic & Thermal Blood - EM & Thermal Sansha - EM & Thermal Angel - Explosive, kinetic, Thermal & EM Mercenary - Kinetic, EM, Thermal & Explosive
Main Damage type to shoot at the enemy: Guristas - Kinetic Serpentis - Thermal Mordus - Thermal & Kinetic Blood - EM & Thermal Sansha - EM & Thermal Angel - Explosive Mercenary - Thermal
Mission types: Administration: 50% Kill, 50% Courier Advisory: 34% Kill, 66% Courier Archives: 5% Kill, 90% Courier, 5% Trade Astrosurveying: 40% Kill, 30% Courier, 25% Mining, 5% Trade Command: 97% Kill, 3% Courier Distribution: 5% Kill, 95% Courier Intelligence: 85% Kill, 15% Courier Internal Security: 95% Kill, 5% Courier Legal: 50% Kill, 50% Courier Manufacturing: 5% Kill, 95% Courier Marketing: 5% Kill, 95% Courier Mining: 5% Kill, 85% Courier, 10% Mining (II) Production: 5% Kill, 95% Courier Public Relations: 34% Kill, 66% Courier R&D;*: 0% Kill, 50% Courier(S), 50% Trade Security: 90% Kill, 5% Courier, 5Tr;ade Storage: 5% Kill, 95% Courier(L) Surveillance: 95% Kill, 5% Courier
Complexes: maximum ship allowed: 1/10 Frigate 2/10 Destroyer 3/10 Cruiser 4/10 Battle Cruiser 5/10 Battle Ship
Security status: Empire restrictions: Below -2 = not in 1.0 sec systems Below -2.5 = not in 0.9 sec systems Below -3 = not in 0.8 sec systems Below -3.5 = not in 0.7 systems Below -4 = not in 0.6 systems Below -4.5 = not in 0.5 systems -5 or below = KOS in all empire.
Skill groups and which attributes are typically primary and secondary for them:
* Drones: Memory / Perception * Electronics: Intelligence / Memory * Engineering: Intelligence / Memory * Gunnery: Perception / Willpower * Industry: Memory / Intelligence * Leadership: Willpower / Charisma * Learning: Memory / Intelligence * Mechanic: Intelligence / Memory * Missile Launcher Operation: Perception / Willpower * Navigation: Intelligence / Perception * Science: Intelligence / Memory * Social: Charisma / Intelligence * Spaceship Command: Perception / Willpower * Trade: Willpower / Charisma
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Posted: Wed Mar 19, 2008 4:53 am
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Posted: Thu Jul 17, 2008 8:58 pm
Does EveMon automatically start the next skill in the plan? Or do you have to do that manually?
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Posted: Tue Aug 05, 2008 8:15 am
CommandoDude Does EveMon automatically start the next skill in the plan? Or do you have to do that manually? You have to do it, I think it's for planning out your skill path.
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Posted: Tue Feb 03, 2009 3:10 pm
Evemon is still a great asset for any eve player to have installed. and yea, quickfit is no longer being updated, youll need to use Eve Fit Tool, which is nice anyways because battleclinic utilizes it.
Also, for the industrial-types out there, Eve-Meep is a nice tool for you to use.
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