
Q: Can I have a Pirate?
A: Yes, keep an eye out for flatsales, auctions, raffles or customs. Trades are also acceptable.
Q: Are they roleplay required?
A: No, but highly encouraged. Without roleplaying your pirate won't grow. Roleplaying is the best part of the shop!
Q: Can my pirate be based off a famous pirate?
A: Yes! Of course there can only be one of every pirate and you'll still start at the level of deckhand. Famous pirates must be approved by the staff, however.
Q: How do I get my own ship?
A: You must reach the level of captain, save up enough doubloons to purchase your own ship and have a minimum of 5 other pirates to help you crew your ship. These other pirates can be taken from your previous ship.
Q: Can I own more than one pirate?
A: You may own as many pirates as you like.
Q: Are Merchants allowed ships?
A: As of just recently, merchants have been given the choice to set sail in order to sell/trade goods. Their ships are much smaller and they are not given weapons. They are also, however, a target for pirates.
Q: Is it possible to submit our own ship design, provided that it is a period-design vessel?
A: That would be totally fine! Just PM the mule with your idea. Thus far Furyia doesn't have exact designs for the ships, but rough sizes, the amount of cannons and crew for rp/battle purposes.