Welcome to Gaia! ::

Odyssey of Mayhem: A Gaia RPG Guild

Back to Guilds

A dice and roll RPG guild 

Tags: RolePlayingGame, Dungeons and Dragons, Dice, Game 

Reply Grave Yard
"Forty Fathoms Deep" - Hunter Roge Goto Page: 1 2 3 ... 4 5 6 7 [>] [»|]

Quick Reply

Enter both words below, separated by a space:

Can't read the text? Click here

Submit

Hunter Roge
Vice Captain

2,950 Points
  • Beta Contributor 0
  • Beta Citizen 0
  • Beta Treasure Hunter 0
PostPosted: Sat May 26, 2007 7:14 pm


New islands beyound isle de gambino have been discovered. They are rich in resources and the companies of the time have gone to major expensive to recover these resources however.....

The valuable good being shipped across open water has lead to a raise in piracy in the waters around theese new islands. But something else lurks forty fathoms deep.....

An evil plagues the seas taking pirate ship and merchant ship alike. What is this evil no one knows......  
PostPosted: Sat May 26, 2007 7:25 pm


A few house rules

Here are a few rules that I will be useing in this campiagn:

-First aid: On a succesfull MP check you can heal 1 point of HP to a wounded character
-Cure: rather then damage a character with a special attack can cure a number of HP equal to their Special stat
-Items 36 and 39 are not avaliable in this campaign
-on a roll of 8 you fail what you are doing no matter what. This is called cirtical failure.
-You can hop a pit with a succesful Power check. However you can only hop a pit one sqaure wide like so.
User Image
If you fail you take a 1 point of damage for falling (possibly more depending on the pit) and have to use your next turn to climb out. While in a pit you may attack with a Tech attack to any character next to the pit.
User Image
Like wise a character has to be next to a pit to attack a character in it with a tech attack. A character cannot use a power attack against a character in a pit unless they are also in the pit and vise versa.
-Aligences (Good, Evil, or nuetral) can change by teh actions you take. each character starts out with 5 points in their chosen aligence. Certain actions as I see fit with shift this in differnt directions neutral character need to gain five points toward good or Evil to shift to these Aligences
-A character can delay action until they wish to act or the end of the current round. In this respect a character may also ready an a response to a certain action. For Example:
User Image
The pirate captain knows the succubus is going to come around the corner and attack him on his next turn however because he knows this he readies an action.

"I am going to hold my gun in place and shoot the first thing to come around that corner."

Would be a typical readied action.
-Falling into water over your head you obiviously will have to swim. When you first hit the water you are ontop of the water to stay ontop of the water you must make a power check each round. Altough which has modifers based on the water type, and they are as follows

Calm water swim checks 1d8-3
Light wave swim checks 1d8-2
Wave swim checks 1d8-1
Heavy wave swim checks 1d8
Stormy water swim check 1d8+3
Hurricane weather 1d8+5

If you go under water you have can stay under for a number of rounds equal to your power stat (IE with a power of 4 you can stay under for 4 rounds) After wards You start to take damage. 1 point the first round, 2 the second, 3 the third, and so on.
-You purchase items at 5 times the star count in gold. You can sell items for half the purchase price(round down). Vehicles cost their star count x 20
-All character start with 2d10 gold and a 1 or 2 star item.
-A dragon will bite your head off if you fail to follow the guild rules and the TOS.

Hunter Roge
Vice Captain

2,950 Points
  • Beta Contributor 0
  • Beta Citizen 0
  • Beta Treasure Hunter 0

Hunter Roge
Vice Captain

2,950 Points
  • Beta Contributor 0
  • Beta Citizen 0
  • Beta Treasure Hunter 0
PostPosted: Sat May 26, 2007 7:31 pm


Current players:

Hunter Roge: http://i86.photobucket.com/albums/k120/Katsuo_XIII/characters/cardH.gif
Gold: 24 Items: Blunderbuss pistol (x) Medium Healing potion (X) Blunderbuss mussket (X)
Aligence: Good (5 points)

Zero the hunter: http://i86.photobucket.com/albums/k120/Katsuo_XIII/characters/cardZ.gif
Gold: 1 Item: Ice Gauntlet (X) Phantom's lunar cloak (X) Medium Healing potion (X) Jack Gloves (X) Parrying Dagger (X)
Aligence: Good (4 points)

NPCs:

Erik Roge: http://i86.photobucket.com/albums/k120/Katsuo_XIII/characters/cardCPirate.gif
Gold 20 Item: Blunderbuss Pistol (X) Merchant Ship (X)
Aligence: Good (5 points)
PostPosted: Sun May 27, 2007 8:25 am


((You will start on one the pirate island of isle de oro lets start.))

Hunter walked the streets of the pirate isle de oro. He was stroling causal not want to bring attenion to himself. If his true motive be revealed he would not be welcome among the pirates and other rogues on this island. Looking over the various shops he sees a tavern tucked away in the back. This is where he heads not to get a drink but some information, and possibley play around of poker.

Hunter Roge
Vice Captain

2,950 Points
  • Beta Contributor 0
  • Beta Citizen 0
  • Beta Treasure Hunter 0
Zero the hunter rolled 2 10-sided dice: 2, 9 Total: 11 (2-20)


Zero the hunter

Captain

Ghostly Warrior

35,565 Points
  • Vicious Spirit 250
  • Seasoned Warrior 250
PostPosted: Tue May 29, 2007 1:49 pm


((Count me in!
Zero the hunter: http://i86.photobucket.com/albums/k120/Katsuo_XIII/characters/cardZ.gif
Gold: 11
Item: no29

Zero walks around the streets of the pirate isle while wearing a cloak and a mask to hide his face. He knew that if anyone saw his real face he will be killed in the moment since he's a bounty hunter that has caught many pirates.
Hunter Roge rolled 1 8-sided dice: 3 Total: 3 (1-8)
PostPosted: Wed May 30, 2007 9:11 am


Hunter walked into the tavern. It was crowded with all many of people from pirates to other seedy types. Hunter walked up to the bar and sat down to and waved for the bar tender.

"Could I get a drink."

Hunter though he had better order one to fit in better. The Bartender place a glass full of rum infront of Hunter.

"So I dun think I've ever seen you before, an' I've seen almost everbody on this isle."

Hunter looked at the bertender.

"Yeah Probaly, I've just arived here."

The bartender nodded.

"Prehaps you can help me. I'm sure you over hear things in here. You see I am looking for a ship recently captured by pirates."

The Bartender looked at Hunter with a strange look on his face.

"Why You got a death wish or somthin'?"

The Bartender asked with a cold voice.

"No a cousin of mine was on that ship and a little bird told me that he's still alive."

Hunter said before taking a sip of his drink.

"Well I might know something of this but I'm not quite sure I can trust you."

Hunter cocked an eyebrow at this.

"You can trust me sir. I Just want my cousin back."

((Lets see if I'm charming enough to earn his trust. Whew just barely made it.))

The bartender looked around then leaned closer to Hunter.

"The Pirates your lookin' for make their base here. Here take this key to get into the back. But be careful they are still back there."

The bartender palmed Hunter a key to the back room. Hunter nodded.

"Thank you for your time."

Hunter said before turning back to his drink.

Hunter Roge
Vice Captain

2,950 Points
  • Beta Contributor 0
  • Beta Citizen 0
  • Beta Treasure Hunter 0
Zero the hunter rolled 1 8-sided dice: 4 Total: 4 (1-8)


Zero the hunter

Captain

Ghostly Warrior

35,565 Points
  • Vicious Spirit 250
  • Seasoned Warrior 250
PostPosted: Wed May 30, 2007 10:43 am


Zero enters the same travern Hunter did and looks around. He walks to a bartender "Give me something good to drink, and while you're at it give me the information of this guy here." Zero shows the bartender a wanted sign of a pirate.
"Why ye be looking for this man, here?"
"Let's just say this man stole something from me and I wish to have it back, savy?"
"Well what'll happen if I don't give you the information you want?"
((Using Power to try to look intimidating. Barely made it.))
Zero grabs a glass of rum and freezes it at the touch with his ice gauntlet "Then I will freeze your legs and crush them like a twig." Then he crushes the frozen glass in his hands.
"Right away sir" The bartender moves away while shaking a bit
"And don't forget the drink!", Zero shouted as the bartender goes away.
PostPosted: Wed May 30, 2007 6:32 pm


Hunter shurged off Zero's little cheraid. If he wanted to get himself killed then so be it. Hunter was going to use a more sutble apoarch.

"hmm this very good rum."

Hunter turned the bar tender.

"seemed alittle quick to give me this key whys that?"

The bartender looked at Hunter.

"'Cause I want the seadogs out of my Tavern. Even if they do bring me good rum. It's probaly stolen."

Hunter nodded finishing off his drink and setting the glass down.

((Yo ho yo ho a pirate life for me!))

Hunter Roge
Vice Captain

2,950 Points
  • Beta Contributor 0
  • Beta Citizen 0
  • Beta Treasure Hunter 0


Zero the hunter

Captain

Ghostly Warrior

35,565 Points
  • Vicious Spirit 250
  • Seasoned Warrior 250
PostPosted: Sat Jun 02, 2007 5:44 am


((I saw the 3rd movie of "Pirates of the Caribean", it was sooooo cool xd ))
The bartender brings a glass of rum to Zero and whispers to his ear "The pirates ye be searching for are in that room." He points at the closed door (D5).
"Thanks sir, here take this as a tip" Zero gives a coin of gold to the bartender. Then he removes his mask but only below his nose. He then drinks the rum. "Now I need to think of a way to enter without calling any attention."
PostPosted: Sun Jun 03, 2007 1:00 pm


A pirate walks up to Zero. Obivously drunk from the way he walks.
((4, F to 2, D))

"hey Budy wanna drink?!?!"

he said holding up a bottle of rum his hand shaking profusely. Hunter noticed this. He then looked at the door that led into the back. There was nobody guarding it and there was nobody else in the bar.

"How convinient."

Hunter whispered to himself. he stood up and walked over to the door he was able to open and go through the door and jump behind a pillar. Before being noticed by a group of pirates in the room.
((3, C to 6, E))

Looking to his left he saw a cell and in it was his cousin Erik Roge.

"Psst Erik!"

Hunter whispered to Erik. Hearing this Erik looked up and saw Hunter standing. Hunter put a finger to his lips, then peered around the corner.

Hunter Roge
Vice Captain

2,950 Points
  • Beta Contributor 0
  • Beta Citizen 0
  • Beta Treasure Hunter 0


Zero the hunter

Captain

Ghostly Warrior

35,565 Points
  • Vicious Spirit 250
  • Seasoned Warrior 250
PostPosted: Mon Jun 04, 2007 7:53 am


Zero looks at the drunken pirate that was talking to him "Look I don't want to have any trouble, so would you leave me alone before I decided to take that tongue and use it as a bait." Zero finishes his rum and puts back his mask. "Now scram you scum, before I change my mind."
PostPosted: Mon Jun 04, 2007 2:45 pm


"Ey!! I take offense to that. (hic) I was juzz offern' u a drink."

The pirate said reaching into his vest.

"But if that's the case. (hic) I would like to see u try. (hic)."

Zero feels the barrel of a pistol at his back.

"(hic) savvy?"

The man behind the counter shook his head.

"Just don't get any blood on the floor it's bad for business."

The bartender said.

"Aye (hic) I don't intend to."

((You had better get real charming real quick Zero.))
-------------------------------------------------------------------------------------

Hunter sneaked towards the door that was holding his cousin in.
((6,E to 6,F))

"hmmm one of the pirate probaly has the key to this damn door."

Hunter whispered.

"yeah the captain does."

Erik whispered. Hunter nodded and peared around the corner of the pillar.
((6,F to 7,F))
A captain was standing there with two of his crew members. They where conversing about some of the loot that was stolen from Erik's vessel.

Hunter Roge
Vice Captain

2,950 Points
  • Beta Contributor 0
  • Beta Citizen 0
  • Beta Treasure Hunter 0
Zero the hunter rolled 1 8-sided dice: 4 Total: 4 (1-8)


Zero the hunter

Captain

Ghostly Warrior

35,565 Points
  • Vicious Spirit 250
  • Seasoned Warrior 250
PostPosted: Wed Jun 06, 2007 5:02 am


((How about a quick move instead?))
"Oh so you offer drinks then you point a pistol at them? That's really, really..." Zero quickly moves out of the way and attemps to grab the pistol.
((Success))
Zero takes the pistol from the pirate and aims it at the pirate's head "...nice. Now, should I shoot you or do want to see what's option B?"
Hunter Roge rolled 2 8-sided dice: 1, 3 Total: 4 (2-16)
PostPosted: Wed Jun 06, 2007 5:18 am


((That was a mistake.))

"heh heh heh (hic) so you think you all fancy smance(hic) cause you snatched my pistol eh? (hic) Well FURSK JOO!"

The pirates said ducking and attempting to stab Zero in the leg with a Katar

Pirate attacks Zero -critical hit 9 points of damage-

The force of the stab make Zero pull the trigger on the pistol wasting the shot in it.

Combat begin:
Hunter HP: 30/30
Zero HP: 21/30
Pirate1 HP: 15/15
Pirate2 HP: 15/15
Pirate Captain HP: 20/20
Erik HP: 20/20
Druken Pirate HP: 10/10

((Zero just got shank'd))

User Image

Hunter Hearing the shot from the bar looked towards the door.

"That Idiot."

Hunter drew his Blunderbuss Pistol Case he needed to use it.

((End of Hunter's Turn. Zero it is now your turn.))

Hunter Roge
Vice Captain

2,950 Points
  • Beta Contributor 0
  • Beta Citizen 0
  • Beta Treasure Hunter 0
Zero the hunter rolled 2 8-sided dice: 4, 1 Total: 5 (2-16)


Zero the hunter

Captain

Ghostly Warrior

35,565 Points
  • Vicious Spirit 250
  • Seasoned Warrior 250
PostPosted: Thu Jun 07, 2007 6:31 am


"Ahhh my leg!!! Why you piece of...!!" Zero throws a punch at the pirate with his Ice Gauntlet.

HIT: 1 point of damage
((WTF?! He does me a critical of 9 and I only do 1!!!))
Reply
Grave Yard

Goto Page: 1 2 3 ... 4 5 6 7 [>] [»|]
 
Manage Your Items
Other Stuff
Get GCash
Offers
Get Items
More Items
Where Everyone Hangs Out
Other Community Areas
Virtual Spaces
Fun Stuff
Gaia's Games
Mini-Games
Play with GCash
Play with Platinum