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demonstration_evil

PostPosted: Thu May 17, 2007 7:12 pm


Table of Contents

1) Pack Members

2) Pack History

3) Pack Rules

4) Pack's Enemies and Allies

5) Getting In
PostPosted: Thu May 17, 2007 7:14 pm


Pack Members

Alpha- Irons

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RPer: demonstration_evil
Personality- Though he is charismatic, Irons is a little on the crazy side. A warrior and leader in every sense, he will strike down anyone who stands in his way, friends and foes alike. Though he is not evil per say, he is not a good guy. Bad boy who has no remourse for taking life, and rarely spares it. He cares for his pack above even his position.


Heirs To The Throne

Prince Valin
[Image Pending]
RPer: demonstration_evil
Personality: Valin is usually fairly laid back and quiet. However, there is something dark and charismatic about the young pup who will one day lead the Bones Pack. He, like his father and mother, is a little on the crazy side... and he is often distant, as though he is somewhere else, but he is highly intelligent.

Prince Reks
[Image Pending]
RPer: L1m3_gr33n_sh4rp13
Personality: Reks was picked by his mother to becoem the next Shaman, and though he doesn't seem completely entranced by the idea, he has a strong sence of duty and has accepted it. He's very confused about his parents as they don't always get along, and he wonders how he and his brother came to be. He is like his father in the sence that he needs people to earn his trust, even his own family and pack.


Beta- Skule

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Skule
RPer:
Moriko Omori
Personality: He was never really concerned with the wellbeing of the former pack, the one overthrown by Irons. He had been very disconnected, and was even considered sheltered by his, now deceased, parents. He is a proud wolf, polite, and generally faithful to his duties. And now, as a warrior of Irons, he seeks to bring himself about and prove himself among the ranks of the new pack through courage and power, and see the pack restored to a new glory

Shaman- Szálka

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RPer: L1m3_gr33n_sh4rp13
Personality- a very airy, and whimsical wolf. She is known for being quite the odd ball, and often can be found singing enchanting songs of the ancient tongue. She looks weak and lithe, but is truely a force to be reckoned with.


Priest- Loir

[Picture to be added]
RPer: Chobi_Chocabo
Personality- He is a bit of a womanizer who from time to time gets in trouble. Though very loyal to those who he befriends. He is not sassy and a very hard worker. His one problem area lies with his love for the ladies. If a males not careful with him around their mate he may find his pups resembling Loir more then him self.


Hunters

Aleni

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RPer: SteelRain
Personality: Aleni is one of those wolves who is quite pleasant, although usually comes off as irritated and annoyed. She is prideful of her duty as hunter, and usually dislikes it when other wolves join her for a hunt, for she has a secret desire to be the main food provider. The huntress highly respects Irons, and is willing to spend days in the Woods if it means bringing back something decent for their alpha.

Jaegar
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RPer: SteelRain
Personality: Jaegar is, in a roundabout way, the quiet killer. The hunter is a bloodthirsty wolf of few words, and the sort that likes the kill just to drag around a corpse to show off. Life in a pack is certainly different from the anti-social wolf's usual ways, but hunting to earn the respect of others, especially for the respect of mistrusting wolves such as Irons, is something he can certainly live with.


Gamma's

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Indira
RPer:
Moriko Omori
Personality: Pending

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Kei
RPer:
puppygirlsweet1
Personality: Kei is a high spirited wolf. He has a heart of a pup and usually look on the brighter side to something terrible. He tries not to let his inner pup come out. But sometimes he's bored and doesn't feel like doing anything.. But overall, he'll do almost anything for his pack.

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Lusir
RPer:
Tsukiora
Personality: Pending


Young Ones

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Segu
RPer:
Pengy
Personality: Pending


demonstration_evil


demonstration_evil

PostPosted: Thu May 17, 2007 7:15 pm


Pack History

The Bones Pack, one with a long and deadly history. Located in a graveyard of thousands of years worth of the dead, the pack is both highly spiritual, and addicted to the art of killing and death. This is a pack of warriors, and they frown on the weak.
The pack is headed by the Alpha, who usually either passes the title on to a strong family member, male or female, or the strongest member of the pack if the Alpha’s pups are considered to be too weak to take over.

Also taken from the Alpha’s pups is the pack’s Shaman. The Shaman may also be male or female and are usually considered to be the wisest of the pack, or the craziest. There may also be a priest and a priestess under the Shaman, and a disciple for each role. In order for the disciple to take over, they must first have permission from the pack’s Alpha, and then they must kill one of the priests or priestesses. If they wish to move up in the pack to the role of Shaman, then they must kill the Shaman with permission from the Alpha. If this happens without the Alpha’s permission, then the Alpha may kill them. And likely will.

The Bones Pack ran smoothly for a long time until Irons came along. His story was infamous. His father was murdered by a lone wolf. His mother went insane and murdered his siblings, leaving only Irons alive because she believed him to be the strongest of her pups. Eventually she was killed by the pack’s Shaman. And then, when Irons returned from his journey he decided that he would be the new Alpha, murdering the old one. The one problem with that was that half the pack loved him, and the other half wanted him dead because they didn’t trust someone who came from his particular family.

A civil war broke out between the two sides, killing more than half the pack in the process, but in the end, Irons and his younger warriors reigned supreme. Now they pick up the pieces of the broken pack, but it is hard because Irons is hardly a normal pack leader, and this dangerous pack is far from one that is weakened by war…
PostPosted: Thu May 17, 2007 7:20 pm


Pack Rules

Because this is a war tribe, and a spiritual tribe, they follow very strict rules.

1) Pack members seen as inadequate are generally killed. Omegas are either treated as less than slaves, or are killed. If new pups are born, then they are checked by the Shaman. Any too weak to survive are killed.

2) Alphas have the final say in everything. Their word is law. Even the Shaman cannot disobey anything the Alpha says, though Shaman’s opinions are considered highly important

3) Hunters are treated with very much respect, since they are also essentially the army that destroys anyone invading the Bone Pack lands. Guards are also important since they defend the bone yard.

4) Outsiders are allowed to join the pack, but only if they prove themselves to the Alpha in a trial of some kind.

5) When pups reach adolescence they must go on a one month journey to ‘find themselves’. Essentially, two weeks traveling one way, and then two weeks coming back. When they arrive back home, they are expected to be strong enough to be a working member of a pack known for its bloodthirsty ways. If they don’t come back, they are presumed dead, or that they are not strong enough to be members of the Bone pack.

6) The Alpha must be killed in order for a new Alpha to be appointed. Or, they must become too old to control the pack anymore and pass on the title, at which time the new Alpha may decide to keep them as an advisor, or kill them.

demonstration_evil


demonstration_evil

PostPosted: Thu May 17, 2007 7:22 pm


Enemies and Allies

Enemies:
The Pirate Pack: The Bones Pack sees themselves as wolves of honor. To them, the Sea Wolves are the lowest of the low. They are going to hate each other. A lot. LOT.

Allies:
The Celestial Pack: Irons and Trent (Alpha of Celestial) strangely got along from almost the moment they met. They are allies, since they are both from spiritual, warrior packs. Irons seeks the Celestials as a strong ally against potential enemies.

PostPosted: Thu May 17, 2007 7:22 pm


Getting In

Pretty easy to get in, with the right Wolf. The Bones Pack accepts only the strong, or those who wish to be strong, so pretty much just send a PM to me with the following info, and we can set something up.

exclaim The Bones Pack is NOT friendly! If you wolf is dead or dying on the road, most of them would walk over them without a second glance. The few who would help would never even SUGGEST allowing a weaker wolf into the pack. They kill weaker wolves. That's just the way they are.

Please know the rules and laws of the pack, your wolf will have to know them, and adhere to them, or they will be kicked out/killed, very quickly.


What You Say in PM:
Wolf's Name:
Wolf's Picture:
Personality Blurb On Wolf:
What Makes Them A Good Candidate For The Bones Pack:
Possible Position In Pack: (Please Examine What's Avalible, and Know The Rules)
Thoughts On Initial Meeting:


exclaim I'm lazy. One or two sentences is fine, but if you want to do more, that's cool too ^_^

demonstration_evil


demonstration_evil

PostPosted: Sat Jun 16, 2007 9:36 pm


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[P] The Bones Pack

 
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