What is your spec.? I've been seriously considering respecing from ret to holy at lv.60. There are only a few of reasons why I hesitate...
1. The next patch scares me, I've not seen the patch notes because all of the asshates on the wow.com boards won't patch it and I keep on getting the response "qq" or "gtfo n00b" when I ask for them. (see, assholes, no?). And all's I know is that Holy Paladins are being 'nerfed' somehow. So, if you could shead some light on this, I'd be very very grateful.
2. I don't know how to roll a healadin properly, I mean, I'm a ret Paladin and I know where the heal button is, and I've MH in BRD and only wiped a couple of times due to over aggro pull by none other than the huntard. That and my guild tells me that I'd make a good healadin; and not just for the guild. And for that reason I'm afraid that since I don't know how to roll it, I'll disappoint them and we'll have to wipe a few times before I can get the hang of it.
3. I really really really like my pursuit of justice speed boost and I'm addicted to Imp. Dev. Aura Yes, I get crusaider aura at 62 which megaboosts my mount speed. But, I'm talking my speed while on the ground. And the fact that I've had dev aura has saved my a** more times than I can count.
I know that the third can be fixed by some speedy boots from AB, but but that's only a "slight" speed increase. Pursuit of Justice gives 8% boost.
This is what I would respec to:
http://www.wowhead.com/?talent=aVxurgzGeotxfrom (my current ret. build)
http://armory.worldofwarcraft.com/#character-talents.xml?r=Thorium+Brotherhood&n=DragonswrathI do realize that it will be a big jump from being an "in the mobs face" instance/raider to a back seat healer. Also, I got ret strike and loved it... for about 10 minuets. After that I really felt like a sorry excuse for a "wana be dps class." So. I'm kinda wanting to ditch it.
I considered prot, b/c there are some bitchin' abilities in there. But again, I've seen it in action. Avenger's Shield is pretty cool, but that daze effect doesn't really help you b/c since that's the only long range Paladins have (save engineers) for them to come close is only a waist of time. Plus, there is always the risk of getting 2 to many adds.
So, I'll take any input you Paladins (and raiders who work with Paladins) have.
biggrin