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dude_a_magiger generated a random number between
1 and 12 ...
9!
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Posted: Mon Apr 16, 2007 10:08 pm
Turn 1 Character 1: Health=10 Character 2: Health=10dude_a_magiger stands in a slopy but defensive pose ready to gurd from the enimie.
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A JuneWind generated a random number between
1 and 10 ...
4!
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Posted: Mon Apr 16, 2007 10:11 pm
Turn 1 Migiger 1: 10 The CDM 2:10The CDM trys to strike back
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Posted: Mon Apr 16, 2007 10:12 pm
Turn 2 Migiger 1: 6 CDM 2: 1
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Posted: Mon Apr 16, 2007 10:15 pm
dude_a_magiger Turn 2 dam: Health=10 cdm 2: Health=5off balince from defending dam gose into a offencive stance and strikes at cdm (I did 4 and you did 9)
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dude_a_magiger generated a random number between
1 and 12 ...
6!
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Posted: Mon Apr 16, 2007 10:16 pm
Turn 2 dam: Health=10 cdm 2: Health=5off balince from defending dam gose into a offencive stance and strikes at cdm (you take the attacks and subtract the smaller one from the larger one to get the damage)
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A JuneWind generated a random number between
1 and 10 ...
4!
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Posted: Mon Apr 16, 2007 10:18 pm
Turn 2 dam 1: 10 CDM 2: 5(forgot) CDM trys to counter.
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Posted: Mon Apr 16, 2007 10:19 pm
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dude_a_magiger generated a random number between
1 and 12 ...
11!
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Posted: Mon Apr 16, 2007 10:20 pm
Turn 3 dam: Health=10 cdm 2: Health=3(lol, its ok) dam falls on the ground atempting to attack cdm's feet
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A JuneWind generated a random number between
1 and 10 ...
5!
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Posted: Mon Apr 16, 2007 10:22 pm
Turn 3 dam1: 10 CDM2: 3cdm can barly defend her self.
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Posted: Mon Apr 16, 2007 10:23 pm
Turn 4 dam1: 10 CDM2: 0I loose
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Posted: Mon Apr 16, 2007 10:24 pm
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Posted: Mon Apr 23, 2007 2:21 pm
Nice battle guys! mrgreen
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