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Posted: Sat Apr 14, 2007 1:57 am
Welcome.
This is the journal of Selior, Rinter, Muse, Faharae and Cornelius. Please do not post unless you have permission beforehand. If you wish to request a journal (private) rp (in some sort of silly official way!) drop me a PM and let me know who you want to rp with! If I say it's alright, go ahead and post your intro in this journal~
'Official' artwork and character concepts here are done by me, Mechanical Bird. Various fonts (c) their creators and lyrics (c) their creators aswell. Yup~
Navigation 1) Info Post 2) Selior General Info 3) Selior Extended Info 4) Rinter General Info 5) Rinter Extended Info 6) Muse General Info 7) Muse Extended Info 8 ) Faharae General Info 9) Faharae Extended Info 10) Cornelius General Info 11) Cornelius Extended Info 12) Journal Log 13) More Pictures 14) Reserved 15) Reserved
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Posted: Sat Apr 14, 2007 1:59 am
|| Selior / ... from the earliest days, we were dancing in the shadows~ || Full Name: Selior Moonscowl Age: 21, generally looks older due to many battles and scars. Weight: 203, 467. (Later being in 'full' wereform.) Height: 5'10, 7'3. (Later being in 'full' wereform.)
Eye, Skin and Hair Colours: Bright yellow eyes, medium dark, grayish brown skin and dirty blonde hair.
Play: The Moon in the Corner, a play set in a fantasyesque era, relating closest to the world about twenty years ago. The world is dark and Selior's town of 'Nalid' is more or less the ghetto of a much larger city. Aside from an absurd crimerate, Nalid is the home of the city's less reputable entertainment - including the reknown 'Moonscowl Ring.' In the Ring, all sorts of peculiar only semi-human creatures are gathered and fight.. quite often to the death. Rather than it being by force or slavery, the creatures of the Ring do so of their own free will - with the promise of great fortune, fame and in some cases acceptance by the citizens. Selior, a werewolf by birth, being one of the most famous gladiators of the Ring. Selior is the main character of the play, and the play follows his struggles through his fights. His father, who had previously been the pack leader of a more or less 'wild' werepack, brought him and his two brothers into the ring at very young ages - neither of his brothers survived. His father was also killed when Selior was an adolescent, and the Ring was taken over by a human man named Marquis. Selior remains fighting in the ring, basking in the glory and fame of his numerous victors, while also fighting to revive his dieing family line and take back his father's 'business.'
Abilities: Selior is a werewolf. The underworld type of werewolf, really. His wereform stands, generally, upright and looks largely like a gigantic, deformed, furred man with a canine face. He can also balance forms inbetween his man and 'full' wereform. In wereworm he, understandably, is ridiculously strong and resiliant to injury. He's somewhat quick, too, but not the quickest you will see. He can let out rather haunting howls and fights viciously, though it would seem he is still in complete control. While looking like a man he is still quite strong, certainly stronger than your average human. He has good hearing, a very good sense of smell, though his eyesight is rather lacking. He also has the ability to regenerate rapidly, at the expense of most of his energy. Overpowered indeed, don't mess with him.
Personality: In the play, Selior is a fierce character with seemingly unlimited strength and determination. Despite that, he is cocky, arrogant and immature.. and increasingly selfish. He believes in a mock sort of honor, class and respect. It is all a very obvious facade that he clings rather desperately to. With little interest in returning to more 'wild' packs of his kind, Selior's only true aspiration in life is to take back the Ring's ownership and bring glory to his own name.
Since he has been brought to this 'reality,' however, Selior has come to grips with the loss of his home... even if it is not lost to him completely. He is stubborn, arrogant as ever and quite funny in atleast his own mind. Not having ownership of a gladiator ring, he has taken 'ownership' of the mansion... though, thankfully he hasen't organized any fights yet. He's crude, says whatever he pleases for the most part and has very basic motivations and ideals. He likes being adored by women, empty flattery pleases him, scaring people for kicks and intimidating them into service is as fun as ever and ignoring the consequences of his actions is the focus of his life. When you get down to it Selior would probably do best away from civilzation entirely, but whether or not he would admit it the attentions and company of the people around him is something he craves.
<3: Dogs, water, peircings, physical strength, confidence. Power, honor, glory, fame. Scaring people. Pretty girls, cupcakes and raw meat. 3: Lack of confidence and being made to look stupid or weak. Timidness and perhaps surprisingly, 'meaningless' cruelty. Dishonoring himself, even though what he considers 'honor' differs greatly from the norm. Constraining clothing.. shirts in general.
Playlist: Lakini's Juice - Live Scar Tissue - Red Hot Chili Peppers
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Posted: Sat Apr 14, 2007 2:13 am
|| Selior / ... sweeeeeeeeet surrender is all that I have~ || Selior is currently: Asleep, at 3pm in the afternoon, dreaming of frolicing in the daisies.
Posessions: None
Friendly Relationships: Diarmad - One of Selior's best friends, actually. Surprising as that may be and despite the fact that Diarmad' probably needs to kill him every time they talk, Selior's rather fond of Diarmad and likes having him around if only to balance out the odds between dweebs and stars.
Jezebel - Not sure if she would consider him a friend, but Selior likes Jezebel. She's fun to make fun of and doesn't get angry when he does it, and jibes back, which keeps the conversation moving and keeps him awake.
Muse - Selior's woman-slave from one perspective, the thing that keeps him in line half the time from the other. Selior isn't particularly protective of Muse but if there was anything like a pack order still in Selior she would be considered one of 'his own.' Of course, nobody has actually tried to kill her yet, so we will see if when push comes to shove...
Rinter - IS ACTUALLY Selior's friend. He really hates him and wants to see him in pain but, well, he's Selior's friend. It's difficult to explain their relationship exactly... they use each other and could be considered vital to each others goals, and as such in the end they look out for one another. They even enjoy each others company on some level, though thats more on Seliors part than Rinters.
Enemy Relationships:Nicolai - Selior just....really hates Nicolai. he annoys him. Every little bit about him. Call it jealousy, bitterness, whatever you want... But Selior thinks Nicolai is stupid, and gets a nasty feeling in his gut every time shadow boy is around.
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Posted: Sat Apr 14, 2007 2:17 am
|| Rinter /... the greatest of teachers won't hesitate to leave you there by yourself chained to fate | Full Name: Rinter "Starsight" Age: 18... yeah, I know. Weight: 140. Height: 6'3.
Eye, Skin and Hair Colours: His right eye is a bright, pure blue color, whie his left is a deep brown color. His skin is an orangeish color that compliments his dark blonde hair fairly well.
Play: The Final Star, a play set in the very distant future. More than the future it is set on many different worlds, and Arisia is a character that either comes from the same play or a very simmilar play that was made in a trilogy with this one. Rinter is a mercenary along with two of his close companions, their rag tag leader Gauge and fiesty female mechanic Ave. They are a rather humerous trio that all originated from a space laboraty floating on the outskirts of 'uncharted space.' They were all orphans, and had been the subjects of experiments at the hands of an apathetic doctor. The play begins with the trio catching their way onto a large carrier spacecraft, thanks largely to Rinter's ability to robotics, and such is where they meet Arisia and her Captian and crew. They fight what would seem to be dark elves, which have since taken over their spot in the universe, but during this the trio recant their pasts to their new companions. They are, infact, outlaw slaves that nearly killed and ran away from their owner. Fortunantly Arisia has taken to them (on some level) and doesn't inform her superior of this, and they travel on through their battles with the drow. Overall, it's a very humerous type of play with its odd characters and situations.. but there is an underlying drama that captivates the audience on a deeper level at the same time.
Abilities: Rinter was naturally gifted with a genuis IQ, and as he grew and this became increasingly obvious so he was sparred the more destructive experiments. Regardless, his 'blue eye' is far from normal. It allows him to 'save' images in a sort of 'hard drive' in his mind for a short period of time, and can allegedly see through metal and robotic shells when working on them. Of course, he doesn't ever talk about it so what is specific and what is just rumour from a play is unclear.
Personality: Rinter is.. smart. He is very smart. He speaks of his 'travels' in his play-world with great pride, impressed with his own mental prowess. He is very slow to make friends and very quick to make enemies. Despite that, he seems loyal enough to those he does call a friend, and holds to them tight. He speaks of his friends in his play-world with sadness and regret. On the other hand, Rinter likes to ...embellish alot to make himself look better. While he usually doesn't outwardly lie 'on purpose' he often says things like how 'he was the leader' of their mercenary trio. Given his lack of social grace, that couldent be true. He is socially awkward to an extreme, and defensive when gets uncomfortable.. which, when around other people, is pretty much all the time. His main companionship exists soley in his robots, even if he secretly gets quite lonely and longs for relationships he views are beyond his capability. His ethics are... somewhat lacking, in that he has no qualms with stealing or intimidating a poor merchant into giving up 'safety fees' but wouldent go as far as harming a person to any severe measure or killing them. He is probably what you would call a 'not so bad bad guy.'
Since coming to this 'reality,' Rinter has been trying to figure out the mystery of his existance tirelessly. In Act One he was obviously lacking his great intelligence, and spent most of his time huddled in corners with his head between his legs rocking back and forth wondering why his head 'wasen't working.' Since he has progressed into his 'true' self, he has organized a robotics lab and spends most of his time not on 'duty' with Selior or Muse in there. He is to be thanked for figuring out how the Inspired can breed and jump worlds, so as such most of the people put up with him only because of his worth. None the less, most people hate him. He's crabby, snappy, and on the off chance if he likes you enough EXTREAMLY clingy. He can be rather childish and immature at times, despite his 'great intelligence,' and gets embaressed almost as easily as defensive. Or maybe he gets embaressed because hes defensive. Either way, he gets even more snappy when embaressed.. so over all, he's just snappy, rude, and a pricky little nerd.
<3: Smart people. Really smart people. People who are impressed by him. Being admired. He likes robots and computer and electronics of all sorts. 3: Animals. Really smart people that may be smarter than him. People that TOUCH HIS STUFF. Dumb people, overly charismatic people, loud people, people who press on his 'personal bubble of space,' people in general... basically, Arisia.
Playlist:Better Off Alone - Alice DJ Baby Love - The Supremes
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Posted: Sat Apr 14, 2007 2:28 am
|| Rinter / ... now we wont be scarred like that~ || Rinter is currently: Awake at 3am, trying to find a cure for cancer and secretly saving the world.
Posessions: None
Friendly Relationships: Selior: Rinter likes Selior in a bitter, hateful way. Selior gives Rinter what he needs as far as supplies and even company goes, so he allows the intrusion on his free time willingly. On some basic level, Rinter even enjoys Selior's crude personality to an extent.
Muse: Much more obviously, and probably Rinter's only friend. Even though he often says rather cruel things about or to her, the very fact they spend so much time together says enough. Muse adores Rinter for some reason beyond most understanding and Rinter appreciates her for that, if nothing else. Rinter uses Muse to fill up his 'social need bar' for all you sim fans out there, but as she can't talk it's not as though they sit around swapping chemical equations.
Enemy Relationships:Arisia - Arisia touches him, annoys him, yells at him and is atleast better at him at hacking. Enough said.
Nicolai - Maybe it's just because Selior dislikes Nicolai, but Rinter hates him with a rather fervent passion aswell. In Rinter's case atleast, this is majorly due to jealousy about all else.
Diarmad - If being called a slave when they first met wasen't enough, being threatened and belittled and abused afterwards was! Of course, it's largely Rinters fault, but that's beside the point. Rinter HAAATESS Diarmad, and would like to see him banished in a pit with a harem of overweight sweaty women for all of eternity. He would also like to cut all of Diarmad's hair off and gouge his eyes out.
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Posted: Sat Apr 14, 2007 3:05 am
|| Muse /...give me all the peace and joy in your mind~ | Full Name: "Muse" or, if you wan't to get technical, Essarera Ectrashasenchacis elloire Neij Age: ?, Timeless in a way, about 20 mentally. Weight: 160. Height: 5'11
Eye, Skin and Hair Colours: Teal green eyes, dark, medium brown skin, very dark wavy auburn hair.
Play: Of Unspoken Songs. The colorful decor and lovely skin and accents of the actors imply that the play was of some sort of eastern indian descent, some hundred years ago. In the play, only two actors are ever at stage - Muse and her Artist, Delacor. The play was written by a man with the same name, and was the last play he wrote before retiring as a playwrite, which produced many gossip collems about how Muse was made in the image of a secret love. In the play, a young artist named Delacor struggles with survival. He is at first portrayed as insane, talking to people who aren't there and yelling at himself for artistic failures - but as the play goes on, the audience sees flashes of a beautiful young woman who says nothing but is constantly smiling at him. By the final act of the play the woman is constantly on stage, following the artist around and sitting aside him lovingly while he paints. She never says a thing, or even gives a nod or shake of the head in awnsers to the artist's many questions, which he proceeds to ask and then awnser for her as the play goes on. By the end of the play the artist is famous, rich, wealthy and admired. He has the attention of many women (though they are merely implyed, never shown on the stage,) and spends little time on his work. Muse quickly fades again and the audience see's less and less of her - and by the time she is gone, and the artist realizes it, he falls into a manic depression.. closing the play with a 'moral of the story' speech about loosing sight of the real purpose. At the end of the play, the artist burns his brushes and screams out into the audience that his Muse has left him, and that the djinn have turned their back on him.
Abilities: Muse is, although it isn't at all obvious, a djinn. She is a creature of another plane. Despite that there is little to nothing violent about her. Her abilities exist in the realm of arts. She can play almost any instrument created, and play it mythically at that. When she plays instruments, especially when in a particular state of concentration, she can form an orchestra of seemingly invisible players that release haunting and unworldly sounds. She's also a fairly talented artist but her forte seems to rest mostly in music, despite Delacor having been a painter. As her name would suggest, around artistically inclined people she can influence their work. She can help them create masterful ideas and concentrate on their work, though their 'level' or 'style' of art doesnt change at all. Muse is also a mute but not by any natural means. It is the fault, or rather design of Delacor, as Muse's type of djinn take their artists 'ideal form' when inspiring them. Should Muse ever find another artist or return to her home plane for whatever period of time, her voice returns. This hasen't happened yet, thankfully, or else all the men would surely be scarred.
Personality: Muse is a very expressive creature in the play, despite her lack of speech. Mostly happy, she is portrayed as a very loving, feminine creature with the artist. At the end of the play as she is fading, she becomes quite sad and rather spitefull; tipping over paints and blurring drying canvases.
In this reality she is none the less the same. Unhindered by the change of scenery, Muse exists with the two men she has found herself partnered with, and is a source of inspiration for them both. (Rinter and Selior, partnered in a business sort of way, of course!) This seems to be a common effect on all the people around her - especially in the creative arts. While you coulden't just ask her what she thinks about right and wrong, she watches apathetically as Rinter or Selior go about their less 'legal' activities, but seems to praise them when they show compassion and love. This isn't the case when someone is directly being harmed, and as she is quite valliant in her own way she would easily step up and metaphorically scream to come to the aid of someone who needs it. She likes most everyone and is rather tireless in her efforts to appease people, but seems to take a special liking to the more handsome men of the mansion. Shallow, indeed. In truth, she is on a tireless search for another artist to devote herself too, and until she has found such she is making due with the next best option. Without an artist she feels secretly rather lost and homesick. She isn't bitter for her lack of speech, but gets frustrated easily at the same time. In the end, Muse would see like a seemingly simplistic creature. If, or just possibly when her voice is found, perhaps things will change and the goings on of her mind will become apparant.
<3: Art in all forms. Peace, weather, animals. Music of all kinds, noises of all 'natural' sorts. Dancing. People, kindness, and company in general, being adored and flattered. Hearing laughing, 'laughing' herself. Helping people, being depended on for help, and being confided in. It makes her feel special. 3: Being yelled at, or told to speak or give 'easy awnsers' such as writing things down on a peice of paper or shaking her head. 'Unnatural' noises such as odd computer tones or screeches. This makes it fun when she's around Rinter's robots.
Playlist: Bliss - Muse
Desert Rose - Sting
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Posted: Sat Apr 14, 2007 3:09 am
|| Muse / ... everything about you pains my envying, your soul can't hate anything~ || Muse is currently: Painting half naked pictures of the four princes <3
Posessions: The Truth Harp - info and pic coming shortly.
Friendly Relationships: Nicolai: The only one of these characters that actually likes Nicolai. He's charming, mysterious, dark, wears eyeliner and talks really slow. Whats not to like?
Diarmad: Around Selior alot, and thus around her alot, Diarmad is one Muse would consider a friend. He's entertaining enough even though him and Selior seem to embark on stupid man conquest type quests with one another but either way, he makes people (except, perhaps, Rinter) that she cares about happy.. including herself.. so why not? She's got a sort of crush on him too but that's hardly anything to note as that can be said about most of the guys.
Jezebel: She doesn't know Jezebel all that well, but Jez let's her play with her hair. As such a boundry has been crossed, to Muse it is worth the point in making her a 'friend.' Of course, recent events may have someone altered that perspective on Jezebel's side, we will see.
Selior: My leige, what may I do for you? Though it would seem Muse is nothing more than eye candy and the servant of said werewolf, Muse is very very close to Selior. He can understand her on a semi telepathic level, unconcious as it may be, which means he is her temporary artist in a sense. It's somewhat complicated. Either way, Selior and Muse can have unspoken conversations with one another and she's extreamly attached to him.
Rinter: Muse adores him, aswell. She's seen those rare moments when Rinter's more exposed, softer side comes out and she cares for him greatly. She can't speak why exactly, but she does her best to defend him when she can and try and point out his more ..er.. charming aspects when she can.
Enemy Relationships: None
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Posted: Sat Apr 14, 2007 3:12 am
|| Faharae /...I am not your blowing wind~ | Full Name: Faharae, 57th daughter of the Great Eastern Swamp Mother. Age: 149. (is about 4 right now, in appearance.) Weight: 50lbs.. right now. Height: 3'10
Eye, Skin and Hair Colours: Gray green eyes, dim gray greenish skin, platinum blonde hair with very dark, black and grayish brown roots.
Play: The Moon in the Corner. Faharae is a minor character in the same play Selior came from. Her history, or much of her background isn't shared with the audience.. she is merely a spectator an a former competitor in the ring by which Selior fights. She's described as vicious and cunnining in her exploits, using her very earthy and yet very unnatural beauty to lure the mainly male competitiors into false senses of security before sufficating them with vines and filling their lugs with murky water. She is, in the play, apart of a harem like group of women by which Marcus begins forming a new future for the Ring - women who fight, and not to the death, in a more performance type show than gruesome and true. She is swayed by Selior by whom she is greatly impressed and eventually (tword the end of the play) is the one who gets Selior acess to Marcus so he can kill him.
Abilities: Faharae can call upon 'swamp' powers at will. She is greatly intuned with nature as most dryads are, and claims to hear the plants and earth around her and their thoughts. She can fill her victims lungs up with swamp water and drown them, tie things down with constraining vines that spring from the earth, and has some minor healing capabilities. All of said abilities only work for her when she is outdoors, however, as stone and dead wood of housed indoors are quite unnatural to her and mute her senses. Recently, she has discovered the ability to alter the mysterious 'magic' that brings the Inspired to this reality. She can now have them come back in 'true' and 'new' forms; babies.
Personality: Faharae is rough to get to know, as she's abrasive and jumps to conclusions quickly. She's arrogant and miopic in her opinions and views of the others, and is quite rash in her actions. It is not above her to suddenly attack someone for looking at her wrong. She's likewise quite emotional, bi polar almost in some opinions. She can break down into tears and mutter things about the earth and being forsaken before switching into a rage again.
She's greatly impressed by strength of character and of muscle. Despite being of the general opinion that 'mortals' are lesser than her kind, she seems to view 'strong' humans/mortals quite the opposite. She's envious of their power of will, somewhat jealous but mostly just intrigued and imperssed.. which majorly explains her fascination with Selior. Although she is naturally somewhat alluring (as an adult, of course) in appearance, she's rather uninterested in using such things in any way... except if she's fighting someone. In which case she uses full advantage.
<3: Nature. Plants. Swamp stuff. Fungus. Bacteria. Snakes, frogs, alligators, reptiles in general. Dark, dim, earthy colors. Strong people, demanding and forceful people who aren't afraid to get what they want. 3: Timid, meek, scared and 'clueless' people. People who 'offend nature.' Indoors, machinery of all sorts, and unnatural stuff.
Playlist: Smoke - Natalie Imbrugila
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Posted: Sat Apr 14, 2007 3:22 am
|| Faharae / ... cause I'll get on all by myself~ || Faharae is currently: Waiting to grow up so she can figure out where Selior is.
Posessions: None
Friendly Relationships: Rinter: Rinter is her guardian. She values him enough, mostly just needs him right now. Despite that, with all the time they are forced to spend with each other, she's grown to love him in some strange sort of way.
Enemy Relationships: None... and alot at the same time.
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Posted: Sat Apr 14, 2007 1:38 pm
|| Cornelius /... I remember I was lying in the sand, when a plauge of seven horsemen came across the desert land~ | Full Name: Cornelius Milirose Age: Uhm. Let's say 500 and keep it a nice even number, okay? Weight: 150 lbs. Height: 5'11
Eye, Skin and Hair Colours: Green eyes, Pale peach, and Black hair.
Play: Among the Mountain of Men. Cornelius is a important even if somewhat elusive character in his play. He is the only immortal son of his immortal father, who is a warlord and tyrant ruler of a very large, starving and chaotic nation. He play's the part of an 'ambassador'.. and, in truth, that's exactly what he tries to do. He's of a good heart and tries desperately to lure other kingdoms under his fathers rule in a peaceful manner before his father tyrades through them in a bloody mess. He is eventually seduced by the Queen of an enemy nation while visiting them in a (well, very, harhar) diplomatic effort, and she tries to turn him against his father. He's torn and distraught, but eventually decides to kill his father if only for the good of the people under him aswell as his lover. He finds out, shortly before attempting to do such a thing, that his lover intended to kill him shortly after his father was dead and then take a simmilar, bloody reign over their collective kingdoms.
So he rats her out, more or less, and a war begins. Guilty over the many lives lost, Cornelius runs away. The war plays on, with his lover dieing dramatically and her kingdom aswell as many others being sucked into Cornelius' fathers rule. The warlord tries to have more children but each our found mortal aswell, so Cornelius is hunted down and found some time later by his father again. Manipulative, ruthless and cruel, his father uses everything he can to collect his son's loyalties again... but this time, in a dramatic duel, Cornelius does indeed kill his father. He dissapears from the play again shortly after electing a young, goodhearted new King, aparantly still distraught with guilt.
Abilities: Cornelius is an immortal. Aside from that, he's generally fairly normal. He heals quickly, however, and through his years he's learned to master various combative forms including a sort of martial arts and skills with a rapier.
Personality: Fairly happy, jovial and optimistic, one would be hard pressed to tell this was the same Cornelius who ran away tear stricken from his father's dead body. He's got a very 'learn from life and move on' sort of outlook on life, now, and just loves to give advice to the others whether or not they ask for it. He is confident in himself, and doesn't show fear at all, which ticks people like Selior off immensely.
Regardless, he is quite wary of dark-hearted people. He holds a disdain for them, really, and tries to change their opinions. If such prooves a failure, he seperates himself from them entirely and tries to keep everyone else away aswell. It would seem, in all, he still holds a guilt that makes him think he needs to work-off his stains through helping other people.
More privately, he's still misses his lover and is confused and lost and saddened by his father. He doesn't hold much hope for any sort of personal family for himself, but has managed to content himself anyway and try to just befriend people even if they are still distanced from his more real feelings. He does, after all, have a very long life ahead of him...
<3: Nature. Water. Pulling off dangerous stunts, like sky diving and what have you. Helping people. Being informed and talked to, sought after for advice. Dueling, dancing and extinguishing problems and arguments. 3: Abrasive and problem starting people. People who instigate on purpose. People who are generally cruel and dark hearted, especially people who lie and like to manipulate others.
Playlist: Recognize - Better than Ezra 2 am - Anna Nalik
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Posted: Sat Apr 14, 2007 4:48 pm
|| Cornelius / ... when I asked why they had come for me the ugly one replied, he told me you better recognize~ || Cornelius is currently: Wondering what he will look like when he's two thousand years old.
Posessions: None
Friendly Relationships: Everild: Courtly with one another, Cornelius gets along with the timid woman well and likes standing by her well enough. She seems to need someone to lean on constantly and Cornelius doesn't paticularly mind, though he certainly wished she'd toughen up a little.
Enemy Relationships: None.
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Posted: Sat Apr 14, 2007 6:03 pm
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Posted: Sat Apr 14, 2007 6:06 pm
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Posted: Sat Apr 14, 2007 6:15 pm
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Posted: Mon Apr 16, 2007 10:55 am
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