War...It is how man kind solves all of its problems, isn't it? Two countries or political leaders have disagreements and so, they choose to slaughter each other over it. Some play war like it’s a game of chess, slowly making their way through the other's defenses and to their king.
Because of war, experiments were performed to create weapons of destruction and because of war...My life, was destroyed. These experiments...these so called weapons were meant to be smuggled into whatever country or area necessary without detection and so, they were disguised as children and teens. A lab hidden safely underground was in charge of these developments and it was here that thirteen specimens were chosen, stolen from their families or willingly given up, some had none at all. Their memories were erased in order to make them into obediant weapons. Then, the experiments began, injecting them with various steroids, pathogens, and other genetic altering concoctions, just to see what would happen.
In the end, the first four all died, the first dieing in a matter of hours, the second in two days, the third in a week, and the fourth in two weeks. Finally, an experiment survived and then, the testing began. They found that their new weapons, when put next to another human, were almost distinguishable. The only difference was the pale skin that was like that of a porcelain doll, fairer than that of any other human. Along with this, they had the ability to lift things of weights that human's could only imagine. Their speed was amazing, faster than that of most cars, easily reaching 230mph. Finally, their senses were increased to a point that they were animalistic. They could see, hear, and smell better than any beast, wild or not. Eager, they continued the experiments, increasing the amount injected on the fifth project. However, these gave the fifth, code named Crimson, an instability that was...not worth the trouble, we should say. Her constant need for the blood transfusions was an irritation and so, they worked to determine how they could increase the "life length" of the blood.
Now, the reason's for the need of transfusions is simple: the chemicals and organisms injected into the experiments somehow stopped the ability of the body to create red blood cells and without blood, the body can't properly function. Thus, they need the transfusions which can be preformed in either actual transfusions that can be administered through IVs or through an injection which will last up to three hours. These are generally used when on the run or when an immediate transfusion in impossible.
Because of this inability to live without human blood and slightly elongated canines, they were called Vampirisms. All Vampirisms have been marked with a barcode like tattoo on their right wrist which is about an inch long and as wide as the diameter of a dime. Beneath the barcode is a seven digit ID number.
Alrighty, that that you've been introduced to the plot, sort of, I need to explain a few things. First off, you may play one any of these:
Bounty Hunters (three): The experiments that did not attempt escape and remain utterly loyal.
Escaped Vampirisms (six): The escaped experiments
Human: Civilians
Now, should you choose an experiment then here are some...rules:
1) Experiments all have three abilities: One main, and two supporting. These abilities cannot be elemental or involve having animal parts.
2) Experiments look JUST like a normal human. They do not stand out physically in any way. They are meant to be weapons that BLEND IN. I just wanted to make that as clear as possible.
3) They all need blood transfusions at least once every three days. Save for Crimson, who needs them whenever she can get them.
4) I need you to message me a brief summery of your character and their abilities, just to make sure you understand what I had said and that your abilities are appropriate.
5) You must message me you’re profile and if accepted, I’ll reply with you’re ID number. You do NOT choose your own number.
Also note, this is a modernish roleplay. Please, enjoy!!
The next post will be my character description.
Descent Into Oblivion (A Literate Roleplay/Discussion Guild)
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