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Posted: Sun Mar 25, 2007 11:12 am
Im testing out to see how well this works out. Thank you all who wish to participate.
HOW TO PLAY:You need to roll a 100 sided dice 20 times when you post an attack.-Everyone starts with 400 HP, 200 MP, and 50 Gold. -You will need to post your current stats in every post, and what action you are taking like: what item your are using, who you are attacking, what you are buying, etc. Attacking-You can do a basic Punching Attack without items that takes away 10 points of your opponents HP. -You can only attack a player after another player has posted they're attack, and only in turns. Meaning that after you post an attack, you must wait until another person posts they're attack before you can attack again. Items-You can buy items when you post that can only be use in your next post. -You can only buy 1 Battle item, and/or 2 Potions per post. -Only 1 Attack with a weapon or spell, and only Potion use per post. Each time your roll you gain 10 points that you can add to either your HP, MP, or Gold. -You must post where your adding in your points to and it will count in your next post. -If your Gold or MP is at 0, the you go -5 gold, -10 gold, etc. I removed this portion cuz now it seems lame. >.< -If your HP is at 0, your dead. If you loose all your HP you die. You can restart all over again from scratch! Yeah!
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Posted: Sun Mar 25, 2007 11:14 am
Your Dice Roll Does Much More!And when you roll dice, as an added bonus you can gain or lose extra points from your HP, MP, and gold depending on what the last number is in your dice roll. The extra points are added or subtracted in your next post. Dice Roll Number Chart: ???0: +15 HP points. ???1: -15 MP points. ???2: +10 HP/MP points. ???3: Next turn you cannot attack. ???4: +10 HP points. ???5: -10 MP points. ???6: +10 gold ???7: -10 gold ???8: +15 gold ???9: Cannot Gain Gold or MP points for "2" turns (so your extra 10 points from posting can only go to your HP.)  And if you roll an exact 20, 200, or 2000 you get a Bonus of +100 points to your HP, MP, and Gold!
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Posted: Sun Mar 25, 2007 11:15 am
ITEM SHOPBuy items to battle with that give you an advantage, or your opponent a disadvantage. When you buy an item you must say so in your post and subtract the amount from your gold. You can use the item you buy on the next post you make. You can only buy one of each weapon item per post, and/or two of any kind of potion per post. You can sell back items bought at half the price. POTIONS $10 Gold - +5 HP Potion (Increases HP by 5 points) (One time use)  $10 Gold - +5 MP Potion (Increases MP by 5 points) (One time use)  $60 Gold - Medical Kit (Restores HP by 20 points) (One time use.)  $70 Gold - Sticky Syrup Opponent gets stuck in Syrup, and cannot do any much of anything. >_< (One opponent of your choice loses a battle action for one turn.) (One time use.)  $80 Gold - Bottled Deadly Troll Fart This Bottles contains the deadliest smelling fart known to humanity. *vomits* Very useful if your all your opponents HP is far lower then yours (All Opponent including yourself lose 20 HP from the noxious smell). (One Time use.) WEAPONS, ARMOR, ETC. $10 Gold - Small Battle Axe (Deals 35 25 Damage to opponents HP)  $20 Gold - Magic Staff (Deals 50 Damage to opponents HP) (Use up 30 of your MP)  $20 Gold - Big BOOM! (Deals 40 Damage to Opponents HP) (One time use.)  $20 Gold - Crones Skull Throw at your Enemy and the Crones Skull smashes into a powdery thick cloud that sickens them greatly. O.O (Throw at Opponent and they lose 50 MP) (One time use.)  $30 Gold - Basic Armor (Subtract 20 points from damage dealt to you.) (Max amount you can equip is 10 5.)  $30 Gold - Battle Axe (Deals 30 Damage to opponents HP)  $40 Gold - Double Dice Oh my! You can Double whatever you rolled! Thats cool unless you roll 1, 3, 5, 7, or a 9. >.< (Can be used on yourself, or on an Opponent.) (Whoever you wish for the Dice to apply too, it uses up 100 points of the applied persons MP.) (The person you chose gains Double what they rolled during the same turn, and the next two turns.)  $60 Gold - Katana (Deals 50 Damage to opponents HP.)  $60 Gold - Scepter of Gold (Deals 50 Damage to opponents HP) (Use up 30 of your MP)  $70 Gold - Blunt Sword (Deals 55 Damage to opponents HP)  $90 Gold - A Yummy Pineapple Throw at your opponents head and give them a head ache! (Opponent is stunned and cannot attack for one Post) (One time use only)  $100 Gold - Sacred Leaf Start trip'n out at how your high HP increases! (Gain an extra +10 points of HP once every 3 posts)  $100 Gold - Creature Sacrifice Sacrifice Yeah! What can you do with them? Sacrifice them of course! (Throw the creature's in harms way to avoid an attack to your HP) (Attack to HP becomes 0 as the Creatures are harmed instead of you and die. >.<) (One time use.)  $200 Gold - Sword of Awesomeness (Deals 100 points of damage to opponents HP, and 30 points of damage to their MP) (Uses up 50 of your MP)  $500 Gold - Lanzer's Dismembered Head? Throw Lanzer's dismembered head into the battle field and everyone stares in horror O.O NO! NOT LANZER! (No one can attack for one post due to the shock. T _T) SPELLS & MAGICAL ITEMS $60 Gold - Summons Scroll This Scroll reviles the ancient way of summoning up the Elements from these Magical Gems. They brittle away in dust after they are used. (Need Scroll too use Magical Gems.) (Armor dose not protect against the Magic Gems)  $30 Gold - Lightning Gem Send bolts of electrical fury to your Opponents body! (Penetrates all Armor and Deals 20 Damage to opponents HP) (Use up 50 of your MP) (One time use.)  $50 Gold - Earth Gem Summons Mother Nature to your aid and bury your Enemy under rubble and earth. (Deals 40 Damage to opponents HP) (Gain any one of one of your Opponents Potions.) (Use up 70 of your MP) (One time use.)  $70 Gold - Wind Gem The howling winds blows your Opponent off there feet. (Deals 50 Damage to opponents HP) (They cannot attack for one post.) (Use up 50 of your MP) (One time use.)  $80 Gold - Water Gem Strong waves of water splash on to your Opponents Weaponry and it rusts up. (Deals 20 Damage to opponents HP)(Destroy one of your Opponents Swords or Axe's.) (Use up 80 of your MP) (One time use.)  $100 Gold - Fire Gem Summon up the flames of Hades to engulf thy Enemy! (Deals 30 Damage to opponents HP) (Destroy one of Opponets Gems that you choose.) (Use up 100 of your MP) (One time use.)  $80 Gold - Crone Cauldron Use this witches magical cauldron to create new items and potions again and again! (Uses 100 MP to create a new item or potion that can be used at any time after your next turn.) (Can Make only once, and can only be used only once per Post) -Magical Bandage (Add a "Medical Kit" and "Basic Armor" to the "Crone Cauldron") (It will Heal your HP 20 points every turn.) (Can only equip on one) -Magic Grenade Pull the clip, throw it at your opponent. and Run! (Add a "Big BOOM!" and "+5 MP Potion" to the "Crone Cauldron") (The Grenade's explosive magic causes your Opponent to lose 30 points HP even with Armor on.) (One time use only.) -Vial of Magic (Add a "+5 MP Potion" and "Medical Kit" to the "Crone Cauldron") (Adds 60 points to your MP) (One time use only.) -Bottled Death Terrible! Just terrible! (Add a "Crones Skull" and "Bottled Deadly Troll Fart" to the "Crone Cauldron") (After stating that you wish to open the Bottle, if your Opponent rolls a 6 in there next post they instantly die. Any other number and they lose half of their HP instead.) (One time use only.) -Witches Hat (Add a "Summons Scroll" , "Crones Skull", and "Double Dice" to the "Crone Cauldron") (Add 50 Points of MP once each post)
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in_the_rain_dancing rolled 20 100-sided dice:
65, 67, 12, 70, 80, 93, 14, 32, 38, 65, 70, 49, 73, 64, 49, 53, 12, 49, 76, 56
Total: 1087 (20-2000)
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Posted: Sun Mar 25, 2007 10:02 pm
Okay well here it goes!
Buys a Battle Axe for $30.
Attacks no one.
Stats: 400 HP is now at 400. 200 MP is now at 200. 50 Gold is now 20.
Items: none
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Oblivious Mischief rolled 20 100-sided dice:
6, 51, 40, 90, 65, 53, 74, 56, 100, 29, 47, 71, 94, 77, 47, 76, 75, 61, 85, 5
Total: 1202 (20-2000)
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Posted: Sun Mar 25, 2007 11:31 pm
I'm here!
Russ Makes Battle Preparations and attacks no one.
Buys Basic Armor 30gold
Buys Magic Staff 20 gold Russ's Squire Equips: 1 Magic Staff (Attacks for 50dmg at 30MP) 1 Basic Armor (Absorbs 20dmg)
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in_the_rain_dancing rolled 20 100-sided dice:
3, 40, 43, 17, 94, 50, 13, 1, 89, 35, 57, 86, 100, 85, 88, 62, 4, 10, 98, 51
Total: 1026 (20-2000)
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Posted: Sun Mar 25, 2007 11:49 pm
Don't forget to add your +10 HP/MP points from getting a 2 in your Dice Roll in your next post!
Challenges Russ!
Gets 10 gold from turn, but rolled a 7 so I lose that 10 gold.
Buys a +5 HP Potion at 10 gold.
Attacks Russ with Battle Axe (30 Damage to HP)
Tookie's Stats: 400 HP is now at 400. 200 MP is now at 200. 20 Gold is now 10. <(made a typo, fixed it) sweatdrop
Items: Battle Axe.
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Oblivious Mischief rolled 20 100-sided dice:
10, 18, 29, 41, 85, 4, 85, 13, 6, 12, 7, 14, 4, 35, 37, 85, 27, 32, 47, 18
Total: 609 (20-2000)
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Posted: Mon Mar 26, 2007 12:03 am
Yeah, I got it. It's nice so far! hihi.
Gets 10gold from 10 point bonus! Gets 10HP and 10MP for roll bonus!
{410HP/210MP/10gold}
Russ takes damage from Tookie's attack! (30dmg) His Basic Armor absorbs 20dmg. (30 - 20 = 10dmg)
{400HP/210MP/10gold}
Russ Attacks Tookie!!! Activates Magic Staff to attack Tookie! (50dmg for 30MP)
"FIRE BALL!!!!" Russ's Squire Equips: 1 Magic Staff (Attacks for 50dmg at 30MP) 1 Basic Armor (Absorbs 20dmg)
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in_the_rain_dancing rolled 20 100-sided dice:
19, 98, 37, 59, 87, 97, 54, 58, 45, 28, 5, 16, 11, 45, 14, 30, 7, 74, 50, 80
Total: 914 (20-2000)
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Posted: Mon Mar 26, 2007 12:13 am
Owch! That hurt! xd
-Takes 50 points of damage from Russ Magic Staff so HP is now 350.
-Gets 10 gold from turn, rolled a 6 so I get another 10 gold so is now 30 gold.
-But then buys Basic Armor at 30 gold, gold is now 0.
-Uses +5 HP potion so now HP is 355.
-And Attacks Russ with Battle Axe again. (30 Damage dealt to Russ's HP)
Tookie's Stats: 400 HP is now at 355. 200 MP is now at 200. 10 Gold got up to 30, but is now 0.
Items: Battle Axe +5 HP Potion
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Oblivious Mischief rolled 20 100-sided dice:
71, 19, 48, 24, 28, 62, 88, 57, 42, 85, 20, 17, 71, 2, 73, 28, 35, 70, 91, 65
Total: 996 (20-2000)
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Posted: Mon Mar 26, 2007 12:34 am
After this, I'll be out a few hours. I have to go meet a client. (what am I doing? I'm playing while I'm working?)
gets 10HP from point bonus since I rolled a 9. (2 turns to normal state)
{410HP/180MP/10gold}
Russ takes damage from Tookie's attack! (30dmg) His Basic Armor absorbs 20dmg. (30 - 20 = 10dmg)
{400HP/180MP/10gold}
Russ Attacks Tookie!!! Activates Magic Staff to attack Tookie! (50dmg for 30MP)
"ICE BOLT!"
Note: 3 turn cooldown from rolling a 9 kinda hurts. maybe make it 2. I'll continue with 3 though for the moment. Also, Maybe put a durability for the armor; so when it's durability reaches 0, it breaks. I like it so much, it feels wrong. hehehe. That's my assessment so far. I'm feeling the system very much.
On another note, I am currently creating a guild which tackles this type of game. I'd like to invite you when the time comes. Your system is like an answer to weeks of brainstorming. hehe. Russ's Squire Equips: 1 Magic Staff (Attacks for 50dmg at 30MP) 1 Basic Armor (Absorbs 20dmg)
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in_the_rain_dancing rolled 20 100-sided dice:
66, 79, 62, 10, 21, 98, 84, 65, 30, 96, 63, 61, 95, 50, 43, 2, 36, 64, 72, 26
Total: 1123 (20-2000)
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Posted: Mon Mar 26, 2007 12:53 am
-Loses 50 HP from Russ's attack! nooo!!!!
-Gets +10 gold from turn, and rolled a 4 and gets +10 HP.
-Equips Basic Armor! Thank Gawd now I'm safe!
-Attacks Russ's with my Axe before he's gone! Tee hee hee! (30 Damage dealt to Russ's HP)
Tookie's Stats: 355 HP is now at 315. 200 MP is still at 200. 0 Gold is now 10.
Items: Battle Axe. Basic Armor
-------------------------------------------------------------- Changing the 3 turn lose to a 2 turn loss sounds good to me. Its been changed. wink I'll keep fixing things as this goes along. But I may lose track of the durability part after a while since I'm still trying to keep up with this. xp This is hard enough for me as it is, but I'll consider it. And thank you! I'm glad you like it so far! Sadly I sort of figured out this concept with the numbers from all the time I use to spend playing Neopets. sweatdrop
Thank you for offering. I'm in so many already, but I'm not putting enough into them as I should. And wow, really? Well feel free to use whatever I've done so far and add on, edit, and change it to however you please!
And I'm going off for tonight too. By for now!
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Oblivious Mischief rolled 20 100-sided dice:
71, 99, 38, 25, 29, 43, 24, 66, 13, 68, 41, 38, 11, 25, 50, 16, 16, 26, 38, 52
Total: 789 (20-2000)
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Posted: Mon Mar 26, 2007 3:28 am
OMG Thanks! Anyways, the durability system should be implemented. Give the more expensive weapons 2dmg to durability. while the rest, including the none-weapon attack 1dmg to durability. (something like that.)
gets 10HP from point bonus since I rolled a 9. (coz of new rule, normal state on next turn) gets 10gold from roll bonus.
{410HP/150MP/20gold}
Russ takes damage from Tookie's attack! (30dmg) His Basic Armor absorbs 20dmg. (30 - 20 = 10dmg)
{400HP/150MP/20gold}
Russ Attacks Tookie!!! Activates Magic Staff to attack Tookie! (50dmg for 30MP)
"LIGHTNING STRIKE!" Russ's Squire Equips: 1 Magic Staff (Attacks for 50dmg at 30MP) 1 Basic Armor (Absorbs 20dmg)
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G.A.S.Ps_ops001 rolled 20 100-sided dice:
32, 73, 8, 84, 77, 53, 4, 38, 63, 55, 50, 85, 34, 60, 41, 85, 96, 23, 26, 28
Total: 1015 (20-2000)
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Posted: Mon Mar 26, 2007 5:18 am
wow this game looks cool I wanna join in
buying: small battle axe-$10 basic armor-$30
Attacking: Russ
stats: 400HP 200MP 20 Gold
EDIT: hey Russ in your dice battle post you said you might need donators well.... I can donate depending on how much you plan to give out I just bought a guild and I'm running low on money right now but I should have a good amount in a month.
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in_the_rain_dancing rolled 20 100-sided dice:
60, 33, 80, 36, 29, 68, 91, 28, 28, 71, 29, 4, 56, 9, 45, 91, 35, 1, 74, 2
Total: 870 (20-2000)
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Posted: Mon Mar 26, 2007 1:54 pm
Welcome G.A.S.Ps_ops001! Oh, you have to wait till your next post to use or attack with an item you buy. How ever you can do a basic hand attack that takes away 10 HP.
-Russ's Magic Staff deals 50 Damage to my HP, but Basic Armor reduces damage by 20 points to 30 Damage.
-Gets +10 gold from turn.
-Rolled a 3 so I can not attack anyone on my next turn! gonk
-Buys a Magic Staff for 20 Gold.
-And attacks Russ with Battle Axe! An Axe to the head like a stale piece of bread! lol!
Tookie's Stats: 315 HP is now at 295. 200 MP is still at 200. 10 Gold became 20, but is now 0
Tookie's Items: Battle Axe Basic Armor
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So Russ, should I also fix it so that though you can attack one person once, you can also attack one person for every weapon you have? That way you can fight everyone at the same time?
Also I was thinking about using the first numbers you dice roll to use for random events. Like rolling a 2453, the 24 activates a troll to appear and everyone gets hit by it once losing like 5 HP or something?
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