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y-do-i-give-a-crap Captain
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Posted: Mon Mar 12, 2007 2:25 pm
We will be using dice for this tournament...
whenever you attack or dodge your opponent you must roll one 20 side dice. (Remember if you throw 3 kunie you must roll 3-20 sided dice!)
If your strength on your stats is between 25-35 then you can deal a maximum of 5pts of damage depending on what you roll.
If you roll 10 or below your opponent will not take any damage. If you roll 11-15 your opponent will take 3 pts from their HP. If you roll 16-19 you do your full 5 pts of damage to your opponent. And if you roll a 20 that is a critical hit and your opponent will lose 10pts of HP.
The match will end when one of you withdraw or get KO (HP reaches 0)! Good Luck everyone! (We will be adding more to the battle system for the next tournament-so look forward to it! Thanks-Sakura/Vice Captain (modified 3/15/06)
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Posted: Tue Mar 13, 2007 5:57 pm
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y-do-i-give-a-crap Captain
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Posted: Thu Mar 15, 2007 11:42 am
Name-me-now We will be using dice for this tournament...
whenever you attack or dodge your opponent you must roll one 20 side dice. (Remember if you throw 3 kunie you must roll 3-20 sided dice!)
If your strength on your stats is between 25-35 then you can deal a maximum of 5pts of damage depending on what you roll.
If you roll 10 or below your opponent will not take any damage. If you roll 11-15 your opponent will take 3 pts from their HP. If you roll 16-19 you do your full 5 pts of damage to your opponent. And if you roll a 20 that is a critical hit and your opponent will lose 10pts of HP. The match will end when one of you withdraw or get KO (HP reaches 0)! Good Luck everyone! (We will be adding more to the battle system for the next tournament-so look forward to it! Thanks-Sakura/Vice Captain (modified 3/15/06) Same will go for SPECIAL ATTACKS (these are attacks that use mp or chakra) you will roll a 20 side dice to see if you have hit.
when defending you roll one 20 sided dice... If you roll 10 or below you WILL take damage. If you roll 11-15 you will stop 3 pts of HP. If you roll 16-19 you will stop 4 pts of hp
This applies to all attacks when defending or attacking...
here is the amount of damage you can do according to your stats: If your strength is 25-35=5pts of damage maximum on regular attacks. If your special attack is 25-35=10points damage (This applies to attacks that use chakra or magic...etc.) If your defense is 25-35=4pts of damage is blocked/dodged If your special defense is 25-35=8pts of damage blocked
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Posted: Thu Mar 15, 2007 6:29 pm
Name-me-now Name-me-now We will be using dice for this tournament...
whenever you attack or dodge your opponent you must roll one 20 side dice. (Remember if you throw 3 kunie you must roll 3-20 sided dice!)
If your strength on your stats is between 25-35 then you can deal a maximum of 5pts of damage depending on what you roll.
If you roll 10 or below your opponent will not take any damage. If you roll 11-15 your opponent will take 3 pts from their HP. If you roll 16-19 you do your full 5 pts of damage to your opponent. And if you roll a 20 that is a critical hit and your opponent will lose 10pts of HP.
The match will end when one of you withdraw or get KO (HP reaches 0)! Good Luck everyone! (We will be adding more to the battle system for the next tournament-so look forward to it! Thanks-Sakura/Vice Captain (modified 3/15/06) Same will go for SPECL ATTACKS you will roll a 20 side dice to see if you have hit. when defing you roll one 20 side If you roll 10 or below you will take damage. If you roll 11-15 you will stop 3 pts of HP. If you roll 16-19 you will stop 4 pts of hp thay apliy to all attacks when defendind or attcking here is where the damge of stats is str-25-35=5 damge specl attack 25-35=10points damge def-25-35=4 specli def25-35=8 so how do you run out of chakra
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sakura_chan_forever Vice Captain
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Posted: Fri Mar 16, 2007 9:30 am
gaaraofthesandcountry so how do you run out of chakra Great question...we are currently working on a system that shows the levels and the amount of chakra used for all known techniques...we hope to have it ready for the next tournament. So for this tournament we are leaving it to each individuals best judgment...you know how much you have don't over do it. Good luck everyone!
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Posted: Fri Mar 16, 2007 11:16 am
Name-me-now Name-me-now We will be using dice for this tournament...
whenever you attack or dodge your opponent you must roll one 20 side dice. (Remember if you throw 3 kunie you must roll 3-20 sided dice!)
If your strength on your stats is between 25-35 then you can deal a maximum of 5pts of damage depending on what you roll.
If you roll 10 or below your opponent will not take any damage. If you roll 11-15 your opponent will take 3 pts from their HP. If you roll 16-19 you do your full 5 pts of damage to your opponent. And if you roll a 20 that is a critical hit and your opponent will lose 10pts of HP. The match will end when one of you withdraw or get KO (HP reaches 0)! Good Luck everyone! (We will be adding more to the battle system for the next tournament-so look forward to it! Thanks-Sakura/Vice Captain (modified 3/15/06) Same will go for SPECIAL ATTACKS (these are attacks that use mp or chakra) you will roll a 20 side dice to see if you have hit.
when defending you roll one 20 sided dice... If you roll 10 or below you WILL take damage. If you roll 11-15 you will stop 3 pts of HP. If you roll 16-19 you will stop 4 pts of hp
This applies to all attacks when defending or attacking...
here is the amount of damage you can do according to your stats: If your strength is 25-35=5pts of damage maximum on regular attacks. If your special attack is 25-35=10points damage (This applies to attacks that use chakra or magic...etc.) If your defense is 25-35=4pts of damage is blocked/dodged If your special defense is 25-35=8pts of damage blocked All Level 1 tecs will use up to 10 points -Basic All Level 2 tece will use up to 20 points -intermediate All Level 3 tecs will use up to 30 points -advansed All Level 4 tece will use up to 35 points -expert All Level 5 tece will use up to 50 points-mastered
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y-do-i-give-a-crap Captain
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y-do-i-give-a-crap Captain
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Posted: Fri Mar 16, 2007 11:27 am
Name-me-now Name-me-now Name-me-now We will be using dice for this tournament...
whenever you attack or dodge your opponent you must roll one 20 side dice. (Remember if you throw 3 kunie you must roll 3-20 sided dice!)
If your strength on your stats is between 25-35 then you can deal a maximum of 5pts of damage depending on what you roll.
If you roll 10 or below your opponent will not take any damage. If you roll 11-15 your opponent will take 3 pts from their HP. If you roll 16-19 you do your full 5 pts of damage to your opponent. And if you roll a 20 that is a critical hit and your opponent will lose 10pts of HP. The match will end when one of you withdraw or get KO (HP reaches 0)! Good Luck everyone! (We will be adding more to the battle system for the next tournament-so look forward to it! Thanks-Sakura/Vice Captain (modified 3/15/06) Same will go for SPECIAL ATTACKS (these are attacks that use mp or chakra) you will roll a 20 side dice to see if you have hit.
when defending you roll one 20 sided dice... If you roll 10 or below you WILL take damage. If you roll 11-15 you will stop 3 pts of HP. If you roll 16-19 you will stop 4 pts of hp
This applies to all attacks when defending or attacking...
here is the amount of damage you can do according to your stats: If your strength is 25-35=5pts of damage maximum on regular attacks. If your special attack is 25-35=10points damage (This applies to attacks that use chakra or magic...etc.) If your defense is 25-35=4pts of damage is blocked/dodged If your special defense is 25-35=8pts of damage blocked All Level 1 tecs will use up to 10 points -Basic All Level 2 tece will use up to 20 points -intermediate All Level 3 tecs will use up to 30 points -advansed All Level 4 tece will use up to 35 points -expert All Level 5 tece will use up to 50 points-mastered All weapons we use will help in fights.
Basic weapons as throwing shuriken stars and kunie and short sword will do a +1 to the dice roll and 1points of extra damage when you hit successfully to your total.
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Posted: Fri Mar 16, 2007 11:51 am
Cool Jay this is awesome!
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sakura_chan_forever Vice Captain
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y-do-i-give-a-crap Captain
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Posted: Fri Mar 16, 2007 11:57 am
sakura_chan_forever Cool Jay this is awesome! thanks but im stuck on the reast of the wepons for what i need
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Posted: Fri Mar 16, 2007 11:58 am
this is extraordinary Jay! It's spectacular! it can come in handy! lol biggrin mrgreen
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IridescentInnocence Vice Captain
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y-do-i-give-a-crap Captain
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Posted: Fri Mar 16, 2007 12:10 pm
Ino247 this is extraordinary Jay! It's spectacular! it can come in handy! lol biggrin mrgreen thanks ino but its still got work and im glad jess is helping me with it and im glad you been working on keeping the guild going
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Posted: Fri Mar 16, 2007 12:13 pm
Name-me-now Ino247 this is extraordinary Jay! It's spectacular! it can come in handy! lol biggrin mrgreen thanks ino but its still got work and im glad jess is helping me with it and im glad you been working on keeping the guild going lol no pronb Jay, u know me and Jessica will always be there for you
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IridescentInnocence Vice Captain
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y-do-i-give-a-crap Captain
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Posted: Fri Mar 16, 2007 12:17 pm
Ino247 Name-me-now Ino247 this is extraordinary Jay! It's spectacular! it can come in handy! lol biggrin mrgreen thanks ino but its still got work and im glad jess is helping me with it and im glad you been working on keeping the guild going lol no pronb Jay, u know me and Jessica will always be there for you thanks ino
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Posted: Fri Mar 16, 2007 12:19 pm
Name-me-now Ino247 Name-me-now Ino247 this is extraordinary Jay! It's spectacular! it can come in handy! lol biggrin mrgreen thanks ino but its still got work and im glad jess is helping me with it and im glad you been working on keeping the guild going lol no pronb Jay, u know me and Jessica will always be there for you thanks ino as i said be4 Jay it's no prob
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IridescentInnocence Vice Captain
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