Midnight
True Name: Krowna Endiav
Age: 525 - equivalent to humans 18-21 years of age.
Birth Date: July 16th, 1484 / Zodiac Sign: Cancer
Weight: 170lbs
Height: 5'7"
Hair Color: Black
Eye Color: Matte grey
General Description: Slender body structure, chocolate colored skin, short hair with bangs. In reference to clothing, she'll mostly wear black long pants, long sleeved shirts. Sunglasses aren't much of a fashion statement as they are to protect her eyes from the light. She'll also wear a crescent moon pin, her "transformation broach" most of the time placed in her hair
Place of Origin : Bril'barill. Small, secluded forest village within a southern continent on planet Earth.
Personality: Indifferent, aloof, simplistic
Phobia: Crowds of people. No matter how small or large. Even if the crowd's nowhere near her. Unless she knows at least 1 person.
Favorite Food: Bento box meals.
Favorite Color: Black and dark purple hues.
Other Favorites: Children, Singing, Hanging out in cool shaded areas, which usually end up being within trees or dark city alleys.
Dislikes: Bright lights, the Sun.
Strengths: Determined, agile
Weaknesses (Physical): Knees, lower back. Cannot lift heavy weights.
Weaknesses (Element): Light
Natural Abilities: Enhanced vision in low light & darkness
Natural Powers: Shadow manipulation or "Shadowmancy"
Short Background:
Krowna came from a village inhabited by Shadowmancers, long lived humans with abilities to control shadows, that slept by day & worked at night by torch lights. She was born nearly 500 years after the fall of the Moon Kingdom.
She was known mostly for "lounging & singing all night" by her father. She never liked large crowds of unknown people, and even though this phobia was never directly approached, her father still respected her & trained her skills in private. Taking enough seriousness to her training, at least, she developed her abilities quicker than most others that had been her age.
As a Shadowmancer, her abilities are to manipulate shadows, create illusions, camouflage into shadows themselves, and to interact and fight against the demons that plagued her village at night.
She began calling herself Midnight, which carried over by her Soldier name, when she was told of a prophecy by her Elders of one who would save the village from a demonic creature, King Illtar. They believed it would be her, but never had the chance to explain more in depth as to "how" she would save them. (And quick frankly, she liked the name Midnight better than Krowna)
Shadow Realm Soldier, [GS] Sailor Midnight
Sailor Midnight is one of many Sailor Soldiers who share the title of ruling the night and/or shadow domain. It is unknown, however, if her & others are related to one another, though it is rare that they correspond with each other, if at all.
Element of Influence: Shadow/Illusion
Favored Weapon: Scythe - used mostly to channel her energy.
Partner: A demonic shadow creature
Sailor Solider History: Accidental? {ie: No previous knowledge of existence as a Sailor Soldier in any timeline}
Short Story:
One night, Midnight had been out in the forest gathering food for her family when something fell from the sky onto the ground. It was a moonstone jewel shaped in a crescent moon. She didn't pay too much mind to it as she pocketed it & kept doing her task.
On her way back home, she was attacked by a demon that she thought would kill her. Nearly convinced that the event taking place couldn't be happening she shouted a number of phrases in her language. "Metrrillion Kanthoz" being one of the last which roughly translated to be "Deep-Rooted Delusion" In that instant, dark shadows released from the jewel & engulfed her soon disappearing to reveal Midnight as a Sailor Senshi. She didn't know what to do at first, but knew she didn't want to die! So she did what she could to keep the demon at bay, noticing with her trained moves they were much more powerful, and that she could also create balls of energy. After the demon was defeated, she collapsed on the ground. She woke up in the morning with full memory of the events, but she figured noone would believe her if she told her family or the elders, so instead, she went home & stated a demon attack & she fought it like anyone else would have, never mentioning the jewel.
To this day, she is still not fully aware of the trials and responsibilities of a true Sailor Soldier due to the absence of a mentor, therefore lacks moral reasoning in most instances. She more or less muddles her way through using what she learns from others.
Sailor Midnight's Attacks/Abilities
(1)Unspoken/Natural Ability
A natural ability to manipulate her own shadow and the shadows of inanimate objects. She can craft illusions, physical objects, or shields, all which are temporary to her discretion.
More frequently will she use her shadow to create a two-handed scythe weapon. Her limit is that she is forbidden to "borrow" shadows of other living beings, and her crafted objects will disappear if concentration is broken (ie: being attacked, etc.)
(2)"Psuedo-Energy":
Usually in the form of a purple hazy energy sphere. This sphere can either be created as one large ball formed between both hands, or separate spheres in each hand that can be tossed at the enemy. As soon as one is released, Midnight can choose to have more instantaneously appear in her hands. Alternatively, if Midnight welds her scythe she can channel the energy into her scythe blade.
(3)"Silhouette Needle":
She'll create needles from her shadow (up to 10), and can either have them all attack one target, or split them between different targets.
(4) "Silhouette Mirage":
A defensive move not learned until her Super form. She can create phantom clones of herself or other people she knows personally from her shadow as a defense against an enemy. These clones are not solid therefor cannot interact physically. As time goes, Super Sailor Midnight will learn to add voices to her clones.
(5) "Silhouette Proxy":
Learned from a mentor, Super Sailor Midnight is able to create One large cobra from her shadow. It has fire red eyes that instill fear into her opponent, and have sharp fangs. They have the ability to possibily freeze an enemy such as Medusa's snakes had, or just bind them right before the final blow
(6) "Midnight Sun"
A last resort attack where Sailor Midnight will collect energy from within herself or others into the blade of her scythe, making it grow near 5 times larger than normal, and glow with immense power therefore, will provide a more powerful blow to a much stronger enemy. Usually after this attack is executed, Sailor Midnight will lose consciousness and any object or illusion created by her (ie: weapons) will disappear.