..Class Listing..
Apprentices may teach basic classes in their field, Journeyman crafters are cleared to teach standard level classes in their field and one advanced class in their area of specialization. Only Masters may teach all advanced classes and only Masters may take apprentices.
Chimera Skills - A class designed to teach skills to better allow the chimera and handler to work together. Recommended skills can be found in the Chimera Database.
..Lore Taught by Loremaster Marron Catspaw
Chimera Info - A breif lecture on what a chimera is.
Universal Theory - A breif lecture on the purpose of Faction S and the world.
Basic Herbology - Learn all about the effects of various natural substances.
Basic Biology - Learn all about how living things are put together.
Oration and Narration - Effective storytelling and persuasion.
Effective Bookeeping - How to keep records so that they're understandable a century in the future.
Geography of Sispira - Fun. Maps.
History of Sispira - A more indepth history of Sispira.
Ecology of Sispira - A look at the life systems of Sispira
Plants of Sispira - Biology Preq.
Animals of Sispira - Biology Preq.
Venom Brewing - Herbology Preq.
Barding - Narration/Oration Preq.
Scribing - Bookeeping Preq.
Healer's Arts - Venom Brewing and Biology Preq.
..Magic Taught by Spellmaster Gloria Vixeneye
Practical Magic Theory - A lecture on how magic works. Does not teach how to do magic.
Basic Kinetic Magics - Focuses on altering time and matter
Basic Organic Magic - Focuses on natural magic
Basic Elemental Magic - Focus on one element suitable to the student
Combative Applications of Magic - How to fight with magic.
Summoning - The creation of the Chimeras
Adv. Kinetics - Kinetic Preq.
Adv. Organics - Organic Preq.
Adv. Element - Elemental Preq.
Spellcrafter Combat - Preq. Combative Apps
Summoning Lab- Summoning Preq.
..Combat Taught by Warmaster Sebastian Dragonspine
Basics of Combat - Includes self defense, use of abilities in selfdefense, and how to kill things.
Bladed Weaponry - A crash course in the many uses of any one kind of bladed weapon.
Projectile Weaponry - A crash course in the many uses of any one projectile weapon.
Hand to Hand - A crash course in weaponless fighting.
Battle Tactics - Includes the basics of reconnaissance, standard formations, and some practical application.
Terrain Training - Specialty training in a terrain most suited to the particular chimera and handler.
Terrein Combat Practical application. Terrien Training Preq.
Areial Battle Tactics - Available to those with a flying chimera.
Marine Battle Tactics - Avaiable to those with a swimming chimera.
Adv. Weaponry - Detailed instruction in the art of battle with a chosen weapon. Weaponry Preq.
Battle Strategics - Battle Tactics Preq.
Paired Combat - When handler and chimera fight as one.
Sparring - One on one practice fighting.
Scouting - Terrein Combat Preq.
Wargame - Practical application. Battle Strat. Preq.