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Should characters die?
  Yes, and come back to life
  No, and teleport back to their house after they fall unconscious
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Crumpet Lord
Captain

PostPosted: Thu Feb 22, 2007 3:20 am


Obey Gaia's TOS and all that.

MAP

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PostPosted: Thu Feb 22, 2007 3:26 am


Combat system: Credit to Eulalia Danae for coming up with it (thiefs)

Base stats per character: 10 main power uses, 5 secondary power, 3 tertiary or unlimited passive. 50LP

50LP: full health
25LP: badly wounded
10LP: unconscious

How it works:

An unarmed attack takes 5 life points, or 3 when blocked.

A basic weapon takes 10 life points, or 5 if blocked

A projectile weapon (a gun) or a master weapon (excalibur, ronnok, etc) takes 10 LP, unblockable except by an applicable power use.

A power attack takes 10 LP unblockable except by an applicable power use.

Combat actions will be limited to 2 per post, so you can block and attack, attack 2 different people, attack someone twice, or block from 2 different people.

Power attacks will be limited to 1 per post, so you could shoot then throw a fireball, throw a fireball and block, or throw a fireball and turn invisible. You could not throw 2 fireballs, or a fireball then a lightning bolt.

1 full day of rest restores 3 uses of each power and 20 LP.

A half day of rest restores 1 use of each power and 10 LP

2 hours of rest restores 5 LP

If you die, you come back to life with 5LP at your house.

Did i miss anything?

Crumpet Lord
Captain


Garret Erikson
Crew

PostPosted: Thu Feb 22, 2007 8:19 am


Wait...so when they run out of LP, what happens? If they say you cant kill em, you cant?
PostPosted: Thu Feb 22, 2007 8:21 am


Step 1: make a profile (Garret, T00L, ED, yours are automatically approved)
Step 2: wait for a mod to approve it
Step 3: make a house thread for yourself.

Your house thread should go like this:
Post 1: Description
Post 2: Mailbox. This is where the mods can put important, plot related letters. Or junk mail, if we get bored. If you wish to give another character an important, plot related letter, then give it to them IC, or PM me if you wish to remain anonymous.

Posts 3+: RP and stuff.

Crumpet Lord
Captain


Crumpet Lord
Captain

PostPosted: Thu Feb 22, 2007 8:49 am


Garret Erikson
Wait...so when they run out of LP, what happens? If they say you cant kill em, you cant?

I think i'll have a teleport system, they teleport back to their house at 5 LP.
PostPosted: Thu Feb 22, 2007 6:57 pm


Knockout would work too...

The Toolness


Rugged Sauce
Crew

Eloquent Elocutionist

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PostPosted: Thu Feb 22, 2007 7:01 pm


Would it?

Wouldn't they just be KILLED once they were knocked out?
PostPosted: Fri Feb 23, 2007 1:25 am


Burning Disaster
Would it?

Wouldn't they just be KILLED once they were knocked out?


Exarctly.

If you have 10 LP left, and are taken down by 10 LP, then you fall unconscious and teleportto your house with 5 LP left. Unless you want to die, that is.

Crumpet Lord
Captain


Garret Erikson
Crew

PostPosted: Fri Feb 23, 2007 8:55 am


((Couldnt you just have the person die, and come back like the other guilds? It makes more sense that way))
PostPosted: Fri Feb 23, 2007 8:56 am


Garret Erikson
((Couldnt you just have the person die, and come back like the other guilds? It makes more sense that way))


It actually does... Alright, i'll change it.

Crumpet Lord
Captain


Rugged Sauce
Crew

Eloquent Elocutionist

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PostPosted: Fri Feb 23, 2007 3:03 pm


Crumpet Lord
Garret Erikson
((Couldnt you just have the person die, and come back like the other guilds? It makes more sense that way))


It actually does... Alright, i'll change it.


I know Ive recently argued this point before, but here it goes anyway.

In guilds that do that, people do not take death seriously. They die, come back and are like "Damn. Oh well, I'll be back on my feet in a day and give it another shot."

What good is a death threat if it means nothing?
PostPosted: Sat Feb 24, 2007 1:46 am


Burning Disaster
Crumpet Lord
Garret Erikson
((Couldnt you just have the person die, and come back like the other guilds? It makes more sense that way))


It actually does... Alright, i'll change it.


I know Ive recently argued this point before, but here it goes anyway.

In guilds that do that, people do not take death seriously. They die, come back and are like "Damn. Oh well, I'll be back on my feet in a day and give it another shot."

What good is a death threat if it means nothing?

You need to spend 2 days recovering from it, so if you died in the middle of something important, you can't just go right back.

Although i thought my unconsciousness-back to your house system was better...

warcrab


Garret Erikson
Crew

PostPosted: Sat Feb 24, 2007 10:46 pm


BD, the characters dont know that. And the way I play is as if I dont know that, plus, its not fun having your character die.
PostPosted: Sun Feb 25, 2007 2:17 am


New poll: Should the characters die (without knowing) then come back to life, or should they teleport back to their house after falling unconscious?

Crumpet Lord
Captain


ArynChris

PostPosted: Mon Feb 26, 2007 6:41 pm


I think that it's easy enough to rp something where your characters either die if you want them to, or don't get killed if you don't, that this shouldn't even be an issue. You should at least be able to count on someone to come in and save you from death after you've been KOed, even if all they do is grab your lifeless and/or comatose body and run. In that way it is viable to wake up at your house afterwards.

And if everyone really truly hates your character so much that no one is willing to come save you, then, well, maybe you should just die and come up with a different character. *shrug* Or resurrect the one that died as something more likable.
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New Camelot: reign of darkness

 
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