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Tesunie
Captain

15,100 Points
  • Flatterer 200
  • Peoplewatcher 100
  • Bunny Hoarder 150
PostPosted: Wed Jan 31, 2007 5:54 pm


Please place your characters here. We will be needing to refer to these sheets a lot during play. If you want, it may be a good idea to print the final copy, and just leave room to up-date it as your character grows and levels up.

Your stats will change, so write changes in pencil if you print it up. Then you can erase your changes as you change, yet again.

Any questions can be referred to Myself, Nathien bloodguard, or Tispers. You can PM us, or post in this thread. Question posts will get deleted as soon as they are handled.
Nathien Bloodguard rolled 20 6-sided dice: 4, 2, 4, 3, 1, 3, 1, 3, 5, 6, 5, 2, 4, 4, 5, 1, 3, 1, 1, 4 Total: 62 (20-120)
PostPosted: Wed Jan 31, 2007 5:56 pm


Example Character:

Name: Gilmack the Dumb
Race: Elf
Size: Medium
Speed: 30 feet
Languages: Elvish, Common, Draconic, Sylvan, Goblin
Class: Wizard, 1
Exp: 0
Alignment: Chaotic Good
Gold: 29

Str: 10 / 0
Dex: 18 / +4
Con: 12 / +1
Int: 16 / +3
Wis: 12 / +1
Cha: 10 / 0

Hit Points: 5 (4+1)
Armor Class (AC): 14 (10+ armor + Max Dex Bonus)
Torso Armor: None
Shield: None
Other: None

Weapon1: Long Sword: Damage 1d8: Accuracy (base attack 0, Str Mod 0) 0: Critical Range 19-20 x2: Damage type Slashing: Other None)

Weapon2: Long Bow: Damage 1d8: Accuracy (Base attack 0, Dex Mod 4) 4: Critical Range 20 x3: Damage type Piercing: Other None)

Fort save: 1 (0+1)
Reflex save: 4 (0+4)
Will Save: 3 (1+2)

Skill points: 20 (0 Remanding)
Base Attack Bonus:0
Skills:
-Concentration (Con):5 (4 skill points+1 constitution modifier)
-Spellcraft (Int):7 (4 skill points+ 3 Intelligence modifier)
-Decipher Script (Int):7 (4 skill points+ 3 intelligence modifier)
-(Cross class)Hide (Dex):6 (2 skill points+ 4 dexterity modifier)
-(Cross class)Listen (Wis):5 (2 skill points+ 1 Wisdom modifier+ 2 Racial)

Special abilities/Feats
Immunity to magic sleep effects, and a +2 racial saving throw bonus against enchantment spells or effects.

Low-Light Vision: An elf can see twice as far as a human in starlight, moonlight, torchlight, and similar conditions of poor illumination. She retains the ability to distinguish color and detail under these conditions.

Weapon and Armor Proficiency: Wizards are proficient with the club, dagger, heavy crossbow, light crossbow, and quarterstaff, but not with any type of armor or shield. Armor of any type interferes with a wizard’s movements, which can cause her spells with somatic components to fail.

Weapon Proficiency: Elves receive the Martial Weapon Proficiency feats for the longsword, rapier, longbow (including composite longbow), and shortbow (including composite shortbow) as bonus feats.
+2 racial bonus on Listen, Search, and Spot checks. An elf who merely passes within 5 feet of a secret or concealed door is entitled to a Search check to notice it as if she were actively looking for it.

Summon familiar: Hawk -------Master gains a +3 bonus on Spot checks in bright light; Alertness, improved evasion, share spells, empathic link (While familiar is near master)

Scribe Scroll

Dodge

Favored Class: Wizard. A multiclass elf ’s wizard class does not count when determining whether she takes an experience point penalty for multiclassing.

Spell Book


Spells per day
Level---casting per day
0--------3
1--------1

Max Loads: Light: 33 lb. or less, Medium: 34–66 lb., Heavy: 67–100 lb.

Inventory: Spell Book, Long Sword, Long Bow, arrows (20).

Weights: 10

(Note that the dice roll at the top doesn't match, because the attributes are from the first example dice roll, but please keep the dice roll that you had in the same post as your character sheet.)

Nathien Bloodguard
Vice Captain

The Last Dragonlord rolled 20 6-sided dice: 5, 4, 4, 5, 4, 6, 4, 3, 4, 2, 3, 1, 4, 4, 6, 4, 5, 4, 5, 4 Total: 81 (20-120)

The Last Dragonlord

PostPosted: Mon Feb 05, 2007 7:56 pm


Name: Raven of Etruria
Race: Human
Size: Medium
Speed: 30 feet
Languages: Common, Elven

Str: 16/+3
Dex: 14/+2
Con: 15/+2
Int: 12/+1
Wis: 10/+0
Cha: 14/+1

Hitpoints: 12 (10+2)

Fort save: 4 (2+2)
Reflex save: 2 (0+2)
Will save: 0 (0+0)

Skill points: 12
Base attack bonus: 1

Special Abilities/Feats
• 1 extra feat at 1st level.
• 4 extra skill points at 1st level and 1 extra skill point at each additional level.
• Favored Class: Any. When determining whether a multiclass human takes an experience point penalty, his or her highest-level class does not count.
PostPosted: Sun Feb 11, 2007 8:30 pm


I'll post one character here, the rest of my characters can be found in the profile subforum.

Name: Tenchi
Class: Bard
Level: 3
Experience: 3500
Race: Human
Alignment: Chaotic Good
Deity: Fharlanghn
Size: Medium
Age: 18
Gender: Male
Height/Weight: 5'6" / 140 lb.

Appearance: Chestnut brown eyes, brown/black hair, and tanned skin. Wears entertainers outfit.

Str: 12 - +1
Dex: 16 - +3
Con: 12 - +1
Int: 14 - +2
Wis: 14 - +2
Cha: 18 - +4

HP: 17
AC: 16 Flat: 13 Touch: 13
Speed: 30ft
Initiative: +3

Fortitude: 2 (+1 base, +1 Con)
Reflex: 6 (+3 base, +3 Dex)
Will: 5 (+3 base, +2 Wis)

Base Attack Bonus: +2
Grapple: +3

Weapons: Short Sword [Atk Bonus: +3] [DMG: 1d6] [Crit: 19-20/x2] [Type: Slashing] [Weight: 2 lb]

Armour: Studded Leather [AC Bonus: +3] [Max DEX: +5] [Penalty: -1] [Weight: 20 lb]

Other Possesions:
Fiddle, Common - 3lb

Light Load: 43 lb or less. Medium Load: 44-86 lb. Heavy Load: 87-130 lb. Lift Over Head: 130 lb. Lift off Ground: 260 lb. Push or Drag: 650 lb.

Money:
CP -
SP -
GP - 500
PP -

Special Abilities:
Bardic Music
Bardic Knowledge
Countersong
Fascinate
Inspire Courage +1
Inspire Competence

Feats:
Endurance
Die Hard
Quick Draw

Languages:
Common
Draconic
Elven

Spells:
0 - Lullaby, Summon Instrument, Message, Dancing Lights, Ghost Sound, Know Direction.
1st - Summon Monster 1, Charm Person, Disguise Self

Spell save: 14

Arcane Spell Failure: 0%

Spells Known:
0 - 6
1st - 3
2nd -
3rd -
4th -
5th -
6th -

Spell Save DC:
0 - 14
1st - 15
2nd - 16
3rd - 17
4th - 18
5th - 19
6th - 20

Spells Per Day:
0 - 3 (3 Bard, 1 Bonus)
1st - 2 (1 Bard, 1 Bonus)
2nd - 1 (1 Bonus)
3rd - 1 (1 Bonus)
4th - 1 (1 Bonus)
5th -
6th -

Skills: Max Ranks - 6 / 3
Concentration - 7 (1 Con, 6 Ranks)
Diplomacy- 6 (4 Cha, 2 Ranks)
Disguise - 6 (4 Cha, 2 Ranks)
Escape Artist
Gather Information - 10 (4 Cha, 6 Ranks)
Knowledge (Geography) - 8 (2 Int, 6 Ranks)
Knowledge (History) - 8 (2 Int, 6 Ranks)
Knowledge (Local) -
Knowledge (Dungeoneering) -
Knowledge (Nobility and Royalty) -
Listen - 3 (2 Wis, 1 Rank)
Move Silently - 7 (3 Dex, 4 Ranks)
Perform (Sing) - 10 (4 Cha, 6 Ranks)
Perform (String Instrument) - 10 (4 Cha, 6 Ranks)
Profession (Teamster) - 8 (2 Wis, 6 Ranks)
Sense Motive - 6 (2 Wis, 4 Ranks)

Tispers
Crew

Nathien Bloodguard rolled 20 6-sided dice: 2, 6, 3, 3, 6, 4, 3, 6, 4, 3, 5, 6, 1, 5, 3, 5, 3, 4, 6, 2 Total: 80 (20-120)

Nathien Bloodguard
Vice Captain

PostPosted: Mon Feb 12, 2007 6:05 pm


Character Name: Nathien

Abilities
Str:
Dex:
Con:
Int:
Wis:
Cha:

2, 6, 3, 3, 6, 4, 3, 6, 4, 3, 5, 6, 1, 5, 3, 5, 3, 4, 6, 2
PostPosted: Thu Feb 22, 2007 12:22 pm


Name: Tassen Moonscar
Race: Gray Elf (Also referred to as a Moon Elf) (High elf for stats)
Height: 4'5"
Weight: 98 lbs
Hair/eye color: ember eyes, and silver hair (?)
Skin tone: Light Gray

Str: 10 = +0
Dex: 20 = +5
Con: 10 = +0
Wis: 10 = +0
Int: 10 = +0
Cha: 15 = +2

Hit Points: 4 (4)
Armor Class (AC): 17 (10+ 2 armor + 5 Max Dex Bonus)
Torso Armor: Leather Armor bonus 2 Max dex 6 Armor penalty 0
Arcane spell failure 10%
Max speed 30 ft.
Shield: None
Other: None

Weapon1: Long Sword: Damage 1d8: Accuracy (base attack 0, Str Mod 0) 0: Critical Range 19-20 x2: Damage type Slashing: Other None)
(30 arrows)
Weapon2: Long Bow: Damage 1d8: Accuracy (Base attack 0, Dex Mod 5) 5: Critical Range 20 x3: Damage type Piercing: Other None)

Fort save: 0 + 0 = 0
Reflex save: 0 + 5 = 5
Will Save: 2 + 0 = 0


Base Attack Bonus: 0

Special abilities/Feats
Immunity to magic sleep effects, and a +2 racial saving throw bonus against enchantment spells or effects.

Low-Light Vision: An elf can see twice as far as a human in starlight, moonlight, torchlight, and similar conditions of poor illumination. She retains the ability to distinguish color and detail under these conditions.

Weapon and Armor Proficiency: Sorcerers are proficient with all simple weapons. They are not proficient with any type of armor or shield. Armor of any type interferes with a sorcerer’s gestures, which can cause his spells with somatic components to fail.

Weapon Proficiency: Elves receive the Martial Weapon Proficiency feats for the longsword, rapier, longbow (including composite longbow), and shortbow (including composite shortbow) as bonus feats.
+2 racial bonus on Listen, Search, and Spot checks. An elf who merely passes within 5 feet of a secret or concealed door is entitled to a Search check to notice it as if she were actively looking for it.

ESCHEW MATERIALS [GENERAL]
Benefit: You can cast any spell that has a material component costing 1 gp or less without needing that component. (The casting of the spell still provokes attacks of opportunity as normal.) If the spell requires a material component that costs more than 1 gp, you must have the material component at hand to cast the spell, just as normal.

Summon familiar:Bat- Master gains a +3 bonus on Listen checks.
HP: 2
Special of the bat, blind sense. 20ft. (Anything within 20ft of the bat, the bat knows of or can see. This does not work on things magically hidden.)
(Has +1 to base defence.)

Abilities granted when within five feet of Familiar-
1. Alertness, improved evasion, share spells, empathic link

Favored Class: Wizard. A multiclass elf ’s wizard class does not count when determining whether she takes an experience point penalty for multiclassing.

Sorcerer Spells Known:
Level 0- 4
- Light: Object shines like a torch.
- Ray of Frost: Ray deals 1d3 cold damage.
- Acid Splash: Orb deals 1d3 acid damage.
- Detects spells and magic items within 60 ft.
Level 1- 2
- Mage Armor: Gives subject +4 armor bonus.
- Sleep: Puts 4 HD of creatures into magical slumber.

Spells per Day
0. 5 +
1. 2 +
2. 0 + (0 untill I get some first.)

Skill points: 8
( 2 +0 =2 )
( 2 x 4 = 8 ) 6
Skills:
~Bluff (Cha).......................... 0+2 = 2
~Concentration (Con)............ 2+0 = 2
~Craft (Int).......................... 0+0 = 0
~Knowledge (arcana) (Int)..... 0+0 = 0
~Profession (Wis).................. 0+0 = 0
~Spellcraft (Int).................... 0+0 = 0

Cross class skills:
~Move Silently (Dex)............ 2+5 = 7
~Hide (Dex)......................... 2+5 = 7
~Spot (Wis)......................... 0+0 = 0
~Listen (Wis)....................... 0+0 = 0

Tesunie
Captain

15,100 Points
  • Flatterer 200
  • Peoplewatcher 100
  • Bunny Hoarder 150
Reply
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