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Kloud Shibo

PostPosted: Sun Jan 28, 2007 1:34 pm


This contest topic is to those who have always wanted to make up a card of their own. I know many of you probably keep a notbook of made up cards like I do. Place card info here and a picture as well if you'd like.
PostPosted: Sun Jan 28, 2007 6:59 pm


I already made some. Here's one of them. ^____^

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PharaohAtemuYami


Kloud Shibo

PostPosted: Mon Jan 29, 2007 8:57 am


((Where did you get that card template...I think I'd like to try that))
PostPosted: Sun Feb 11, 2007 5:07 pm


Oh man, I got a whole list of 'em! 3nodding


D. D. Rescue Team - Tameko
Light/Fairy/4/1600/1400
This card cannot be Normal Summoned or Set. This card cannot be Special Summoned except by removing a number of cards equal to this monster's level from the top of your deck from play. This also counts as a Normal Summon. When you declare an attack with this monster, return one card that has been removed from play to the card owner's graveyard. Whenever a card is returned in this manner, place one Rescue Counter on a card with "D. D. Rescue Team" in its name. This card gains 100 ATK and DEF for each Rescue Counter on it.

D. D. Rescue Team - Sakora
Dark/Fairy/7/2200/2100
This card cannot be Normal Summoned or Set. This card cannot be Special Summoned except by removing a number of cards equal to this monster's level from the top of your deck from play. This also counts as a Normal Summon. Your opponent recieves no battle damage from battles with an opponent's monster involving this card. When this monster destroys an opponent's monster as a result of battle, return a number of cards that have been removed from play to the card owners' graveyards equal to the destoryed monster's level. When cards are returned in this manner, place Rescue Counters on any cards of your choice with "D. D. Rescue Team" in their name. When doing so, the number of counters placed can't exceed the number of cards returned. This card gains 100 ATK and DEF for each Rescue Counter on it.

D. D. Rescue Team - Arya
Wind/Warrior/6/1000/1000
This card cannot be Normal Summoned or Set. This card cannot be Special Summoned except by removing a number of cards equal to this monster's level from the top of your deck from play. This also counts as a Normal Summon. As long as you control at least one other monster with "D. D. Rescue Team" in its name, your opponent cannot select this monster as an attack target. As long as this card remains on the field, you may remove three Rescue Counters from cards you control and designate one monster you control. This turn only, the designated monster can attack your opponent's Life Points directly. This card gains 200 ATK and DEF for each Rescue Counter on it.

D. D. Rescue Team - Lilly
Water/Spellcaster/5/200/1700
This card cannot be Normal Summoned or Set. This card cannot be Special Summoned except by removing a number of cards equal to this monster's level from the top of your deck from play. This also counts as a Normal Summon. When your opponent declares an attack with a monster, you may remove Rescue Counters from cards you control equal to the monster's level to negate the attack. This effect can only be used once per turn, during your opponent's turn. During the End Phase of an opponent's turn when you did not use this effect, return one card that has been removed from play to the card owner's graveyard. When a card is returned in this manner, place one Rescue Counter on each card on the field with "D. D. Rescue Team" in its name. This card gains 100 ATK and DEF for every Rescue Counter on it.

D. D. Rescue Team - Eros
Earth/Machine/9/1800/1300
This card cannot be Normal Summoned or Set. This card cannot be Special Summoned except by removing a number of cards equal to this monster's level from the top of your deck from play. This also counts as a Normal Summon. Once per turn, during your Main Phase, you may return a number of cards that have been removed from play to the card owners' graveyards equal to the number of cards with "D. D. Rescue Team" in their name that you control. Whenever cards are returned in this manner, place Rescue Counters on each card on the field with "D. D. Rescue Team" in its name equal to the number of cards returned. As long as at least one other monster with "D. D. Rescue Team" in its name exists on your side of the field, your opponent cannot select any other monster as an attack target. This card gains 300 ATK and DEF for each Rescue Counter on it.

Tamekuro
Light/Fairy/4/1600/1400
While this monster is face-up on the field, it is treated as though it has "D. D. Rescue Team" in its name. This card cannot be Normal Summoned or Set. This card cannot be Special Summoned except by removing one "D. D. Rescue Team - Tameko" on your side of the field and a number of cards equal to this monster's level from the top of your deck from play. Once per turn, you may remove Rescue Counters from cards you control equal to the level of an opponent's monster and remove the selected monster from play. If you use this effect, this card cannot attack this turn. When you declare an attack with this monster, return one card that has been removed from play to the card owner's graveyard. Whenever a card is returned in this manner, place one Rescue Counter a card with "D. D. Rescue Team" in its name. This card gains 200 ATK and DEF for each Rescue Counter on it.

Chishio
Dark/Fairy/7/2200/2100
While this monster is face-up on the field, it is treated as though it has "D. D. Rescue Team" in its name. This card cannot be Normal Summoned or Set. This card cannot be Special Summoned except by removing one "D. D. Rescue Team - Sakora" on your side of the field and a number of cards equal to this monster's level from the top of your deck from play. Your opponent recieves no battle damage from battles with an opponent's monster involving this card. When this monster destroys an opponent's monster as a result of battle, return a number of cards that have been removed from play to the card owners' graveyards equal to the destoryed monster's level. When cards are returned in this manner, place Rescue Counters on any cards of your choice with "D. D. Rescue Team" in their name. When doing so, the number of counters placed can't exceed the number of cards returned. Your opponent then takes 500 damage to their Life Points for each Rescue Counter that was placed by this card's effect.
This card gains 200 ATK and DEF for each Rescue Counter on it.

D. D. Rescue Team - Eternal Shield
Fire/Pyro/3/200/1200
This card cannot be Set or Special Summoned from your hand or deck. This card can only be Normal Summoned by removing 3 cards from the top of your deck from play. This card agains 300 DEF for each Rescue Counter on it.

D. D. Rescue Team - Spiritual Supporter
Light/Winged Beast/2/0/100
As long as this monster remains face up on your side of the field, the number of Rescue Counters placed on "D. D. Rescue Team" cards is doubled.

D. D. Rescue Team Base - Aphrodite
Field Spell
Every monster with "D. D. Rescue Team" in its name on the field gains 100 ATK and DEF for every Rescue Counter on this card.

D. D. Rescue Team Probe - Cupid
Permanent Spell
This card can only be activated when "D. D. Rescue Team Base - Aphrodite" is on your side of the field. If "D. D. Rescue Team Base - Aphrodite" is removed from your side of the field, destroy this card. As long as this card remains on the field, whenever a card is taken from the removed from play pile and placed in a graveyard by the effect of a monster you control with "D. D. Rescue Team" in its name, you have the option of returning that card to the owner's deck. You must remove one Rescue Counter from this card in order to do so. During your Standby Phase, you must remove one Rescue Counter from a card you control to keep this card on the field. If you do not, this card is destroyed.

Man Overboard!!
Normal Trap
If a monster with "D. D. Rescue Team" in its name is removed from your deck from play in order to special summon a monster with "D. D. Rescue Team" in its name, remove Rescue Counters from cards you control equal to the removed monster's level. You may then Special Summon the monster to your side of the field.

Noble Sacrifice
Quick-play Spell
Remove one monster with "D. D. Rescue Team" in its name from play. Every other card you control with "D. D. Rescue Team" in its name that you control receives Rescue Counters equal to the number of Rescue Counters on the removed monster.

Li'l Trusty
Normal Trap
When this card is removed from play directly from the deck, it is activated. Return this card to your deck. Then return one card that has been removed from play to the graveyard and place one Rescue Counter on a "D. D. Rescue Team" card of your choice.

Final Operation
Normal Spell
You may only activate this card when "D. D. Rescue Team - Eros" is on your side of the field. Remove all cards on the field and in both player's hands from play. Your opponent then receives 100 points of damage to their Life Points for every Rescue Counter that was on removed cards. During the turn this card is activated, you may not Normal Summon, Set, or Special Summon any monsters.

Operation L - Launch
Normal Spell
Special Summon one "D. D. Rescue Team" Monster from your deck, ignoring the card text. You cannot conduct your next Draw Phase.

Operation O - Orbit
Normal Spell
Flip a coin. If heads, destroy one card on your opponent's side of the field and your opponent gains 1500 Life Points. If tails, place three Rescue Counters on an "D. D. Rescue Team" cards of your choice.

Operation V - Vengeance
Quick-play Spell
This card can only be activated when a "D. D. Rescue Team" monster was destroyed and sent to the graveyard. Return the monster to the owner's deck, and place a number of Rescue Counters ond "D. D. Rescue Team" cards of your choice equal to the number that were on the destroyed card.

Operation E - Eternium
Normal Spell
You and your opponent both draw until your hands contain 7 cards. You then must remove at least one of the cards in your hand from play. Place a number of Rescue Counters on "D. D. Rescue Team" monsters equal to the number of cards you removed from play.

Operation L.O.V.E.
Normal Spell
This card can only be activated by removing Operation L - Launch, Operation O - Orbit, Operation V - Vengeance, and Operation E - Eternium in your graveyard from play. Special Summon a "D. D. Rescue Team" monster to the field from your hand or deck, ignoring the card text. Then place a number of Rescue counters on "D. D. Rescue Team" cards of your choice equal to the number of Rescue counters on "D. D. Rescue Team" cards.

Abort Mission
Normal Spell
This card can only be activated when you have one "D. D. Rescue Team" monster on your side of the field. Pay half your lifepoints and return all cards that have been removed from play to the owner's decks. Then you and your opponent both draw two cards.

Oh, and you can make those cards at at www.yugiohcardmaker.net Unfortunately, I don't have my pictures scanned in, or I'd do them myself. Plus when cards have effects as long as mine, the text gets scrunched up so it only fills up half the box, for some reason.

Chris Nemo


dosu__kinuta

PostPosted: Wed Feb 14, 2007 5:35 pm


PharaohAtemuYami
I already made some. Here's one of them. ^____^

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how do u do that?????
PostPosted: Sat Apr 21, 2007 4:40 pm


Sakura Of Dark Flames (9 stars) (dark)

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while this card is face up on the feild it is immune to all trap , and spell cards. the attack of this monster increases by 1000 for each card in your's and your apponents grave yard.
[type: Prietess]
[attack/3000] [deffense/4000]

Nakromare


dosu__kinuta

PostPosted: Mon May 07, 2007 2:42 pm


User Image
PostPosted: Wed Jun 20, 2007 11:48 am


Name - Goddess of the Moon (Light)
Class - Fairy
Attack Points - 500
Defense Points - 3500
Description - The Goddess of the Moon. She vowed to protect the peace and harmony of the moon and resides in the area on it known as the Sea of Tranquility. Her defense points are so high so she may do the bidding of protecting the moon.
Effect - This card can not be Normal Summoned or Set. It can be Special Summoned only by removing the Trap Card Sea of Tranquility from the field and placed into the Graveyard.
Appearance - User Image

Name - God of the Stars (Dark)
Class - Fairy
Attack Points - 3500
Defense Points - 500
Description - The God of the Stars. He promised to protect the stars side by side with the Goddess of the Moon. His attack points are more then his defense to help with the protection of both.
Effect - This card can not be Normal Summoned or Set. It can be Special Summoned only by removing the Magic Card Shooting Stars from the field and placed into the Graveyard.
Appearance - User Image

Name - Sea of Tranquility
Class - Trap Card
Description - Part of the moon, the most calm part of it as well as the part of the moon you see all the time. It's a place believed to where there is nothing but peace and love.
Effect - When this card is face up, all trap cards are destroyed on both sides besides this one and no one can use any as long as it stays face up. Is also used to Special Summon Goddess of the Moon.
Appearance - User Image

Name - Shooting Stars
Class - Magic Card
Description - The stars you wish upon. They can grant any wish that you desire.
Effect - When a person plays this magic card, it will give 500 points to any Fairy on the users side of the field. It can also be sacrificed to Special Summon God of the Stars.
Appearance - User Image

Name - Angel of Death (Dark)
Class - Fairy
Attack Points - 2100
Defense Points - 1700
Description - The Angel of Death. Controls whether someone lives or dies. Will go and collect the soul of the person who's time it is to die.
Effect - As soon this card is flipped up, the user gets to choose one of their opponents monsters and destroys it automatically.
Appearance - User Image

There they are! ^^

imbibitor lunae

Blessed Prophet


Mr Teddie

Versatile Genius

4,550 Points
  • Hygienic 200
  • Autobiographer 200
  • Signature Look 250
PostPosted: Sun Sep 02, 2007 4:38 pm


i don't know if anyone here playes yvd but i found out how to make cards and if you make some cards i'll make them into yvd cards Xerocreative or XC yvd is an online version of the tcg obv.
PostPosted: Tue Oct 30, 2007 9:38 am


how about these smile

Elemental Hero Kingdom Neos
Light
lv 10
warrior/fusion/effect
Elemental hero neos + Winged kuriboh
this card can only be summoned by fusion summon.
once per turn during your battle phase discard up to 3 cards from your hand to destory cards on your oppents side of the field equal to the number of cards you discarded. when this monster is destroyed all battle damage this turn is reduced to 0.
Atk 3000
def 2000

kingdom duels
spell
specail summon one light and one dark attribute monster from your deck to the field. the attack points of both monsters combined determins the effect of this card.
~under 2000 atk/ destroy all cards on your opponents side of the field.
~over 2000 atk/ pay 2000 lifepoints

kingdom Neos

150 Points
  • Member 100
  • Gaian 50

l-Lol Fail-l

Sparkly Sex Symbol

6,550 Points
  • Risky Lifestyle 100
  • Brandisher 100
  • Ultimate Player 200
PostPosted: Wed Jul 22, 2009 9:39 am


there is a website call www. yugiohcardmaker.net
Heres a few
User Image
User Image
PostPosted: Fri Jul 24, 2009 7:47 pm


how did you get the cards on here?

Lunar_Lucar

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