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Lady Visara

PostPosted: Mon Jan 08, 2007 8:36 pm


now before any of you get up in arms, I'm a noob to this guild, and I'm not sure if this is in the right place.

anyway, I was plaing with some freinds, and ne of them used banding, and at the time I was still needing some ADD conrolling medicine, so after abotu 15 words into the explination of banding, I began thinking about porn. Needless to say, they caught on, and said it combines to cards into one, I of course acepted this still beign arroused by my daydream, and I lost ddue to their explination of banding.

Now I think they were lying, so someone who knows what banding is, please dear god tell me.
PostPosted: Mon Jan 08, 2007 9:44 pm


Thanks for posting this Lady Visara.

I'm looking for a thread like this for a long time now. You see, I am one of those people who loved the ability of Banding, but I stopped playing right before they removed it. And I still don't understand, what is so confusing with Banding.

Well here's what I understand from Banding.

Banding doesn't necessarily means that they turn cards into one.
They turn creature cards into one attacking or blocking entity.

Banding creatures means they are friendly enough to group with other creatures to form a group, which while attacking and blocking will be considered one. From here on end, the group will be refered to as BAND.

Forming The Band.
Now, to form a BAND. You must declare the BAND members first, prior to attacking or blocking. A BAND must contain only creatures with BANDING or creature with BANDING plus one without BANDING.

i.e.
(Band of Two): You can form a BAND using 1 Banding creature and a Non Banding creature.
(Band of Three): You can form a BAND using 2 Banding creature and a Non Banding creature.

In short a BAND must contain ONLY one NON-BANDING creature, IF there will be any NON-BANDING creatures. If all the creatures in a BAND has BANDING, it's ok.

Banding Around
Now Banded attacking creatures are considered as one attacking entity. If a creature with Flying bands with a non-flying creature. The Flying ability is disregarded and the BAND can be blocked by a non-flying creature. Same goes for Protection, Shadow and other evasive abilities. However when an attacking BAND is blocked, the controller of the band chooses how the damage is dealt. In a way, since the BAND is a group... they choose who gets the pointy end of the enemy's sword.

Now same goes for Banded blocking creatures.

Some points to consider:

If a BAND has a creature with Protection from Black, the BAND DOES NOT have Protection from Black, only the creature has that ability. Same goes for First Strike, Double Strike and Trample.

BANDING's main advantage is it allows you to attack or block with a group of small banding creatures to eliminate a large one.

BANDING's main disadvantage is when a number creatures are banded they could be simple chomp-blocked and none of them will deal damage to a player.

I.e.
4 Pikemen and 4 Mesa Pegasus attacks one was blocked by a one 0/1 Pest Token. The band deals no damage to the player.

4 Pikemen and 4 Mesa Pegasus blocks a Krosan Enormous Baloth, Enormous Baloth dies. Only 1 Mesa Pegasus is killed (By having all of Baloth deal damage to only 1 Mesa Pegasus.)

Rohml


Rizzle_Mage_of_Zhalfir

PostPosted: Tue Jan 09, 2007 9:00 am


Rohml
Thanks for posting this Lady Visara.

I'm looking for a thread like this for a long time now. You see, I am one of those people who loved the ability of Banding, but I stopped playing right before they removed it. And I still don't understand, what is so confusing with Banding.

Well here's what I understand from Banding.

Banding doesn't necessarily means that they turn cards into one.
They turn creature cards into one attacking or blocking entity.

Banding creatures means they are friendly enough to group with other creatures to form a group, which while attacking and blocking will be considered one. From here on end, the group will be refered to as BAND.

Forming The Band.
Now, to form a BAND. You must declare the BAND members first, prior to attacking or blocking. A BAND must contain only creatures with BANDING or creature with BANDING plus one without BANDING.

i.e.
(Band of Two): You can form a BAND using 1 Banding creature and a Non Banding creature.
(Band of Three): You can form a BAND using 2 Banding creature and a Non Banding creature.

In short a BAND must contain ONLY one NON-BANDING creature, IF there will be any NON-BANDING creatures. If all the creatures in a BAND has BANDING, it's ok.

Banding Around
Now Banded attacking creatures are considered as one attacking entity. If a creature with Flying bands with a non-flying creature. The Flying ability is disregarded and the BAND can be blocked by a non-flying creature. Same goes for Protection, Shadow and other evasive abilities. However when an attacking BAND is blocked, the controller of the band chooses how the damage is dealt. In a way, since the BAND is a group... they choose who gets the pointy end of the enemy's sword.

Now same goes for Banded blocking creatures.

Some points to consider:

If a BAND has a creature with Protection from Black, the BAND DOES NOT have Protection from Black, only the creature has that ability. Same goes for First Strike, Double Strike and Trample.

BANDING's main advantage is it allows you to attack or block with a group of small banding creatures to eliminate a large one.

BANDING's main disadvantage is when a number creatures are banded they could be simple chomp-blocked and none of them will deal damage to a player.

I.e.
4 Pikemen and 4 Mesa Pegasus attacks one was blocked by a one 0/1 Pest Token. The band deals no damage to the player.

4 Pikemen and 4 Mesa Pegasus blocks a Krosan Enormous Baloth, Enormous Baloth dies. Only 1 Mesa Pegasus is killed (By having all of Baloth deal damage to only 1 Mesa Pegasus.)

And that's why they got rid of banding.
PostPosted: Tue Jan 09, 2007 9:23 am


As I understand it, the main thing to remember about banding is that its strategic focus is to change who gets to assign damage to blockers.

Mylian

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Lady Visara

PostPosted: Tue Jan 09, 2007 7:21 pm


ahh ok I get it now, essentially it was make a lot of little thing big, and then have only one die when the large group of small things went against the big creature?

also how does P/T owrk with that, for sake of power it's just combine, and for toughness it's who gets hit?
PostPosted: Tue Jan 09, 2007 8:55 pm


Lady Visara
also how does P/T owrk with that, for sake of power it's just combine, and for toughness it's who gets hit?


Pretty much like that.

It simply like ganging up on someone, all the guys in the gang hit the enemy creature, but the enemy creature can only hit those creatures who he can reach and you decide the creatures who the enemy creature can reach.

Rohml


Mylian

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PostPosted: Tue Jan 09, 2007 10:28 pm


One thing I can't remember, say only one creature in a band has Protection From Black, and the band blocks a black creature, are you allowed to just assign all the damage to the one protected creature, or is that not allowed because of the band?
PostPosted: Wed Jan 10, 2007 1:24 am


Mylian
One thing I can't remember, say only one creature in a band has Protection From Black, and the band blocks a black creature, are you allowed to just assign all the damage to the one protected creature, or is that not allowed because of the band?


It's allowed, that's one of the advantage of Banding. You as the owner of the Band choose who on your creatures (within the band) receives damage.

Provoke also works on a band... When a creature with Provoke is in an attacking band, that creature's controller can force a defending player's creature to block the band.


Additional info about Banding: as long as you can block a creature within a band, that band is blockable. And as long as any member of the band is able to block an attacking creature, it can be blocked.

i.e.
Player A has White Knight banded with Pikemen and attacks.
Player B has Black Knight.

Player B's Black Knight could still block Player's A band. However during damage resolution, Player A assigns all damage to be dealth to White Knight, causing Black Knight to deal 0 damage. If Player A decided to have the damage dealt to Pikemen, Pikemen will get the full 2 damage from the Black Knight.

Also, in Banding you an assign the damage as in every point of damage dealt.

i.e.
Player A has Craw Wurm.
Player B has 7 1/1 Mesa Pegasus and a Crusade.

Player A attacks and is blocked by a band of 7 2/2 Pegasus (bec of Crusades). Player B could assign 1 point of damage to each pegasus, ensuring all of them will survive combat.

Rohml


Lady Visara

PostPosted: Wed Jan 10, 2007 10:28 am


I can see why it was removed, it's broken, horribly horribly broken. I mean thats wrong in every way. like the firelord vet heroclix broken.
PostPosted: Wed Jan 10, 2007 11:40 am


Lady Visara
I can see why it was removed, it's broken, horribly horribly broken. I mean thats wrong in every way. like the firelord vet heroclix broken.
And the fact that is extremely complicated and confusing. The fact that it took multiple posts to explain it proves this point.

Rizzle_Mage_of_Zhalfir


Lady Visara

PostPosted: Wed Jan 10, 2007 8:26 pm


Rizzle_Mage_of_Zhalfir
Lady Visara
I can see why it was removed, it's broken, horribly horribly broken. I mean thats wrong in every way. like the firelord vet heroclix broken.
And the fact that is extremely complicated and confusing. The fact that it took multiple posts to explain it proves this point.


well ya, it's easily the most confusing mechanic ever but I doubt thats why it was removed, I bet it was because you could send a s**t ton of little weinies against, for example, a Krosen Cloudscraper, and win with only one loss on the banding side.

one of the other mechanics that I don't know what it does is horsemanship, I believe it to simply be like flying in it;s exicution but I honestly have no idea. I cant find it explained anywhere.
PostPosted: Wed Jan 10, 2007 9:27 pm


It's both reasons, Lady Visara. Banding was axed because one: It was broke right the hell in half, and two: The players who didn't take the time to or couldn't manage to figure it out could easily be trashed by the ones who did and used it to full effect.

Mylian

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PostPosted: Wed Jan 10, 2007 11:58 pm


Lady Visara
Rizzle_Mage_of_Zhalfir
Lady Visara
I can see why it was removed, it's broken, horribly horribly broken. I mean thats wrong in every way. like the firelord vet heroclix broken.
And the fact that is extremely complicated and confusing. The fact that it took multiple posts to explain it proves this point.


well ya, it's easily the most confusing mechanic ever but I doubt thats why it was removed, I bet it was because you could send a s**t ton of little weinies against, for example, a Krosen Cloudscraper, and win with only one loss on the banding side.

one of the other mechanics that I don't know what it does is horsemanship, I believe it to simply be like flying in it;s exicution but I honestly have no idea. I cant find it explained anywhere.

As far as I know Horsemanship is flying with a different name.

But realistic you're very unlikely to even go up against it considering that it is a Portal mechanic.
PostPosted: Thu Jan 18, 2007 2:08 am


Rohml


Also, in Banding you an assign the damage as in every point of damage dealt.

i.e.
Player A has Craw Wurm.
Player B has 7 1/1 Mesa Pegasus and a Crusade.

Player A attacks and is blocked by a band of 7 2/2 Pegasus (bec of Crusades). Player B could assign 1 point of damage to each pegasus, ensuring all of them will survive combat.


One thing that many people talking about banding miss, if they weren't playing with the ability back when it was in print (man, I feel old), is that when you are blocking only one blocking creature needs to have banding for you to assign the damage as you like. So, your example could have been a Mesa Pegasus and 5 Citizen tokens and still have all your creatures surive (you also wouldn't need 7 Mesa Pegasus cards since the Craw Wurm should only have a power of 6, plus playing the 5th Mesa Pegasus would have somebody looking at you funny).

To clear up Banding (we'll leave out "Bands with other" for now):

Comp Rules

502.10. Banding

502.10a Banding is a static ability that modifies the rules for declaring attackers and assigning combat damage.

502.10b As a player declares attackers, he or she may declare that any number of those creatures with banding, and up to one of those creatures without banding, are all in a “band.” (Defending players can’t declare bands but may use banding in a different way; see rule 502.10h.)

502.10c A player may declare as many attacking bands as he or she wants, but each creature may be a member of only one of them.

502.10d Once an attacking band has been announced, it lasts for the rest of combat, even if something later removes the banding ability from one or more creatures. However, creatures in a band that are removed from combat are also removed from the band.

502.10e If an attacking creature becomes blocked by a creature, each other creature in the same band as the attacking creature becomes blocked by that same blocking creature.
Example: A player attacks with a band consisting of a creature with flying and a creature with swampwalk. The defending player, who controls a Swamp, can block the flying creature if able. If he or she does, then the creature with swampwalk will also become blocked by the blocking creature(s).

502.10f Banding doesn’t cause attacking creatures to share abilities, nor does it remove any abilities. The attacking creatures in a band are separate permanents.

502.10g If one member of a band would become blocked due to an effect, the entire band becomes blocked.

502.10h A player who controls an attacking creature with banding chooses how combat damage is assigned by creatures blocking that creature. A player who controls a blocking creature with banding chooses how combat damage is assigned by creatures it blocks. If the creature had banding when it attacked or blocked but the ability was removed before the combat damage step, damage is assigned normally.

502.10i Multiple instances of banding on the same creature are redundant.

AlphaFenris

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