19A25
After a hour of trying everything I pressed the mouse wheel and that opened it up.
I'm sorry I didn't mean to be simplistic, I was responding to what you said above by giving you the keyboard equivalents, and I mentioned the buttons for walking only for the sake of completeness. I do realise you probably would not have been able to get to lvl8 without being able to move xD
19A25
It's more I don't really understand more about classes, fishing, making items, and everything else.
There's a lot lot to learn about the game ffxi - its difficult for us to tell you "everything" all at once
razz Do you have anything specific you would like to know about? For example the basics of partying (most people start pting between lvls10 to 15), how macros work, the different places you can go to for most effective exp, the best way to make use of the auction house, finding a linkshell.
ok I'll give you a very simple run down on this.
In ffxi as with most games the different jobs can be divided very loosely into 3 or 4 categories:
tanks,
healers,
damage doers and
supportas you lvl up your job roles can change, for example a
red mage starts off as a cross between a damage doer and a healer (they have both black and white magic and can melee ok), but by lvl41 is mostly desired as a support class (they are expected to debuff the mob -poison, blind, paralyze etc- and buff the party -refresh, haste etc-).
Here's the low down on the 5 starting jobs:
Monk - A Melee DD class. At lower lvls (i.e. 10-25) it can tank (because it has high hp) but is more likely to backing up a main tank then tanking solo.
Warrior - A Melee DD class. At lower lvls (i.e. 10-30) it is usually played as a tank, but beyond 30 it is considered a DD class.
White Mage - A Healer. Pretty obvious
sweatdrop Black Mage - Nuker DD, plain and simple^^
Red Mage - As I have mentioned its a it of a hybrid, it can backup cure, backup nuke and even melee. Eventually becomes a support class.
Thief - Another Melee DD ^.^; becomes most effective at lvl15 with access to Sneak Attack for added damage, and works in collaboration with the tank at lvl30 because it has the ability to 'place hate' (i.e. make the monster hit the tank) using Sneak Attack+Trick Attack. Having a thf in your pt can increase the chance of getting rare drops.
~*~*~*~
Once you reach lvl30 you can complete quests which give you access to Advanced Jobs:
Bard - Ultimate Support class
surprised BeastMaster - usually played as a solo job, and very rarely parties. Has the ability to Charm monsters and make them fight.
Dark Knight - a Melee DD with access to a limited amount of Black Magic
Dragoon - a melee DD who has a companion wyvern to help fight
Ninja - one of the two major tanking classes, it specializes in evasion of monster attacks. It is also a powerful DD.
Paladin - the other of the major tanks, it has high physical defence and access to a limited amount of white magic so it can cure itself and others.
Ranger - A DD class specialising in ranged attacks (duh >.<)
Samurai - A DD class specialising in tp and weapon skills, can possibly be considered a support class since their ability to use weapon skills more often than any one else facilitates heavier damage doers (i.e. the black mage) to really do their thing. (See more about Skill Chains and Magic Bursts)
Summoner - another kinda hybrid, very useful as it can heal, nuke, buff and debuff using the various abilities (blood pacts) of its summoned monsters.
Blue Mage,
Corsair,
Puppetmaster are from the Aht Urgan expansion pack and I am unable to comment on them since I quit the game before they really starting being used in pts ^.^;