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Posted: Mon Dec 25, 2006 7:17 pm
Does anyone actually use dithering? Like, is it useful for certain looks, or is it basically a waste of time?
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Posted: Tue Dec 26, 2006 1:52 am
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Posted: Tue Jan 16, 2007 2:59 pm
FYI, Raspberry-Tea, dithering is taking two colors and touching them together in a checkerboard-like pattern. Where the checkerboarded colors meet, the eye is fooled into seeing a new, third color. A more in-depth, graphic explanation is here. Hope I helped. whee
trajik007; Dithering isn't really useful for avatar editing. The effect is only good for small pieces, like corsets, or where you want a sharp contrast between colors (like silk fabric, and shiny metals). It'd be best to stick with smudging/blurring whenever possible, with editing. I, myself, never use dithering anymore. I just broaden my range of colors so I don't have to resort to dithering.
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Posted: Wed Jan 17, 2007 2:15 am
hihi.. please excuse my newb-ness sweatdrop
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Posted: Sun Mar 04, 2007 2:58 am
noobish Tea, noobish...-taunts- XD
...-ahem- So this point isn't spam... So you suggest using dithering for armor and silks, Celestina? Does it make the product better?
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Posted: Tue Mar 06, 2007 12:55 pm
Whoo, didn't know someone responded. *^^*
I do suggest using dithering for those kinds of pieces, since it gives a more sharp contrast between colors. When not using dithering you have to resort to blurring and blending tools, or hand-picking every hue of your shading, both of which are A) tedious and B) cause the gradient to become longer, therefore losing the sharp contrast between shades.
I find it makes the product better, but that does not mean that dithering is the only way to go. It's a matter of editor's preference.
Edit; And, dithering doesn't have to be used for just silks and armor. I tend to use it for everything now, since dithering gives me more control than blurring tools, which pretty much require a steady hand and a good mouse (or tablet). When doing something that isn't sharp with contrasts, I just use more shades in my gradient, although not nearly as many as I would use with a blur/smudge tool.
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