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New RPG game

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Solidify
Captain

PostPosted: Thu Dec 14, 2006 9:29 am


I'm making another new RPG game for this guild that focuses more on strategy and defeating bosses instead of 'RPG RUMBLE' which was more of a player-versus-player game. This will be more player-versus-environment where y'all work together and team up to try and defeat some of the baddies I create. It will be based on simple math and will use Gaia's dice roll system in conjunction with Gaia's random number generator.

Anyway, what kinds of classes would you prefer?

Should we have many classes with a few abilities each, or a few classes with many abiliites each? Really we can't have our cake and eat it too, I don't think. It would just be too hard to have lots of classes and lots of abilities. But if you're willing to prove me wrong, we'll see. XD

As always your opinions are appreciated. ^^
PostPosted: Thu Dec 14, 2006 9:37 am


I think Id like to prove you wrong xD

Classes:
White Mage
Black mage
Red Mage
Warrior
Theif
Summoner
Gunner

WinglessFairy
Crew


WinglessFairy
Crew

PostPosted: Thu Dec 14, 2006 9:39 am


White Mage Abilities
Cure: DEFAULT Upgrade; curara, curaga
Protect: DEFAULT Upgrade; protera protaga
Esunat: Default; Upgrade; Status heal

Optional:
Float
Guard
Shell
Dispel
Silence
Holy
Life
PostPosted: Thu Dec 14, 2006 9:44 am


hmm Esuna's upgrade should be 'Resist' something that protects the entire party from status effects for one turn, or something...

Also the Red Mage should probably have the Null-spells (null-fire, null-ice, etc.)

I don't know, I kind of don't like the -aga descriptions anymore. How about we go back to the classic Cure, Cure2, Cure3 spells. Just a thought it doesn't really matter either way, I guess. I'm just nitpicky XD.

Solidify
Captain


WinglessFairy
Crew

PostPosted: Thu Dec 14, 2006 12:47 pm


-sticks tounge out at you- I like the latin, darn you! mad
the status heal is sorta like that. it heals more statuses than esuna, and then casts randomly a good status effect (haste, regen, ect) and heals some health

Theif:

Steal Upgrade Swipe(takes 2 items)
Mug Upgrade Mug2(steals more money and does mroe damage)
Luck Upgrade Lucky Chance (raises whole party's luck and decreases enemies luck)
DoubleStrike (allows the user to attack twice for 5 turns) Upgrade TripleStrike
Spare Change upgrade SpareChange2
Overdose (can use 2 items in one turn(only one phoneix down)) Upgrade SeriouslyOverdosed (can use 3 items(only one phoneix down))
PostPosted: Thu Dec 14, 2006 12:52 pm


Liking all these so far, Wingless. Might tweak them a bit when the RP goes live but I'll try to include everything.

Oh and we can keep the latin names. wink

::casts Curaga on you::

lol everytime I see 'Viarga' advertised it reminds me of 'Firaga.'

Solidify
Captain


WinglessFairy
Crew

PostPosted: Thu Dec 14, 2006 1:31 pm


xDD
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