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Lord RyuuIII

PostPosted: Sun Dec 10, 2006 6:14 pm


The storyline: On the continent of Tellius,there was 7 continents divided,Crimea,a noble kingdom,Begnion,a theocracy lead by the 'apostle',Gallia,a land inhabitated by the beast tribe of Laguz(explained later),Goldoa,another Laguz Kingdom neighboring Gallia,it is filled with the Red Dragon Laguz,Phoenicis,yet another Laguz kingdom,unlike the other nations it is an island inhabitated by the Hawk Laguz who pirate the Begnion ships that pass by it,Kilvas,the island kingdom neighboring Phoenicis,it is inhabitated by the Raven Laguz that pirate any ship that comes near their island,and Daein,a most unruly kingdom ruled by Ashnard,a Wyvern Lord(Rider) of immense strength,who plans to enflame Tellius in war against the Laguz by forcing all the nations to work with Ashnard to genocide the Laguz,he started by invading Crimea,he killed the king and the kings brother,but when a small bounty hunting busseinus found out and found Princess Crimea,Elincia,they made plans to fight against Daein,now let the adventure begin!

The fine good details:We are not going t obe using the characters except a few VERY important ones,here`s the list: Greil,the leader of the Greil Mercinaries;Class: Hero;weilds a huge Axe,Elincia;eventually rides a pegasaus and has an unbreakable sword(forgot it`s name),Nasir;secretly a white dragon Laguz,Titania,deputy commander of the Greil Mercs;Class: Paladin;Weilds Axes and Lances,Ike,son of Greil;lass Ranger;Weilds Swords,Boyd,one of the first people to join the Greil mercs;Class: Fighter,Oscar,brother of Boyd,he joined the Greil Mercs at the same time Boyd did;Class: Lance Knight,Rolf,the littlest brother of Boyd and Oscar,he doesn`t fight,he mainly helps at the base he eventually becomes an archer;Class: Archer,and Mist,Ike`s younger sister,she`s just like Rolf,she will become a Cleric;Class: Cleric. You cannot be these characters must make your own,with provided class etc,etc...

Classes:(Class changes awarded by Leader)
Myrmidon: A unit dedicated to the study of the sword. Possesses superior speed and skilled technique;weilds Swords,duh! -->Class Change--> Swordmaster: Blazingly fast,and a master of killing strokes.

Soldier: A spear-and lance-weilding unit. Uses length of the weapons to hold off sword weilders -->Class Change--> Halberdier: Can handle even the most unweidly lances and spears with ease.

Fighter: A robust unit that is feared on the battlefeild. Specializes in axes of all kinds. -->Class Change--> Warrior: Can use both axes and bows.

Archer: A unit that unit specializing in bows. Cannot engage in direct combat. -->Class Change--> Sniper: Can weild bows with ease and specializes in killing shots.

Knight: A heavily armored unit who specializes in lances. Has great defense,but poor movement. -->Class Change--> General: Can use both axes and lances-some of them can weild swords instead of axes-and possesses superior defense and attack power.

Sword/Lance/Axe/Bow Knight: A mounted unit with exceptional movement. Weapon specialization is denoted by the unit type. -->Class Change--> Paladin: After the class change the knight can choose another specialization.

Pegasus Knight: A pegasus-mounted unit that specializes in lances. -->Class Change--> Falcoknight:Can weild Swords and Lances and has a spectacular movement range.(The creature they ride on is like if a unicorn and a pegasus had a baby)

Wyvern Rider: A wyvern-mounted unit that specializes in lances. -->Class Change--> Wyvern Lord:Can weild Axes as well as lances.

Mage: A fierce weilder of nature`s magic. Can use fire,thunder,and wind spells. -->Class Change--> Sage: After the class change can choose to specialize in knifes or staves,a master of most spells.

Preist: A holy man-or woman-who uses staves to aid others. Can not attack,period. -->Class Change--> Bishop: Can use staves and light magic.

Cleric: A magic-weilding woman dedicated to helping others. Specializes in staves. -->Class Change--> Valkyrie: A mounted unit that can weild swords and staves.

Theif: A fast and stealthy unit. Can steal items and open locks. -->Class Change--> Assassian: Incredibly stealthy and fast,nearly impossible to hit.

Laguz Calsses:
Beast Tribes:
Tiger(Sorry male only): A mighty unit who mows down opponents with crushing power.
Cat(Any gender): A lithe fighter who uses lighting-quich speed to overwhelm opponents. Lacks thje pure stregth of tigers.

Bird Tribes:
Hawk: A winged warrior who possesses staggering strength. The strongest of all bird tribes.
Raven: A fleet fighter whose speed outstrips that of hawks.

Dragon Tribes:
Red Dragon: A beast of rare and potent strength. One of the strongest creatures on the continent.

Laguz: Laguz look somewhat like a human,but depending on what type,have certian traits of that animal,can transfor minto 'beast form'. Laguz means Seed of Power

Beorc: Beorc are humans,simple humans,who use tools and knowledge to their advantage. Beorc means seed of Knowledge.

Map:User Image

Your profile should look like this:
(You can be a reformed Daein soldier)
Name:
Class:
Race:
Weapon Specialization(s) sad For Beorc only,change if you have to)
Weapon(s) sad Up to four)
Skill(s) sad Can only have two)
Reason for joining Greil:
Personality:
Bio:
Appearance:

Profile for later additions is the same.

Weapon List:
Swords:
Advantage over:Axes
Iron Sword; Capability:Light-weight and easy to use,one of the weakest swords

Iron Blade; Capability:Heavier than a sword,still very easy to use,but not as easy as the sword,stronger than a steel sword and lighter

Steel Sword; Capability: Medium-weight and nearly as easy to weild as the iron version,a Myrmidon`s best freind

Steel Blade; Capability:Heavy but very strong,favored by Swordmasters

Silver Sword; Capability:Lighter than a steel blade but at the same time more difficult to weild

Silver Blade; Capability razz ossibly the most powerful sword,it is nearly impossible for even a swordmaster to weild

Slim Sword; Capability:Very light weigth and weak,favored among women

Armorslayer; Capability:A medium-weight weapon that can crack through even the thickest armor.

Killing Edge; Capability:A curved blade that resembles a katana,it is very strong and used to finish most opponents

Laguzslayer; Capability:A light-weigth sword magically enchanted to easily kill Laguz

Longsword; Capability:A long,very light-weight sword,despite it being easily breakable it is very powerful and used to reach mounted units.

Sonic Sword; Capability:A medium-weight sword that is encjanted to cast a wind spell from afar as well as attacking in direct combat

Venin Edge; Capability:A blade with secret comparments concealing posion,when it cuts into flesh it spreads the posion through the cut

Amiti; Capability razz rincess Elincia`s sword that is completely unbreakable and very light-weight


Lances:
Advatage over:Swords
Iron Lance; Capability:Light-weight,easy to use,but weak

Steel Lance; Capability:Not light-weigth,but not quite medium-weigth,it is favored among Soldeirs,Knights,and Lance Knights

Silver Lance; Capability:Meduim-Heavy weigth,itis the favorite of most Generals

Slim Lance; Capability:A weak,easy to use lance that is favored by woman Soldeirs

Javelin; Capability:A throwable lance that is weaker than an iron lance,favored among Knights and Soldeirs

Flame Lance; Capability:A light-weight but very powerful lance that uses Arcane magic to burn foes with fire,it is so hard to weild that King Ashnard himself can bare;y weild it

Heavy Spear; Capability:A heavy spear that actually cannot be thrown,it is very powerful but easy to break

Killer Lance; Capability:A lance that is used for killing stabbing techniques,favored among Lance Knights and Generals.

Knight Killer; Capability:A lance that looks like a jousting lance,it is used to stab mounted knights of their horse to more easily kill them

Laguz Lance; Capability:The same capability as the Laguz Sword

Short Spear; Capability:Easier to weild than a normal spear,it can be thrown farther than a normal one also

Spear; Capability:Medium-weigth lance that is thrown and can be used in direct combat to


Axes:
Advatage over:Lances
Iron Axe; Capability:Light-Medium-weight axe that is very strong for an iron weapon,favored among Fighters

Steel Axe; Capability:Light-Medium-weight axe that is very strong and favored among any axe weilding warrior

Silver Axe; Capability:Medium-weight axe that is very hard to weild but,as all silver weapons,is very powerful

Hand Axe; Capability:Slightly weaker than an Iron axe,this light-weight axe can boe thrown or used on direct combat

Short Axe; Capability:Basically the same same as the hand axe,it is more powerful and more accurate thanks to areodynamics

Bolt Axe; Capability: Like the Sonic Sword ,except it can cast a lighting spell instead of a lighting spell

Hammer; Capability:As strong as a Steel axe it is used to pound Knights armor to dust

Killer Axe; Capability:A Meduim-weight axe that is used for killing strokes

Laguz Axe; Capability:Like other Laguz weapons it is strong and used to kill Laguz

Poleaxe; Capability:An axe with a long handle,it is just like the longsword,very light but strong,it is used to kill mounted knights

Tomahawk; Capability:Like the short axe but more powerful

Venin Axe; Capability:Like the Venin Sword,it spreads the posion through the flesh

Urvan; Capability: Greil`s axe,it is the most powerful axe ever forged




Bows:
Advatage over:Flying units
Iron Bow; Capability:Very weak,but easy to weild,the most common weapon among archers

Steel Bow; Capability:Strong,easy to weild,aand very practical,it is favored among all bow weilding warriors

Silver Bow; Capability:Like every other silver weapon,hard to weild and yet very powerful

Killer Bow; Capability:A bow with incredibly powerful arrows that are used to destroy opponents from a distance

Laguz Bow; Capability:Like every other Laguz weapon,it is magically enchanted to kill Laguz

Longbow; Capability:Light-weigth but very hard to weild,it can be used to attack enemies from very far away

Venin Bow; Capability:The tips of the arrows are filled with poison to make the poison spread through the body better


Wind Magic:
Advantage over:Flying units,Fire Magic
Blizzard; Capability:The most powerful wind spell,it assails the oppents with hail,ice,and tornado like winds

Elwind; Capability:The second most powerful wind spell,not to hard to use

Tornado; Capability:A very long range wind spell that can attack foes were they can`t even see you

Wind; Capability:The weakest wind spell,very easy to master


Fire Magic:
Advantage over:Beast Laguz,Thunder Magic
Bolganone; Capability:The most powerful fire spell,it opens a crack in the earth to blast your opponent with lava and fire

Elfire; Capability:The second most powerful fire spell

Fire; Capability:The weakest fire spell

Meteor; Capability:Just like Tornado,it can attack from very far away


Thunder Magic:
Advatage over:Flying Units,Wind Magic
Bolting; Capability:Like Meteor and Tornado,can attack very far away

Elthunder; Capability:The second most powerful thunder spell

Thoron; Capability:The most powerful thunder spell,it blasts your foe with blazing plasma high from the sky

Thunder; Capability:The weakest of all thunder spells


Light Magic:
Advantage over:N/A
Light; Capability:The weakest light spell.light magic is very difficult to master

Nosferatu; Capability:A powerful light spell,heals as much damage as it takes

Shine; Capability razz ossibly the strongest light magic,very difficult to master


Staves:
Ashera Staff; Capability: Heal everyone in range

Berserk Staff; Capability: Send enemies mad

Fortify; Capability: Heal everone in range

Hammerne; Capability: Fixes a weapon

Heal; Capability: Heals an adjacent ally

Mend; Capability: Heals an adjacent ally

Physic; Capability: Heals an ally in range

Recover; Capability: Heals an adjacent ally

Rescue; Capability: Moves an ally nearby

Restore; Capability: Negates an allies condition

Sleep; Capability: Freezes an enemy unit

Silence; Capability: Stops unit from using mg

Ward; Capability: Raises ally's resistance


Knives:
Dagger; Capability:Stronger than a knife,but still very weak

Knife; Capability:The weakest knife,and weapon,but useful in certain areas

Stiletto; Capability:The strongest knife,it has a jagged design,most likely to cause more damage


Laguz:
(These are the 'weapons' Laguz use)
Beak; Capability:Used by Bird Laguz,it`s power depends on the Laguz

Breath; Capability:What Dragon Laguz use,very powerful

Claw; Capability:Used by the Beast Laguz,it`s power depends on the Laguz




Skills:
Adept: Allows double atacks.
Aether: Triggers Sol and Luna simultaneously
Astra: Attacks with 5 strokes at half damage
Blessing: Restore HP to adjacent allies
Boon: Restores normal condition to adjacent allies
Cancel: Stops an enemy's attack
Canto: Allows you to give an ajacent unit an extra turn
Corrosion: Causes enemies weapon to break easier
Counter: Enemy receives the damage it dealt to you
Deadeye: Allows Archers and Snipers to hit any enemy at half damage
Dicipline: Stops units from killing
Flare: Lowers enemy's resistance
Gamble: Half less chance of hitting, x2 chance of critical
Guard: Enemies cannot hit you twice
Insight: Adds chance of hitting
Knives: Allows unit to use knives
Lethality: Chance of killing in 1 hit
Lumina: Allows unit to use Light Magic
Luna: 1/2's the enemies defence
Mantle: Decreases damage dealt by enemies
Miracle: Take half damage from enemies
Nihil: Stops enemy's skills
Parity: Cancels all bonuses, making unit fight on strength
Provoke: Enemies will attack this unit more likely
Reinforce: Call in pegasus allies(Only if you are part of the Bagnion Royal Knights)
Renewal: Heals some health when damage is taken
Resolve: Increases status when half health or lower
Roar: Stuns an enemy, one use per map(Beast Laguz only)
Shade: Can hide in shadows,enemies can`t notice you,works best with Theifs
Smite: Allows you to 'tackle' someone
Sol: Restores the health gained by unit's attack
Steal: Allows unit to steal unequipped items from enemies
Stun: Stuns an enemy
Vantage: Allows unit to attack first in all fights
Viglilence: Increases the chance of avoiding an attack
Vortex: A wind magic attack is used when activated
PostPosted: Mon Dec 11, 2006 4:02 pm


RULES


1.Follow the following rules! rofl

2.No godmoding scream

3.Arguing allowed,just don`t go to far... ninja

4.Ignore the fact that I`m posting emoticons at the end of every rule. heart

5.HAVE FUN!!!!! mrgreen

Lord RyuuIII


Lord RyuuIII

PostPosted: Mon Dec 11, 2006 4:03 pm


Reserved for Suggestions
PostPosted: Tue Dec 12, 2006 2:19 pm


Name: Kokiro

Class: Myrmidon

Race: Laguz/Beorc

Weapon Specialization(s): Swords,Lances

Weapon(s):Armorslayer x2,Killing Edge,Steel Lance,

Skill(s): Vantage,Adept

Reason for joining Greil: He has heard about this mercenary company while he was stealing from a bakery,he new Greil from certian things in the past.(can`t say what,spoiler for Rp)He doesn`t plan to join but someone from there could probably persuade him.

Personality: Of corse,as an exile he has almost no social skills but is very nice to the wildlife that he finds,he has no hate towards Laguz nor Beorc,but dislikes talking,or working together with them. He is sometimes mischevious and steals food from bakeries,meathouses,etc.

Bio: A true 'Demi-Human' he is exiled from Beorc and Laguz,even though he is an outcast he lives on and is incredibly powerful,harnessing the power of Laguz and the knowledge of Beorc. He has also mastered the technique of swords and lances.

Appearance: 6ft 2in,he has short messy green hair,a strange red tattoo on his forehead and red eyes,he weres a strangely textured green Yukata and has pointed ears,he has a type of Laguz form that looks like a Black Dragon Laguz at normal form.
_____________________________________________________________
Kokiro sat beneath a tree eating some fresh bread he just 'aquired',he was currently at the very last town in Crimea before Daein
"That village seemed like a ghost town,how odd..."Kokiro saw a wyvern fly over head"Hm? It dropped something"The Daein flag landed right infront of him.
"Oh no...it seems Daein is invading Crimea...I would tell the king,but no human(calling a Beorc human is insulting) would ever beleive me...Grrrrrr,foolish humans and their pride...and...and...PREJIDUCE!"
(Yes this man could have prevented it,but by what he said,you can tell...)
Kokiro started towards the mercenary headquaters,but unknowing,but he wouldn`t make it there for another day...

Lord RyuuIII


Enkzilla
Vice Captain

PostPosted: Wed Dec 13, 2006 12:14 pm


((This sounds too complicated like Suidoken sweatdrop ))
PostPosted: Wed Dec 13, 2006 2:26 pm


Aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa
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aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa
wwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwww
wwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwww
wwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwww
wwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwww
...

Lord RyuuIII


Enkzilla
Vice Captain

PostPosted: Sat Dec 23, 2006 3:27 pm


I'll give it a go...

Name:Freya Hikaru
Class: Mage
Race:Red Dragon
Magic: Fire.
Weapons: Longbow, Hammer, Poleaxe and Berserk Staff
Skills: Luna and Shade
Reason for joining Greil: Not joined.
Personality: Cruel, agressive and calculated.
Bio: Resides in Daein.
Appearance: Has a human form (dresses in red and yellow) with red hair and uses brown contacts to hide her yellow eyes. Has a "Dragoon" form when half transformed between humanoid and dragon.
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