I have devised a simple plan (or so I think) to leveling up your pokemon.
When you defeat a pokemon in battle you are awarded experience based on the pokemon's level. I'm going to make it really simple: a level one pokemon is worth one experience point; a level two pokemon is worth two experience points, and it keeps going up by the level of the pokemon, simple right?
Your pokemon level up when they reach the amount of experience based on their current level. This should be simple also: a level 5 (minimum level of pokemon) pokemon levels up when it has gotten five experience points; a level 10 pokemon levels up when it has gotten ten experience points, simple right?
When your pokemon levels up, then they add +0 to +10 to hit points and +0 to +4 to each other stat.
You use Post Action to level your pokemon up.
For Hit Points, pick a random number from 1-11 and the amount of hit points you get is one less then the number you roll (because you can't pick 0 in random number.
For the other five stats, roll 5 six-sided dice: the first number is your strength stat and the amount of points you get added to your strength is one less then the number you rolled (because you can't roll 0 on a dice).
The same goes for defense, speed, special attack, and special defense.
If you have any questions please post in "Attn: [Pokemon]," and I should get your answer within two days.
Have fun leveling up your pokemon!
