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Doll van de Doden
Captain

PostPosted: Fri Dec 01, 2006 5:18 pm


Synopsis: A large mansion filled with various rooms, corridors, and halls. The object here is to figure out how to escape this ghastly place. Anything can happen to you at any moment. Staying close often keeps you alive longer but doesn't guarentee your escape at all. Just keep in mind you just want to live and escape this place. Oh and anything is possible in this mansion even rebirth but everything is also unlikely.


Advancing Plots: To advance the plot you first have to figure out a few things and find clues. Then those clues will lead you straight to the next thing. Of course when you die your knowledge dies as well, unless you wrote what you knew down for the others. Of course Clues will be repeated many times so you know what to try and do or get. Places the journal entries are will get more difficult as time progresses.


Rules: Check the forum rules.


Profiles: Submit one to me in PM and I will add you to the list in the third post.
[size=10][b]Player:[/b]
[b]Full Name:[/b]
[b]Nicknames:[/b]
[b]Age/Appearing Age:[/b]
[b]Birthdate and Place:[/b]
[b]Gender:[/b]
[b]Height:[/b]
[b]Weight:[/b]

[b]Weapon of choice:[/b]
[b]Special Abilities:[/b]
[b]Strength(s):[/b]
[b]Weakness(es):[/b]

[u][b]Character Description[/b][/u]
[b]Looks:[/b]
[b]Personality:[/b]
[b]Background:[/b]
[b]Family:[/b]

[b]Pictures:[/b]

[u][b]Comments on character:[/b][/u][/size]



Beastiary:
Leapers - Creatures that are small and jump out at you they are harmless and try to frighten you to death. Not a threat don't worry about them just their distractions.
Shriekers - Short monsters that look like dogs and cats only without fur and covered in scales. Most often found in small rooms where they wait to bite and claw you. Simple one hit will kill them.
Gair - A tall humanoid demon that is found in the bathrooms of the mansion. For some reason these guys peep on women who enter then kill them. Often the shower curtains are closed when they are in the bathrooms hinting for when you should not enter. Also appear in medical rooms.
Zombie - Generic zombies that are easily killed and slow some of them are big and powerful but pose no real threat.
Creeps - Large demons that lurk in the shadows of the halls and can't be killed quickly at all. Normally their armor protects them from any attackers. Most often the creeps hunt alone but if they are in a group stay back and run for your life. They appear humanoid and in scale armor plus they can use any weapon flawlessly and even there body motions are like fluid fire.
Chi - Mainly live in the mansions upper floors. Generally wield human weapons and appear inside of armor strewn across the halls. These are spirits bound to armor or statues.
Chomp - Several are found in the mansion these creepy plants are indestructible and grow like weeds. They are potted though and can't leave where they are put. Only thing about them is you can blow off the heads and run right past them. Just shoot them till they "wither" but they shall grow back later.
Torchresses - Female demons that can control flames to a certain extent. Melee weapons work best on them but rifles are suggested.
Obscure - Shapeless ghouls that are pieces of others put together in sacks of flesh. most often grotesque and decaying this is one vile thing that you won't want to encounter unless with a group.
Goliath - Monstrous creatures that stand over 8 feet tall. These behemoths of the mansion are located in the dining hall and other large rooms. Some even mastered moving through shadows some how. But don't worry you die fast when one spots you.


When to Run:
White Noise - Radios play static noises and TV's show the white screen and static sound.
Scraping of metal - Run for your life something is nearby and carries a weapon.
Screams - Obviously you head for the hills... or nearest empty room!
Gun Fire - Heh you should be safe if it's a person shooting.
Fire - wait what?! Fire why is the mansion still standing then!?


Weapons: Ammo for guns is in certain rooms and dropped by some creatures.
Pistols - Generic revolvers to simple clip guns. Good against most things but bad for group attacks.
Shotguns - Typical zombie killer and even better for the leapers when they group up.
Rifle - Great for hitting things at the other end of a hall or corridor. Incredible firepower not a lot of rounds. Horrible close range.
Knife - Rangeing from butter knives all the way to kunai these things are quite useful for you.
Swords - Small swords and up these can be found on demons and even random suits of armor in the hall.
Fisticuffs - Gauntlets with special blade attachments and can't be used with guns strictly for melee characters.
Bombs - For some reason we have none but we do have smoke pellets to distract monsters. Those and blood capsules for distracting anything in your path.
PostPosted: Fri Dec 01, 2006 5:20 pm


Journal Entries Found:

25 October, 1925
I arrived at the mansion I was told to bless. Upon entering this place the door was shut by a strange unholy force. It frightened me at first so I tried to bless the door. It was useless right now it appeared I would have to cleanse the house first. Though I heard the screams and shreeks of creatures coming from a corridor. A strange sound came from the room nearby and I wondered what it was. Turned out to be music but why was it playing now? I mean what was the purpose of this lovely music to be played for no one. So I went towards the room cautiously incase anyone was inside. To my luck and surprise not a soul was inside instead something did infact move. It appeared to be the head of some strange creature. Instinctivly I recited a prayer from the bible and made many gestures of the cross... Thankfully I was given a pause and time to flee for my life... May the lord protect me till I escape this wretched mansion...

Doll van de Doden
Captain


Doll van de Doden
Captain

PostPosted: Fri Dec 01, 2006 5:24 pm


Profiles: Every character so far in here as they die there profiles are shrunkent to the smallest size. Please use links to show your pictures.


Player: M1A1_Gorillaz
Full Name: Steve Wesker
Nicknames: Wes
Age/Appearing Age: 25/ 23
Birthdate and Place: Unknown
Gender: Male
Height: 6' 3"
Weight: 230

Weapon of choice: Katana and pistol
Special Abilities: Night vision (Can see well in the dark)
Strength(s): Doesn't get scared easy
Weakness(es): A little cocky. Likes to stay alone

Character Description Look at pic
Looks: Look at Pic
Personality: Hates allying up and likes to stay alone. For the most part cool and a little cocky.
Background: Not much is known of Wesker although he started being a police officer at 18 and is unimaginably good at using his gun. He was assigned to the mansion to investigate all the strange deaths and noises coming from the mansion.
Family: Unknown

Pictures:http://jigokure.tripod.com/sitebuildercontent/sitebuilderpictures/albert_wesker.jpg

Comments on character:None



Player: thecatsred
Full Name: Nina Yasashii
Nicknames: None
Age/Appearing Age: 17
Birthdate and Place: May 25 / In a large city full of people
Gender: Female
Height: 5’ 5”
Weight: 125 lbs

Weapon of choice: Sleeping/ paralyzing/ numbing/ dizziness/ nausea/ etc. powder/potions, etc. and poisons.
Special Abilities: Able to hide most anywhere, can lure enemies in with looks, then drug them while their guard is down
Strength(s): Her cunning, intelligence, looks
Weakness(es): Feels remorse for what she does / hates the dark, but can stand it if need be

Character Description
Looks: See picture
Personality: Calm, happy, trusting, very intelligent, cunning, adaptable, caring, respectful of others’ feelings
Background: When she was far too young to remember, her father, Hiroki, left on a trip to sell some of his exquisite wood carvings. According to several towns people who told Shieri, her mother, the news, Hiroki was mugged, then stabbed several times before his death. Kana, Nina’s older sister, help out with raising her. She grew up never knowing her father. Shieri took up wood carving in her husbands absence; she was already very skilled at the craft. Nina started weaving garments for the townsfolk to help with the money around the house. In her spare time, she experimented with powders that could do different things to people. Eventually, at the age of 13, she was noticed by an important figure of the town for her practiced chemistry and enrolled to do some dirty work to ‘clean up the town’. She has been doing that, under the cover of her weaving shop, ever since.
Family: Her older sister, Kana, and her mother, Shieri (her father has passed away)

Pictures: User Image

Comments on character:
None.



Player: [ Imagined Vanity ]
Full Name: Lanalee Air Lon
Nicknames: Lan
Age/Appearing Age: 22
Birthdate and Place: May 22, OKlahoma City, Oklahoma
Gender: Female
Height: 5'6
Weight: 156

Weapon of choice: Revolver/pistol
Special Abilities: Can tell if 'something' is in the room with her.
Strength(s): Anything coming with in close rage, Running, and fitting into tight corners. Plus, years of gymnastics..
Weakness(es): Claustrophobic, slightly afraid of the dark

Character Description
Looks:[x]
Personality: Lan is quiet and gets cocky. Knowing she is very good at what she does, very argumentative and trusts in her gut which takes her far.
Background: Lan has a decorated military background, and works well in teams. Her parents dying at a young age, her Uncle took her in. He was the Military officer that roubed off on her, he's the reason why she went into the military in the first place. To make him proud..
Family:
Mother- Deceased
Father-Deceased
Uncle-Critical Condition

Pictures:
[x]
[x]
[x]

Comments on character:N/A



Player: Polyphonic Rain Drops
Full Name: Naima Ser
Nicknames: Sear, Sre, Ni, Nai
Age/Appearing Age: 19/19
Birthdate and Place: China
Gender: F
Height: 5'9
Weight: --

Weapon of choice: Twin Katanas and two pistols.
Special Abilities: Very agile due to her lightness and light built. Quick-witted and can get herself out of nearly every situation thrown at her.
Strength(s): Darkness, Light, and Fire
Weakness(es): Water and Ice

Character Description
Looks: Naima stands at just 5', her deposition is cheerful but her skin is of white complexion, almost ghostly. Her hair is ulled up behind her head in and ornate fashion and is green, she dyed it after leaving China, her clothes are almost always ornate, due to her culture and the way she was raised she always wears ornate clothing. Her hair, when let down, falls to just above her waist and hides her left eye, the one she is ashamed of. One of her eyes, the left, is pure black with no white visible. Her right eye is sapphie blue, perfectly normal in every way, Naima still doesn't know what happened to her other eye. She usually covers it with loose hair or on occasion an eye patch.
Personality: Naima is a bright soul and always look for the silver lining in a situation. She's very loyal and protective of people she cares for and never lets anyone get hurt. When insulted or sees someone else insulted she becomes incredibly angry and usually this is when she loses control of her powers. She's also very sarchastic and is constantly finding something funny to make fun of, never in people though, unless she's being sarchastic or defending someone.
Background: Naima was raised in Chine by her mother and Father, she lived in a huge household with her twin sister and two older brothers, and also her two pairs of Grandparents along with Aunt and Uncle. Until the age of seventeen she never spoke and pretended to be deaf as well, despite her perfect hearing, she was always ashamed of her left eye although her family tried to reassure her, but still she pretended to be deaf. When she left home the only words she uttered were 'Farewell'. She left and sailed abroad, never looking back, she never cared or loved for her famil, despite her happy childhood. She hasn't had contact with them since.
Family: Twin Sisters, Two older brothers, a neice who died, uncle, aunt, mother father and grandparents. Naima is unsure of who is alive.

Pictures: http://i26.photobucket.com/albums/c122/alchemist_george/anime/71ad1c1d.jpg


Comments on character:


Player: TheOnlyShadowHunter
Full Name: Rose Sterling
Nicknames: just Rose
Age/Appearing Age: about 500/18
Birthdate and Place: sometime in the 1500's, Venice Italy
Gender: Female
Height: about 5' 5"
Weight: 120 lbs

Weapon of choice: her own claws and her dagger
Special Abilities: Super strength..night vision... oh, and did I mention she can control and manipulate fire?
Strength(s): Her own psysical strengths, and her charisma. She can charm people quite easily
Weakness(es): She's a bit too trusting

Character Description Dark, long, wavy hair and dark eyes. VERY pale.
Looks: http://img.photobucket.com/albums/v610/niraofthewind/0.jpg
Personality: Guarded at first, but can be very sweet once you get to know her. She has a VERY firey temper, so don't cross her, and she is offended easily.
Background: Born in Venice in the 1500's. Lived there for several centuries before simply wandering, trying to figure out her past. She doesn't exactly know what she is.
Family: None to speak of

Pictures: http://img.photobucket.com/albums/v610/niraofthewind/0.jpg

Comments on character:none
PostPosted: Fri Dec 01, 2006 7:08 pm


Wes walks into the mansion slowly and shuts the door behind him. Then from behind he heard the door lock. "s**t." He whispered as he tugged at the door trying to open it. "I guess I'll need a key." he said finally giving up. Then out of nowhere he hears a bang. He turns around and shines a flashlight. Nothing. He decides that his only chance to survive is to move on. He equips his pistol, loads it, and walks up the stairs to the second floor.

Prostate Boy


Doll van de Doden
Captain

PostPosted: Fri Dec 01, 2006 7:15 pm


A room farther down the hall on the first floor started to play classical music. It sounded crystal clear as it played almost alluring to anyone. The rooms light even turned on and a creaking sound could be heard from inside like a person in a rocking chair.
PostPosted: Fri Dec 01, 2006 7:18 pm


Wesker tuned out the music and continued up the second floor stairs. He reached the top and made it to a long hallway. He shined his light but he couldn't see the end. He then turned around and looked around the rest of the mansion's corridors.

Prostate Boy


Doll van de Doden
Captain

PostPosted: Fri Dec 01, 2006 7:24 pm


Heavy breathing could be heard from the corridors without light shining down them. Suddenly a metal scrape could be heard from one of the corridors. The breathing drew closer and closer almost like it was right behind him. Everything got louder instantly and the music turned to white noise while the light shut off.
PostPosted: Fri Dec 01, 2006 7:30 pm


Wesker quickly shined the light down the one corridor while backing away in a direction without noise.

Prostate Boy


Doll van de Doden
Captain

PostPosted: Fri Dec 01, 2006 7:35 pm


A purring sound came from a shadow behind the man. Sitting there was a small cat shaped being wagging it's tail. The other sounds had dissapeared in a second except the white noise that was blarring from the radio. The metal scraping came from the creature now as well.
PostPosted: Fri Dec 01, 2006 7:37 pm


Wesker quick jumped down a ledge leading back to the first floor and ran down another corridor with no sound and quickly made it into a small room. He shone the light around to see if there was anything.

Prostate Boy


Doll van de Doden
Captain

PostPosted: Fri Dec 01, 2006 7:40 pm


As the man ran away the cat hissed and lunged at him. It only caught a piece of his clothes in it's mouth and tore it off.

Not a sound was made from the new room it appeared empty and a curtain was closed in the corner. Nothing came from it and nothing was odd about it. But the radio had shut off for now and the light was flickering from that room now as well.
PostPosted: Fri Dec 01, 2006 7:43 pm


Wesker quickly looked around the room and then decided to venture out again. He decided it was either death or running away, and he'd rather die now than run away.

Prostate Boy


Doll van de Doden
Captain

PostPosted: Fri Dec 01, 2006 7:46 pm


From behind the curtain poked a head but it withdrew and waited for someone else. Small leapers suddenly followed the man out though. Each one started shrieking and jumping as they got close. Their small bodies looked like rotting corpses of animal parts sewn together. Some of them left trails of blood and saliva as they followed.
PostPosted: Fri Dec 01, 2006 7:54 pm


Wesker quickly turns around, having heard the shrieks from behind him, and fires at the little demons.

Prostate Boy


Doll van de Doden
Captain

PostPosted: Fri Dec 01, 2006 7:56 pm


Some had been shot and others jumped up at the man. They shrieked and went right for the mans head. Little mouths opened and poured out blood. All of the creatures seemed blood thirsty. The white noise even returned for the moment lights flickered above the mans head.
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