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Posted: Wed Nov 22, 2006 7:23 pm
Temp Note: I know loads of people said they were active, but I dont care. The scroll was getting cramped and confusing again, so time to make a new one with the new Hokage. Old profiles are in the Archeives. So you can copy and paste instead of redoing your profiles.
User-name: Posting: Time zone: ~Character Data~
Name: Village: Clan/Bloodline: Element Affinity: Age: Gender: Rank:
~Appearance~
Headband: Height: Weight: Hair: Eyes: Physical Description: Clothing: Background: Personality: Other:
Missions:
S: A: B: C: D:
Jutsu:
Ninjutsu-
Genjutsu-
Taijutsu-
Summoning Contract-
~Stats~
LV. Experience: Hp: Cp: MHp: Strength: Dexterity: Constitution: Intelligence: Wisdom: Charisma: Chakra: Dodge Bonus:
Base Attack Bonus: Attack Melee: Attack Ranged:
Base Save Bonus: Fort: Rex: Will:
Damage: (taijutsu and every wepon you use)
~Skills~
~Possessions~
Money:
Ryo:
Equipment:
Valuables:
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Posted: Wed Nov 22, 2006 7:25 pm
User-name: Cerbi Posting: When I can. Time zone: Mountain time. (-7 hours)
~Character Data~
[Will draw another picture for older Cerbi]
Name: Akki Cerbi Village: Konohagakure Clan/Bloodline: Akki (Demon Blood) Element Affinity: Earth Age: 16 Gender: Female Rank: Hokage
~Appearance~
Headband: On forehead, normally. Height: 5"4' Weight: 110 lbs. Hair: Light blue Eyes: Deep amber, almost brown. Physical Description: Over the two years she filled out a little more, so she's quite curvy now, but still quite thin otherwise. Her skin is tanned from being outside so much with training, and still has no visable scars on her skin. Clothing: She changed her clothes slightly, but just so it was a white tank top and a leather jacket on top of the fishnet top. She now wore denim short shorts which showed her nicely toned legs, but wore tight black spandex shorts underneath which went down to her mid thighs. She still wore her black ninja sandals, and now wore black fingerless leather gloves on her hand. Background: She was born on the other side of the world, and the Akki clan had it's own little town. Where they were, the white tiger demons were a symbol of that place, and they lived every where. They never attacked anyone since they had a peace treaty with the humans. But for awhile, other clans attacked and killed the white tigers until there were very little left. As a last resort, the people sealed the boss white tiger, Howaido Mouko, in one of the new borns. That person was praised as the hero of the clan as when they grew up, they half lived and protected the tigers, but also the village. Since they were such a success, the tiger got passed down all the first borns of that family. Unforntunately, the seal got weaker and weaker as each generation passed. When Cerbi-chan was born, the parents were kind of afraid of what was to happen, considering her father had the seal broken a couple of times and almost wiped out the village a few times. When Cerbi was only 7, the seal broke, and her parents tried everything in their power to stop her. Eventually, they just sent her away, not ready to deal with her. So Cerbi-chan had wondered from village to village looking for a place to stay for a long time. Eventually she came to the legendary Konohagakure. The Hokage let her stay, and was pretty helpful, so he was happy to oblige. Since then, she graduated the Academy with flying colours, and had joined Team 3 with Sasori-chan, Serashi-kun, and their sensei, Nakiya. Recently she also passed the chuunin exams, even though she quit after failing the first test. But after the chuunin's, the team split up. Sasori left because of family problems, and Cerbi went to train under the current Hokage, Kohryuu. She has som-what mastered rasengan under his teaching, and likes to go back to visit the new team 3 every once in a while.
Over the two years, Cerbi spent most of her years training with the Hokage, Kohryuu, and occasionally going on missions with her old team mate Serashi.
The first year it was mostly training with doton jutsus that she practiced and mastered. One being the Doton, Doryuu Taiga [Earth Element; Earth River Slide] which is an elemental technique that forms a mud land slide and then pushes the enemy back and then stops them from moving with the pressure of the outgoing mud direction. To get it, she continued with her training that she did with the Hokage already, where she had turned the large boulder into mud.
The only problem being, it took awhile to get the area to turn into mud alone, never mind getting it to move or to trap an opponent. But then again, this was the girl who mastered the basic rasengan in a day. So after a few weeks of gruelling training, she could be able to turn any surface into mud, and could easily trap a ninja for a while in it.
The second jutsu she learned soon after that was Doton, Doryuudan [Earth Element; Earth Dragon Missile]. This was a technique that usually followed after Doton, Doryuu Taiga, where a dragon-shape is pulled out of the mud in which the dragon open’s it’s mouth and then spits missiles made out of mud to hit the opponent.
To get that, she had to go through some prior training to become more at peace with her inner demon. As she herself didn’t have the chakra capacity to do any great damage, she would have to borrow some of her demon’s power. Unfortunately from a previous mission beforehand, the demon had shut itself away, and had only ever talked to Kohryuu himself since the incident.
But through certain training with Kohryuu, and almost killing herself a couple of times in the process from pushing herself too hard, she was able to coax him out at least enough so she could borrow his powers once again.
Once again though, she had to practice even longer, this one for some reason taking longer than the others, even rasengan to learn. But, once she started small, she mastered that, and she was proud of her achievements. But Kohryuu, and later she was too, was curious on how big she could make it without making herself immobile, or losing all a chunk of her chakra. So she practiced and practiced until she could get the head bigger than herself, and it could shoot pretty deadly spikes.
The third jutsu and final jutsu she learned in the two years was Doton, Doryuu Heki. This was a more defensive move than an offensive one like the other two. What happens is that she uses her chakra to harden the ground into a stone, and then makes the stone wall rise to block coming attacks. Since it was the opposite of what she had been practicing earlier [turning rocks and boulders into mud], it took just a little while longer to learn it, and master it completely. She practiced it so much that it almost became instant from the time she did the hand signs, to the stone wall appearing.
Between the jutsu training, and just over all training of preparing her for the jutsus, Cerbi did very little. She did a couple missions between Kohryuu and Serashi, but she didn’t have much free time.
She pretty much worked under Kohryuu, so she got all the S and B class rank missions that the Hokage thought she could handle.
One solo mission that stood out among the rest was a supposed C rank mission, which quickly turned into a B rank as she was escorting a big casino leader back home. It was supposed to be a good, easy mission, but some thugs that claimed that the guy had cheated them attacked.
Cerbi of course fought back, but they managed to over power her, and broke her body down until she bleeding and had many broken bones. But her demon decided that after awhile that he should butt in, and he overpowered what was left of Cerbi’s conscious. The demon ended up completely destroying the guys in a brutal mass murder, but Cerbi managed to calm him down before he went near the target. Unfortunately, the target wasn’t so thankful, and ended up calling her things like monster, and beast. He scolded the hokage for leaving him with such a killing machine. This hurt Cerbi deeper than anything, and brought back bad memories of her old times when she was a kid. She brought him to his home country, which wasn’t that far for the ambush, and then headed home in a deep depression.
She stayed like that for a long time until Kohryuu and Serashi’s friendship finally got through to her. But even to this day a year after, she still is rather conservative of her demon, and tries to block her signature out no matter where she goes so no one can find out about it.
After fussing with the Michiru mission, Cerbi's demon was quickly trying to break free of the seal and make a rampage. But Kohryuu used a scroll and absorbed all her evil demon chakra, and replaced it with his own.
It was then he said that he told her that she was to become the next Hokage, and starting now, she has to take responsibilty for the whole village.
Personality: Character is happy-go-lucky and likes to cause trouble. She barely ever judges people on there looks or skill, and it a good over all person. But can lose temper over things like picking on other people on looks. Other: Loves being outside, and always strives to be the best she can be.
Missions:
S: 1 A: B: 1 C: D: 1
Jutsu:
Ninjutsu- Rasengan Kawarimi Kage Bunshin Henge Speed Blue Blast Doton, Doryuu Taiga [Earth Element; Earth River Slide] Doton, Doryuudan [Earth Element; Earth Dragon Missile] Doton, Doryuu Heki
Genjutsu-
Taijutsu-
Summoning Contract- White tigers, sizes vary from cubs to normally sized.
~Stats~ LV. 30 Hp: (2+14)(30) = 480 Cp: (2+13)(30) = 450
Strength: 12+20=32 (11)
Dexterity: 12+19=31 (10)
Constitution: 12+27 = 39 (14)
Intelligence: 12+16=28 (9)
Wisdom: 12+15=17 (8 )
Charisma: 12+25= 37(13)
Chakra 12+26= 38 (14)
Dodge Bonus: 10+10+8=28
Base Attack Bonus: 30/25/20/15/10/5 Attack Melee: 11 + 8 = 19 Attack Ranged: 11 + 7 = 18
Base Save Bonus: 15 Fort: 15 + 14= 29 Rex: 15 + 10 = 25 Will: 15 + 8 = 23
Damage: 12-17
~Skills~ 44+270=314
Chakra Control- 10[training]+
~Possessions~
Money:
¥en: Ryo:
Equipment:
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Posted: Wed Nov 22, 2006 7:42 pm
NO LONGER IN THE GUILD
Username: princessbabygal107 Time Zone: eastern *NY* Posting: As much as i can
Name: Samika Michizu
Village: Village hidden in the Mist
Clan/Bloodline: n/a
Element Affinity: water
Age: 14 turning 15
Gender: female
Rank: Academy Student
Headband: She had a light blue headband that went around her waist, tightly as if apart of the actual oufit
Height: 5’2"
Weight: 100
Hair: Blue majestic hair, that moved like water at different forms depending on the situation. It went down halfway down her back.
Eyes: Deep blue, like the ocean, but different when her bloodline ability comes into play.
Physical Description: She was a very well built girl, she always matched, but she also hid two symbols that layed on her hands. She covered them with black gloves that showed her fingers only. She was a light toned skin, and a very skinny figure, but fast when needed.
Clothing: She always wore something blue, and her two gloves preventing the sight of her curse mark symbols, and sandals. She always made sure she was dressy enough to look nice, but in good enough clothing to do what she needed to.
Background: She didn't know much about her backround. Her family was killed when she was merely 5 years old, still haunted every night by that day. When her parents were killed, and their power was put within her body, leaving those 2 marks on her hands. She had lived with another family in the Village hidden in the mist, until the day they tried to kill her and the father gave up his life to save her, and ever since that day her brother hated her trying to make every second a living hell that he could. She had a natural ability, and had learned things as she grew from friends and a close personal sensei from another village. She did have a problem though, was that sometimes she couldnt' control herself and she her set bloodline that was unknown to her would come in, as her brother said, and destroy everything that blocked it's way, and would leave her horribly weak after.
Other: She doesn't know where she belongs, or what she really is, but she is hoping to find out.
Missions:
S: A: B: C: D:
Jutsu:
Ninjutsu-
Genjutsu-
Taijutsu- karate style moves very good at fighting with a kantana Summoning Contract-
~Stats~: LV. 0 Hp: 9 Cp: 3 Strength: 12 Dexterity: 9 Constitution: 12 Intelligence: 5 Wisdom: 5 Charisma: 9 Chakra: 10 Dodge Bonus: 0
Base Attack Bonus: 0 Attack Melee: 0 Attack Ranged: 0
Base Save Bonus: 0 Fort: 0 Rex: 0 Will: +1
~Skills~
Taijutsu Ninjutsu Genjutsu Gather Information Balance Escape Artist Hide Move Silently Kunai Shuriken
~Possessions~ A scroll of her family, that she couldn't read or understand.
Money: 1000
¥en: Ryo:
Equipment: wire, umbrella, shuriken, and her personal kantana.
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Posted: Wed Nov 22, 2006 8:35 pm
NO LONGER IN THE GUILD User-name: northernsun
Posting: whenever i remeber to go on gaia ^^"
Time zone: pacific
~Character Data~
Name: Kakashi, Suzume
Village: Konoha
Clan/Bloodline: Karashi
Element Affinity: a little of all but not one that is extremely strong
Age: between 13- 16*
Gender: Female
Rank: accademy student
~Appearance~
Headband: slighlty to the right on forhead, tied slightly to the left on side of head
Height: 5'14"
Weight: 110
Hair: brown-black, slightly longer than shoulder length
Eyes: grey-brown
Physical Description: Slightly skinny (most oponents mistake this for fragility) has short nails with red nail polish, slightly long feet, long legs, slighlty (not as much as Rock Lee's!!) thick eyebrows, small upper lip, larger bottom lip -> gives slightly pouty look, a slight tan
Clothing: black t-shirt or hoodie with stretchy excerise pants, usually red or black in colour.
Background: Came from another village after having a terrible accident which altered a part of her memory along with those of the people she lived with. No one knows her exact age althoigh they guess somewhere bewteen 13 -16. Because she lost her memory she has to retake ninja accademy school though she vaguely remebers being a genin.
Personality: friendly,likes to make jokes, very determined. Has a bit of a curse which enables her to use the spirit-switch jutsu, she has two spirits: shy, calm, friendly and fierce, strong and very determinded along with brave.
Other: has a pet dog, husky, Toby, who helps her with some fights
Missions:
S: A: B: C: D:
Jutsu:
Ninjutsu-
kage bunshin no jutsu kawarimi no jutsu henge no jutsu
Genjutsu-
Taijutsu-
Summoning Contract-
~Stats~ LV. 0 Hp: 10 Cp: 6 Strength: 14 Dexterity: 9 Constitution: 6 Intelligence: 15 Wisdom: 12 Charisma: 6 Chakra: 12 Dodge Bonus: 9
Base Attack Bonus: Attack Melee: Attack Ranged:
Base Save Bonus: Fort: Rex: Will:
Damage: (taijutsu and every wepon you use)
~Skills~
~Possessions~
Money:
¥en: Ryo:
Equipment:
------------------------------------------------------------------------------ Lvl. 0 Experience: 10/100 Hp: 10 ---------------------------------------------
all skills below are at 0
Social Skills
Bluff: (Cha)
Diplomacy: (Cha)
Disguise: (Cha)
Gather Information: (Cha)
Handle Animal: (Cha)
Intimidate: (Cha)
Innuendo: (Cha)
Perform: (Cha)
Sense Motive: (Wis)
Read Lips: (Wis)
Seduction: (Cha)
Physical skills
Balance: (Dex)
Disable Device: (Int)
Escape Artist: (Dex)
Hide: (Dex)
Listen: (Wis)
Move Silently: (Dex)
Sleight of Hand: (Dex)
Survival: (Wis)
Swim: (Str)
Treat Injury: (Wis)
Tumble: (Dex)
Use Rope: (Dex)
Concentration: (Con)
Craft: (Int)
Forgery: (Int)
Knowledge: (Int)
Repair: (Int)
Research: (Int)
General/10: Specific/15:
Search: (Int)
Spot: (Wis)
Ninja Skills
Chakra Control: (Int)
Ninjutsu: (Chk)
Genjutsu: (Int)
Taijutsu: (Str)
Fuuin Jutsu: (Int) (Jonin and above only)
Kawarimi:
Kunai:
Shuriken:
Ninja Weapons:
Sneak Attack:
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Posted: Wed Nov 22, 2006 11:25 pm
User-name: Skyler942 Posting: As much as I can Time zone: Central ~Character Data~
Name: Keigoku Kurai Village: Konoha Clan/Bloodline: Keigoku/ Ijingan- Devil Eyes 夷人眼 Just as the Sharingan evolved from Byakugan so did Ijingan. -Eyes turn red and veins around the eyes intensify- 1. The ability to see far distances and 360 degree radius. 2. The ability to see though illusions and the inner coil system. 3. The abililty to see fast movements and copy them, this includes handseals. 4. The ability to control chakra though the Tenketsu 点穴 5. The ability to use Hell's Inferno, Makai Hiradoma.
Element Affinity: Wind & Water Age: 24 Gender: Male Rank: Jounin
~Appearance~

Headband: On the forhead but only on formal occasions Height: 5' 11" Weight: 185 Hair: Black Eyes: Green [Natural] Red [Bloodline] Physical Description: Well toned and muscular without being bulky. His strength comes from within. Clothing: Wears his old ANBU uniform just out of habbit and the protection it gives. He wears the standard steel backed gloves and wears his kunai holser on his right leg. He has one pouch in the center of his back at his waist line. His black Bo staff is slung over his shoulder and most of the time it's on his back. The mark of the ANBU is left on his left shoulder as well as a scar that runs through it, horizontaly. His hair is kind of shagy but with defined lines along with the emerald green eyes the seem to peer through his hair. Background: One of the very last of his clan, only 2 other members remain, one recently revived from the grave with the aid of the Hokage, the other, his beloved little sister. A bloody past that Kurai attempts to hide from most people but it seems like where ever he goes, it follows. He lives to protect those close to him and has sworn an oath to do what is right always.
In the last 2 years, Kurai has forged his stength daily. Participating in mission after mission and leading his genin team on their own missions. Everday he thought about his little brother and the havok he had caused. The pain that he had caused to his own sister... it was unforgivable and out of line.
Kurai brought himself to a new level of existance and deicated his life even more to finding the peace inside the murderous heart of his. And after hearing about the passing of his past student Nakiya, something in him died... some part of the young jounin died that moment and scared his soft and gentel heart.
Now, more determined than ever, he strives to make his students perfect in every way... shape... and form, preparing them for what lies in the next battle to come.
Time Skip: Kurai's current location is unknown. He tracks two rogue shinobi that abandoned the village. All ways of communications with him are cut off.
Personality: He is very protective of her. Though only 22 he is extremely wise, and matches wit with those 4 times his age. His perception of life and off all things is greater than most people, and with this wisdom he intends to pass it own to try and raise good soldiers... with good morals. Some times he can appear cold, but in reallity, he is more likely trying to teach a lesson. He is mild manner and is known to laugh from time to time but like everything "time and place" and Kurai will always recite that.
Other: A strong and noble soldier of Konoha, a trusted friend to the Hokage. However he is shunned by the Hyuuga clan as well as the reminence of the Uchiha.
Missions:
S: 15 A: 32 B: 61 C: 52 D: 48
Jutsu:
Ninjutsu- 忍術 Henge no Jutsu (Transformation Technique) 変形の術 The user utilizes the sheep hand seal or the tiger hand seal and concentrates their chakra to assume the appearance of another person, an animal, or even any object. This is one of the required basic jutsu taught at the Ninja Academy. Fundamentally, all ninjas know this technique. Cp cost: 2 "+1 per minute the jutsu is mantained" Damage: N/A Requeriments: Learn in the Academy. Training days: Accademy time. Chakra control check DC: 10
Kaze no Yaiba (Blade of Wind) This Jutsu creates a blade out of wind which, being wind, makes it impossible to block. However, unlike the Kamaitachi no Jutsu, this Jutsu requires no tool. Cp cost: 50 Damage: 100 - 200 Requeriments: Wind Afinity. Training days: 30 days.
Kaze no Kotetsu no jutsu (Wind Armor) By releasing the manipulated wind chakra through his tenketsus and condensing them to a single point, the user is able to set a kind of wind shield around themselves protecting them from most projectiles. Cp Cost: 25 Damage: N/A Requirements: Wind Afinity Training Days: 20 Days
*Katon, Kokuryuu no Jutsu- Fire Element, Black Dragon Concentrating charka around his arm he sets the flame so that the fire swirls around his arm. The intensity of the fire is so hot that it appears black. The fire then spirls away from him towards his enemy in the shape of the black dragon, Akumuryuu. Chakra cost: 150 Affinity: None Damage: 120-220 Req: Akumu Summoning Contract
Kawarimi no jutsu 替観の術 This is a technique that usually confuses the attacker. The user quickly projects themselves with another nearby object such as a plant (normally a section of a log), an animal, or even another person within reach, leaving the opponent open to a counter-attack. Cp cost: 1 Damage: N/A Requeriments: Must have something to replace with. Training days: Academy time.
Kiri Gakure no Jutsu (Hiding Mist Technique) This jutsu envelops the surrounding area in a dense mist, causing anyone within it to lose the advantage of sight. Cp cost: 10 + 1 per minute the jutsu is mantained. Damage: N/A Requeriments: Chuunin or highter rank, affinity to water. Training days: 10 days.
*Ryuu Koutetsu no Jutsu: The scales of a dragon are thick and harder then steal. This jutsu covers his body in the scales of Akumu Ryu to protect him. He gains that power but the scales are slightly heavy so dampen his ability to move. 龍装甲 の術 Chakra cost: 20 Req: Akumu Summoning contract Effects: 1/2 damage recieved but Dodge Bonus go to 10 as long as jutsu is active
Shunshin no Jutsu- Body Flicker
Suiton: Suigadan (Water Release: Water Fang Bullet) This jutsu creates a circle of crushing water spikes around the opponent, making it very difficult to evade or block. Cp cost: 20 Damage: 30 - 45 + chakra mod. Requeriments: Water Affinity. Training days: 5 days. Not learned
Suiton: Suijinheki (Water Release: Water Encampment Wall) This jutsu creates a water barrier to protect the user from any offensive attacks. The water rises from the ground or is created by the jutsu user. Cp cost: 50 "With body of water nearby" 120 Without it. Damage: N/A Requeriments: Water Afinity, Level 40 + Training days: 10 days.
Suiton: Suikodan no Jutsu (Water Release: Water Shark Bullet Technique) This jutsu utilizes water to attack the enemy with a powerful water burst. Cp cost: 23 Damage: 40 - 75 + chakra mod. Requeriments: Water Affinity. Training days: 4 days.
Suiton: Suiryudan no Jutsu (Water Release: Water Dragon Bullet Technique) A powerful attack that creates a huge current of water, usually in the form of a dragon, sent towards the target. Cp cost: 70 Damage: 200 - 450 + chakra mod. "Reflex Halfs" Requeriments: Water Affinity. chakra 40+ Training days: 20 Days.
Suiton: Bakusui Shoha (Water Release: Exploding Water Shockwave) One can literally create water out of nothing. Kisame was able to cover a significant portion of desert while engaging Gai and his subordinates. Cp cost: 50 Damage: N/A Requeriments: Water affinity. Chakra 80+ Training days: 20 days.
Suiton: Daibaku no Jutsu (Water Release: Great Explosion Technique) A technique that creates a massive tidal wave of water in all directions. Cp cost: 30 Damage: 40 - 90 + chakra mod. Requeriments: Chakra 30 +Water Affinity. Training days: 10 days.
Suiton: Daibakufu no Jutsu (Water Release: Great Waterfall Technique) This technique is used to create a massive blast of water. Cp cost: 60 Damage: 90 - 180 + chakra mod. Requeriments: Water Affinity. Training days: 40 days. Not learned
Suiton: Daibakure no Jutsu (Water Release: Huge Explosion Technique) The user creates an enormous, inescapable maelstrom to trap and drown the target. Cp cost: 35 Damage: 40 - 70 + chakra mod. Requeriments: Needs a body of water. Water Affinity. Training days: 10 days.
Suiton: Kaihodan (Water Release: Pressure Cannon) A strong jet stream of water is blasted out of the user's mouth. Cp cost: 20 Damage: 20 - 50 + chakra mod. Requeriments: Water affinity. Training days: 2 days Not learned
Suiton: Suishoha (Water Release: Water Shockwave) A large capacity of water is basically created out of nowhere. This water can then be directed at the targeted area. Cp cost: 60 Damage: 90 - 180 +chakra mod. Requeriments: Training days: Not learned
Genjutsu- 現術 Bunshin no jutsu 分枝の術 This is a basic technique taught to ninja at an academy. In certain years, Ninja are required to know this jutsu in order to advance to the Genin level. Bunshin no Jutsu creates one or more clones of the user, which can be used as a means to create a diversion, distraction, or cause confusion. Unlike Kage Bunshin no Jutsu (Art of the Shadow Doppelganger), these illusory clones will simply disappear if come into contact, thus, they are substanceless, and cannot do anything to damage the opponent. Cp cost: 1 pt. per bushin. Damage: N/A Requeriments: Accademy students learn it on the accademy as a basic jutsu. Training days: Accademy. Chakra control check DC: 5 per bushin.
Kishibari no Jutsu 来不良部分の術
Taijutsu- 体術 Jyuuken 中研 Hakke Kuushou 発見空省 Using the bloodline in colaboration with the Jyuken, the user is able to quickly extend an open palm towards their opponent. Pushing chakra precisely out of their palm toward the victim they are able to slam the chakra into their body as effectively as if they were actually hitting them. This blow is also powerful enough to knock them off their feet.
Harichakara 鍼気
Hakken Shou Kaiten 発見省廻転 Chakra Points cost: 10 Chakra points. +2cp per feet extended. Special: You can use Kaiten to stop enemie attacks unless the enemy rolls a 20 or you are un able to counter with juuken in time. Enemies close to the Kaiten recive damage equal to half your chakra mod.
Hakke Rokujuu Yonshou 発見六十四省 Chakra Points cost: 32 Chakra points. Damage: 64 Hp damage Special: You must roll an attack roll to see if your attack hits unless you are 5 levels higher than your opponent. If hit the opponent cannot use any chakra for the next 10 minutes. [100 rounds.] You can decide whenever you are doing lethal or subdual damage when using this technique.
Kage Konoha Buyou 影木の葉舞踊 Hachikekuushou 八研空省
Kinjutsu- 禁術 Kage Bunshin no Jutsu 影分枝の術 Unlike the normal Bunshin no Jutsu (Art of the Doppelganger), this jutsu does not create illusions, but real bodies of the user. The user's chakra is evenly distributed among every clone. This could be very dangerous if the user is low on chakra or makes too many clones (like with Tajū Kage Bunshin no Jutsu (Multiple Shadow Clone Technique). Kage Bunshin can't be detected by Byakugan. This is because the clones are real bodies with real chakra circulatory systems, identical to the user. The real one also cannot be detected by the Sharingan. Because the clones are basically real, they can perform Jutsu and real damage on their target, and can take some hits themselves, being even able to bleed, although they'll still disappear when enough damage has been done, which is usually after one blow or fatal attack. Since the clones are exact replicas of the user, one can use them in combination with many other techniques. Cp cost: 10 per bushin. Damage: Each bushin deals the same damage as you. Requeriments: Chakra 50+ Training days: Varies.
Hijutsu- 秘術 **Makai Hiradoma- Hell's Inferno: This jutsu is a bloodline jutsu that allows Kurai to convert the surroundings that he is presently in, into a hell like enviorment. The ground turns to lava and brimstone and the tempature rises over 1000 degrees. While at the same time, draining chakra from the opponent making it impossible for anyone to move. Kurai is not effected by this jutsu because his eyes allow him to see though it, but everyone else around him feels their own flesh comming off. While it's only an illusion, just because you know it's an illusion doesn't stop if from taking effect on your mind. What your mind belives to be real your body makes it real. 魔界 開土間
Summoning Contract- Kuchiyose no Jutsu: Summons the long forgotten Akumu Ryu, the Nightmare Dragon. 口寄せの術
~Stats~
LV. 40 Hp: 726 Cp: 1539 Strength: 40 Modifier: 15 Misc: Dexterity: 80 Modifier: 35 Misc: Ijingan adds +6 Constitution: 36 Modifier: 13 Misc: Intelligence: 50 Modifier: 20 Misc: Wisdom: 40 Modifier: 15 Misc: Ijingan adds +6 Charisma: 20 Modifier: 5 Misc: Chaka: 72 Modifier: 31 Misc: Dodge Bonus: 60
Base Attack Bonus: 40/35/30/25/20/15/10/5/1 Meelee Attack: 75/70/65/60/55/50/45/40/36 Ranged Attack: 75/70/65/60/55/50/45/40/36
Base Save: 20 Fortitude Save: 33 Reflex Save: 55 Will Save: 35
Damage: (taijutsu and every wepon you use)
Bo: A Bo is basically a staff. The Bo is normally at least 6 inches longer than the person height for purposes of attacking and maneuverability. Damage: 1 - 12 + Str Mod Range: Melee + 5 fts forward. Special: Can be used as a defensive weapon, spinning the Bo in front of you gives you + 4 in dodge bonus.
Jyuuken 35-53
~Skills~ Social: Sense Motive: (Wis) 31
Physical: Balance: (Dex) 35 Disable Device: (Int) 20 Listen: (Wis) 37 Survival: (Wis) 20 Tumble: (Dex) 38
Mental: Concentration: (Con) 41 Forgery: (Int) 13 Knowledge: (Int) ~Behavioral Science: 32 ~Ninja Lore: 20 ~Tactics: 45 ~Theology and Philosophy: 30 Search: (Int) 35 Spot: (Wis) 45
Ninja: Chakra Control: (Int) 39 Ninjutsu: (Chk) 42 Genjutsu: (Int) 31 Taijutsu: (Str) 44 Fuuin Jutsu: (Int) 15 Kawarimi: 40 Kunai: 20 Ninja Weapons sad Bo) 30
~Possessions~
Money:
¥en: Ryo:
Equipment: Bo Fuuma Shuriken x2 Kunai x15 Explosive Tags x5 Flash Tags x5 Soldier Pills x6
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Posted: Wed Nov 22, 2006 11:27 pm
User-name: Skyler942 Posting: As much as I can Time zone: Central ~Character Data~
Name: Keigoku Aki Village: Konoha Clan/Bloodline: Keigoku/ Ijingan- Devil Eyes 夷人眼 Just as the Sharingan evolved from Byakugan so did Ijingan. -Eyes turn red and veins around the eyes intensify- 1. The ability to see far distances and 360 degree radius. 2. The ability to see though illusions and the inner coil system. 3. The abililty to see fast movements and copy them, this includes handseals. 4. The ability to control chakra though the Tenketsu 点穴 5. The ability to use Hell's Inferno, Makai Hiradoma. Element Affinity: Fire & Lightning Age: 17 Gender: Female Rank: Jounin
~Appearance~
Headband: Around the arm Height: 5' 5" Weight: 120lb Hair: Black hair that is semi long. Usually half pulled back and she lets her bangs drap over her eyes.
Eyes: Her eyes are an emerald green when her bloodline is not active, but once activated the green in her eyes turns crimson red
Physical Description: Aki is absolutely beautiful, her beauty alone has one battles. She takes full advantage of her appearance and uses it to manipulate men. She has a fair complexion and soft rosy cheeks. She acts coy and loves to flirt and knows what it does to the men.
Clothing: he wears a see through fishnet top that�s covers her entire body and arms and wears a low cut V-shape silk top that clings to her body, only to hide her chest area from direct view.
Time Skip:

Background: She is one of three of her remaining clan. When she was younger, she was constantly shielded from other world by her older brother but now that she is a Genin he is no longer their to protect her. She has managed to find mischief in almost ever corner and loves to do it. She has only become as beautiful as she is in the past year or so, but already uses it to cause hell among the male race. Her brother rarely approves of what she wears but lets her do as she pleases. Unfortunately, while she may have inherited the same bloodline as her older brother, she is not quite as gifted in using it as he was.
She was recently promoted to Jounin and achieved the same rank as her brother, Kurai, however a huge power gap still lies between them. She constantly pushes herself to close the gap but is always met with no progress. The more she grows the more her brother grows as well.
Time Skip: Aki was captured and brutally tortured for over six months. Because of this treatment her wavering temper has gotten worse and no longer likes to be touched. She holds a deep hatred for this fire lord and does nothing but plot against him. She and her teams are some of the few that were unable to escape konoha... So now... even without the aid of her brother, she will fight.
Personality: She absolutely refuses to give up, and is one of the most stubborn Genin in all of Konoha. She has an air of arrogance but only because she knows that her brother is always keeping his ever watchful eye on her. She is usually pretty happy girl, she rarely takes anything serious, and however, a woman's wrath is something that no one ever wants to get in front of, most of all, hers. When upset, Aki tends to get very violent, something she's only just realized about herself.
She too is wise like her brother, but rarely lets people see that side of her, she would much rather make jokes and ignore the dumb people and just accept that they are dumb and leave it at that.
Missions:
S: A: B: C: D: 1
Jutsu:
Ninjutsu- Katon: Gokakyu no Jutsu (Fire Release: Grand Fireball Technique) Utilizing a high amount of chakra, a large ball of flame is exhaled from the user's mouth. Cp cost: 15 Damage: 20 - 40 + chakra modifier. Reflex DC: 10 + Character level + chakra mod for half damage. Neutral 20 or surpassing the save by 10 means no damage. Requirements: Fire Affinity, Chakra 20+ Training days: 10 days. Special: Uchihas learn this at young age.
Katon: Karyudan (Fire Release: Fire Dragon Missile) A huge blaze is blown to ignite the mud balls launched from Doton: Doryūdan (Earth Release: Earth Dragon Bullet), making it more devastating. Cp cost: 60 Damage: 20 - 50 + chakra mod per ball that hits Requeriments: Doton Doryuudan. Fire and Earth affinity. Training days: 20 days.
Katon: Karyu Endan (Fire Release: Fire Dragon Flame Bullet) Shoots an enormous ball of flame in the shape of a dragon from the user's mouth. Cp cost: 80 Damage: 120 - 250 + chakra mod. Requeriments: Fire affinity. Chakra 50+ Training days: 20 days.
Katon: Ryuka no Jutsu (Fire Release - Dragon Fire Technique) After binding the opponent, the user blows a large torrential burst of fire usually along a length of cord, guide wire, or any other long thin object. Kawara Shuriken (Roof Tile Shuriken) Cp cost: 70 Damage: 100 - 200 Requeriments: Fire Affinity, Chakra 50 + Training days: 16 days.
Kawarimi no jutsu
Chidori (One Thousand Birds) A very powerful technique that requires a huge amount of chakra, which becomes visible around the user's hand. Once the hand has been charged, it is then thrust straight through the target. Due to the direct and obvious path the user of the technique must take to achieve an effective strike, a user of Chidori is left highly vulnerable to counterattacks and dodges. The technique can only be safely attempted by a ninja with the Sharingan or a similar countermeasure to defenses and attacks. Although it produces a distinctive sound and is by no means stealthy, Chidori has been classified as an assassination technique due to the incredible speed it requires and the devastating effect of a successful execution. Chidori is also usable more than once. The name Chidori comes from the sound the technique makes, which is said to remind the listener of the chirping produced by a thousand birds. Due to the high amount of chakra it requires, a ninja can only use Chidori a limited number of times per day. Attempting to use the technique more times than one's chakra allows will result in Chidori failing. Depending on how much chakra they draw on past their limits, it may paralyze, or kill the user (due to lack of chakra). The Chidori is also referred to as The Lightning Blade, Raikiri (雷切). Cp cost: 80. Damage: 200 - 400 +chakra mod. Requeriments: Lightning Affinity. Ninjutsu 80 Ranks. Training days: 30 days.
Lightning Paralysis[Raikou Mahi]- (Learned from Kyo) Jutsu performed by creating the handseals Tiger, Dragon, Tiger, Horse, Tiger, Dog. Focusing chakra into your hand it wraps around your hand in a tight knit position and is used to send a surge of lightning through the targets point. The Jutsu if used on an opponents brain will temporarily short circuit their brain having them pass out. Opponent Knocked out for 1 round per every 5 levels. Kage Bunshin no Jutsu (Shadow Doppelganger Technique) Unlike the normal Bunshin no Jutsu (Art of the Doppelganger), this jutsu does not create illusions, but real bodies of the user. The user's chakra is evenly distributed among every clone. This could be very dangerous if the user is low on chakra or makes too many clones (like with Tajū Kage Bunshin no Jutsu (Multiple Shadow Clone Technique). Kage Bunshin can't be detected by Byakugan. This is because the clones are real bodies with real chakra circulatory systems, identical to the user. The real one also cannot be detected by the Sharingan. Because the clones are basically real, they can perform Jutsu and real damage on their target, and can take some hits themselves, being even able to bleed, although they'll still disappear when enough damage has been done, which is usually after one blow or fatal attack. Since the clones are exact replicas of the user, one can use them in combination with many other techniques. Cp cost: 10 per bushin. Damage: Each bushin deals the same damage as you. Requeriments: Chakra 50+ Training days: Varies.
Genjutsu- Magen: Jubaku Satsu (Demonic Illusion: Tree Bind Death) With this jutsu, the user can make themselves disappear so that they can approach their opponent unnoticed. Once near the desired target, a tree will grow at the target's feet and branches from an illusory tree will bind them from behind so that they are unable to even move or use hand seals. Once the opponent believes that they are captured, the user can then reappear from above the tree and quickly kill the opponent, preferably with a kunai. Cp cost: 30 Requeriments: Genjutsu 50 Ranks Training days: 5 days. Will save: 15 + character level + charisma mod.
Taijutsu- Jyuuken Kenpo: Zampakkuto (Jyuuken Style: Soul Slayer) ~Shikai: Shoukai is the basic form of the Zanpakkuto Kenpo. It increases the attack power of the Jyuuken by releasing the chakra from the heart, a more pure and powerful chakra. Damage: 4-18 ~Bankai: The ultimate fighting form of the Zanpakkuto. Cp cost: 30 to release +6/ Increase to max & min damage Damage: +1 to max & min damage/ 6 Cp
Hakken Kuushou Using the bloodline in collaboration with the Jyuuken, the user is able to quickly extend an open palm towards their opponent. Pushing chakra precisely out of their palm toward the victim they are able to slam the chakra into their body as effectively as if they were actually hitting them. This blow is also powerful enough to knock them off their feet. Harichakara Hakken Shou Kaiten Chakra Points cost: 10 Chakra points. +2cp per feet extended. Special: You can use Kaiten to stop enemie attacks unless the enemy rolls a 20 or you are un able to counter with juuken in time. Enemies close to the Kaiten recive damage equal to half your chakra mod.
Hakken Rokujuu Yonshou Chakra Points cost: 32 Chakra points. Damage: 64 Hp damage Special: You must roll an attack roll to see if your attack hits unless you are 5 levels higher than your opponent. If hit the opponent cannot use any chakra for the next 10 minutes. [100 rounds.] You can decide whenever you are doing lethal or subdual damage when using this technique.
Hakken Hakyu Nijyuu Hachishou Chakra Points cost: 64 Chakra points. Damage: 128 Hp damage Special: You must roll an attack roll to see if your attack hits unless you are 10 levels higher than your opponent. If hit the opponent cannot use any chakra for the next 2 days. You can decide whenever you are doing lethal or subdual damage when using this technique.
Hijutsu- **Makai Hiradoma- Hell's Inferno: This jutsu is a bloodline jutsu that allows Keigokus' to convert the surroundings that he is presently in, into a hell like environment. The ground turns to lava and brimstone and the temperature rises over 1000 degrees. While at the same time, draining chakra from the opponent making it impossible for anyone to move. Keigokus' aer not affected by this jutsu because his eyes allow him to see though it, but everyone else around him feels their own flesh coming off. While it's only an illusion, just because you know it's an illusion doesn't stop if from taking effect on your mind. What your mind believes to be real your body makes it real.
Summoning Contract- Akumu Ryuu The Nightmare Dragon. Learned from her older brother.
~Stats~
LV. 23 Exp: 0 Hp: 253 Cp: 466 Strength: 24 Modifier: 7 Misc: Dexterity: 50 Modifier: 20 Misc: Ijingan adds +6 Constitution: 35 Modifier: 12 Misc: Intelligence: 20 Modifier: 5 Misc: Wisdom: 30 Modifier: 10 Misc: Ijingan adds +6 Charisma: 20 Modifier: 5 Misc: Chakra: 60 Modifier: 25 Misc: Dodge Bonus: 40
Base Attack Bonus: 22/17/12/7/2 Attack Melee: 42/37/32/27/22 Attack Ranged: 42/37/32/27/22
Base Save Bonus: 11 Fort: 23 Rex: 31 Will: 21
Damage: (taijutsu and every wepon you use)
Jyuuken 29-53
Bo: A Bo is basically a staff. The Bo is normally at least 6 inches longer than the person height for purposes of attacking and maneuverability. Damage: 1 - 6 + Str Mod. Range: Melee + 5 fts forward. Special: Can be used as a defensive weapon, spinning the Bo in front of you gives you + 4 in dodge bonus.
Tanto: Damage: 1 - 4 + str Range: The tanto is the smallest of the Japanese sword family, the tanto was a weapon favored by all ninjas thanks to its size and ability to be hidden.
~Skills~ Social: Sense Motive: (Wis) 31 Seduction: (Cha) 31
Physical: Balance: (Dex) 24 Disable Device: (Int) 19 Hide: (Dex) 59 Listen: (Wis) 21 Swim: (Str) 23 Tumble: (Dex) 32
Metal: Concentration: (Con) 33 Forgery: (Int) 19 Spot: (Wis) 57
Ninja: Chakra Control: (Int) 31 Ninjutsu: (Chk) 33 Genjutsu: (Int) 31 Taijutsu: (Str) 51 Kawarimi: 10 Ninja Weapons: (Bo) 12 Ninja Weapons: (Tanto) 9
~Possessions~
Money:
¥en: Ryo:
Equipment: Kunai x15 Senbon x50 Bo x1 Tanto x1 Fuuma Shuriken x2 Shuriken x10
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Posted: Wed Nov 22, 2006 11:28 pm
Left to Ame
User-name: Kova_Hawkfire Posting: when ever i can Time zone: pacific ~Character Data~ Name: Kova "knifes" Shadolear Village: Konoha Clan/Bloodline: Shadolear Element Affinity: Water Age: 14 Gender: Male Rank: Gennin
~Appearance~
Headband: Used as a belt; But his strap color is black and matches the rest of his garb instead of blue. Height: 5'7 Weight: 114 Hair: Very long red hair (( Almost shoulder length )): With his bangs parted slightly on the right covering his left eye, The rest of his hair is just straightened down. Eyes: Pale yellow Physical Description: Thin kid; Barly any muscle but allows him to maneuver very well. Clothing: Dark cowl with a mask under in almost completely covering his face, an elbo length shirt, long jeans belted onto him, knee length boots cuffed down at his knees, and long fingerless gloves also cuffed down ; all with black with red markings and skin tight Cosmetics: Black finger nail polish on every finger except his ring fingers on thoes he has pink and black eyeliner Background: Growing up with shadow and their parents, Kova thought he had it all. He had wealth, older brother and two loveing parents. But one day will walking around with his parents around town, Kova had the sudden urge to go to the bathroom so he told his parents and ran into the restroom. Once out he ran back only to find his parents dead. Kova was stubbeled by their appriance and was frighted and ran outside to find Shadow. Not being able to find him Kova returned to only see his house in flames. This forced him to live on the streets stealing to survive. Not only did he steal food he stole books and scrolls to learn how to be a shinobi to Avenge his parents. Since he grew up on the streets, he learned how to steal, hide, and be quite. This aided him for the knowlage and food he longed to get. Once he got cought they beat him and threw him out and many people shuned him for what he has done to live. He began to keep to himself because not many people respected of even liked him. Once he tried to make a friend and he told him his name and the boy ran to his mother. this only fueled him to stay to himself and become dark. Become dark was an idea that he got because the villagers dislike dark people and so if he was going to be disliked why not be dark at the same time. Once he was became 12 he learned about the teaching at the acadamy and ran to inroll himself in. Personality: Quiet kid who rather a book then an open conversation Other:
Missions:
S: A: B: C: D:
Jutsu:
Ninjutsu- ~ Henge no Jutsu ~ Kawarimi no Jutsu ~ Bunshin no Jutsu
Genjutsu-
Taijutsu-
Summoning Contract-
~Stats~ (( TS= Time skip; TR= Training)) LV. 6 Hp: 23 Cp: 61 Mhp:90 Strength: 8+0+2+8=20= +5 Mod: +2 TS, +8 TR Dexterity: 8+6=14= +2 Constitution:8+4= 12= +1 Intelligence: 8+ 12= 20 = +5 Wisdom: 8+5+7= 20 = +5 Mod: +7 TR Charisma: 8+8= 16=+3 Chakra: 8+18+2=28 = +9 Mod: +2 TS Dodge Bonus: 10+2(dex)+5(wis)= 17
Base Attack Bonus: 6 Attack Melee: 10 Attack Ranged: 8
Base Save Bonus: 3 Fort: +4 Rex: +5 Will: +8
Damage: (taijutsu and every wepon you use) Shuriken: 3-4 (1 - 2 + Dex mod) Kunai: 6-8 (1-3+str mod) Taijutsu:6-11 (1-6 + str mod)
~Skills~
-Physical- Hide: (Dex) 6+1+0=7 Move Silently: (Dex) 6+1+0=7 Tumble: (Dex)4+1+0=5
-Mental- Concentration: (Con) 2+1+0=3
-Ninja- Chakra Control: (Int) 10+5+0=15 Ninjutsu: (Chk) 14+9+0=23 Genjutsu: (Int) 5+5+0=10 Taijutsu: (Str) 0+0+4=4 Mod: +4 TS Shuriken: 10+0=10
~Possessions~ Clothes Equipment ((Listed below)) A book on Medicine and Medical Justus
Money:
¥en: Ryo:
Equipment: Shuriken: (10 ranged)The shuriken is a traditional Japanese concealed weapon that was used for throwing, and sometimes stabbing. They are small, sharpened, hand-held blades made from a variety of everyday items, such as needles, nails, and knives, as well as coins, washers and other flat plates of metal. Damage: 1 - 2 Dex mod Range: 40 Fts. Special: Can throw six shuriken per turn. "In other words 3 from each hand."
Kunai sad 5 melee) The kunai is the most famous weapon in the Naruto series and a favored weapon by all ninjas. The Kunai although not designed to be a throwing weapon can be throw to a distance of 50 fts. The kunai is a piercing weapon that can be used to stab but not to cut. Damage: 1 - 3 + Str mod. In melee Range: Melee or Ranged 50 Fts. Special: Can be used in both melee and ranged combat.
Kibaku Fuda sad 10) A piece of paper marked with the character "Explode" (Baku). The tag can be placed on various objects and will detonate after a certain amount of time.
Kemuridama sad 5) An item which creates a dense cloud of smoke that can provide an opportunity to attack. "Smoke Bombs"
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Posted: Thu Nov 23, 2006 12:18 am
TO BE GOTTEN RID OF, HE NO LONGER WANTS HIM Username: Creuset Timezone: Greenwitch +1 (I live in holland) Posting: a min. of 2 posts a day Name: Botan, Kazuya Village: Konohagakure no sato Clan/Bloodline: Botan Element Affinity: Earth and Water Age: 12 Gender: Male Rank: Academy student Headband: black cloth and wrapped around his waist. Height: 5'2" Weight: 36 kg (don't know how many pounds that is) Hair: Green and spiky Physical Description: Black skincolor, a little bit muscled arms and a green tattoo on his hip with the familysymbol. Eyes: Brown eyes, normal shape but always looking as if he is in a world of his own. Clothing: Kazuya wears a black T-shirt with black trouwsers, around his waist he has his kunai holster hanging down on his left hip and he also wears metal plated gloves. Background: Kazuya and his father and mother live in Konoha, quiet happy. His mother is owns a shop and his father used to be a medical shinobi. But 3 years ago during a mission his team got ambushed and he serieusly injured both of his hands, never to be able to concentrate chakra on his hands...and so he had to quit being a shinobi. He had a hard accepting that. He even tried to use a fobidden jutsu to heal himself, but was found out just in time by the hokage himself. The wise hokage gave him a second chance seeing that he only did it to protect the village. After this event his father pushed and trainend Kazuya to be an even greater shinobi than himself and restore the good name of the Botan clan. Eventhough the other people in the village avoid his family (because of what his father did) Kazuya is still proud off his father. Other: The Botan clan has a proud history of being 1 of the best medic shinobi family in Konoha. Missions: S:/ A:/ B:/ C:/ D: / Jutsu: Ninjutsu: Bunshin no justu (his father tought him, but he can only make 1 clone) Kawarimi Henge no Jutsu Cloak of invisibility Rope escape Genjutsu: none Taijutsu: Tekken (a Taijutsu typically used by everyone when fighting, it involves high kick and punches to the mid-section of the body, and yes..his father tought him this one too) Summoning Contract: none LV. 0 Hp: 10 Cp: 4 Strength: 11 Dexterity: 8 Constitution: 12 Intelligence: 10 Wisdom: 8 Charisma: 6 Chakra: 12 Dodge Bonus: 8 Base Attack Bonus: 0 Attack Melee: 0 Attack Ranged: -1 Damage:/ Base Save Bonus: 0 Fortitude: 0 Rex save: -1 Will: -1 Skills: Ninjutsu +1 Taijutsu +2 Possessions:none Yen:0 Ryo:0 Equipment: kunai knives, bells, 1 little pot with healing oinment, shurikens and sandwichs ----------------------------------------------------- Lvl. 0 Experience: 60/100 Hp: 10
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Posted: Thu Nov 23, 2006 8:12 am
User-name: Kyoji kun Posting: Daily Time zone: Eastern ~Character Data~
Name: Yushido Kyo Village: Konohagakure Clan/Bloodline: Born of the Yushido clan, he has been endowed with the bloodline trait of Doujutsu- "Seiteki Joukei" (Static Sight) is a doujutsu in which Kyo's pupils fade into the ice blue color of the rest of his eyes and give off a small glow. With the doujutsu activated, Kyo can see the electrical current within people and other living objects. The downside to this is his vision diminishes to focus more on the electrical output of his surroundings, so is thus less able to see objects the are either unable to conduct electricity or have a weak electrical conduction such as wood and rubber. Along with those visual side effects, his Seiteki Joukei becomes less useful when there is an electrical storm. The given specifics are under Doujutsu. Element Affinity: Lightning Age: 19 Gender: Male Rank: Chuunin
~Appearance~
Headband: Around his Neck attached to his scarf Height: 6'0" Weight: 150lbs Hair: Soft black hair with a blue tint to his shoulders, all around including bangs. Eyes: Dark Aqua Physical Description: Clothing: Black Attire, A black sleeveless vest that stops at the bottom of his ribs. Lightly baggy black pants down to his ankles and wears black boots. Upon his hands he wears black gloves with ties around his forearms extending from them. Along with all this he wears thin shades that hang loosely from his nose. New! Large Gourd Strapped to back containing 100's of pounds of sand Background: Living in a small village for the most part isolated from the rest of the world, it was one day attacked and demolished by a rouge band of ninja. With no home of family, he seeks out to get stronger and make amends for his lack of ability to stop his home from burning to the ground. Personality: Very Calm, Arrogant and Sarcastic. Other: Has a Wolf Pup Companion to aide him in his journey to become a great ninja, a very intellegent species, communicates to Kyo verbally.
Missions:
S: 2 A: 10 B: 12 C: 8 D: 1
Jutsu: Lightning Furnace Jutsu[Raikou Kama]- (Given by a teacher of Hidden Cloud) This jutsu is performed by creating the hands seals of Bird, Dragon, Bird, Tiger, Bird, and Serpeant. Holding your hands apart at your waist your focus your chakra in between your hands till it is visible, when it is fully charged it is released with devastating might. Although this is a powerful technique, it drains a lot of your chakra, and should only be used in dire situations. (Stage 1 Complete): 1d8+Dex (Stage 2 Complete): 1d8+3+Dex (Raikou Kama no Jutsu Mastered): 1d8+8+Dex
Lightning Paralysis[Raikou Mahi]- (Learned in Heaven Oasis) Jutsu performed by creating the handseals Tiger, Dragon, Tiger, Horse, Tiger, Dog. Focusing chakra into your hand it wraps around your hand in a tight knit position and is used to send a surge of lightning through the targets point. The Jutsu if used on an opponents brain will temporarily short circuit their brain having them pass out. Opponent Knocked out for 1 round per every 5 levels.
Ninjutsu- Sand Control(Mastered) Katon no Jutsu(Mastered) Henge No Jutsu(Mastered) Bunshin no Jutsu(Mastered) Kawarimi no Jutsu(Mastered) Suna Bunshin no Jutsu(Mastered)
Genjutsu-
Taijutsu- First Celestial Gate (Mastered) Second Celestial Gate(Mastered) Third Celestial Gate(Mastered) Omote Renge (Mastered) Renge (Mastered) Ura Renge (Mastered)
Doujutsu: (Bloodline) "Seiteki Omoi" (Static Mind) is a doujutsu in which Kyo's pupils fade into the ice blue color of the rest of his eyes and give off a small glow. With the doujutsu activated, Kyo can sense the static pulse within a persons nervous system to see what their next move may be. Isn't able to sense objects without static from a persons body, poor use during storms. The given specifics are as follow.
No prior Training: +2 to defensive actions
Stage 1: +4 to defensive actions
Stage 2: +6 to defensive actions
Stage 3: +8 to defensive actions
Mastered: +10 to defensive actions
((Defensive Actions: Dodging, Blocking, Escape Ninjutsu))
Summoning Contract-
~Stats~
LV: 16 Hp: 171 Cp: 110
Strength: 8 +36 = 44 Modifier: +17 Misc: Each Celestial gate +5
Dexterity: 8 +28 = 36 Modifier: +13 Misc: Each Celestial gate +5
Constitution: 8 +22 = 30 Modifier: +10 Misc: Each Celestial gate +5
Intelligence: 10 Modifier: 0 Misc:
Wisdom: 8 +14 = 22 Modifier: +6 Misc:
Charisma: 10 Modifier: 0 Misc:
Chakra: 17 Modifier: +3 Misc:
Dodge Bonus: 12 +13 +6 Total: 31 Misc: Each Celestial gate +5 / "Seiteki Joukei" Activated +2
Base attack: +16/+11/+6/+1 Melee Attack: +33/+28/+23/+18 Ranged Attack: +29/+24/+19/+14
Base Save: 8 Fortitude Save: 18 Reflex Save: 21 Will Save: 14
Damage: Taijutsu: 5 - 10 [Taijutsu = 26] (With Str| 22 - 27) Kunai(Melee): 1 - 4 (With Str| 18 - 21 ) Kunai(Ranged): 1 - 4 (With Dex| 14 - 17)
~Skills~
Physical- Listen: (Wis) 0 + 6 = 6 Survival: (Wis) 0 + 6 = 6 Tumble: (Dex) 0 + 14 = 14 Use Rope: (Dex) 0 + 14 = 14
Mental- Concentration: (Con) 1 + 10 = 11 Spot: (Wis) 0 + 6 = 6
Ninja- Chakra Control: (Int) 4 + 0 = 4 Ninjutsu: (Chk) 16 + 3 = 19 Taijutsu: (Str) 9 + 17 = 26 Kunai (Str): 0 + 17 = 17
~Possessions~
Money:
¥en: $$0 Ryo: $$0
Equipment: 1 Gourd (Back | Sand Filled) 4 Kunai (Vest) 2 Kunai (Leg Strap) 10 Kunai (Ninja Pouch) 5 Kibaku Fuda (Ninja Pouch)
User-name: Kyoji kun Posting: Daily Time zone: Eastern ~Character Data~
Name: Yushido Kanti Village: Konohagakure Clan/Bloodline: None Element Affinity: Lightning Age: 3 Gender: Male Rank: Genin
~Appearance~
((Normal Form)) Headband:On the back of a small scarf around his neck so it is seen by everyone. Height: 1'2" Weight: 20lbs Hair: His fur is a dark brown with blonde hairs every now and then. Eyes: His eyes are a deep ruby in color. Physical Description: Clothing: Small Scarf around his Neck Background: Grew up with Kyo Personality: Keeps to himself and Kyo, is a strong thinker, but reacts with Kyo out of habit from Kyo's personality. Other: Can only perform Henge in this form.
((Kyo's Form)) Headband: Around his Neck attached to his scarf Height: 5'11" Weight: 160lbs Hair: Soft Black with a blue tint, short all around except for the left side that hangs down to his chin over his eye. Eyes: Dark Aqua Clothing: Black Attire, A black sleeveless vest that stops at the bottom of his ribs. Lightly baggy black pants down to his ankles and wears black boots. Upon his hands he wears black gloves with ties around his forearms extending from them. Along with all this he wears thin shades that hang loosely from his nose. No gourd on his back like Kyo. Other: Can Perform jutsu's taught to him by Kyo.
Missions:
S: A: B: C: D:
Jutsu:
Ninjutsu- Katon no Jutsu(Mastered) Henge No Jutsu(Mastered) Bunshin no Jutsu(Mastered) Kawarimi no Jutsu(Mastered)
Genjutsu-
Taijutsu-
Summoning Contract-
~Stats~
LV. 7 Hp: 46 Cp: 36 Strength: 8 +2 = 10 Modifier: +0 Misc:
Dexterity: 8 +20 = 28 Modifier: +9 Misc:
Constitution: 8 +4 = 12 Modifier: +1 Misc:
Intelligence: 8 +18 = 26 Modifier: +8 Misc:
Wisdom: 8 +4 = 12 Modifier: +1 Misc:
Charisma: 8 +2 = 10 Modifier: 0 Misc:
Chakra: 8 +9 = 17 Modifier: +3 Misc:
Dodge Bonus: 10 +9 +1 Total: 20 Temporarily: Misc:
Base attack: 7 Meelee Attack: +7/+2 Ranged Attack: +16/+11 ((+3 with Shuriken))
Base Save: 3 Fortitude Save: 4 Reflex Save: 11 Will Save: 4
Damage:
Shuriken: 7 - 8+dex (With Dex| 16 - 17)
~Skills~
Physical- Hide: (Dex) 13 + 7 = 20 Listen: (Wis) 18 + 1 = 19 Move Silently: (Dex) 12 + 7 = 19
Mental- Concentration: (Con) 2 + 8 = 10 Spot: (Wis) 19 + 1 = 20
Ninja- Chakra Control: (Int) 7 + 1 = 8 Ninjutsu: (Chk) 23 + 7 = 30 Kawarimi: (Dex?) 0 + 8 = 8 Shuriken: (Dex) 22 + 8 = 30
~Possessions~
Money:
¥en: $$0 Ryo: $$0
Equipment: 2 Ninja Pouch (Left and Right Hip) 50 Shuriken (Per pouch)
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Posted: Thu Nov 23, 2006 8:13 am
User-name: Kyoji kun Posting: Daily Time zone: Eastern ~Character Data~
Name: Uchiha Shiru Village: Konohagakure Clan/Bloodline: Uchiha CLan Element Affinity: Fire Age: 15 Gender: Male Rank: Gennin
~Appearance~
Headband: Across his forehead with bangs covering either side of the plate. Height: 5'5" Weight: 115lbs Hair: Dark brown hair that is short along the back and sides, the bangs are drooping down past his chin covering most of his face. Eyes: Light Blue Physical Description:  Clothing: Wears a skin tight red nearly sleeveless shirt with tight black pants and wears wraps around his hands and forearms. Around his neck is a collar he's worn since he was little.
Background: Growing in a relatively enjoyable enviroment, he'd become attached to a girl he had for the most part grown up with, nearly to the point of loving her, despite her being older than him. After spending a few years with her with his feelings growing more, he came to the conclusion that he was going to tell her how he felt. That very night, it was raining to the point it hurt, she had gone out to complete a mission given to the ANBU unit she was in by the Hokage, complications occured and she had become mortally wounded in the process. When Shiru had heard news of what had happened he ran as fast as he could to find out where she was, as he arrived he stood at her side looking down at her huffing and panting heavily as the water beat down around them. He stood there as the rest of the team did what they could to help her, he had begun to cry, but from the amount of rain it was concealed. Dropping to his knees at her side he sat there watching feeling completely helpless to help the one he cared so deeply for. She slowly looked over at Shiru and smiled faintly before closing her eyes passing away infront of him. After that night Shiru had gone into a small depression, detaching himself from most of the world, he slowly grew bitter and uncaring towards everyone. His only goal he now had in his life was to become stronger, to prove his worth to his clan and to everyone else.
After spending two years in a solitary state away from his team, his cold exterior had softened lightly, but he was still a jerk when he either felt it necessary or just of opportunity. Although he was still jerkish to the people closest to him, he still appreciated their presence, as having spent so long alone, he knew it wouldn't be the same without them.
Personality: Cocky, Straight Forward, Calm
Other: Has trained for months to master Katon: Goukakyu no jutsu to prove he was worthy of the name Uchiha.
Missions:
S: A: B: C: 1 D:
Jutsu:
Ninjutsu- Katon: Goukakyu No Jutsu Katon: Housenka No Jutsu Henge no Jutsu Bunshin no Jutsu Kawarimi no Jutsu
Genjutsu-
Taijutsu-
Doujutsu: Sharingan - The Sharingan allows the user to see a short distance into the future and see the flow of chakra along with the element bound to jutsu's to perform them. Due to this, the user is able to mimic an opponents moves and possibly return the jutsu back at the opponent.
Attained: 1. Activate Sharingan: Ability to See Fast movement (requires hand seal to activate) Special: 1 Tome in one eye and two in the other In Game Stats: +2 Dex +1DB 2. Ability to see through Genjutsu Special: 2 Tome in both eye In Game Stats: +4 Dex +2 DB
Summoning Contract-
~Stats~
LV: 8 Hp: 43 Cp: 60
Exp: 0 Exp TnL: 100
Strength: 8 +14 =22 Modifier: 6 Misc:
Dexterity: 8 +10 = 18 Modifier: 4 Misc:
Constitution: 8 +16 = 24 Modifier: 7 Misc:
Intelligence: 8 +4 = 12 Modifier: 1 Misc:
Wisdom: 8 +10 = 18 Modifier: 4 Misc:
Charisma: 8 +6 = 14 Modifier: 2 Misc:
Chakra: 8 +14 = 22 Modifier: 6 Misc:
Dodge Bonus: 10 +4 +4 Total: 18 Misc:
Base attack: 8 Melee Attack: 14/9 Ranged Attack: 12/7
Base Save: 4 Fortitude Save: 11 Reflex Save: 8 Will Save: 8
Damage:
Taijutsu: 1 - 6 (With Str: 7 - 15 )
Shuriken: 1 - 2 (With Dex: 5 - 6 )
Katana: 1 - 10 (With Str: 7 - 18| +1attack roll)
Housenka: 16- 26 (Katon/Ninjutsu: +2 Max Dmg/+2 min&max| 18 - 30)
Goukakyu: 20 - 40 (Katon/Ninjutsu: +2 Max Dmg/+2 min&max| 22 - 44)
~Skills~ First #: Modifier | Second #: Points added | Third: Final outcome
Social- Diplomacy: (Cha) 2 + 0 = 2 Intimidate: (Cha) 2 + 2 = 4 Sense Motive: (Wis) 4 + 0 = 4
Physical- Balance: (Dex) 4 + 0 = 4 Hide: (Dex) 4 + 0 = 4 Move Silently: (Dex) 4 + 5 = 9 Survival: (Wis) 4 + 0 = 0 Taijutsu: (Str) 6 + 10 = 16
Mental- Concentration: (Con) 6 + 0 = 6 Spot: (Wis) 4 + 3 = 7 Disarm Trap: (Int) 1 + 5 = 6
Ninja- Chakra Control: (Int) 1 + 5 = 6 Ninjutsu: (Chk) 6 + 8 = 14 Ninja Weapons(Katana): (Str) 6 + 11 = 17 Shuriken: (Dex) 4 + 4 = 6
~Possessions~
Money:
¥en: $$0 Ryo: $$0
Equipment: Katana given to him by his Father (Back) 20 Shuriken (Gear Pouch) 5 Kunai (Gear Pouch) 100 ft of Wire (Gear Pouch)
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Posted: Thu Nov 23, 2006 4:21 pm
Username: Bloodweb Posting: As often as I can
Name: Karnage Bloodweb
Village: Hidden Village of the Leaf
Clan/Bloodline: Born with the bloodline Animalia, that blinds at birth the soul of the child to a wandering animal spirit. This gives the Child the power to not only understand the language of the spirits animal but gives them the power to transform into a half animal/half human beast.
So the trait at it?s beginning stages allow you to communicate with the animal you are fused with. (Karnage talks to Spiders.) [This comes almost naturally to an Animaliea]
The second stage gives you more animal like traits. (Karnage becomes more secluded around others and is more patient with his peers.) and also gives you some natural (or hidden) powers of your animal (Karnage is more calm and collected in tight situations.) [This happens in some what dangerous situations] --Int increase by 25% --Cha decrease by 25% At this level you would also get 6 spider legs that can be used for either attack or channeling charka to stand on water or cling to trees. Each one of the legs can deal damage equal to your normal taijutsu damage plus 1-3 per leg that is attack.
the third level can allow you to transform into the actual animal that you are fused with (Resulting in a half human half animal fusion.) the third level also can give more advance techniques involving your animal (Karnage develops the "Trap Door Technique: Five Armed Spider" which allows him to clone himself looking injuried while other copies of himself hide underground and grab the opponent when he/she comes within grabing distance and holds them in place while the real Karnage can attack. *this attack can be dodged by a successful grapple check* .) [This happens when he is depended and knows he can not fail] --Int increase 50% --Cha decrease 50% --Str increase 25%
and at the Fourth Level you can get a bonus to summoning *your creature obliviously* [This happens when you have some control over your bloodline]
And the fifth level is actually a Forbidden Technique, now the fifth level it can actually rip the Animalia Half of your soul out of your body and summon it to the physical plain as a giant destroying Monster. but the damaging part is that your soul just got ripped in two so it can never fully be reconnected so each time you use it your killing your soul. [Not only must this be a life or death situation you must have next to perfect control over your bloodline]
Kyousei Kumo Uezama くも 皇帝: The Spirt that choice Karnage was named Kumo Uezuma when he was alive. Kumo Uezama was once the great king of all spiders while he was alive. He was a proud and treated all races of spiders equilly for he was part of every type of spider. He could preform great feats and was well known for his power and majesty. But after the great sending of the spirts, his powers withered with the aeons that pasted. Until, 16 years ago, he was born anew with the soul of Karnage Bloodweb.
Element Affinity: Wind
Age: 18
Gender: Male
Rank: Gennin
Level: 13
~Appearance~
Headband: Around Neck
Height: 5'8"
Weight: 120lbs
Hair: Bright blonde till the time that his house burn to the ground, when it turned a deep blood red. Has grown out down below his shoulders.
Eye: Amber in both
Clothing: Blacked shirt with normal pants and lengthen pockets to house his two pet spiders, yuudoku and dokueki.
Physical Description: (tring to get some description)
Background: Lived in a small village in the mountians until a band of ninjas pillaged and burnt down his home and village. Only him and his brother were said to have lived. After a few years after that his brother had gone missing and he was left alone and was raised as a homeless unitl the present.
Personality: usually quiet, keeps to himself most of the time, loves spiders, and strangely he will get depressed or infuriated whenever he hears or sees an owl.
Other: Two pet spiders, yuudoku and dokueki, who are of the rare bread reza-bunmaki. This bread is the only bread of Spider thats web is not one razor sharp, but can actually glide from any two plains (tree to tree, wall to wall, etc.) the only problem with this bread is that its web has no stick and its bite is non-toxic so it can not catch its own food. which is why Karnage has made a pact with these spiders, He supplies them with food, they work with him.
Jutsu:
Ninjutsu- Bunshin no Jutsu Fuuton, Renkuudan Hari Jizo Henge No Jutsu Kawarimi no Jutsu Kaze no Yaiba
Genjutsu-
Taijutsu- Hein
Kinjutsu-
Hijutsu-
Bloodlimit- Supaida No Jutsu- Beast Mimic (Spider Stlye) User grows 8 legs out his/her back and most other features that most spiders share. this can is a trait that is passed through a family and can be used even when the user is out of charka.
Fuuinjutsu-
Summoning Contract-
Missions
S: 0 A: 0 B: 0 C: 1 D: 0
Strength- 8+20=28 Modifire: +9 Dexterity- 8+12=20 Modifire: +5 Con- 8+10=18 Modifire: +4 Wis: 8+17=25 Modifire: +7 Int: 8+22=30 Modifire: +10 Cha: 8+2=10 Modifire: +0 Charka: 8+22=30 Modifire: +10 HP: 90 Cp:165 Dodge Bonus=10+5+7=22 exp:160
Base Attack Bonus: 15/10/5/1
Attack Melee:15+9=24/19/14/10
Attack Ranged: 15+5=20/15/10/6
Base Save Bonus: 7
Fortitude: 7+4=11
Reflex Save: 7+5=12
Will Save: 7+7=14
~Skills~
Spot: 8+10= 18 Handle Animal: 0+10= 10 Move Silently: 5+10= 15 Hide: 5+3= 8 Balance: 5+3= 8
Concentration: 4+10=14 Gather Information: 4+10= 14 Knowledge(Animalia): 10+2= 12 Craft (Traps): 10+1=11 Research: 9+5= 14
Chakra Control: 10+20=30 Ninjutsu: 10+11= 27 Genjustu:10+20=30 Taijutsu:9+18=27 Craft (Traps): 10+1=11 Ninja Weapon(Aian Nakkuru):80
Damage:
Hand to Hand: 1-6+9+4=14-19
Aian Nakkuru: 14-19 + 1 - 4 + 8 + 2= 15-33+2= 14-35+16=14-51
~Possessions~
Money:
¥en: Ryo: 30
Equipment: 10x Kunai 10x Shuriken 2xAian Nakkuru
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Posted: Fri Nov 24, 2006 2:14 am
User-name: kouri-chan_xx Posting: I'll be online at least once every day or two.. Time zone: GMT +8 ~Character Data~
Name: Yamanaka Inoka Village: Konohagakure no Sato Clan/Bloodline: Yamanaka clan In Game Stats: +2 Concentration per 5 levels +2 Bluff per 10 levels +2 Gather Information per 10 levels Element Affinity: Earth Age: 17 Gender: Female Rank: Genin
~Appearance~
Headband: Anywhere that fits. Height: 5'5" Weight: 110lbs Hair: Blonde, same bang-flicky thing like Ino except on the other side (her left), short hair that reaches up to her shoulders. Eyes: Blue eyes, no pupils. Like the Yamanakas. Physical Description: Slim body build, tanned skin, A to B cup.. Tattoo on left arm! Not that it's shown, or anything. Clothing: She wears a shirt that exposes her belly and a short skirt with a translucent black bodysuit underneath. A belt goes round her waist as well. A beaded necklace lies around her next and when fighting she had arm guards with a rattan design on them. Her feet are protected by Roman style sandals.
PICTURE:
Coming soon.
Background: Inoka grew up in a happy family and basically led your normal family life with its laughs, tears, and punctual dinners at 7pm SHARP and if you're late sucks to you.
After going with Team #5 and doing a grand total of one mission, they separated for a while before reuniting again.
Under her new sensei, Aki, Inoka grew a lot more mature and improved a great deal, but before she could improve any more the Masters invaded. Her ninja life was abruptly cut as her sensei and teammates, all from prominent clans, were abducted as their enemies seized the chaos as their chance to enact revenge. Without a team Inoka couldn't do anything but train. Inoka herself hopes that the Hokage is somewhere, actively trying to gain his village back.
When the village was put under lockdown, Inoka stayed at home...
Personality: Inoka's intelligent [but it's not really evident...], cares for her friends, optimistic, but can get a little too impatient at times. She doesn't like to see people depressed and tries to cheer them up. Thusly she can seem like an airhead at times.
She also loves fun. A lot. She has a not-so-secret love for alcohol, but has a low alcohol tolerancy. Not that she likes binging on alcohol anyway, she only likes a sip. She also loves gambling and is a regular at Konoha Casino. Despite her being underage. Her favourite game is Daihinmin or Big Two, followed by BlackJack. She hates poker.
When she gets fired up she acts like the stereotypical Yamanaka... passionate, fiery, indignant. But normally she's just a little lazy, doesn't talk much except to chat and stuff like that.
Post invasion Inoka is now more subdued, but still cheerful. She cares extremely deeply for her friends, even more than before.
And she loves cats!! [and food]
Other: Also considered by Inuzuka Kai as a real friend, the first he ever had.
Missions:
S: A: B: C: 2 D: 1 E: 2
Jutsu:
Ninjutsu-
Henge no Jutsu The user utilizes the sheep hand seal or the tiger hand seal and concentrates their chakra to assume the appearance of another person, an animal, or even any object. Cp: 2+1 for every subsequent minute Special: Add chk mod to Disguise roll.
Bunshin no Jutsu Bunshin no Jutsu creates one or more clones of the user, which can be used as a means to create a diversion, distraction, or cause confusion. Unlike Kage Bunshin no Jutsu (Art of the Shadow Doppelganger), these illusory clones will simply disappear if come into contact, thus, they are substanceless, and cannot do anything to damage the opponent. Cp: 1 per bunshin Special: The Intelligence check DC to see through a bunshin is 1/2 Int mod + 1/2 Chk mod.
Kawarimi no Jutsu This is a technique that usually confuses the attacker. The user quickly projects themselves with another nearby object such as a plant (normally a section of a log), an animal, or even another person within reach, leaving the opponent open to a counter-attack. Cp: 1 DC: opponent's attack roll +10
Shunshin no Jutsu (Body Flicker Technique) A high-speed movement technique. It is described as 'appearing with the wind and disappearing like the wind.' A very basic jutsu, it appears that most shinobi above Genin-rank know it. Using chakra to activate the body, the user is able to move from one point to another with extreme speeds. This super-fast movement is almost impossible to see with the naked eye. To a normal person, it would seem as if the user has teleported. The amount of Chakra used depends on the distance and elevation between the user and the destination. Cp cost: 1 per ft Damage: N/A Special: When rolling initiation checks or racing, or anything that involves speed, add chk mod to the dice roll.
Doton: Shinju Zanshu no Jutsu (Earth Release: Inner Decapitation Technique) The user, emerging from the ground below the target area, pulls down (or possibly swaps places with) the opponent so that only their head is above ground. Cp: 6 Reflex DC: 10 + half level + dex mod Escape Artist DC: 50
Doton: Doroku Gaeshi (Earth Release: Earth Shore Return) After striking the ground with his hands, the user creates a large wall of earth will rise into place as defense. The defense is not perfect though, since a hard or drilling impact can puncture the wall. Cp cost: 35 Damage: N/A Special: Creates full cover, crumbles when hit.
Medical Technique: Minor Chakra Heal By using one's chakra, a ninja can repair damaged muscles and skin. Through hard studies and continual practice a ninja can master the proteins in a body to help repair these injuries. [No bones can be repaired by this technique.] Cp Cost: 10 per round Heals: 1 - 10 + Chakra Mod. For ever 10 ranks ninjutsu, +2 max heal.
Shintenshin no Jutsu (Mind Body Switch) The Shintenshin is the signature Jutsu of the Yamanaka clan. With this technique, the user sends their mind into a target’s body, be it a human or animal, supplanting the target’s mind with their own. It is normally used as a spying technique, since in battle, the Shintenshin has several drawbacks. Firstly, it is a slow technique, and would thus require the opponent being previously bound or restrained. Secondly, how long the Yamanaka performing this technique can maintain the Shintenshin is also based on how fatigued they are. The user can also be forced out if there is a strong will or if the target is in incredible pain (0 Hp, 0 MHp, or failing the Concentration DC is auto kick-out). Finally, any damage done to the opponent while the user is controlling their body is done to the Yamanaka’s original body as well – meaning if the target dies, the user dies as well. Cp: 10 (+5 per round) Will Save: 10 + Half of Character Level + Chakra mod. + 2 per 10 ranks in Ninjutsu Sense Motive DC: 1d20 + Bluff + 2 per 10 ranks in Gather Information (only if research on target was done previously) Drawback: All damage done to the opponent while the Shintenshin is active, is done to the user’s original body as well. The opponent must be restrained first for the Shintenshin to work, or was caught unawares (Sneak Attack roll). If the target reaches 50% of their original Hp/MHp, a concentration DC of 20 must be made by the user. Once the opponent reaches 10% of their original Hp/MHp, a concentration DC of 60 must be made in order to maintain the Shintenshin. Finally, the user must have enough chakra to maintain the Shintenshin. Special: The target cannot do anything of their own free will as long as they remain under the Shintenshin.
Shinranshin no Jutsu (Mind Body Disturbance) Once the Shintenshin is mastered, a Yamanaka is entitled to learning the Shinranshin. Rather than transferring the user’s consciousness into the target, the Shinranshin sends a spirit of confusion into the opponent, causing them to attack their comrades. Though the target is aware of what they’re doing, they cannot stop themselves. This Jutsu, unlike its predecessor, allows the user to stay within their own body, however, the handseal must be maintained. Cp: 30 (+10 per round) Will Save: 10 + Character Level + Chakra mod. + 2 per 10 ranks in Ninjutsu Drawback: Handseal must be maintained (thus no using most taijutsu and certain genjutsu/ninjutsu techniques, basically hand-seal or hand requiring techniques, during the period in which the Shinranshin is activated). Special: The performing Yamanaka can manipulate the opponent into attacking their own comrades – however, with normal taijutsu only unless the user themselves have learned any of the Jutsus their target is capable of performing (and having seen performed in the battle). To move and execute the Jutsu at the same time, you must roll a Concentration check with a DC of 40.
Genjutsu-
Magen: Narakumi no Jutsu (Demonic Illusion: Hell Viewing Technique) Narakumi no Jutsu is a Genjutsu that causes its target to see a horrifying vision. The user will use the rat hand seal that causes an imaginary circle of leaves to spin and envelop the target and then fall away. Once cast, the world will appear normal to the target until they have already seen the illusion. Cp cost: 10 Damage: 1 - 6 Will Save: 10 + character level + charisma mod.
Taijutsu-
Gouken (Strong Fist) Gouken is the most basic form of Taijutsu. It aims at inflicting external damage and breaking bones. The gouken style also use extreme movements based on leg flexibility and spin kick for more damage. Damage: Inceases normal taijutsu damage to 5~16
Summoning Contract-
~Stats~
LV: 9 Exp: 80/180 Hp: 135 Cp: 72 MHp: 135 Strength: 20 + 20 = 40 | mod: +15 Dexterity: 20 + 8 = 28 | mod: +9 Constitution: 18 + 2 = 20 | mod: +5 Intelligence: 16 + 4 = 20 | mod: +5 Wisdom: 16 + 4 = 20 | mod: +5 Charisma: 15 + 2 = 17 | mod: +3 Chakra: 14 + 6 = 20 | mod: +5 Dodge Bonus: 24
Base Attack Bonus: +9/+4 Attack Melee: +24/+19 Attack Ranged: +18/+13
Base Save Bonus: +4 Fortitude: +9 Reflex Save: +13 Will Save: +9
Damage:
Taijutsu: 5~16 + 15 [str mod], max damage +16 [skill] = 20~47 Aian Nakkuru (added on to taijutsu damage): 1~4 + 15 [str mod], max damage +12 [skill] = 16~31
~Skills~ (bold is clan bonuses)
Strength Mod: 15 Taijutsu: 3 + 65 (83) Ninja Weapons (Aian Nakkuru): 7 + 40 (62)
Dexterity Mod: 9 Move Silently: 1 + 7 Hide: 3 Balance: 3 Tumble: 6
Constitution Mod: 5 Concentration: 4 + 5
Intelligence Mod: 5 Chakra Control: 1 + 5 Craft (Traps): 1 Disable Device: 0 + 12 Genjutsu: 0
Wisdom Mod: 5 Spot: 2 + 6
Charisma Mod: 3 Bluff: 6 Disguise: 0 + 6
Chakra Mod: 5 Ninjutsu: 5 + 12
Modless Kunai: 2 Shuriken: 1
~Possessions~
Money:
¥en: Ryo:
Equipment:
Inuzuka Kai and Mawagi Please check Amegakure Refugees List.
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kouri-chan_xx Vice Captain
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Posted: Sat Nov 25, 2006 8:27 am
User-name: Zineal Posting: When I can Time zone: Pacific ~Character Data~ Name: Zin Shadow Village: Kohona Clan/Bloodline: Born with the bloodline Animalia, that blinds at birth the soul of the child to a wandering animal spirit. This gives the Child the power to not only understand the language of the spirits animal but gives them the power to transform into a half animal/half human beast. So the trait at it’s beginning stages allow you to communicate with the animal you are fused with. (So Shadow foxes.) [This comes almost naturally to an Animaliea The second stage gives you more animal like traits. (So Shadow becomes more aware and frightened around everyone) and also gives you some natural (or hidden) powers of your animal (Shadow gains speed and dexterity) [This happens in some what dangerous situations] --Dex increases 25% --Int decreases 25% the third level can allow you to transform into the actual animal that you are fused with (Resulting in a half human half animal fusion.) the third level also can give more advance techniques involving your animal (Shadow gains the fox feet technique which is a jutsu which allows him to trick the opponent with sounds. When he walks using the technique the foot steps will sound like there coming from a different direction. So Shadow could be coming at him from the left yet the footsteps will sound like there coming from behind him. [This happens when he is worried for his or a friends life] --Dex increase 50% --Int decrease 50% --Wis increase 25% and at the Fourth Level you can get a bonus to summoning *your creature obliviously* [This happens when you have some control over your bloodline] And the fifth level is actually a Forbidden Technique, now the fifth level it can actually rip the Animalia Half of your soul out of your body and summon it to the physical plain as a giant destroying Monster. but the damaging part is that your soul just got ripped in two so it can never fully be reconnected so each time you use it your killing your soul. [Not only must this be a life or death situation you must have next to perfect control over your bloodline] The Black Fox: This is the spiret in Shadows soul. The black fox was like the black sheep of the fox world. Most of the spiret foxes could mold chakra since a young age yet the black fox seemed to have a block. Though the fox couldn't focus chakra being pitch black except for its paws and the tip of its tail (which were white) it blended in perfectly with the night. It stole wolves food and lived in bears homes with out them even knowing. Until one day it was ambushed by primitive shinobi. It tried to escape but the shinobi had planed this. He was defeated in no time but as he was dieing his chakra finally came to him. With the last of his energy he summoned up all his chakra and freed his soul. Now almost a thousand years later he imbedded himself into the new born named Zin Shadow. Element Affinity: Just Fire Age: 20 Gender: Male Rank: Genin ~Appearance~ Headband: None. It was taken away from him. Height: 5 '9' Weight: 130 LB Hair: Black, it’s spiky and goes in every direction. Eyes: blue Physical Description: Shadow’s body is now littered with scars from the harsh torture he’s been through. On his arms and legs there are rough burn marks from his training in fire techniques. He stands with bad posture and slouched shoulders. His body is built like that of a runner. Which fits well since Shadow is unbelievably fast for his age and rank. His black hair is spiky and messy. It goes in pretty much every direction. Clothing: Shadow lost all his cloths when he was imprisoned. Now he wears a torn up brown baggy tunic with the sleeves cut off along with some brown shoes. Background: Zin came from the long line of Shadolears. As a boy he was picked on because he was always going against the others ideas. He always wanted to feel like he earned his families money. Everyone else just wanted it without any work. Luckily he had two brothers who thought like him. And they were both older and stronger then him. Whenever he was getting picked on his brothers protected him. He wondered if all his households were like his. He knew they were spread throughout the world. He just wondered if they all were greedy, willing to stab their friend in the back for some money. One day when Shadow was young and was playing with his baby brother Kova, one of his older brothers ran in and grabbed him and Kova. He ran them both out and away from the house. Shadow was still young and Kova was barely speaking anything. His brother separated them and only told Shadow it was for saftey. Shadow was confused and didn't know anything about what happend. He lived in an orphenarium but soon was kicked out. One day while he was getting beat up he suddenly blacked out. When he came back to, he was standing in the blood of the kids who were beating him up. One boy remained and just looked at him with fear. After he was thrown out he left traveling. It seemed everyone left him alone. He didn't mind the orphanage leaving him to die, he didn't mind his family leaving either. He did wonder why his older brother did though. He lived traveling around. He stole from people for a living. He never got caught either. It was almost like he was born to steal. One day while he was eating a loaf of bread he got an idea of how to earn his familys money. He would steal every last cent of it. One day when he was around the age of 14 he got caught. He tried to steal from a shinobi. The shinobi knew he was there and hit him off. Shadow tried to attack but the shinobi fought him off with techniques that Shadow had never seen before. Soon after Shadow was defeated he decided he wanted to learn how to be like the shinobi. So he enterd in the academy hoping to one day be a great ninja, and thief. He joined the academy and graduated right away. He was put on a team with his friend Karnage, a boy named Hageshi, and his sensei was Kurai. Kurai taught them all sorts of things, with Chakra control. He soon gave the team the bell chalenge Shadow failed and was trapped by Kurai. He passed them anyway. They went on many missions together and became closer with each mission. the years flew by and now Shadow is still training with his entire team still. Exept now his brothers have come to Kohona to train to be Shinobi. Timeskip Story Shadow, like anyone took hard to the loss of his two team members. Yet still he continued his training. He transferred to Aki’s team. He didn’t get along well with the team mates, but that was mainly his own fault. He realized that he needed to get to Amegakure. Therefore he needed to train, train to be good enough to sneak past the border, eliminate two strong Rain Shinobi, and sneak back. Without being detected. Although Shadow was officially part of a team, he still didn’t consider the people he was with as team mates or friends. Often he would leave Aki alone to teach Inoka and Shiru, he would go off on his own way to train. He trained in everyway that he could. He focused mainly on what he was good at. He returned to his origins, he returned to being a thief. After his days of trainings, and after going on missions he’d put his stealth to the test. He’d steal priceless items, art, jewels, etc. He’d then put his charismatic ability to the test. He would then go to the deepest darkest places he could find, and then sell his hot property. Convincing whoever the buyer was that it wasn’t stolen goods. Shadow continued training in the arts of the Shinobi as well. Mainly he focused on weapons specialization. He trained non-stop with his Fuuma Shuriken, and on the side he’d practice with his ninja-to. He dropped most of his jutsu studies. Everything was going alright; he was getting stronger and stronger. But then the invasion happened. The village was struck so suddenly that no one knew what was happening. Shadow wasn’t around during the first part of the invasion. He was off selling a portrait to a millionaire when the attack happened. As he came back to the village he was in shock to see his home in flames. People were screaming, there were dead Shinobi everywhere. Shadow could have run right there. He probably could have made it to Amegakure, his older brother would have protected him there. Yet he heard the battle happening, he heard the elders fighting, and the young kids screaming. He couldn’t turn his back away and run. He entered his village, oblivious to what had happened. It wasn’t long before he was confronted by an enemy. Shadow summoned Aisu, his ice dragon, and then was able to best the enemy Shinobi. He and Aisu ran to the academy, determined to save whoever he could. He and Aisu fought wave of wave of basic Shinobi trying to defend their village, yet it was useless. Eventually a stronger Shinobi came. He took interest in Shadow’s very rare contract and asked him to join their side. Shadow told the man to burn in hell and charged him. It wasn’t even a fight. Shadow was strong for his level, but he was nothing compared to the enemy. With one blow the Shinobi sent Shadow flying into a wall. The last thing Shadow did before drifting into unconsciousness was dismiss Aisu and say some last words to he fox soul inside him. He told the fox to stay in his soul, and never come to the aid of Shadow. He didn’t know what kind of fate awaited him. But he didn’t want Aisu or the fox to have to suffer with him. When Shadow awoke he was in a dark cold cell. He was stripped of all his weapons and possessions, and even most of his cloths. He was only given an itchy shirt and pants to wear. After a long wait a woman came in and gave Shadow food. She also told him that they were interested in his bloodline, his contract, and his information about the very unique powerful clans of Konoha. And then she offered him yet another chance to join them. Shadow just laughed and told them to screw off. The woman left Shadow with some stale bread and nothing else. Shadow munched on the food and pondered about where he was. It was an interesting feeling. For the first time he was alone. Usually he had the company of his fox in his soul. Yet now it was gone, who knew how the fox was hidden. But it was officially gone for who knew how long. After a while two men came into his room and beat Shadow mercilessly. They then carried him out of his dark cell. The two men carried him down a bunch of hallways and finally into yet another room. This one at least had two small windows at the top. But that was the only thing more appealing about it. There was blood splattered everywhere, to the side of the room there was a table with knives, tweezers, vials of liquids containing god knows what. Hanging from the roof was a chain and shackles for Shadow’s hands. The two men shackled Shadow to the ceiling and left. After a small while a large muscular man in a mask and black leather gloves came in. As the man decided what tools he was going to use on the kid he told Shadow. “This is going to be how everyday of your life is going to be, until you decide to be cooperative with us.” He then continued onto his job. Shadow experienced more pain then he had ever experienced in his entire life. After hours and hours of torture the men came back and dragged him off. This time however they put him in a normal cell with a cell mate. His cell mate was an old man that was a retired shinobi back in the day. The old man took a shine to Shadow right away. He helped Shadow keep up with his training. He was somehow able to motivate Shadow to stand up even after being tortured beyond belief. Somehow the old man was able to give Shadow a reason to practice his stealth training. Also as a gift, the old man slowly started to teach Shadow Gouken. Considering Shadow was weakest in Taijutsu. Shadow eventually lost track of time altogether. In the mornings he’d be tortured, during the afternoon he’d train with the old man. And during the nights he’d sleep in the cold dark cell. This had become a common lifestyle for him. After a while he forgot everything. He forgot about the fox inside him, he forgot about Aisu. Although somehow a memory remained with him. A memory of a strong man with a very humble attitude. His name was… Kurai… Also he remembered another kid his age. Someone who was a brother to him. Someone named… Karnage… And lastly he remembered another small kid. Someone he looked out for… His name was… Kova… Those three people were the only thing he really remembered after his tortures and sessions with the old man. One day when he had to return to his cell the old man wasn’t there anymore. Whenever someone came to take him away, or bring him food, he begged them to tell them what happened. To tell him where his only companion was. After three days Shadow eventually got pissed. As the men dragged him back from his daily interrogation he was able to lift a kunai off of one. When the woman who delivered the food came into his cell he slit her throat. He ran out of the cell and down random hallways. He still was an excellent ninja, and a great thief. He took most people by surprise and was able to kill them pretty easily. After a while though he heard the alarm sound. He found an infirmary. The people in it were all nurses and were all scared of Shadow. He didn’t kill any of them but instead asked about the old man. One person just pointed to a door, Shadow of course walked through. The room was a place where they seemed to dump bodies. It smelled horrible. Shadow knew he should turn back and try to escape but something in him told him to push foreword. Eventually he found what he was looking for. It was the old man, covered in cuts and bruises. The same Shadow received from being tortured. It wasn’t long until a group of guards found him and beat him until he was about an inch from death. He awoke in his cell alone. He crawled up against a wall and put himself in the fetal position. Rocking back in forth he began to cry to himself. This wasn’t a life to live. He didn’t know what was driving him anymore. What he kept fighting for. He couldn’t even remember why he was being tortured. Yet for some reason he kept training, his interrogations kept on coming. Yet now his training and everything was meaningless to him. He was alone. Personality: Very bad temper, He will get mad over the littlest things. AEROGENT. But if your able to get him to like you he'll be one of the most loyal friends you could ever have. Other: Missions: S: A: B: 2 C: 4 D: 3 Jutsu: Ninjutsu- Henge No Jutsu Bunshin no Jutsu Kawarimi no Jutsu Katon: Gokakyuu no jutsu Shunshin no Jutsu Name: kasai jiten kuruma The user throws a fuuma shuriken at the target. Immediately afterwards he or she blows a stream of fire. When it hits it it does two things. Number one it hits the shuriken it makes it accelerate at twice its speed. Number two it ignites the fuuma shuriken on fire making it like a giant wheel of fire is flying at the target. When it hits it is a devastating attack. CP: 100 Damage: 40-90 +chakra and Dex mod Special: You roll like you're throwing a shuriken instead of using a ninjutsu. In other words if the opponent dodges he doesn't take any damage. For every extra ten points put into the jutsu you get a +2 to hitting with this jutsu. Requirements: Chakra 30, shuriken skill 10, fire affinity Training days 15 Kitsune Furasshu This jutsu works sort of like a flash grenade. While the user has his or her bloodline activated they focus an average amount of chakra into their hand. The chakra shines white and seemingly glows. The user then throws it at the ground and it blows up releasing a bunch of light blinding the opponent. This is usually used as an escaping technique. CP cost: 20 Damage: blinds opponent for as many rounds that equal your chakra mod Requirements: Must be of the Animaliea bloodline (fox), level 5+, chakra control 20+, Ninjutsu 10+, Average bloodline control, must have third level of bloodline activated. Training days: 1 week, Must learn while bloodline active Kitsune Tekidan This jutsu is an offensive jutsu. The user focuses a heavy amount chakra into they're hand. It glows the color of a fire and the user throws it. This jutsu is meant to catch the person off guard. For they throw the small ball. But when it makes contact with something it will explode in a giant fiery explosion. This catches the opponent off guard for usually the person will throw it near them, the enemy thinking that they dodged the attack they will then be caught in the sudden explosion. CP cost: 30 Damage: If it makes contact with the target, 40-50 damage. If not same as Katon: Gokakyu no Jutsu. Reflex save: First you roll a long range attack and the opponent rolls a dodge. If you hit you do the full damage. If you don't the reflex save rule is the same as using Katon: Gokakyu no Jutsu Requirements: Chakra 25+, Chakra control 25+, Ninjutsu 15+, Animaliea Bloodline (fox), Average bloodline control, level 10+., fire affinity Training days: Bloodline active: 3 weeks ((Bolded= still learning)) Genjutsu- Taijutsu- Gouken kasai kobushi (fire fist) The user of the jutsu uses chakra to aply fire to his punches. Although it may do a large amount of damage to the user, it does a larger amount to the one who is being punched. CP Cost: 10 chakra to activate, 5 per round its used afterwards. And you take damage equal to your chakra mod and +2 per every 10 ranks in your ninjutsu skill Damage: Taijutsu damage increases +4 +chakra mod +str mod + 2 per 10 ranks in Taijutsu skill +2 per 10 ranks in ninjutsu skill Requirements: Fire only affinity (no second affinity) chakra +30, ninjutsu +20, level +15 Training: 3-4 days Special: After using this jutsu, the next time you fight using normal Taijutsu your damage gets reduced to 1-2 + str mod (since i'd think it'd be kind of hard to fight with burns on your hands) Summoning Contract- Ice Dragons ~Stats~ LV. 19 XP: 0 Hp: 323 MHP: 475 (goes up to 570 when bloodline is active) Cp: 208 Strength: 23 (6) Dexterity: 40 (15) ((Increases to 60 with bloodline)) Constitution: 28 (7) Intelligence: 32 (11) ((Decreases to 16 with bloodline active)) Wisdom: 40 (15) ((Increases to 50 with bloodline)) Charisma: 12 (1) Chakra: 32 (11) Dodge Bonus: 40 (goes to 55 when bloodline activated) Base Attack Bonus: 19/14/9/4 Attack Melee: 25/20/15/10 Attack Ranged: 34/29/24/19 Base Save Bonus: 9 Fort: 16 Rex: 24 Will: 24 Damage: (taijutsu and every weapon you use) Hand to Hand (normal): 6-8 Hand to Hand (Kasai Kobushi): 25-33 ~Skills~ Skill name: Ranks into skill + (modifire for skill) Sneak Attack: 60 Chakra Control: 20 + (11) Tumble:: 22 + (15) Hide: 50 + (15) Move silently: 50 + (15) Spot: 17 + (15) Swim: 5 + (5) Survival: 8 + (15) Bluff: 9 + (1) Shuriken: 20 Ninjutsu: 29 + (11) Sense motive: 10 + (1) Listen: 12 + (15) ~Possessions~ Money: ¥en: Ryo: Equipment: Everything Shadow owned was taken when he was captured
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