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~The war of Valineer: Evil has many faces~ ((FREAKING OPEN)) Goto Page: 1 2 3 ... 4 5 [>] [»|]

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Babbalui

PostPosted: Fri Nov 17, 2006 8:39 pm


Index:
Post 1: Rules, race descriptions, and the map of Valineer.
Post 2: Setting/plot and fighting layouts.
Post 3: Opener and locations of the races of the map of Valineer.
Post 4: Profiles.

Rules:
exclaim Keep it PG-13.
exclaim Be literate and fix your posts before you post them (Proof read).
exclaim No God-modding.
exclaim Stick with the story.
exclaim No spamming.
exclaim This goes along with "No God-modding," but be realistic also.
exclaim Stay active or ask to be taken out if you can no longer participate.
exclaim You MAY fight with other RP members, but you cannot kill another character unless you have consulted the person you are going to kill and they agreed to allow you to kill them.
exclaim If you are inactive, you will be removed.


~Race Description~

Dark elf (Drow) - Dark Elves are usually the evil or sinister counterparts of the Light Elves (or High Elves). They are beautiful but dangerous. They are generally 4-6 feet tall with pointy ears, but being above 5’5” is very rare for dark or normal elves. They are tall, slender, human-like creatures of otherworldly beauty with normally white hair, black skin, and red eyes. They are known for their mining and metal-working as well as their evil hearts and deadly skills at killing. They normally ally with other evil/semi-evil beings such as the evil dwarves (Duergar), hill giants, frost giants, and occasionally manipulate the other lowly races such as orcs, goblins, and trolls.

Dwarf/Duergar - A dwarf is a short humanoid creature generally living underground or in mountainous areas. They are about 3-5 feet tall. Here they have heaped up countless treasures of gold, silver, and precious stones, and pass their time in fabricating costly armor. They are famed miners and smiths although, like humans, they specialize in any number of trades. Generally shorter than humans, they are on average stockier and hairier, usually sporting full beards. They are powerful fighters, great commanders, and in strange cases profess in magic and clerical skills.
They have a very down-to-earth attitude and short tempers.

Moon/wood/high elf - Elves were conceived as a race of beings similar in appearance to humans but fairer and wiser, with greater spiritual powers, keener senses, and a closer empathy with nature. They are great smiths and fierce warriors on the side of good. They are not vulnerable to disease or the effects of old age. Although they can be killed in battle like humans and may alternately wither away from grief. They are 4-6 feet tall, have pointy ears, and have light beige or nearly white skin.

Hill Giant - Hill giants are semi-intelligent beings that are a blown up figure of a human being with immense strength. They stand at 10-20 feet tall and tend to be a bit more grotesque. They are low in numbers compared to most other races, but they make up for it with their crafting skills and military strength.

Frost Giant - They are close relatives to the hill giant and equally as scarce. They are equally skilled at warfare and weapon/armor crafting, but they are far more intelligent. Their intelligence meets and nearly exceeds that of a human. They are highly immune to the cold and manipulate the elements far more than Hill giants. They are more involved with politics and trade agreements. They are just as ferocious as hill giants, but they have a better sense of rationality in them. They are easier to look at than their grotesque looking cousins, but they have blue skin being their main difference. They are very majestic peoples that indulge into sculpting. Their skills in architecture equal that of a dwarf.

Bog Troll - A very ugly humanoid that stands approx. 6-9 feet tall and slender, have grey/green colored skin, and some actually have thin grey hair on their heads. They have razor sharp claws and are very powerful. They are very stupid and blood thirsty, but they can speak some broken languages and understand basic commands. The only way to truly kill a troll is to burn their severed appendages or else they will regenerate and likely create new trolls. When attacked with fire they nearly ignite into running, screaming balls of fire. They live in swamp areas and marshes.

Cave Troll - Their name explains where they live; caves. They are about 8-12 feet tall, have beige/brown skin, and do not have any hair. They are ugly like their cousins, the bog trolls, but far stronger and far larger. They are void of most logic other than their bloodlust and only follow orders when they are slaves and are shown how to do it or are possessed. They are just as weak to fire as the bog troll and also regenerate if its severed appendages are not burnt.

Humans - Do I honestly have to explain?

Orcs - Of all the races and their long histories, their tales of heroes that fought great beasts and brought peace to the land, there is no greater mystery then that of the orcish race. From ancient texts it is shown that the orcs were not a naturally made race, this makes scholars wonder, did these creatures come from some other dimension, were they once an elder race, tortured and mutilated into what they are now? or were the texts simply wrong? Whatever the origin of the orc is, it has lead the race to become a race of mostly warlike creatures. The average orc is far stronger then a human, and almost completely immune to pain. Orcs come in many different appearances; some appear to look like massive humans with green skin, while others are hunched over with extremely pig like faces. Orcs are mostly scattered throughout the land, united only with those of their own tribe.

Goblins - If you ask any of the civilized races about the most clever and inventive races, the will tell you one of two things, your either talking to a member of that race, or you're going to want to go talk to a dwarf. However they won t admit that on the same level as the dwarves is the goblin race, a race that thrives on tinkering and greed. Goblins are about the same height as dwarves; however they are much thinner, this allows a large amount of them to climb easily, and on occasion be somewhat stealthy. The goblins usually have either an extremely dark almost black skin, or a muddy green colored skin. Due to the goblins love for money, they are much more social then the dwarves, and much more willing to share their inventions. For these reasons and more, the dwarves and the goblins have been rivals since the two races first made contact.

Gnomes – They are abundant in the underdark (Below the surface world in caves and underground.). They are magnificent stone and metal workers and they value beauty. They collect rare gems and they practice many forms of magic, alchemy, religious affairs. They are a goodly race even though they are surrounded by the dark elves, duergar, and what ever other random evils lurk in the underdark. They are normally 3-4 feet tall, are traditionally bald besides the occasional beard, and have long pointy noses.

Halflings – Simply shorter humans that are about 3-4 feet tall and have large hairy feet.

~Map~
User Image
PostPosted: Fri Nov 17, 2006 8:40 pm


~Setting~

A penninsula name Valineer is the home to both good and evil races. The land has been dominated for centuries by the goodly folk, but the evil races have had just about enough and are showing their true colors.

~Plot~

The evil and good races are now warring for power and land. The allies are a blurr and negotiations are always like walking on thin ice. Great power has risen from the Spine of the World and now threatens peace in Valineer, but a scary realization has come into clarity...
The Drow are numerous and are not welcome amongst the goodly folk and they are seeking to exterminate their surface dwelling cousins once and for all.
The one thing that none of them know is that they are being watched...

~Fighting~
If there is any fighting between characters, please do as follows:
1) There will be no killing unless that person does not want to participate any longer or you gain their permission.
2) Use paragraph fighting or 1 step action fighting.
PARAGRAPH EXAMPLE: Master Kinshou drew out his magical warhammer, Helios, and ran straight for the undead creature. He swung at the creatures head but it moved much too fast to even make contact! Kinshou took a quick back swing and slammed the mighty warhammer into the creatures side, knocking it to the ground. He stood over it and held the warhammer high, ready to finish the creature off. (Leave the end of it hanging for the other person to keep the fight going. You each draw your own conclusion. 3nodding )

1 STEP EXAMPLE: Master Kinshou took a swing at the undead creatures head. (You only write one action at a time so that the fighting can be drawn out fairly. 3nodding And make sure to put alot of detail into it so we can draw a mental image.)

3) Keep it PG-13.
4) Keep it fair. (No "You missed me and I cut off your arm!!!" bull. stare Let each person decide what their action is by themselfs, don't put actions for them so you can get an unfair advantage.
4) Have fun! xd

Babbalui


Babbalui

PostPosted: Fri Nov 17, 2006 8:42 pm


~Opener~

“That is it, lads! Push them, burn them, and show them their place!” A dwarf called above the crowd of allied forces.

The battle for humanity had been going on for days now. Humans, dwarves, and elves alike were fighting for their very existence. They had assembled to the distress calls from the nomadic groups and the dwarves of Mithril hall. It seemed as if all of the evil races from the Spine of the World were raining down upon the goodly folk of Valineer, the continent that was home to all of the races of the lands.

The goodly folk were being pushed back across Haven and into the Fel mountains. Goblins, Orks, and Bog Trolls/Bog Blokes had all come out of their holes as a bloodthirsty hoard seeking more power and land for their kin.

“Today is the final day, let’s be sure of it!” A human commander called to his men that were on a small slope leading up the Fel mountains. They sat, waiting for the main force to fall back. They were mounted and ready for the final assault. This would be the one motion that would determine the fate eastern Valineer.

The allied forces faught valiantly, but their numbers were dwindling as the hoards overwhelmed them. “Release!” The front lines knew the command and all ducked in unison. The evil races lunged at their ducking enemies, but were cut short by thousands of arrows blasting them in the face. As the arrows were released, the dwarves and humans ran back bent low to avoid getting hit, but that was unlikely. “Durned fairies always get here at the last minute!” A dwarven commander cursed as he ran past his elven allies, his men in tow.

The elves themselves backpedaled as they rained hell upon their enemies, ripping them apart. The goodly folk were in full flight and desperately trying to reach the slope of the mountain.

The current commander on the slope continued to prepare his soldiers, but then he saw the forces run around the edge of the slope. Everything was going according to plan.
Then boulders began crushing the allies.
He looked to the back of the pack as the pig faced demons rounded the corner with some new friends…

A half a dozen hill giants had joined the fray and were ripping stones from the rocky slope as they chased the humans and hurled them with awesome strength, taking dozens of lives at time.
The commander waiting for his cue was devastated and torn apart inside as he heard the cries from below and the watched the stones crush friends that would never go back to their families. “Wait!” His men grew anxious and furious as the fleeing men were dieing and they couldn’t help.

The bulk of enemies rounded the slope and their allies were now near the opposite side. “Charge!!” The man called with his sword raised high.
The Ork and Goblin force, in their own bloodlust, never noticed the loud rumbling growing near…
With the force of a freight train, the horsemen barreled into the hoard and torn them apart from the very center. The fleeing goodly folk spun around and hit the pig heads full force, but not before unleashing another hundred arrows into their faces.
The hill giants were conveniently near the front and were easy targets. They were soon coated in a fancy red garment of fairy arrows. They all fell, quite dead. With the threat out of the way, the two enraged armies fought throughout the rest of the day and through the night.

In the morning the entire field north of Mithril hall was littered with bodies. Humans, dwarves, and elves alike were picking up their wounded and dead. They burned their enemies’ bodies and over time the blood would diminish from the fields. This war had been going on for over a year and came to a devastating end with the goodly folk victorious.

Every day since then has been a struggle to gain peace and replace the lost from that year.

30 years later…

Tensions grow great between the goodly folk and their enemies once again, but another threat has been found. The cousins of the woodland fairies, the Drow, have been found, but not before they could carry out their yearly raiding missions from the Underdark, killing hundreds of innocent people.
Another race has found its way into the realm of the good and will only make it harder for goodly folk to keep their homes from the evil that is slowly encompassing the land…

User Image
Barbarians/nomads

Goblins

Orks

Humans/halflings

Hill giants

Dwarfs

Elves

Frost giants Home of the Frost giants is Shining White in the Komor Mountains.

Middle and north Black = bog trolls and bog blokes (Evil race that resembled living, breathing, and fighting trees)
southern black = cave trolls

Red circles indicate the exits/entrances to the underdark.
PostPosted: Fri Nov 17, 2006 8:43 pm


~Profiles~

Profiles layout:
Username:
Character Name:
Race:
Age:
Height:
Weight:
Weapon:
Classification ((Figher, wizard, healer, etc.)):
Appearance:
Bio:


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Username: fey_girl
Character Name: Lithaelin
Race: Moon/ Wood Elf
Age: 237
Height: 5’4”
Weight: 118
Weapon: blowgun and meteor hammer (a cone shaped rock or bit of metal essentially attached to a whip, used for strangulation, tripping or plain hitting)
Classification: barbarous fighter
Appearance: Small, quick, almost never seen completely upright, but rather crouching close to the ground. Pale lavender eyes, beige skin and ebony hair. Clad in well worn leather boots of an undistinguishable color, patched trousers a fraying, once beautifully embellished silver shirt. One can still pick out the pattern of sparkling threads, but it is obscured by a long brown traveling cloak in desperate need of repair. Small tattoos on the arms and legs, neck, and several necklaces full of amulets and teeth. Silver ring with an amethyst stone inset, kept on a long sturdy chain around the neck.
Bio: Lithaelin remembers little of her former life, if any at all. She assumes from her shirt and ring that she was well off, but her family and tribe remain a mystery to her. Lithaelin’s life truly began when she awoke, slumped up next to a tree, surrounded by bodies and herself covered in blood. She found herself missing the last two fingers on her left hand, the stumps still bleeding, and a shallow but long gash through the right side of her torso reaching from her collarbone and angling to just below her navel. A blow to the head was causing most of her bleeding, but apart from the memory loss hasn’t had any ill effects. Lithaelin, unsure and frightened, fled into the forest near Var Dzonal. Decades of living in a dangerous territory filled with bog trolls and blokes left Lithaelin hardened and quick, an adept and skilled hunter and fighter. She can speak, but knows not what language it is or who else speaks it; just that upon approaching a bog bloke her attempts at conversation were interrupted by his brutal nature. Lithaelin hasn’t seen another elf since she fled the bodies at the battle scene, and therefore holds no true allegiance. She seeks desperately to not remain alone, but has no idea how to do so.
Her name comes from the inscription inside her ring, though whether that was the intended purpose has yet to be seen.

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Username: Arcanium
Character Name: Shinzo Ka'rar
Race: Drow
Age: 342
Height: 5' 2"
Weight: 155 lbs
Weapon: Greaves enchanted for speed. ((Allowing him to move faster then he normally could. Well his legs at least.))
Classification: Battle mage.
Appearance: Flowing white hair graced the top of him, though mostly covered by a traveling cowl of black. He wears black studded with black gems for added strength. Boots of supple black leather soften his footsteps. Matching gloves and a traveling cloak of like color complete his visage. In fact, the one thing other then his hair that isn't black, are his crimson eyes. In those eyes you can see his lust for battle.
Bio: Shinzo was born and bread for battle, his family is one of some reknown in the underdark. Though it is for their lust for battle that drives them, they are skilled. Shinzo is one of the few male drow that gave up their swords in pursuit of the arcane arts. It has rewarded him well, seeing as he was lucky enough to be one of the select few naturally talented with the great arts. Of course, the women are the ones with the power, so any male cannot rise that high up the chain.

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Username: Babbalui
Character Name: Irsetak Orelsdottr (Male)
Race: Frost Giant
Age: 103
Height: 15'10"
Weight: 1500 lbs (I am assuming that much because standing a car upright would be about that tall and I simply cut the weight in half from that of a car)
Weapon: Giant Broadsword: Intended to blast through an enemies defence, but was also designed razor sharp and enchanted to keep it near perfection so that it could cut even through stone..
Classification: Frost Giant King
Appearance: He has dark blue skin (Much darker than most of his kin), bright blue eyes that contrast his skin tone, long white hair that is almost always tied up unless there is no dirty work to be done. He has a variety of armor that he wears, but his favorite is a specially crafted lighte suit of mithril armor. It took years to link together the different sections for the suit, but it has yet to be pierced by any weapon during battle. The only downfall of the suit, is that it does not cover the majority of his body like plate mail armor, but he wears different kinds of armor of less quality to cover those areas up. He wears sewn-together furs when being lazy and normal traveling clothes (Traveling cloak, vest, pants, boots, etc.) when he is doing chores of things of the like. He is not a behemoth amongst his own people, but he is unuasually strong for his size. His wit and brute strength make his challengers back down. His physique is unscarred and well-toned.
Bio: Irsetak was born along the royal bloodline of his people and was expected to be the heir to the throne once the current ruler of their people died. He was expected to be, but not promised the position of leader. He had earned it as he grew up. He faught in many battles to aid the goodly folk or the critters from the spine of the world. His mother, the previous leader, did anything she could in times of crisis to benefit her people, even if it meant switching sides. She was killed by a swarm of bloodthirsty orcs after trying to return to their home after setting a ceasefire with the dwarves. Well, the orcs obviously didin't agree with that!
After the Matron of the Frost giants had perished, many others had faught for the throne. Irsetak beat back all of his challenges in battles of both wit and strength and even sometimes both in occassions of battles to the death.
He was not going to be as foolish as his mother. He would not so freely switch sides at any given moment for the "benefit" of their people. He would pick a side and stick with it. The problem was, what side was best to pick?

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Username: Babbalui
Character Name: Aretal Baenre (Male)
Race: Drow/Dark Elf
Age: 95
Height: 5'5"
Weight: 183
Weapon: Double-sided short sword and an enchanted schimitar named Saaz (Saps the life of its victim and enhances the senses, strength, and speed of its master) that was earned after the previous weapons master died of "natural causes."
Classification: Weapons Master
Appearance: Short, spiked white hair, normal bright red eyes, normal black skin, but a signature birth mark on his back that resembled an arachnid.
Bio: Aretal was born along the leading family bloodline, the Baenre blood line. He was expected to practice the archane arts, but he was always fascinated by hand to hand combat. He gave up the magic and picked up the sword when he was twenty three. He was beaten for his stubborness, but his mother had shown pity on him and allowed him to train directly under the current weapons master immidiatly. She believed that it was the will of Lolth, the Drow diety, to allow Aretal to become the next weapons master.
Aretal trained for two dozen years. His trainer, the weapons master, was a stubborn man and very hot headed. The only reason why he was the weapons master was because the previous one had been murdered for his treachery while training a boy by the name of Drizzt Do'Urden, who had later faught his way to the surface and joined the goodly folk. He knew that this boy was expected to become the next weapons master, so he devised his downfall.
The night that the current weapons master was going to kill Aretal, Matron Baenre summoned him. When he went to see her, he was brutally eaten alive by thousands of small spiders that the leading Matron had summoned. Lolth had informed her of his treachery and she simply followed the will of Lolth.
Aretal had more skill than his master and planned on overthrowing him anyways, but this made it all the easier for Aretal to take the position that he had always wanted.
Almost fifty years later, he still holds that cherished position.

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Username: Glitched_Mind
Character Name: Gruugash Bloodroar
Race: Orc of the Skull Snatcha’ Clan
Age: 27
Height: 7’2
Weight: 460 lbs
Weapon: A great-axe around five feet in length. When this fails, Gruugash usually proceeds to bash his opponent with his shield.
Classification: Chieftain of the Skull Snatcha’ Clan
Appearance: [X] Gruugash stands at around seven feet tall with an extremely muscular build, and dark green skin. Like the rest of his tribe, Gruugash has an exceedingly large jaw, with a large tusk protruding from each side of his mouth. A large amount of scars and tattoos can easily be seen all over Gruugash’s body. He usually has a roughly shaven head, covered by his horned iron helmet. His torso is usually covered with a suit of spiked iron armor, decorated with the fur of fearsome beasts. It is also extremly rare to see Gruugash without his large totem or "Pointy Stick" carried on his back, on top of which is impaled the skulls of great beasts, and warriors, orcs included.
Bio: Gruugash has a mentality that has been passed down through the many warlords of the Skull Snatcha’ clan. He believes that there is nothing that can defeat him, if in battle he is about to lose, he merely falls back so that he can defeat his opponent later. Due to his ambitious personality he was able to easily replace the previous leader of his clan, since then he has greatly expanded it all over southern Bren. As he has done this he has defeated several other tribes, but unlike many leaders before him, he tends to absorb them rather then completely exterminate them. Due to this he has a large variety of troops in his warband, from wolf riders to goblin engineers.

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Username: Esgloroth
Character Name: Esgloroth
Race: Wood Elf
Age: Appears 19
Height: 5'10"
Weight: 88 lbs
Weapon: Sapphire Longsword, nearly Esgloroth's height in length. It is approximately two inches wide.
Classification: Sword Master
Appearance: Esgloroth is of avergae build. His hair is shoulder length, blood red. His eyes are a deep Sapphire blue. His skin is fairly light in color, and slightly pale. He wears jet black clothing, gloves, and boots. A chest plate, Sapphire outlined in pearl white, sits across his chest, and matching shoulder pads extend out from the tops of his arms. Hanging down his back is a long Sapphire Cape, black underneath.
Bio: Esgloroth grew up in a small Elven village. His parents were killed when he was very young; he was told it was the work of Dark Elves. Since his childhood, he has sought to exterminate Drows and keep other Elves from suffering the same fate as himself.

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Username: Memory_Melancholy.
Character Name: Finch Durchauss.
Race: Human.
Age: 23.
Height: Five feet and three inches.
Weight: 163 pounds.
Weapon: Hand-to-hand combating, mainly her silver shortsword.
Classification: Rogue.
Appearance: Finch is by no means frail. Her frame is more muscular than most females and she is proud of this. The human is obviously female though due to her slightly plump rear, noticeable hips and of course her decent breasts. Most of her body is muscle, the lady loves a good fight! Light brown eyes slightly contrast to her tawny hair, which is wavy and curly. The length stops half an inch under her ears, curls line the back of her neck, some of them seem to nearly spike along the back of her head whilst her bangs are slightly poofed and waved to line along her face. The left half is slightly longer and poofed than the right, thus giving the rogue quite a unique hair style. Finch’s skin is softly paled, but not so that she nearly glows in the dark nor seems like a ghost, or worse- a “fair” princess. She is normally wearing her armor with stolen expensive clothing underneath. The armor consists of a grizzly bear helm, a leather studded breastplate, bronze greaves, a pair of spiked steel gauntlets, and bear claw boots. Due to this outfit, most mistake her for a barbarian. Finch has been trying to get a pair of decent pauldrons, but hasn't been able to steal any that she likes.
Bio: Finch's life has been soured by the last war. Her father, Galdron Durchauss, [he had been given the name of his father's best friend whom was a blacksmith orc], he had served in the war and over the years from returning home the man began to turn insane. The young woman had been living on a farm by Red Bay with her parents, younger sister and older brother from whom she had learned to become so strong and determined. One night, the older brother was taken away by a group of Dark Elves. This event started Finch's hatred for Dark Elves and Elves in general. She is very cautious around them and will not be very sociable. At the age of twenty, she witnessed her younger sister [age 18] get married. With her mother hounding her to settle down, her father's raves and her brother's disappearance, Finch felt overwhelmed. She got a small pack, put on her armor and said good-bye to her family. Mounting a gypsy vanner mare, the female human has been wandering around Red Bay's territory the past three years and occasionally ambling to further human villages. Finch is not sure whether she is of the good nor the evil, she actually hopes not to get involved in any sort of conflict.
She is now training herself further, she had found and slaughtered the wandering Dark Elves who had taken her brother, but mournfully had not found her beloved brother.

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Username: Rope
Character Name: Filion "Lutris" Trip 'Sa
Race: Human
Age: 20
Height: 5'5"
Weight: 135 Ibs
Weapon: Staff and Book
Classification: Cleric
Appearance: Lutris sports a two-piece white robe with a robe tied around his waist. He wears big brown gloves and boots. His hair is nose length and light brown. Always wears a smile!
Bio: Lutris is this man's nickname, but he's used it for so long, he doesn't care to use his regular name. He loves to read books, and the book he carries is a document of different White Magic Spells (he wasn't born with magic, he has to cast it by learning it). The rope around his waist is for emergencies.

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Username: T.CJester
Character Name: Brakus HeavyHammer
Race: Dwarf
Age: 38
Height: 4'7
Weight: 270
Weapon: A 40 pound battle hammer, as well as a back-up hatchet on his back.
Classification: Leader of the Dwarves of Mithril Hall.
Appearance: Mainly made of muscle, as said, he's 4'7. His beard is a brownish-blond, sort of uncommon in dwarves, and he keeps in reasonably trimmed at his knees and in two braids that he can tuck behind his back and tie together in a fight. He has a wide face, as most dwarves do, with a wide nose, round cheeks, and a permanent stubborn expression. His eyes are a light blue, with catipillar eyebrows. He wears a more refined version of the chain'n'mail, with leather at the joints for ease in movement and a slightly better metal of mithril instead of silver. His helm has a large crest, like the Romans, but made out of metal and sharped to a blade, so that you don't wanna headbutt him. The helm as a mainly open face, with a part going down the ridge of his nose to seperate the eyes. His boots are plain, heavy leather. His tower shield has the HeavyHammer sigil of a skull (ork, to let you know) being split by an axe.
Bio: He was born in Mithril Hall, his granpappy being the leader at the time. Through the years he was tought all the dwarvish things, hammer and axe fighting, ore and gem mining, smelting, smithing, and forge working. He grew muscled during this time, his right arm slightly bigger than his left, as this with the arm he swung the hammer to forge the metal into whatever he was making. His granpappy, during this time, got sick, and soon passed away. His father, long since killed in the Underdark, could not take the position, so it was passed to him. And here he is today.

Babbalui


Babbalui

PostPosted: Wed Nov 22, 2006 12:33 am


~OPEN~
domokun
PostPosted: Fri Nov 24, 2006 9:01 pm


Username: Arcanium

Character Name: Shinzo Ka'rar

Race: Drow

Age: 342

Height: 5' 2"

Weight: 155 lbs

Weapon: Greaves enchanted for speed. ((Allowing him to move faster then he normally could. Well his legs at least.))

Classification ((Figher, wizard, healer, etc.)): Battle mage.

Appearance: Flowing white hair graced the top of him, though mostly covered by a traveling cowl of black. He wears black studded with black gems for added strength. Boots of supple black leather soften his footsteps. Matching gloves and a traveling cloak of like color complete his visage. In fact, the one thing other then his hair that isn't black, are his crimson eyes. In those eyes you can see his lust for battle.

Bio: Shinzo was born and bread for battle, his family is one of some reknown in the underdark. Though it is for their lust for battle that drives them, they are skilled. Shinzo is one of the few male drow that gave up their swords in pursuit of the arcane arts. It has rewarded him well, seeing as he was lucky enough to be one of the select few naturally talented with the great arts. Of course, the women are the ones with the power, so any male cannot rise that high up the chain.

Arcanium


Babbalui

PostPosted: Sat Nov 25, 2006 12:23 pm


Username: Babbalui
Character Name: Irsetak Orelsdottr (Male)
Race: Frost Giant
Age: 103
Height: 15'10"
Weight: 550 lbs
Weapon: Giant Broadsword: Intended to blast through an enemies defence, but was also designed razor sharp and enchanted to keep it near perfection so that it could cut even through stone..
Classification: Frost Giant King
Appearance: He has dark blue skin (Much darker than most of his kin), bright blue eyes that contrast his skin tone, long white hair that is almost always tied up unless there is no dirty work to be done. He has a variety of armor that he wears, but his favorite is a specially crafted lighte suit of mithril armor. It took years to link together the different sections for the suit, but it has yet to be pierced by any weapon during battle. The only downfall of the suit, is that it does not cover the majority of his body like plate mail armor, but he wears different kinds of armor of less quality to cover those areas up. He wears sewn-together furs when being lazy and normal traveling clothes (Traveling cloak, vest, pants, boots, etc.) when he is doing chores of things of the like. He is not a behemoth amongst his own people, but he is unuasually strong for his size. His wit and brute strength make his challengers back down. His physique is unscarred and well-toned.
Bio: Irsetak was born along the royal bloodline of his people and was expected to be the heir to the throne once the current ruler of their people died. He was expected to be, but not promised the position of leader. He had earned it as he grew up. He faught in many battles to aid the goodly folk or the critters from the spine of the world. His mother, the previous leader, did anything she could in times of crisis to benefit her people, even if it meant switching sides. She was killed by a swarm of bloodthirsty orcs after trying to return to their home after setting a ceasefire with the dwarves. Well, the orcs obviously didin't agree with that!
After the Matron of the Frost giants had perished, many others had faught for the throne. Irsetak beat back all of his challenges in battles of both wit and strength and even sometimes both in occassions of battles to the death.
He was not going to be as foolish as his mother. He would not so freely switch sides at any given moment for the "benefit" of their people. He would pick a side and stick with it. The problem was, what side was best to pick?
PostPosted: Sun Nov 26, 2006 2:30 pm


Username: Babbalui
Character Name: Aretal Baenre
Race: Drow/Dark Elf
Age: 95
Height: 5'5"
Weight: 183
Weapon: Double-sided short sword and an enchanted schimitar named Saaz (Saps the life of its victim and enhances the senses, strength, and speed of its master) that was earned after the previous weapons master died of "natural causes."
Classification: Weapons Master
Appearance: Short, spiked white hair, normal bright red eyes, normal black skin, but a signature birth mark on his back that resembled an arachnid.
Bio: Aretal was born along the leading family bloodline, the Baenre blood line. He was expected to practice the archane arts, but he was always fascinated by hand to hand combat. He gave up the magic and picked up the sword when he was twenty three. He was beaten for his stubborness, but his mother had shown pity on him and allowed him to train directly under the current weapons master immidiatly. She believed that it was the will of Lolth, the Drow diety, to allow Aretal to become the next weapons master.
Aretal trained for two dozen years. His trainer, the weapons master, was a stubborn man and very hot headed. The only reason why he was the weapons master was because the previous one had been murdered for his treachery while training a boy by the name of Drizzt Do'Urden, who had later faught his way to the surface and joined the goodly folk. He knew that this boy was expected to become the next weapons master, so he devised his downfall.
The night that the current weapons master was going to kill Aretal, Matron Baenre summoned him. When he went to see her, he was brutally eaten alive by thousands of small spiders that the leading Matron had summoned. Lolth had informed her of his treachery and she simply followed the will of Lolth.
Aretal had more skill than his master and planned on overthrowing him anyways, but this made it all the easier for Aretal to take the position that he had always wanted.
Almost fifty years later, he still holds that cherished position.

Babbalui


fey_girl

PostPosted: Mon Nov 27, 2006 5:50 am


(If this is lending itself to a more DnD cosmology, Lithaelin would be classified as wild elf with a trace of moon elf blood, Barbarian 3, Druid 2, with a similar ratio in either direction, depending on whether this is a high-level campaign or low... granted, this probably should be in a pm, so feel free to give me 50 or so lashes and then reply. sweatdrop )
PostPosted: Mon Nov 27, 2006 3:46 pm


(I am not to worried about this. I am waiting for people to join and then we will take off with the story. I think I will make my first post sometime soon. Any one can start though. wink )

Babbalui


Glitched_Mind

PostPosted: Mon Nov 27, 2006 9:38 pm


Username: Glitched_Mind
Character Name: Gruugash Bloodroar
Race: Orc of the Skull Snatcha’ Clan
Age: 27
Height: 7’2
Weight: 460 lbs
Weapon: A great-axe around five feet in length. When this fails, Gruugash usually proceeds to bash his opponent with his shield.
Classification: Chieftain of the Skull Snatcha’ Clan
Appearance: [X] Gruugash stands at around seven feet tall with an extremely muscular build, and dark green skin. Like the rest of his tribe, Gruugash has an exceedingly large jaw, with a large tusk protruding from each side of his mouth. A large amount of scars and tattoos can easily be seen all over Gruugash’s body. He usually has a roughly shaven head, covered by his horned iron helmet. His torso is usually covered with a suit of spiked iron armor, decorated with the fur of fearsome beasts. It is also extremly rare to see Gruugash without his large totem or "Pointy Stick" carried on his back, on top of which is impaled the skulls of great beasts, and warriors, orcs included.
Bio: Gruugash has a mentality that has been passed down through the many warlords of the Skull Snatcha’ clan. He believes that there is nothing that can defeat him, if in battle he is about to lose, he merely falls back so that he can defeat his opponent later. Due to his ambitious personality he was able to easily replace the previous leader of his clan, since then he has greatly expanded it all over southern Bren. As he has done this he has defeated several other tribes, but unlike many leaders before him, he tends to absorb them rather then completely exterminate them. Due to this he has a large variety of troops in his warband, from wolf riders to goblin engineers.
PostPosted: Tue Nov 28, 2006 4:28 pm


Username: Esgloroth
Character Name: Esgloroth
Race: Wood Elf
Age: Appears 19
Height: 5'10"
Weight: 88 lbs
Weapon: Sapphire Longsword, nearly Esgloroth's height in length. It is approximately two inches wide.
Classification: Sword Master
Appearance: Esgloroth is of avergae build. His hair is shoulder length, blood red. His eyes are a deep Sapphire blue. His skin is fairly light in color, and slightly pale. He wears jet black clothing, gloves, and boots. A chest plate, Sapphire outlined in pearl white, sits across his chest, and matching shoulder pads extend out from the tops of his arms. Hanging down his back is a long Sapphire Cape, black underneath.
Bio: Esgloroth grew up in a small Elven village. His parents were killed when he was very young; he was told it was the work of Dark Elves. Since his childhood, he has sought to exterminate Drows and keep other Elves from suffering the same fate as himself.

Esgloroth


Glitched_Mind

PostPosted: Thu Nov 30, 2006 7:05 pm


"Whiiiiii! Bren is ours! Woooooha!!" The goblin jester ran around the chieftain’s tent with his arms flapping in the air. "Nobodies is as strong as the Snatcha's! Nobodies! Waoooo!" After running a few laps around the tent, the goblin ran in front of the chieftain’s 'Throne' and began bowing low, his nose touching floor. "Oh there is nobodies as strong as our great cheif! His gloriousness is only exceeded by his fierocity in the field of battle! Every skirmish is likes the artist an..... err..... boss Gruugash? The last thing the goblin saw was a giant axe blade plumeting into his forehead.

"He wassn funny..... hes funny now though! Bwhahaha!" Standing up, Gruugash kicked the sides of the goblin out of his way then proceeded to the exit of his tent, grabbing his gear as he did. Once outside Gruugash looked at his guard and said, "Youse can eat the gob, but find me another or there’s gonna be da hells to pay!" The guard nodded, then disappeared inside Gruugash's tent.

Gruugash continued to walk around his camp, kicking the occasional goblin or giving death threats to a slacking orc. Eventually he arrived at the scout post and walked up to the front desk which consisted of a goblin whose nose and ears were barely visible above the desk. "How’s may I help you boss?" At this Gruugash reached behind the desk and lifted the goblin so he could look him eye-to-eye. "I'm wantin’ to know what da scouts found."
The goblin paused for a moment before reaching down to the desktop where he grabbed a paper and scanned over it for a moment, "Theres cave trolls sah! To the south! And even further south is more goblins sah!"

This being said, Gruugash threw the goblin back behind his desk then exited the building, letting out a blood curdling roar as he did. Within a matter of moments, orcs had formed a circle around him, many with weapons and armor. Once the other leaders had stepped forward, Gruugash began to pace back and forth looking at his warriors. "Today we has takin' complete control of southen Bren!" At this him and his warriors let out an enourmous battle cry. After several minutes of this, Gruugash continued, "Now dis is a good start! But we ares orcs! There is nothing to beat us!" Another roar, "So, just a few minutes ago, I decided we are gonna head south till we hit the sea! And listen to me when I say! Nothin' is getting in our way! Now break camp lads! We're going fightin!"
PostPosted: Tue Dec 05, 2006 3:03 pm


The walls of Irsetak's chambers shook when Gertii Orelsdottr slammed into them. Irsetak, not even as tall as his sister, had forcebly thrown her out of his way with ease. She had tried to stand in his way to stop him from going to Mithril Hall in search of further trade between the dwarves. Ever since their mother died, the dwarves stopped their trading with the Frost Giants. Irsetak was not about to let this go. He announced that he would be leaving a few days ago and was taking a group of fifteen frost giants with him.
His mother had only taken four the day that she was killed.
Gertii was not normally caring, but she had never seen her clan come together with such unity as before. Her mother was a poor leader and put her personal interest before every one elses, but she still somehow managed to keep the Frost Giants of Shining White pleased with her actions.
Irsetak was tired of "settling" for what they had.
"Do not stand in my way, Gertii!! I will strike you down if you dare to stop the furtherment of our clan! I am doing this for all of us, so do not persue me. I will get these dwarves to form a pact. Plus, I will be safe from nearly any ambush with fifteen of my best guards with me."
He then walked out of his room, leaving his sister leaned against the wall in rage with him.


Not even a day out of their march to Mithril Hall, they encountered groups of stray orcs. There was an entire camp of them right at the endge of some woods.
Irsetak figured he would simply walk past them, because no beast was stupid enough to challenge this many giants at once.
Well, that is atleast what he though!

The mass of orcs saw the Giants and cowered a little bit, but when they looked around at each other and saw their numbers, they began to gain courage or what they thought was courage.
They had been starving. The Barbarians and Nomadic peoples had been following the same pack of elk as the orcs, but the orcs already failed in taking the herd from the Barbarians.

Now they saw the Frost Giants as food.
They began to hoot and hollar at Irsetak and his group.
Irsetak looked at them and laughed. "Are you believing this?! They actually think they can harm us!" The rest of the group laughed with him and watched the two hundred or so orcs charge at them.
Irsetak unsheathed his Broadsword and held it in one hand while he began casting a spell with his other hand.
The others in his group did the same. In unison, they all unleashed missles of ice at the orcs, impaling dozens each.
Half of the group prepared their weapons while the other half continued conjuring.
"This has to be the most stubborn group of orcs I have ever seen!" Irsetak shouted in rage.

Just as he did he took the first swing at the smelly beasts, cleaving a half a dozen of them almost clearly in half. He continued swinging, letting the blood fly.
Before too long, the majority of the stupid pig-faced humanoids were in flight. They lost nearly seventy-five percent of their group before they even knew how badly outmatched they were.

Irsetak didn't even bother to persue. He cleaned off his blade and sheathed it. He managed to get blood on his boots and shins, but that was the extent of it. The orcs didn't even get close to touching any of the giants...

"Well, that was mildly amusing. Let's go." They then walked right through the camp, not even looking where they stepped. The camp was in ruins with only the sixteen of the giants walking through it.

Babbalui

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The Graveyard

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