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More Information from MurderTechX's Lab (The Poll is Fubar) Goto Page: 1 2 3 [>] [»|]

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Be honest, how do you feel?
I HATE YOU FOR CHANGING OUR GAME YOU IGNORANT b*****d!
53%
 53%  [ 16 ]
I dont think the game should change anymore than it has.
16%
 16%  [ 5 ]
These ideas are ok, but I dont think they will work.
6%
 6%  [ 2 ]
I think we should at least try one or two before condemming
20%
 20%  [ 6 ]
This sounds like fun, lets do it.
0%
 0%  [ 0 ]
OMG WHY HASNT THIS BEEN DONE BEFORE? ITS AWESOMENESS!
0%
 0%  [ 0 ]
I would like to try it out, just not as a true sniper game, get another guild.
3%
 3%  [ 1 ]
I would not like to try it, but take it to another guild and see what works.
0%
 0%  [ 0 ]
Total Votes : 30


DeGei

PostPosted: Sun Nov 05, 2006 10:00 pm


Okay, I stated that MTX has been working on some new variations and such for the sniper game. So Im going to post some of them here for you guys to see. I would appreciate it if future GMs not steal them alright?

New Positions:
5 of them have been designed.
Lawyer- Selects one person a round that cannot be jailed. They cannot pick the same person twice in a three round span.
G-Captian- Information withheld
News Editor- Information withheld
Mad Scientist- New Killer with a twist, specifics withheld
Kira- Another possible Killer position

MurderTechX special game additions:
Special rules and bonuses for forming an Official Alliance
Sniper Points, a new reward system, endorced by MTX

Scenarios:
Dead Mans Hand/Death in Spades- A card themed game which involves a possibility for the sniper and killer to rotate positions with other players when certain conditions are met.
1024- A chess themed game featuring two teams with matching positions.
Hearts of the Kingdom- The much discussed game featuring 20 positions, and three different factions, each with seperate goals and many twists for all players.
Spectrum-An insane game with 12 positions including 5 killers, but limits on who they can kill.
Survivor- The players are split into groups, and roles are assigned within each group. As groups are merged, positions change.
Protection of the Innocent- A game designed to prevent mindless sheeping with the "SUSPICIOUS RANKING!" system.
OR IS IT!?- A game designed to add extra confusion to the normal roles, or is it?
Bounty- Everybody is worth something and Expert Bounty Hunters are out to collect more then the normal citizens.
Deathnote- Currently in development, no specifics

More possibly to come, Any questions will be answered as best as possible without giving too much away.

IMPORTANT: A TEST GUILD IS BEING SETUP, IT WILL NOT EFFECT THE NORMAL GAME IN ANYWAY AND ANYONE WHO WISHES TO ATTEMPT BOTH MUST SWEAR THEY WILL REMAIN FAITHFUL TO THE ORIGINAL AND ACTIVE. ANYONE CAUGHT DROPPING THE MAIN GAME FOR THE TESTS WILL BE REMOVED FROM THE TEST GROUP. LINK COMING SOON.
PS- Thanks to System Malfunction for use of the guild.
PostPosted: Sun Nov 05, 2006 11:36 pm


Hearts of the Kingdom made me rofl. xD

Bellecat


DeGei

PostPosted: Sun Nov 05, 2006 11:43 pm


Bellecat
Hearts of the Kingdom made me rofl. xD

Yes it is exactly what that title would lead you to believe it is based on, hence the need for 20 people to have positions for it to work.
PostPosted: Sun Nov 05, 2006 11:51 pm


DeGei
Bellecat
Hearts of the Kingdom made me rofl. xD

Yes it is exactly what that title would lead you to believe it is based on, hence the need for 20 people to have positions for it to work.

13, 4, and 3? o-o"

Bellecat


DeGei

PostPosted: Mon Nov 06, 2006 12:08 am


Bellecat
DeGei
Bellecat
Hearts of the Kingdom made me rofl. xD

Yes it is exactly what that title would lead you to believe it is based on, hence the need for 20 people to have positions for it to work.

13, 4, and 3? o-o"
Actually its more like- 13 vs. 5 vs. everyone else + 3freelancers. So there are 21 positions with one or two more in development to assist the everyone else, which technically have an advantage due to certain rule bends in their favor as well as bonuses each round.
If I ever do this one, it would all be explained. Each persons role and objective is easy enough, its just the way they are mixed that makes it seem hard.
PostPosted: Mon Nov 06, 2006 12:23 am


You might want to elaborate on these later, when they may be put to use.

Edmond Dantes


DeGei

PostPosted: Mon Nov 06, 2006 12:25 am


Edmond Dantes
You might want to elaborate on these later, when they may be put to use.

ya think Ed? whee
PostPosted: Mon Nov 06, 2006 12:27 am


DeGei
Edmond Dantes
You might want to elaborate on these later, when they may be put to use.

ya think Ed? whee
I mean before they are put into use though, so that people would actualy understand them. I know you DG, you would think that people would get it right away. I also hope that none of these are based on Heroclix.

Edmond Dantes


DeGei

PostPosted: Mon Nov 06, 2006 12:34 am


Edmond Dantes
DeGei
Edmond Dantes
You might want to elaborate on these later, when they may be put to use.

ya think Ed? whee
I mean before they are put into use though, so that people would actualy understand them. I know you DG, you would think that people would get it right away. I also hope that none of these are based on Heroclix.

No they arent, and of course these arent detailed descriptions, just hints. I dont want to give anyone the chance to use my ideas without my permission.
PostPosted: Mon Nov 06, 2006 1:03 am


YOU TOTALLY STOLE THE MAD SCIENTIST IDEA FROM MY GM APP.

DDD:

Lawyer sounds badass though.

Desdemona Winchcombe


numinous decay

PostPosted: Mon Nov 06, 2006 3:26 pm


User Image

    Those sound really interesting. I'd love to see them out into action :OOO
PostPosted: Mon Nov 06, 2006 3:28 pm


Lawyer=BAAAAAD. They could protect the sniper or killer and then we could never win. DEFINANT NONO. >.<;

The Peanut Smuggler


Bellecat

PostPosted: Mon Nov 06, 2006 3:30 pm


The Peanut Smuggler
Lawyer=BAAAAAD. They could protect the sniper or killer and then we could never win. DEFINANT NONO. >.<;

But they can't protect the person twice in a row. >>"
PostPosted: Mon Nov 06, 2006 3:31 pm


The Peanut Smuggler
Lawyer=BAAAAAD. They could protect the sniper or killer and then we could never win. DEFINANT NONO. >.<;
User Image

    They can't just guard one player constantly, so that scenario is prevented. There are enough checks and balances in these positions to even out the game

numinous decay


DeGei

PostPosted: Mon Nov 06, 2006 3:36 pm


Desdemona Winchcombe
YOU TOTALLY STOLE THE MAD SCIENTIST IDEA FROM MY GM APP.

DDD:

Lawyer sounds badass though.

Actually, I never read your submission sweatdrop
And its an obvious choice to avoid crossing over with the other two's motives name based motives.
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The GCD Sniper Game

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