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Posted: Thu Oct 12, 2006 6:16 pm
Introduction (you are here) Statistics Measured Getting Your Statistics How to Make Them Higher Statistics Form FAQ Example!
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Posted: Thu Oct 12, 2006 7:32 pm
Intelligence Statistics Intelligence: How smart your pet is. A pet with a very high intelligence would be best at intellectual pursuits and might remember things others would forget or pass over.
Creativity: If you pet is interesting in making or creating things or in solving problems creatively the higher their score the better they are at it!
Strength Statistics Strength: Sheer strength. A pet with low strength might not be able to lift that heavy rock in the main cave that everyone wants to get rid of, but a pet with a high strength might be able to!
Agility: Balance, twists, turns, doing tricks in the water: all of these things test your pets agility. The more agile they are the more complex things they can accomplish!
Sports: Swimming fast, things that require hand-eye coordination and such are in the sports catagory. If a pet with a 40 in sports races a pet with a 140 in sports, it is most likely that the pet with the 140 will win unless another factor comes into the race.Social Statistics Leadership: Does your pet desire to have their own herd someday? Well, the higher your pets leadership score the more likely they'll be able to do so successfuly (this doesn't mean if your pet has a low score you shouldn't start your own herd!).
Coersion: The ability to talk people into things, often subtly. Pets with low coersion skills might blunder about when trying to get their way, but pets with high levels can talk a room into doing their bidding!Special Abilities Unicorn Abilities:Healing: Unicorns are natural healers. Not only do they often go into positions where they can heal the sealife and fellow Children, they have an almost magical ability to help the healing process along.
Precognition: Sometimes Unicorns just know when something bad is going to happen. At higher levels they might even know some details of the event.Demonic:Demonic Stare: Demonic Children have certain mind-controlling abilities. If a demonic child stares a sea creature down he or she is capable of telling them what to do and they will do it. This ability, at higher levels, can also work on other Children (although the other player can decide how well it works during roleplay).
Scarring: Demonic Children are capable of self-healing but because they are generally a twisted bunch when they self-heal their injuries often scar over, leaving permanent marks that many sport as battle scars.
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Posted: Thu Oct 12, 2006 7:34 pm
If you would like to set your pets statistics all you have to do is fill out this form. You have three days from filling it out to make any changes. You have 100 points to spread out however you wish. (more stats may be earned by roleplaying! Read posts below)
Please note that: You may only set statistics once your pet is an adult. Form:[b]Pet Statistics![/b]
Pet Name: Intelligence Rating: Creativity: Sheer Strength: Agility: Sports (Stamina/Hands On Actions): Leadership : Coersion: If your pet is a Unicorn please use this form:[b]Pet Statistics![/b]
Pet Name: Intelligence Rating: Creativity: Sheer Strength: Agility: Sports (Stamina/Hands On Actions): Leadership : Coersion: Healing: Precognition: If your pet is Demonic, please use this form:[b]Pet Statistics![/b]
Pet Name: Intelligence Rating: Creativity: Sheer Strength: Agility: Sports (Stamina/Hands On Actions): Leadership : Coersion: Demonic Stare: Scarring:
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Posted: Thu Oct 12, 2006 7:35 pm
You get your statistics rasied through roleplaying. To get your statistics raised you must fill out the form below and Darkmoon will go over this and raise your pet's stats as seen fit.
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Posted: Thu Oct 12, 2006 7:36 pm
To see if your stats are raised through roleplaying, please fill out this form. Please note that you must show, through the roleplay, use of a specific ability that would suggest a possability of the statistic being raised.[color=green]Statistics Form[/color]
Pet Name: Stat to be raised: Link to Roleplay: Why do you think this stat should be raised: (one or two lines so Darkmoon knows what she is looking for if it is a lengthy roleplay)
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Posted: Thu Oct 12, 2006 7:37 pm
If you have a question please post in the thread!
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Posted: Mon Oct 16, 2006 12:00 pm
Here is an example Form Intelligence Rating - 20 Creativity - 20
Sheer Strength - 5 Agility - 20 Sports (Stamina/Hands On Actions) - 15
Leadership - 15 Coersion - 5As you can see, This Pet would be as smart as she is agile and creative. But she lags in sheer strength and coersion.
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Posted: Mon Oct 16, 2006 12:02 pm
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Posted: Mon Oct 16, 2006 12:04 pm
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