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Posted: Thu Oct 05, 2006 11:40 pm
Congrats on achieving a subforum for the interest of all! Power to the people!
Alright then, first things first. This is obviously the OOC thread for Absit Invidia. Given that the content within this subforum is designed to stay within this subforum, it only makes sense to have an OOC set up right away.
* I am not the mod of this subforum, but was the only one on at the time of it's creation. Thus I am the creator of the OOC, go me. xp *
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My personal suggestion first things first, is to take this thread and use it to get ideas, and build the main shell of the subforum. The content should be mostly agreed on, and compromise when possible. Thusly I await ideas and suggestions before doing anything further.
Go us. xd
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Posted: Fri Oct 06, 2006 5:05 am
Wow, my first post here actually resulted in something. Go me. ;P
Well, my initial plan for the subforum (probably deviant from your own conceptions) was something somewhat mission-based. I've been reading over some of the threads in the main forum, and it seems to me that the BC was more of a group of adventurers gallivanting about a certain area fighting stuff, training with other members, or just hanging out. Classic fantasy/adventure fare. Missions, on the other hand, involve members of the BC get hired out for certain jobs, often in locales that they will visit only once or twice in their careers.
Still adventurey, but more mercenary.
Oh, and as incentive to complete a mission (but still make it good) we could have non-participants rate them, giving feedback. This may even result in a ranking system, but I'm not sure I want the drama involved in that.
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Posted: Fri Oct 06, 2006 6:15 am
I was thinking personally of having a usual fantasy styled setting that most of us are accustomed to. In the past there were centralized plots in which those interest were active, and the others usually just hung out and got to know people. I personally think it'd be fun to run another system like that, with missions here and there and stuff. Before they had the rose swords, so we could run something with similar designs s'far as actually attaining Ic something of value goes.
As for characters, I expect the characters in this subforum to be vastly toned down from those present in the BC.
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Posted: Fri Oct 06, 2006 11:31 am
Wow, the idiot TJ finally lamented. About time he saw reason and listened to good, sound, advice. Personally I wouldn't be half surprised if the AI (stupid name by the way, let there be no ill will?) became a lot more popular than the Black Company (An even more stupid name in my opinion). I've noticed something about the BC and it's members, well the majorly active members. Mastema, Xol, Tegral, and even you KB. You all had your own little base, a fortress or sanctuary where you could build up your strength or forces or what ever it was you all did. And this stands more so true for you and Tegral; but the two of you would sit in your fortress (you in the ruins of Mastema's old Citadel or Sairys' tower and Tegral in his spaceship) and build up this huge army to march over to kill Mastema and Draeken (who I think is almost a big of idiot as Mastema).
My suggestion: Allot the major RPers bases, or atleast those deemed to be a more centralized essence of the AI. Of course give them guidelines and rules to govern how powerful they're allowed to be, after all it wouldn't do anyone any good if one person decided to just spawn a hundred thousand of these throw away NPC's with nuclear warheads strapped to their butts. Anyways, give the major RPers bases and let them go to 'war' with one another, and the rest can gravitate towards which ever faction they like the most. If someone decides that the existing factions arn't sufficient to suit their needs, goals or settings; what ever, they can branch off in an attempt to create their own faction. If the larger factions deem it a threat they can march on them to destroy them, or the smaller can run, what ever. I'm sure I don't really need to give an example, I've noticed you're not as idiotic as Twilight is so you probably already understand what I'm trying to say, but just for shits and giggles I'm going to anyways.
(L)KB: Large armies; magic/technology based; aggressive (L)Tegral: Large armies; technology based; aggressive (S)Heswina: Small elite groups; magic based; defensive/political (L)Sairys: Small elite groups; magic based; political/aggressive
(You can adjust the scaling system, descriptions, how ever you want but for the sake of time and simplicity I'm doing it this way)
~~ Using political manipulation Heswina has allied herself to Sairys, and Sairys has allied herself to KB through her own political manipulation. Tegral, the lone man out and for what ever reason, decides to team up with KB and wage war against Heswina's smaller 'base'. Heswina calls for Sairys to help. But, and despite the fact Sairys is a larger 'base', Sairys is more centralized around smaller elite groups with a political edge. So Tegral presses into both Sairys and Heswina's...I guess you could call it their land their national boundries. KB, honoring his alliance with Sairys (oblivious to the fact he's also assising Heswina) turns to wage war on Tegral.
~~
In that one scenario alone any dozens of people could find a near infinite number of things to do. It has battles, political intrique, it could even have drama of love if you can find a way to wriggle that inside (which I'm sure almost anyone could). And all it needs, really, is the participation of four dedicated roleplayers. I used those four names as examples, no way in suggesting them as the 'mains'.
Oh, and KB, you may be saying, "Oh I'm not a MOD, I'm not a MOD, there are no MODs in this subforum." But face facts, sweety. You're more of a mod in the past 24 hours than TJ has been in the past year and a half. I'm not saying it's a bad thing, for all your short comings you seem to be the kinda person who can lead and yield where needed instead of TJ's blunt tactics of, "I'm right, you're wrong, go away." Officially you're not a MOD of the guild, but I think that through a little time you're going to be the unofficial leader of this subforum. Put it to a vote, anyone with any brains will see you're thrice the leader Twilight has been.
Yeah, I'm done ranting now. Chances are I wont be RPing at all, but it's a nice thought to stop in every so often and go kick up my heels in someone's castle/mansion/floating starship or what ever.
Heswina's annoying ghost.
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Posted: Fri Oct 06, 2006 12:24 pm
First, Congrats on the subforum that I, Yotsy even fought for . . . For no reason sweatdrop
Anywho, ideas? hmm... Teh Yotsy doesnt have any right now. She's had her mind else where for the past few days. But given time I'll think of something. Until then, I'm a sheep, I'll follow.
~Teh Yotsy
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Posted: Fri Oct 06, 2006 2:26 pm
Hmmm this might be interesting to start up and I need another good Rp. I've gotten bored lately.
Also As to Raven girl's notes, While I do think that some sort of plot and bases are a good Idea I don't think thoose should be pre-determained as too the alliances and the people who are in charge. Also on your note about TJ and D, They aren't idiots their styles of rping and plot lines are just different, just because you were not the central figure and/or didn't try to involve yourself in anyway does not make them idiots, Things didn't work out....maybe you'll find what you are looking for in here.
Anyway, KB, I like the idea od the fantasy based rp but as long as it's not entirely fantasy...though that might be a challenge...Hmmm I was wondering just what sorts of themes you have been toying around with in addition to fantasy in that head of yours.
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Posted: Fri Oct 06, 2006 4:45 pm
I'm glad this finally happened. I'll stay in here from now on I think. heart
I think fantasy is fun but we should remember limits while staying creative.
but as Yotsy said, I'm just a sheep for now because I'm rather busy still.
kai heart
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Posted: Fri Oct 06, 2006 5:08 pm
Phia, you're the kind of oblivious person that makes me giggle. I'm not saying they're idiots because of their RP story lines, I'm saying they're idiots beccause they're idiots.
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Posted: Fri Oct 06, 2006 9:55 pm
eh. . . why the insults? ^^' ~ish a bit scared~ sweatdrop We got what we wanted, now can't we just try to get along?
. . .
. . .
. . .
at least for a few days? ninja
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Posted: Fri Oct 06, 2006 9:58 pm
xd Me? Be nice? Pffft! You might as well ask KB to stop being a sick and manical monster, it just aint happening. Hehehe.
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Posted: Sat Oct 07, 2006 11:25 am
Heswinas Annoying Ghost xd Me? Be nice? Pffft! You might as well ask KB to stop being a sick and manical monster, it just aint happening. Hehehe. Well, at least, maybe toned down enough that people can be tolerant with each other? xp
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Posted: Sat Oct 07, 2006 2:19 pm
Teh Yotsy must say that she thinks she might be able to RP more often now that this subforum has been created. Before, Yotsy would start a RP with someone and then the person she was RPing with would be lost to someone else's story ._.; Or if I was RPing with Focht, he'd vanish on me. I think this might be a little scaled down to size, so I might actually be able to keep up with everything sweatdrop
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Posted: Sat Oct 07, 2006 6:32 pm
I must say, I'm presently surprised.
In any case, the idea of personal bases and such has already been in my mind. In fact, I was thinking it might be fun to have small wars or skirmishes amongst the players, in which NPC's value is shorter then it is in the BC. It would mirror a number of games in it's simplicity, which also proves to be fun.
For example, one could lead an army against another, but in the interest of Rp value the respective leaders of each force is the 'Hero' and can be regarded as well above the power of the common NPC footsoldiers. This would allow for great battles and their fields, in which climatic fights can occur in the midst of the actual battle. Like say two generals coming together to take the other out.
This would in effect keep the forces used by either army to an acceptable level. Bad judgement in battle way cause you to lose the field, or worse. In these cases often the Hero/General would leave, perhaps to a notable location to make a last stand such as their home base, or some bit of terrain. Instead of simply dying because there's an army at your door, perhaps you simply have to flee the mansion they've set aflame, to take the day another time, or call upon the player-forged allies.
It's only a rough framework idea, but it allows the freedom of being in command of a force, whilst letting the player maintain personal relations as a whole.
---
AI, or Absit Invidia, are two latin words that tJ picked when he spawned this subforum. It's meant to mbe a minor insult, a sign of his ontempt. I seek to use it to spit in his face, to see what we can make together, a shining place to play. I only fear the mask of filth we must pass to get to this newfound place. Especially so much more so in the issue of recruitment, which I am making arrangements for. The BC itself is much less my concern now, for it seems clear the leadership doesn't want or repect my suggestions or help.
Oh well, they'll regret it.
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As for insults, I do actually think it would be nice to set our differences and past occurences aside, to a degree. I may not appreciate every quality of each person, but this subforum is about a new, collective start. D's style of RP, and my view of it, won't change the IC reaction of my character to a stranger in the slightest.
My only exception is TJ. He seems to have made it clear that he has no desire to function.
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As for the MOD issue, i am not one. I may be competant for the position, but without actual Crew status I am unable to change the natures of posts, or to augment materials I haven't written myself. I'm merely suggesting, and hoping to help start something we can be proud of. This is to be a victory far sweeter then usurping TJ's n00biness.
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Furthermore, back on topic, I realise that not every character or player is hellbent on destruction. There are of course other positions, diplomats, builders, explorers, homesteads, amongst other things to pursue. They would most likely serve in function to a leader, though I stress that 'command' should be used loosely so that people don't feel too stressed. That, and one can always defy orders, move, or even betray. We have a lot to work with, so it should be fun.
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Setting, I primarily enjoy fantasy. Still, there are elements to other settings that some find exciting. i only hope to keep plasma rifles from mowing down longswords, and to keep things from becoming an ego-fest or rush to rip off things from Star Trek or Gundam Wing. In theory anything that pushes the envelope should be used sparingly, and a floating space-fortress could just as easily be a relic, one which has become active once more and idly floats over the landscape with only the commander knowing it's real secrets and goals.
On that topic, I think it's be fun if Absit Invidia itself was a small continent, like an island. We can draw something up, make up some notable features, and the land itself can be broken up into kingdoms or territories that constantly change. It'd be fairly easy to edit the borders of nations for such things dependant on what occurs in the Rp. Also, it'd allow players to make their own areas unique, leaving them to come up with their own symbols and flags, dispositions, etc etc.
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Minor conflicts aside, I do hope to employ a couple of guild-wide events that would incite further intrigue and action. The main focus I'd been thinking about so far was something that'd empower the main heroes or their nations. Due to the fact that I think character strength levels should be toned to a moderate or semi-high level, having such a rare item would greatly increase the odds of things.
On the note of character creation, I'd like to see less angel/demon crosses, and vampires that withstand the sun and such. If you play a vampire against a human, you should avoid acting in the day, or at least employ servitors to work your will.
---
Sorry this is so long. sweatdrop Please, do reflect and tell me what you think.
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Posted: Sat Oct 07, 2006 7:55 pm
I really love the island idea with different nations and kingdoms. heart It's really simple and yet it'll take creativity from everyone. domokun Also it's not so planned out so maybe people might get along better doing their own thing for starting off! sweatdrop
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Posted: Sat Oct 07, 2006 8:03 pm
I'm actually setting up a similar roleplay on a different forum, where each person controls a faction. Of course, I have but a single thread to set it up in, so it will be somewhat more linear, as opposed to the more Turn-Based Strategy feel that this one will have. My thread'll probably stall when someone goes inactive, but this subforum can prolong it. Perhaps a condition of surrender is two weeks of inactivity?
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