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Vermilion-ember
Crew

PostPosted: Sun Sep 24, 2006 2:40 pm


Character Name: Ember
Race: Human/ fire elemental
Age (When entered into the guild):18
Appearance: (I will have pictures of her eventually. ^.^0) Ember has bright red hair that falls just a bit past her neck. Her dark brown skin makes her light blue eyes stand out a bit. Usually she sports a pair of nondescript black pants and a faded long sleeved back shirt, but that is always subject to change. On her left wrist is a strange tattoo of a band made up of swirling red and black symbols. On her left arm is another tattoo. However these symbols are much larger, and inky black and go all the way up her arm to the shoulder.
Bio/character traits (Can be split into two for effectiveness, and easy reading):
- HistoryEmber's father is ancient god of war and the forge that gave up the majority of his power in order to become slightly mortal, and not be forgotten like his brothers and sisters. After years as a mercenary he met and fell in love with a healer, and settled down with her in a cottage near the edge of a forrest. The two had 4 girl children together, and Ember and her twin were the first two. Each of the children has a natural control over one of the 4 elements, Earth, Air, Water, and Fire. Ember controls Fire, and her twin controls Air. For a while, Ember and her siblings lived happily together. However, it was too much for the elementals to live in such close proximity with there opposing elements. So, she left home and became a wanderer at the age of 13. (I will post more details about her in separate posts)
- Abilities Ember has control of the element of fire and she can summon it in any situation with a thought. Due to her connection with flame, Ember can travel back and forth between this world and the fire plane and she can control and summon select elementals from the fire plane. Also, Ember can become a creature made completely of fire if she needs to; however, the longer she stays in that form the longer she will have to rest and recharge afterwards. She can also use fire to create functional objects (like her wings), but like her fire form this also requires a lot of energy on her part. Other random powers Ember has is the ability to speak mentally to people, and to teleport. (Her teleporting ability is due in part to her twin's element.)
- Weapon(s) Ember was trained in the art of the sword and hand to hand combat by her father. However, she prefers to use her powers when she has to fight. Fire balls are her favorite weapon, combined with her control over the salamanders. When she has to battle in close contact, Ember usually stays in her fire form. Her greatest asset in any battle is her ability to improvise with her powers.
- Current ideals She's still working that out. ^.-
- Persona Ember generally likes to think the best of people all the time. However she does not forgive those who upset or hurt her friends and loved ones. Mostly, Ember is just a kind, welcoming, fun loving person, but when she is crossed she becomes very dangerous.

Me
- Current interests: Art, specifically Design
- hobbies: taking pictures at the moment
- Out-look on life: Every thing will work it self out eventually as long as you do what is right for you.
- Ideals/goals: To be good at being myself. Besides that, I haven't figured it out yet.^.^0
PostPosted: Sun Sep 24, 2006 4:28 pm


Ember's Father

LIke is says in her bio, Ember's father is basically an ancient God of war and the forge. His name was Tyngkut, which means Dark god. Tyngkut was around when people first began forming true societies, and both of his aspects were very popular. For about 1,000 years, Tyngkut and the other gods ruled without question; however, as society grew so did people's thoughts about god/gods. Worship of Tyngkut's pantheon began to quickly decline, and as a result do did the power of the old gods. Tyngkut and his brethren drew their power directly from the people that worshiped them. Quickly the gods began to fall. People stopped worshiping them all together, and as a result the god's faded away. They all still exist (in another dimension sort of), but they can no longer influence this world/ dimension directly. Tyngkut found himself more attached to this world than his brethren. In a last ditch effort to remain a part of this world, Tyngkut gathered all of his remaining power and created a vessel for himself in order to live on the earth. The result is a 6'7 very dark and powerfully built man.

Because it was the last of his power, Tyngkut is not exactly a god any more. He can be actively killed, but other than that his is immortal; however, he does feel the effects of illness but it won't kill him. Other effects of his powers are that he is a master at all of the warrior arts and the forge. Lastly, Tyngkut can still serve as a bridge between this world, and the world where the gods reside. (that is important later)

For about 50 years, Tyngkut wandered the world as a mercenary and pretty much did as he wished. Then he wandered in to a small village named Hearth Stone. There he met a woman by the name of Mina. Mina was about 22 and a healer prodigy. The two of them were a classic case of opposites attracting. Eventually, Tyngkut told Mina about who and what he was, and Mina was ok with it. The young healer saw the best in the ancient god, despite his bloody past. She pointed out that Tyngkut had two sides to him, the side that destroyed and the side that created. Her reasoning was that he had merely been indulging in the wrong side for too long. With Mina's help, Tyngkut set up a forge in the village that became well known very quickly.

Mina and Tyngkut ended up changing one another for the better, and within the same year as the opening of Tyngkut's forge the two were married. Now the village is very well known due to Tyngkut's metalwork, and Mina's healing. To get away from the politics of the city that the village was quickly becoming, Mina and Tyngkut built a home just on the edge of the forest that was close to the town. There they lived there peacefully until the twins were born eight years later.

Vermilion-ember
Crew

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