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Posted: Sun Sep 17, 2006 6:30 pm
Link to the fight...
So basically, throughout the fight, several arguments have arisen, and compromises have been made on both sides, and until now, none have been broadcast to the public. I feel that in this instance, a public view of the argument might actually be of some aid.
Damage arguments aside, this post is mainly concerning the most recent actions taken by both parties. To summarize the events, Iucunditas (N_I) has launched a kick at Hohoemi's (My) left flank. Hohoemi, able to essentially slow her conception of time, making it as if seconds come as minutes to her field of vision by shutting down her sense of smell and hearing, as well as requiring a certain level of stillness, sees the kick coming and not only blocks the kick, but also creates a contact explosion. When the kick touches her hands, a detonation occurs essentially. A rather strong one, chemically known as HMX (plastic explosive...kinda).
N_I has essentially ignored this, acting as if nothing happened to her character, not even so much as flinching. Now, maybe I have a vastly different concept of what should and should not occur, but I have never seen a character that doesn't even bat an eye at an explosion happening ON THEIR LEG. She ignores it so much so that her character is able to make an attack "not even a full second after the kick landed against her hand".
Things of this nature have happened several times throughout the fight (which is why I requested a mod/person of authority read the entire contents there in) and I feel that such things need brought to the public eye at this point.
Thank you very much for your time reading this, and I would greatly appriciate a bit more of it for you to give an opinion to me.
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Posted: Sun Sep 17, 2006 6:48 pm
I await Impact's rebuttal on how Inc has dealt with the kaboom-boom.
While I wait to see what his statements on this are, I'll ask you the same question: "Your hand just blew up. How do you react to this?"
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Posted: Sun Sep 17, 2006 7:21 pm
The arguement bottles down to pain not slowing Iucundatis down, or in general his reaction to it?
To that I respond with two simple things.
One, a regular space marine can have his arm torn off and he won't even flinch from continueing the fight. If you've seen Berzerk where Gatts cuts off his forearm then you'll kind of understand the type of indurance I'm speaking of. Iucundatis is a Daemon Prince, much more powerful then a standard marine.
Two, Iucundatis is a Daemon Prince of Slaanesh who is called the Prince of Pleasure. This means pleasure in all forms, or in other words Iucundatis is a masochist of the worst sort. He's not going to flinch at pain, he's going to do stuff to make it worse and that means persueing the fight even further.
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Posted: Sun Sep 17, 2006 7:44 pm
However you allegedly didn't even register the damage.
In addition to that, you've completely ignored the part about... y'know... the explosion. Those tend to do things like move s**t, which may or may not get in the way of your thirty-hit combo.
I'm still waiting on an explaination for why Ho doesn't seem to care about her hand a'sploding.
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Posted: Sun Sep 17, 2006 7:51 pm
She can "swim" through explosions. I've sent shockwaves at her and she's been airborn and she hasn't moved at all off course.
The leg is armoured for one, which will cause a force upon it, but it's pretty thick armour, 1-2 inches. Also momentum would carry it, the explosion would provide a counter ballance; but she never said how large of an explosion.
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Posted: Sun Sep 17, 2006 7:58 pm
Nope, never did.
However, a bomb in your hand means that you won't have anything up until the elbow, more or less. Regardless of how well you swim.
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Posted: Sun Sep 17, 2006 8:16 pm
Yeah, I know what you're getting at. My thought process was to ignore it and see how things worked out. No need to give myself a headache over a move that would seemingly destroy yourself. Hmm, that's an idea. Set up a spark right by her hands and it could send a back lash through the entire body.
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Posted: Sun Sep 17, 2006 8:50 pm
I'm not sure what the ******** a "flank" is on a human, but judging by Nihilistic's terminology it seems like her character aimed a horizontalish kick at the torso. Meaning that an explosive force (and Ianex SPECIFICALLY stated a "great outward force") against her leg would almost CERTAINLY knock her off-balance, PROBABLY sent her spinning, and MAYBE (depending on how strong her footing was) break or dislocate her leg.
As for Hohoemi, I think she's immune to explosions or something. Don't quote me on this, though, just because Ianex has regularly kept me up to date on his character and his fights doesn't mean I actually REALLY listened to him; I'm not positive on his character details.
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Posted: Sun Sep 17, 2006 8:58 pm
I'm playing a giant that is heavily armoured and posses a combination of genetically enhanced strength/endurance and daemonic strength/endurance.
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Posted: Sun Sep 17, 2006 8:59 pm
So basically a demonic 40k Space Marine.
...I hate you. Have I mentioned that today?
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Posted: Sun Sep 17, 2006 9:02 pm
I know you do. And this is even worse, this is the type of character that would be the leader of an army of chaos space marines. And you know how control is kept in such a group.
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Posted: Sun Sep 17, 2006 9:08 pm
Nihilistic_Impact I'm playing a giant that is heavily armoured and posses a combination of genetically enhanced strength/endurance and daemonic strength/endurance. Doesn't really change the fact that you did an extremely retarded kick into an explosion. If you'd kicked straight and aimed for the knees, you might've been able to come out of that defense just fine, but with the pose you were in it was literally just your upper leg muscles vs. explosion, with you being completely unable to bring the rest of your body's strength into play, plus you'd be standing on one foot. And the heavy armor would just make it WORSE.
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Posted: Sun Sep 17, 2006 9:21 pm
No, I kicked and an explosion happened. The explosion didn't happen untill after the kick was launched. You are stating something in hindsight of knowing the events without understanding the situation.
One, both fighters are on a thin stretch of ground. What is easiest to do? Get them to go off to either side, how may someone go about doing that? Oh, kicking them to throw their ballance off.
A short kick to the knee would not achieve that goal. That and knowing my opponent she would say that her armour protected her.
Resisting an explosion is based on a few things. One is having material between the vulnerable parts and the explosion, armour does that well enough. Two, heavy armour has a greater inertia then lighter. Thus if I put it into motion and someone tries to put a counter force to it it must be greater then the inertia of the kick.
Now an explosion is a non focused blast of energy. It is not focused thus the over all damage is lesser then a focused blast of the same energy.
But I find it absurd that you would argue as you have while just acepting that she can resist explosions that you declare should be breaking my characters legs.
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Posted: Sun Sep 17, 2006 9:31 pm
I said "maybe" to the leg-breaking thing. And you fail to realize that you performed the most vulnerable kick I can think of - you kicked from the side, leaving all your weight on one leg - except, of course, for the weight of your other leg and the extremely heavy armor on it, and you sent that leg as far from your center of gravity as possible. A normal human third-grader probably could've knocked you over with a single well-placed shove. Did you know that tanks sometimes have explosives in their armor? Force of the blast blocks or stops many attacks and does no damage to the tank itself if done right, so the tank can't be one-hit-killed by the small stuff (such as armor-piercing s**t).
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Posted: Sun Sep 17, 2006 9:43 pm
You still gladly except that the character can produce an explosion of any size she wants with no concern for the results of said explosion. No, the most vulernable kick is a straight out kick for an area on the uper torso. That will just get your leg caught and yourself ******** over. What I did while looking stupid to you is not so. One, Iucundatis has a sturdy base to work with, most of his mass is there. Two a side kick allows for more momentum to be built up for the blow. And no, a normal human, much less a third grader, could not push with enough force to topple Iucundatis. That point also needs to take into consideration that Iucundatis is not going to stand there and let someone do whatever the hell they want without doing something. You do know that for all intents that's a one time deal for the armour? And it's called albative. Do you also understand that the explosion is often enough to destroy said projectile? There is a difference in mass and area between a rpg and an armoured leg which could roughly be thought of at least a foot in diameter all and all. But an explosion such as my opponent is doing is not armour piercing in which case armour that is durable enough and thick enough will do just fine in protecting Iucundatis. Not that he much cares about getting hurt as his willingness to charge through explosions shows. For an idea on how to incorporate kicks into a fight when using melee weapons read this.
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