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Posted: Thu Sep 14, 2006 3:51 pm
Yeah, this is where I'll showcase my sprite work... mainly Sheets for RPG Maker XP, though there may be some animations in here once I learn how to make them. Anyway, before I list off the rules, please note that the majority of these sprites were compiles or created by outside sources, I just spliced and recolored to make them. (Though some took a LOT of work...) As such, I don't think I can really call 100% of these my own, but.. I DID edit them, if that counts for anything.
Anyway, basic Gaia rules apply here. That means no Spam, Bumping, Foul Language, abuse, and other things of that nature. Now, the table of contents!
1. Rules and Intro (This post)
2. Mage-Class Sprites
3. Melee-Class Sprites
4. VG Guest Characters
5. Other
6. Animations (Once I learn how...)
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Posted: Thu Sep 14, 2006 4:02 pm
Ok, first up, the 5 Mage-class characters I have for the game:  This one's the Red Mage. Pretty basic stuff, just a quick recolor of some other sprite I found.  The Blue Mage, or in this game, the summoner. Again, this was just a recoloring job, with the addition of the classic summoner's horn.  The White Mage sprite. This wasn't even a recoloring job, just splicing a new head onto an existing body...  This is the Black Mage. This one took a little more time, using about three diffrent sheets splicing parts together.  ... And finally, the Purple Mage. Yes, it's a purple Link. That's an inside joke about the guy who plays him... pretty simple, except for the cloak he's wearing.
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Posted: Thu Sep 14, 2006 4:17 pm
Next up are the melee classes. Also, there's an archer, but someone else offered to make it, so unless I make another, that won't be going here.  The swordsman class in the game. Again, not a big edit, just sticking a broadsword on the back of an existing sprite.  The spearman class, and one of my older sprites. Can't remember exactly how I made this one... stare  The axe-user class. I believe this was one of my bigger edits, using multiple parts from diffrent sheets.  The broadsword-wielding class. Again, a fair-sized edit, consisting of splicing on a new head and cloak.  The Ninja class. Again, pretty much the same as the rest, a little splicing here, a little recolor there, and you have a Ninja. Most of my more tedious edits won't be until the Video Game characters...  ... And the Thief class. More of a complex edit, but not really that complex
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Posted: Thu Sep 14, 2006 4:22 pm
Now, for the VG guest characters... Ug, some of these took a LONG time, and I'm not even HALF done all of them. I need to re-edit a few that didn't turn out so well, but... yeah, I'll post 'em as I finish them.  First up, Prince, from Prince of Persia. Not one of my better ones, but recognizable... I think... stare  Next, there's Yuna from FFX. A little on the less complex side, but it still took a good 45 minutes of editing and recoloring.  And then, there's Albel Nox, from Star Ocean. Ug... ... This took a good 2 hours to get right... but I'm happy with the final result.
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Posted: Thu Sep 14, 2006 4:23 pm
*Is reserved for any other type of sprite I may make*
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Posted: Thu Sep 14, 2006 4:24 pm
*Is reserved for animations I'll do... ... as soon as I master animating on GIMP...*
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Posted: Fri Sep 15, 2006 6:23 pm
Do you use RPG MAker 2000???????
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Posted: Sun Sep 17, 2006 2:55 pm
Nope, RPG Maker XP... All of the sprite layouts and stuff are a bit wierd on it, but... I make due.
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Posted: Sun Sep 17, 2006 6:18 pm
Grr... All I can use is 2000, because the computer I can use for it is older.
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Posted: Sun Nov 05, 2006 11:15 am
Personally I like RPG Maker 2003. I have a guild on gamemaking look in my siggie to join! mrgreen
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The Warrior Zolaga Ramora
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