|
|
|
|
|
|
|
|
|
Posted: Fri Sep 08, 2006 9:10 am
now that you've joined the guild your going to want to join a village fast or you wont last long in the ninja world. to join a village fill out this template and pm it to the village leader of the village you want to join. please send it named hidden (village you want to join) profile.
user name sad your user name duh) name sad you characters name) age sad how old your character is) Rank sad will be genin for all until you advance) village sad village you want into) personality sad your rp's personality) blood line/clan sad if any and can only have same blood line as those in your village) elemental chakra 1 sad your basic element most of your jutsu will be based of this element) elemental chakra 2 sad your second element can only be unlocked by junin and up so until then leave this blank or none) image or/and description sad pic of you or a written description or both) headband placement sad where on you is your headband) weapon sad any none basic weapon) background info sad anything about there past) other sad any other info you want to add) status sad almost every one starts out as a genin fresh out of the academy so they may choice 1 of three starting sets)
Ninjutsu type-strong in ninjutsu but weak in taijutsu cp:40 str:10 def:10 spd:10 int:10 np:15 tp:5 EP:3
Genjutsu type-smart in genjutsu but weaker in ninjutsu cp:40 str:10 def:10 spd:10 int:15 np:5 tp:10 EP:3
Taijutsu type-strong in taijutsu but lacking in genjutsu cp:40 str:10 def:10 spd:10 int:5 np:10 tp:15 EP:3
jutsu sad all your jutsu/put the jutsu's rank in front of it so we no its in your range if you are unsure check the chakra library)
|
 |
 |
|
|
|
|
|
|
|
|
|
|
|
|
Posted: Tue Dec 19, 2006 1:14 pm
user name razz rettyBoy1_06
name: Midou
age:35
Rank: Special Missions Team/Ex-Kusakage(His title is Third Lord Kusakage Midou)
village:Grass
personality: Relaxed, but fierce.
blood line/clan:None
elemental chakra 1: Earth
elemental chakra 2: Water
image or/and description:
headband placement: Around his forehead. The village mark is also branded on his sword.
weapon: Scythe. When he is planning to go to battle, or expecting a fight, he takes his scythe, but he always carries his sword with him.
background info: Became the Kage at a young age when the old one retired and named him to be the successor. He was born near Mount Fuji. Some say the 4 tailed Bijuu is sealed inside of him.
Style: Ninjutsu type cp:365 str:280 def:280 spd:310 int:280 np:315 tp:295 E-points:Demon Abilities:
spit acid: the Jinchuuriki turns there saliva into an acid that can melt through anything but the Jinchuuriki themselve cp:20
toxin: the Jinchuuriki will shoot a cloud of toxic gas from there mouth or hands, this gas can do as much as kill any that are caught in it to putting them to sleep this gas may also act as a light acid cp:40
Flair stream: the Jinchuuriki will shoot a steady stream of explodinging toxin, then when this toxin is hit by fire or a spark it will explode the size depends on the amount of toxin
small:40 cp-covers a small area medium:80 cp- covers most of the area large:160 cp-covers the entire area Jutsu: Earth A- Yomi no Shoutaku (Swamp of the Underworld) B-Iwa Nadare - Stone Avalanche S-Doryuudan - Earth Dragon Projectile
Water B-Suiryuudan no Jutsu (Water Type: Water Dragon Blast Technique) C- Mizu Bunshin no Jutsu - Water Clone Technique D- Kirigakure no Jutsu - Hidden Mist Technique
Basic E-Henge no Jutsu (Transformation Technique) C-Grass Blades
Other: Jutsu name: Breath of Life element: Water rank: A cost:70 type: Ninjutsu Effect: After forming the necessary handseals, the user exhales a mist that absorbs itself into the bloodstream. It heightens speed and chakra by 20, but after 5 minutes((3 posts after the mist hits)) it wears off and cuts both speed and chakra levels in half.
jutsu name: Breath of Death element: Water Rank: S Type: Ninjutsu cost: 100 cp Effect: Only usable by Midou. After froming the necessary handseals, Midou exhales a poisonous mist that absors itself into the targets bloodstream. It causes massive damage to the target. It lasts for 5 minutes((3 posts after the mist hits)). On the first post, attack is reduced by 15. On the second post, defense is reduced by 15, on the last post chakra points areduced by 25.
jutsu name: Trembling Geyser element: water type: Ninjutsu rank: b cost: 40 effect: After forming the necessary handseals the user slams his palms on the ground. It appears as if it does nothing, for one post, but on the next post a jet of superheated water blasts its way up through the ground under the target.
jutsu name: Rock Armor type: Ninjutsu rank: B element: earth cost: 35 effect: After forming the necessary handseals, the user slams his palms onto the ground. It breaks all types of terrain(except metal) and solidifies the minerals into rock, which them begins to form around the users body. This armor is strong agains physical atacks as well as agains wind and fire based attacks. It is weak against water and lightning based attacks, and boots defense by 20 points.
jutsu name: Iron field Rank: A element: Earth cost: 50 type: ninjutsu effect: After forming handseals, the user slams his palms on the ground. On the first post after, the terrain hardens beyond all measure. On the second post it becomes solid iron for a twenty foot radius from the user.
jutsu name: Iron Escape rank: A cost: 50 element: earth type: ninjutsu effect: After forming the handseals, the user alters his mineral structre to match that of the iron field and is able to sink wothin it and ppear anywhere on it. This only works on the twenty-foot metal field. The users body does not become as hard as metal, nor as strong, it just changes to allow passage freely within the metal field.
jutsu name: Iron Bind type: ninjutsu rank: A cost: 75 element: earth effect: The user must have cast Iron Field to use this jutsu. The user forms handseals and touches the metal field with both hands. This causes ten, iron tentacles to rise from the iron field to bind the target. 2 tencles bind the righ leg. 2 tentacles bind the left leg. 2 tentacles bind the left arm, and 2 tentacles bind the right arm. The remaining 2 tentacles bind any other appendage(arm or leg), and if there aren't any other appendages, then they play a support role to the other appendages.
jutsu name: Rebirth rank: D type: Ninjutsu element: none cost: 15 effect: Stimulates the ground and causes grass to grow. Does not inflict damage. Unique to the Kusagakure. ((Usefull for Grass Bind and Grass Blade))
jutsu name: Growth type: ninjutsu rank: D cost: 15 element: none effect: Follows up Rebirth. Causes flowers to grow. does not inflict damage. Unique to the Kusagakure Village
jutsu name: Nightmare Weed type: ninjutsu rank: B cost: 40 element: none effect: Once Growth has been used, this jutsu can be used. A single weed grows from the grass that puts a declared target((single not multiple))into a genjutsu-like sleep. All damage done while in that dream-like state is actuall damage to the person. The target is also paralyzed while the weed is on the field. Kai(Release) can be used on that person, ut it only wakes them up and stops the damage from happening, the target is still paralyzed. The weed has to be cut, uprooted((very hard since it grows deep)) or burned.
Name: Soul Revival rank: S type: ninjutsu cost: 200 element: basic effect: This technique is used to bring life back into a corpse, without costing the life of the user. If used on a jinchuuriki, before the bijuu is removed, will prevent the death of the jinchuuriki. Both the user and the target are left physically drained. If used to bring another back to life, the user must have a DNA medium to summon the soul into the new body. It can also be used to transfer the soul of one person into a new body where it will reside forever.
Name: Kuchiyose no Jutsu- Yajuu
Element: Basic
Rank: C
Cost: 25/50
Effect: The user makes a blood contract with the Spirit Bear and is able to summon the Bear. There are two members of the Bear summon. The Baby Bear and Lord Bear. The Baby Bear, when summoned can transform into a mighty halberd. Lord Yajuu, when summoned, can actually fight or can lends the summoner his strength in the form of mighty armor. Halberd Adds: 1/2 of max STR to STR 1/2 of max DEF to DEF Lord Yajuu has Stats equal to that of the summoner. Yajuu Armor Add: 1/2 of max CP to CP 1/4 of max STR to STR 1/4 of max DEF to DEF 1/5 of max SPD to SPD 1/5 of max TP to TP
Name: Meditative Attack: Primary Element: None Cost: None Type: All Effect: The first stage. The Meditative Attack is a move, more than a jutsu. If the shinobi goes into meditation, they will restore CP each turn, but this renders them useless in battle. In the Primary stage, the shinobi will restore 3 CP per post and will act as a self-defense mechinism for the shinobi, deflecting and attacking oncoming attacks or attackers using a surplus of chakra the shinobi cannot obtain outside of meditation. ((Note: Factoring of STR, DEF, and TP still apply.))
Name: Meditative Attack:Intermediate Element: None Cost: None Type: Any Effect: The second stage. The shinobi has mastered the basics and is now able to fight in bttle while restoring cp. The dewonside is, they cannot call on or use any ninjutsu, or genjutsu in their attacks. The meditation state increases from 3 CP per post to 10 CP per post. The surplus of chakra remains and still atacks and defends the shinobi from physical harm, but the ninja cannot use it. It is a self-defense mechinism.
Name: Meditative Attack: Mastery Element: None Cost: None Type: Any Effect: The final stage. The user has mastered both the intermediate and advanced forms of this technique. Meditation once again increases to 20 CP per post. Also, the user can now use his/her jutsu in battle. As a plus, the cost of each jutsu is cut in half, while in meditation. Also, while n meditation, the user recieves a bonus of 40 CP every 3 posts. This CP bonus comes from the surplus of chakra that they could not access before. The downside is that they now have to protect themselves because the self-defense mechanism no longer functions.
|
 |
 |
|
|
|
Frostborne_PrettyGirl Crew
|
|
|
|
|
|
|
|
|
|
Frostborne_PrettyGirl Crew
|
Posted: Tue Jan 16, 2007 11:13 am
user name: PrettyBoy1_06
name: Laina
age: 20 Rank: Jounin NPC
village: Grass
personality: Dedicated and kind. Will help if asked, and sometimes even when she isn't asked. Loyalty is number one with her.
blood line/clan: None
elemental chakra 1: Wind
elemental chakra 2: Earth
image or/and description: 
headband placement: Around her waist weapon: Two ninja swords, branded with the Grass symbol background info: born and raised in the Grass Village.
other: status: Teacher
Ninjutsu type-strong in ninjutsu but weak in taijutsu cp:235 str:210 def:190 spd:205 int:210 np:210 tp:190
Jutsu:
jutsu name: Grass Bind element: none Rank: C type: Ninjitsu Chakra points: 20, effect: Grass comes from the ground and begins to tightly bind the opponent's body, beginning with the feet. Can only be cut by chakra. Other: Only known by the previous Kusakage and Laina the teacher of the grass village.
jutsu name: Grass Sword element: none Rank: D or C type: Ninjitsu Chakra points: 16-30 effect: User creates a sword from grass that is as hard as steel. The amount of chakra put into creating it determines the strength of the weapon. Other: Only known by the old Kusakage and Laina the teacher.
Name: Earth Style Punch Type: Taijutsu Element: Earth Rank: D Cost: 10 Effect: The user draws bits of the earth to his/her hands to increase STR by 10.
Name: Earth Style Kick Type: Taijutsu Element: Earth Rank: D Cost: 10 Effect: The user draws bits and pieces of the earth and forms them around his/her feet to increase STR by 10. Reduces SPD by 10 while jutsu is in effect.
Name: Flying Earth Punch Type: Ninjutsu/Taijutsu Rank: D Element: Earth Cost: 15 Effect: After using Earth Style Fist, the user forms another set of handseals which, when they punch the air, will send a fist made of earth flying towards the opponent. Using this will cause STR to be reduced by 10.
Name: Earth Shattering Stomp Type:Taijutsu Element: Earth Rank: D Cost: 15 Effect: After performing Earth Style Kick, the user forms handseals. When the user kicks against the ground,he/she will send and earth breaking ripple across the ground towards the opponet, knocking them off guard if it hits. Reduces STR by 10 afterwards.
|
 |
 |
|
|
|
|
|
|
|
|
|
|
|
|
Posted: Wed Feb 07, 2007 10:06 am
user name: PrettyBoy1_06
name: Aki Makahishi
age: 17 Rank: Genin village: Grass personality: She isn't very mature, even though she likes to think she is. She is a very rough person and can be hard to deal with, unless you know what makes her happy.
blood line/clan: None
elemental chakra 1: Lightning
elemental chakra 2:
image or/and description: headband placement: She keeps her headband around her waist, almost as if it wear a belt. weapon: A long whip made out of steel and infused with her chakra. background info: She was raised n the Grass Village and entered the Ninja Academy at an older age. She was afraid to become a Ninja until she failed to protect her cousin from dying. She ahs then devoted her life to the protecting of the ones she holds dear. other: She is a direct descendant of the Second Kusakage, Himo Makahashi, who retired and apoointed Midou as the Third Kusakage.
status: Genin
Ninjutsu type-strong in ninjutsu but weak in taijutsu cp:40 str:10 def:10 spd:10 int:10 np:15 tp:5 DECEASED
|
 |
 |
|
|
|
Frostborne_PrettyGirl Crew
|
|
|
|
|
|
|
|
|
|
Frostborne_PrettyGirl Crew
|
Posted: Wed Mar 07, 2007 11:54 am
user name: PrettyBoy1_06
name: Himo Makahashi
age: 47
Rank: KUSAKAGE(His title is Second Lord Kusakage)
village: GRASS VILLAGE
personality: He takes his job seriously, no matter the task. He is rough and direct.
blood line/clan sad (approved by Haku_Needles))He is a science experiment of the Mist Village and can use Ice Elementl Jutsu.
elemental chakra 1: Water
elemental chakra 2: Wind
image or/and description: 
headband placement: head
weapon: None
background info: Kimo was once the Second Kusakage but retired and chose Midou to replace him. He then spent small amounts of time in the village, but rather, travelled a lot more. He was a very firm Kage and developed many jutsu that only he and a few others can perform. He has aslo created many jutsu that are unique to members of his village.
other: status: Second Kusakage
Ninjutsu type-strong in ninjutsu but weak in taijutsu cp:420 str:350 def:310 spd:330 int:375 np:410 tp:360
Jutsu:
Basic
jutsu name: Grass Bind element: None Rank: C type: Ninjitsu Chakra points: 20, effect: Grass comes from the ground and begins to tightly bind the opponent's body, beginning with the feet. Can only be cut by chakra. Other: Only known by the previous Kusakage and Laina the teacher of the grass village.
jutsu name: Grass Sword element: None Rank: D or C type: Ninjitsu Chakra points: 16-30 effect: User creates a sword from grass that is as hard as steel. The amount of chakra put into creating it determines the strength of the weapon. Other: Only known by the old Kusakage and Laina the teacher. jutsu name: Rebirth rank: D type: Ninjutsu element: none cost: 15 effect: Stimulates the ground and causes grass to grow. Does not inflict damage. Unique to the Kusagakure. ((Usefull for Grass Bind and Grass Blade))
jutsu name: Growth type: ninjutsu rank: D cost: 15 element: none effect: Follows up Rebirth. Causes flowers to grow. does not inflict damage. Unique to the Kusagakure Village
jutsu name: Nightmare Weed type: ninjutsu rank: B cost: 40 element: none effect: Once Growth has been used, this jutsu can be used. A single weed grows from the grass that puts a declared target((single not multiple))into a genjutsu-like sleep. All damage done while in that dream-like state is actuall damage to the person. The target is also paralyzed while the weed is on the field. Kai(Release) can be used on that person, ut it only wakes them up and stops the damage from happening, the target is still paralyzed. The weed has to be cut, uprooted((very hard since it grows deep)) or burned.
jutsu name: Grass Blades element: Basic Rank: C type: Ninjitsu Chakra points:18 effect: Grass begins to grow all around. Big sharp blades of grass come spiking out of the ground to attack the opponent. Other: Known only by the Grass Kage.
Name: Meditative Attack: Primary Element: None Cost: None Type: All Effect: The first stage. The Meditative Attack is a move, more than a jutsu. If the shinobi goes into meditation, they will restore CP each turn, but this renders them useless in battle. In the Primary stage, the shinobi will restore 3 CP per post and will act as a self-defense mechinism for the shinobi, deflecting and attacking oncoming attacks or attackers using a surplus of chakra the shinobi cannot obtain outside of meditation.
Name: Meditative Attack:Intermediate Element: None Cost: None Type: Any Effect: The second stage. The shinobi has mastered the basics and is now able to fight in bttle while restoring cp. The dewonside is, they cannot call on or use any ninjutsu, or genjutsu in their attacks. The meditation state increases from 3 CP per post to 10 CP per post. The surplus of chakra remains and still atacks and defends the shinobi from physical harm, but the ninja cannot use it. It is a self-defense mechinism.
Name: Meditative Attack: Mastery Element: None Cost: None Type: Any Effect: The final stage. The user has mastered both the intermediate and advanced forms of this technique. Meditation once again increases to 20 CP per post. Also, the user can now use his/her jutsu in battle. As a plus, the cost of each jutsu is cut in half, while in meditation. Also, while n meditation, the user recieves a bonus of 40 CP every 3 posts. This CP bonus comes from the surplus of chakra that they could not access before. The downside is that they now have to protect themselves because the self-defense mechanism no longer functions.Waterjutsu name: Trembling Geyser element: water type: Ninjutsu rank: b cost: 40 effect: After forming the necessary handseals the user slams his palms on the ground. It appears as if it does nothing, for one post, but on the next post a jet of superheated water blasts its way up through the ground under the target.
Jutsu name: Breath of Life element: Water rank: A cost:70 type: Ninjutsu Effect: After forming the necessary handseals, the user exhales a mist that absorbs itself into the bloodstream. It heightens speed and chakra by 20, but after 5 minutes((3 posts after the mist hits)) it wears off and cuts both speed and chakra levels in half.
B-Suiryuudan no Jutsu (Water Type: Water Dragon Blast Technique) C- Mizu Bunshin no Jutsu - Water Clone Technique D- Kirigakure no Jutsu - Hidden Mist Technique
|
 |
 |
|
|
|
|
|
|
|
|
|
|
|
|
Posted: Sun Apr 08, 2007 1:07 pm
user name: PrettyBoy1_06
name: Hayfu Hijima age: 14
Rank: Genin
village: Grass
personality: He can be a bit of a know-it-all, and he is really smart. blood line/clan: Hayfu
elemental chakra 1: Earth
elemental chakra 2: Fire
image or/and description: 
headband placement: Waist
weapon: Staff
background info: Hijima was born into the Hayfu clan in the Grass Village. He is the only one who passed the Academy exam in his class, so a lot is expected of him.
other: Nope
status: Genin
Ninjutsu type-strong in ninjutsu but weak in taijutsu cp:115 str:10 def:30 spd:20 int:35 np:15 tp:5 E-Points:
jutsu:
jutsu name:seal of strength element:none type:Fuuinjutsu Chakra points:20 effect:this is a sealing jutsu, by performing the hand seals the seal on a tag is activated if the enemy is hit by this tag there strenth reduses by 20 points
jutsu name:seal of wisdom element:none type:Fuuinjutsu Chakra points:20 effect:this is a sealing jutsu, by performing the hand seals the seal on a tag is activated if the enemy is hit by this tag there intelligence reduses by 20 points
jutsu name:seal of defence element:none type:Fuuinjutsu Chakra points:20 effect:this is a sealing jutsu, by performing the hand seals the seal on a tag is activated if the enemy is hit by this tag there defence reduses by 20 points
jutsu name:seal of speed element:none type:Fuuinjutsu Chakra points:20 effect:this is a sealing jutsu, by performing the hand seals the seal on a tag is activated if the enemy is hit by this tag there speed reduses by 20 points
jutsu name:seal of weapons element:none type:Fuuinjutsu Chakra points:5 effect:after performing the proper hand seals the user will be able to change any paper they have or around them into a weapon of there liking. The weapon will be as strong as steal as well as, as sharp as steel if its a sharp object.
jutsu name:seal of armor element:none type:Fuuinjutsu Chakra points:10 effect:after performing the proper hand seals any paper in the area will come in front of the user, or where ever the user commands the paper to go. They will then combined into a shield of paper strong as steal.
jutsu name:seal of elements element:none type:Fuuinjutsu Chakra points:10 effect:after performing the proper hand seals, the user will be able to combined one of there elements within a talisman, they can then throw the talisman like a kunai but with an elemental boost
jutsu name:seal of ninjutsu element:none type:Fuuinjutsu Chakra points:5 effect:by holding out a paper talisman, the talisman sucks up like a vacuum any elemental ninjutsu that was launched at the user the ninjutsu is then sealed with in the paper talisman.
jutsu name:seal of ninjutsu release element:none type:Fuuinjutsu Chakra points:35 effect:after a elemental ninjutsu is sealed by seal of ninjutsu the clan member can then release the jutsu under there control launching it at the enemy.
Name: Earth Style Punch Type: Taijutsu Element: Earth Rank: D Cost: 10 Effect: The user draws bits of the earth to his/her hands to increase STR by 10.
Name: Earth Style Kick Type: Taijutsu Element: Earth Rank: D Cost: 10 Effect: The user draws bits and pieces of the earth and forms them around his/her feet to increase STR by 10. Reduces SPD by 10 while jutsu is in effect.
Name: Flying Earth Punch Type: Ninjutsu/Taijutsu Rank: D Element: Earth Cost: 15 Effect: After using Earth Style Fist, the user forms another set of handseals which, when they punch the air, will send a fist made of earth flying towards the opponent. Using this will cause STR to be reduced by 10.
Name: Earth Shattering Stomp Type: Ninjutsu/Taijutsu Element: Earth Rank: D Cost: 15 Effect: After performing Earth Style Kick, the user forms handseals. When the user kicks against the ground,he/she will send and earth breaking ripple across the ground towards the opponet, knocking them off guard if it hits. Reduces STR by 10 afterwards.
Name: Paper Clone Rank: d Element: None Cost: 6 per clone Effect: Hijima manipulates paper and creates a clone out of it. This clone poofs back into a piece of paper if hit by an attack.
Name: Hardened Paper Clone Rank: c Element: none cost: 15 per clone Effect: Hijima manipulates papaer and creates clones that are as hard as steel. They cannot be destroyed by a simple hit.
Name: Seal Summon Rank: B Type: Ninjutsu Element: None Cost: 35 Effect: Hijima makes pacts with Ninja, sealing their chakra and blood into a piece of special paper, as well as sealing his own blood. Doing this allows him to summon a clone of that ninja specifiedon the paper. These clones take on the appearance of, fighting style of, jutsu of, and chakra of the ninja who sealed his/her blood and chakra into the paper. The trick to this jutsu, however, is that only Hijima can perform it. The 'summons' are essentially Hardened Paper Clones((as hard as steel)). The clone's weakness is that their stats do not equal the stats of the original ninja, in fact, the clones take on Hijima's stats when they are at their fullest. But, their stats improve as Hijima improves and becomes stronger. The clones can only be permanently destroyed if their 'seal' is destroyed by Hijima. SUMMONS: Moriko, Midou, Himo.
Seal-Origami Capture Rank: D or C CP: 20 Effect: Hijima places a small Seal on a piece of paper. When this paper comes in contact with anything it starts bnding and folding around the victim and slowly imobilizes them. The paper is as hard as steel and threfore much harder to break.
|
 |
 |
|
|
|
Frostborne_PrettyGirl Crew
|
|
|
|
|
|
|
|
|
|
Frostborne_PrettyGirl Crew
|
Posted: Mon Apr 09, 2007 1:32 pm
user name razz rettyBoy1_06 name: Sake age: 22
Rank: Jounin Teacher
village: Grass
personality: Rough and tough, but also friendly and easy-going
blood line/clan: none
elemental chakra 1: Earth
elemental chakra 2: Lightning
image or/and description: Coming soon!!!
headband placement: head
weapon: He fights with kunai that have been lengthened by earth jutsu.
background info:Became a Jounin and a teacher at the age of 20. He has served on special assignment teams, but now is the cpatain of Team Two.
other: None
status: Jounin Teacher
Ninjutsu type cp:250 str:220 def:219 spd:200 int:180 np:190 tp:190
jutsu:
Name: Earth Style Punch Type: Taijutsu Element: Earth Rank: D Cost: 10 Effect: The user draws bits of the earth to his/her hands to increase STR by 10.
Name: Earth Style Kick Type: Taijutsu Element: Earth Rank: D Cost: 10 Effect: The user draws bits and pieces of the earth and forms them around his/her feet to increase STR by 10. Reduces SPD by 10 while jutsu is in effect.
Name: Flying Earth Punch Type: Ninjutsu/Taijutsu Rank: D Element: Earth Cost: 15 Effect: After using Earth Style Fist, the user forms another set of handseals which, when they punch the air, will send a fist made of earth flying towards the opponent. Using this will cause STR to be reduced by 10.
Name: Earth Shattering Stomp Type: Ninjutsu/Taijutsu Element: Earth Rank: D Cost: 15 Effect: After performing Earth Style Kick, the user forms handseals. When the user kicks against the ground,he/she will send and earth breaking ripple across the ground towards the opponet, knocking them off guard if it hits. Reduces STR by 10 afterwards.
|
 |
 |
|
|
|
|
|
|
|
|
|
|
|
|
Posted: Mon Apr 09, 2007 2:15 pm
User name:bleachgirl24
Name: Moriko
Age:15
Rank: Chuunin
village: Grass
Personality: usually quiet and cool, she has both a fun side and a serious side.
Blood line/clan:N/A elemental chakra 1:Earth elemental chakra 2 sad locked)
Image or/and description: 
Headband placement: Her right thigh
Weapon: two long daggers
Background info: Both her mother and her father were ninjas. When her mother was killed in action her father retired and raised her and her elder brother.
Other: The scarf she wears was her mothers.
Status: Chuunin
Ninjutsu cp: 83 str: 32 def: 30 spd: 52 int: 36 np: 45 tp: 27 e-points:3
Jutsu:
Jutsu name: Hokori no rokukankaku (6th sense of dust) Element: Earth Rank: D Type: Ninjutsu Chakra points: 5cp to activate 1cp for each point active. Effect: The user gathers a layer of fine dust around their body. This layer is sensitive in that the user can sense any disturbance acted upon the dust. An example would be the that the user could detect an incoming object such as a kunai or an attackers fist moments before said object actually hit the users body. This sense is also more difficult to fool with genjutsu than the 5 basic senses.
Name: Earth Style Punch Type: Taijutsu Element: Earth Rank: D Cost: 10 Effect: The user draws bits of the earth to his/her hands to increase STR by 10.
Name: Earth Style Kick Type: Taijutsu Element: Earth Rank: D Cost: 10 Effect: The user draws bits and pieces of the earth and forms them around his/her feet to increase STR by 10. Reduces SPD by 10 while jutsu is in effect.
Name: Flying Earth Punch Type: Ninjutsu/Taijutsu Rank: D Element: Earth Cost: 15 Effect: After using Earth Style Fist, the user forms another set of handseals which, when they punch the air, will send a fist made of earth flying towards the opponent. Using this will cause STR to be reduced by 10.
Name: Earth Shattering Stomp Type: Ninjutsu/Taijutsu Element: Earth Rank: D Cost: 15 Effect: After performing Earth Style Kick, the user forms handseals. When the user kicks against the ground,he/she will send and earth breaking ripple across the ground towards the opponet, knocking them off guard if it hits. Reduces STR by 10 afterwards.
Doro Gaeshi - Mud Overturn Character Use: Jiroubou Rank: C Range: Close (0m ~ 5m) Type: Defense effect: Doton • Doro Gaeshi is a defensive Ninjutsu technique utilizing the Earth Element. After striking the ground with their hands, a large wall of earth will rise into place as defense. The defense is not perfect though, a hard or drilling impact can puncture the wall.
Shunshin no Jutsu - Body Flicker Technique Character Use: Kakashi, Haku, Gaara, Sasuke, Yondaime Rank: D Range: - Type: Supplementary Effect: Shunshin no Jutsu is a basic Ninjutsu technique. The ninja will appear and disappear in an instant, allowing them to retreat or attack suddenly. To facilitate the movement the ninja will often use nearby elements such as mist, sand or leaves to mask their appearance or disappearance.
Kawarimi no Jutsu - Change of Body Stance Technique Viz Translation: Art of Substitution Character Use: Basic Ninja Skill Rank: E Range: - Type: Supplementary effect: Kawarimi no Jutsu is a basic Ninjutsu technique. When in danger the ninja will quickly substitute themself with another nearby object. This can be a block of wood or even another person. This allows the ninja to quickly flee and hide while the original object takes the brunt of their opponents attack.
Shinjuu Zanshu no Jutsu - Double Suicide Decapitation Technique Viz Translation: Earth Style ~ Groundhog Technique Decapitation Character Use: Hatake Kakashi Rank: D Range: Close (0m ~ 5m) Type: Supplementary effect: Doton • Shinjuu Zanshu no Jutsu is a Ninjutsu techinque utilizing the Earth Element. The ninja will travel through the ground to appear below their target. They will then surprise their target by then pulling them into the ground. Once in the ground their target is thus immobilized.
Magen • Narakumi no Jutsu - Demonic Illusion • Hell Viewing Technique Character Use: Hatake Kakashi Rank: D Range: Close (0m ~ 5m) Type: Supplementary effect: Narakumi no Jutsu is a Genjutsu technique that causes its target to see a horrifying vision. The ninja will use the serpent hand seal to cause a circle of leaves to spin and envelop the target and then fall away. Once cast the world will appear normal to the target until they see the illusion.
|
 |
 |
|
|
|
Frostborne_PrettyGirl Crew
|
|
|
|
|
|
 |
|
|
|
|
|
|