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HIDDEN SOUND VILLAGE((bloodlines/clans found here)) Goto Page: 1 2 [>] [»|]

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Tosh_Crimson
Captain

PostPosted: Thu Sep 07, 2006 11:19 am


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The recently formed Hidden Sound Village, located in the Sound Country. Ruled and created by Orochimaru, a very powerful and talented Missing-Nin from the Hidden Leaf Village.

Altough his true ambitions are unclear, Orochimaru's goal is to one day cause a civil war. He later on leads an attack with both the Hidden Sound and Hidden Sand Village on Konoha.  
PostPosted: Thu Sep 07, 2006 11:23 am


Kekkei Genkai (Blood Inheritance Limit)

Throughout the infinite villages of Naruto there lay many clans, each of these clans has their own unique traits that make them uniquely, identifiably theirs. However, there are only a few clans who can say that they have a kekkai genkai, or advanced bloodline in their clan. An advanced bloodline refers to something that is passed down generation to generation in a specific clan, it is in the genetic makeup of each clan that can not be duplicated or imitated by any method. Advanced bloodlines are always used to the advantage of the user, improving their chances in combat and making them a very worthy opponent. The rulers and warlords of each country had taken advantage of each bloodline to it's fullest extent to help their chances in war, and thus the people began to associate advanded bloodlines with war and pain. This reached the point of hatred towards anybody who was part of these special clans resulting in the genocide of these individuals and whole families, as was the case with Haku.

now these abilitys are specail and are a very rare trait in a ninja so there can only be a limited number of members with the blood line trait. at the bottom of each blood line there will be a number saying (some number)/(some number) the number to the left is how many of that clan there are currently and the number to the right is how many of that clan there can be
example if there was 4/5 that would mean there are 4 poeple currently in that clan and 5 is the maximum number of poeple that can have that blood line, so for this blood line only one more person could join it until some one in that blood line dies if some one dies in that blood line then a new user may take there place but its first come first serve so be fast.  

Tosh_Crimson
Captain


Tosh_Crimson
Captain

PostPosted: Thu Sep 07, 2006 3:35 pm


Akadou Clan-Energy Absorption
The presence of this advanced bloodline is undetectable on the person possessing it until it is activated. When it is, the palm of the person using it glows with eerie blue flame and they are able to suck the chakra out of their opponents, simultaneously weakening the opponent and strengthening themselves. While very powerful, this has the drawback of having to be in contact with the enemy for enough time so the absorption can take effect.
Akadou Clan-Energy Absorption-bonus
cp:10
str:0
def:5
spd:0
int:10
np:10
tp:0
E-points=0

0/3  
PostPosted: Thu Sep 07, 2006 3:38 pm


Souma no Kou - Attack of an Evil Spirit Pair
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Sakon and Ukon's Kekkei Genkai
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Sakon and Ukon of the Sound Four have the ability to unify some or all of one's body with the other's body. Typically, Ukon is dormant in Sakon's body, with his head protruding from the back of Sakon's neck. In heated battles, Ukon can lend his arms or legs (literally) to add force to Sakon's physical attacks, and even split completely into two bodies. Ukon can also merge with an opponent's body with Kisei Kikai no Jutsu (Parasite Demon Demolition Technique), gradually killing the new host body
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(those with this blood line make two ninja in there profile that have to be twins)
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Souma no Kou - Attack of an Evil Spirit Pair-bonus
cp:10
str:5
def:5
spd:5
int:10
np:0
tp:0
E-points=0
1/1


TarenKen and TarenKyaku - Multi-Connecting Fist and Leg
Character Use: Sakon, Ukon
Rank: -
Range: Close (0m ~ 5m)
Type: Attack
Note: Special Bloodline Technique


TarenKen is a Taijutsu technique utilized by the Sound ninja Sakon. Using his body's quick speed, Sakon will move his arm to multiple locations during each strike. This allows a higher spread of damage to the area targeted.

Tarenkikku is a kick whereby Ukon extends his legs from the body of his brother Sakon. This provides Sakon with more force when he kicks his opponent.

chakra points- 0 points

Kisei Kikai - Parasitic Ghost Destruction
Character Use: Ukon
Rank: -
Note: Special Bloodline Technique
Range: Close (0m ~ 5m)
Type: Attack
Kisei Kikai is a specialized Ninjutsu assassination technique used by Ukon. Using his bloodline ability to break down his body at a molecular level, he can fuse into the body of another. This allows him to rip apart the cells of his target and also damage the internal chakra pathways of the ninja. These pathways are heavily intertwined with the major organs, tissue, cells and even the proteins of the body.

While in his level two cursed seal form, he can freely disassemble and reconstruct these cells with his chakra. When done he can use his power to reconstruct himself back to the way it was as he leaves his targets body. Unfortunately because this fusion makes him and the ninja share the same body, he can be damaged by any harm their body takes if it was not done by his careful manipulation.

chakra points- 40 points

((FULL))  

Tosh_Crimson
Captain


Tosh_Crimson
Captain

PostPosted: Sat Sep 23, 2006 12:17 pm


Tayuya clan- Haunts of the demonic melody

This clan is an ancient clan that was allowed to join sound, They offer there new born son/daughter 3 human sacrifice to be there guardians. These 3 sacrifices have there mouths sown shut and there eye's taken out and then blindfolded, they are then killed and sealed into a special summoning that only the summoner may call on. When the sacrifices are summoned by the clan member they grow much bigger than when they where human and have taken on demonic forms/traits. These summonings are then controlled by the clan members melody, what ever instrument the clan member has will play a tune that each note controls the summonings in a different way.

2/3

Oni summoning
Location: Hidden Sound
Classification: Demon Summon
Character Affiliation: Tayuya
See also: Tayuya
A blind demon spirit, this creature moves according to the musical commands of Tayuya. The Oni is more or less a special form of Tayuya's chakra.
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Chakra points-10 points per oni summoned

Mateki • Genbusoukyoku - Magic Flute • Phantasm Warrior Manipulation Melody
Character Use: Tayuya
Rank: B
Range: -
Type: Supplementary
Mateki • Genbusoukyoku is a Ninjutsu technique utilized by Sound kunoichi Tayuya. After summoning her Oni, Tayuya will play a melody on her flute which allows her to direct their movement. When needed, she can form a handseal and disperse the spirits.
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chakra points-0


Mateki • Mugen Onsa - Demon Flute • Illusion Tune Chains
Character Use: Tayuya
Rank: B
Range: Close (0m ~ 5m), Mid (5m ~ 10m), Far (10m+)
Type: Supplementary
Mateki ~ Mugen Onsa is a Genjutsu techinque utilized by the Sound ninja Tayuya. To use this illusion she needs to enter her cursed seal level two form. When she plays the music for this illusion on her flute, her opponent's mind enters a barren wasteland. While in this illusion the ninja feels retrained by chains which bind the user as their skin and muscle begins to melt off their bones. Because they feel restrained in the illusion, they are retrained in real life as well.
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Chakra points-20+4 per post they are traped in it

Makyou no Ran - Disorder of Demonic Haunts
Character Use: Tayuya
Rank: B
Range: Close (0m ~ 5m), Mid (5m ~ 10m)
Type: Attack
Makyou no Ran is a Ninjutsu technique utilized by Sound kunoichi Tayuya. After summoning her Oni, Tayuya will play a melody which causes them to emit an etheral ghost of chakra from their mouths. These ghosts are basically chakra imbued with mental energy, they starve for physical energy and only have a desire to feed on the chakra of anyone close. If they manage to consume the chakra of someone close, it will limit her opponent's ability to create any more chakra of their own. This can prove very valuable in Tayuya's battles.((when they eat the chakra of an enemy the enemy looses 10 chakra and the clan memeber gains 10 chakra points))
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Chakra points-30 points +2 points per post they are out

Tayuya clan-bonus
cp:50
str:0
def:0
spd:0
int:10
np:0
tp:0
E-points=0
 
PostPosted: Fri Nov 10, 2006 10:22 pm


Abumi Clan - Wind release


The Abumi Clan, like most other ninjas of sound, have a special trait to them that set's them apart. In the Abumis' case, each member is equipped with hollow ventilation tubes that run through their arms and the system is closely tied to the chakra circulatory system. Through these vents, an Abumi can force air through at varying pressures and amounts, depending on the user's strength and preference, the vents can also use pressure differentials in the air pushed out in order to emit certain pitches of sound.
The Abumi can fine tune his range, allowing him to propel a combination of air pressure and sound in various ratios, controlled by his chakra.

2/3


Firsy Element MUST be Wind

Location: Hidden Sound

Classification: Air release

Character Affiliation: Abumi Zaku

See also: Zaku Abumi

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Jutsus




Name: Gyakufuu Tanagokoro (Headwind Palm)
Rank: -
Type: Taijutsu Style

The Abumi clan can solely utilize this style. The user ejects slight amounts of wind from their vents in order to accomplish a multitude of tasks. An Abumi can use the wind in order to deflect projectiles, push objects, soften blows by the palm of his hand, and even increase the damage dealt to the opponent by a reletively small increment.
Chakra cost: one per use.


Name: Shuriken Suiryoku(Shuriken Propulsion)
Rank: C
Type: Ninjutsu

This genjutsu required the Abumi clan's exhaust jets in order to perform. The Abumi will pull a shuriken from their pouch, aligning it inside their palm so that one of the points is lodged inside the vent of their right arm. The abumi will then emit a large blast of chakra-infused wind from the exhaust, firing the shuriken like a rocket straight for their target. Also, depending on how they distribute the air pressure, the Abumi can then place a certain degree of spin on the projectile, causing a curve to throw the opponent off.



Name: Zankuuha "Decapitating Air Wave", English

Type: D-rank, Offensive, Defensive, Short range (0-5m)

Users: Zaku Abumi


Using the air tubes implanted in his arms, Zaku can control air pressure, creating supersonic blasts of air. These blasts are powerful enough to destroy stone.
Chakra Cost: 6


Name: Zankuukyokuha, "Extreme Decapitating Air Waves"

Type: C-rank, Offensive, Short to mid-range

Users: Zaku Abumi


A more powerful version of the Decapitating Air Wave, the user creates a massive gust of cutting wind capable of totaling the surrounding area, wiping out anything in its path.
Chakra Cost: 12




Abumi Clan Bonus

CP: 20
Str:0
Def: 10
Spd: 0
Int: 5
NP: 10
TP: 0
E-Points: 0

Tekniclly_Insane
Crew


Tekniclly_Insane
Crew

PostPosted: Fri Nov 10, 2006 11:04 pm


Kidomaru's Clan - Arachnid Attribute





Kidomaru's clan Is known as The Spiders Of Sound, for many obvious reasons. Members of the clan possess four extra arms for a total of 8 limbs(two legs, normal two arms, four extra arms). The member's, beginning with Kidomaru himself, are notorious for playing with their opponent before swinging in for the kill. Kidomau's clan has the unique ability to create a web-like substance by mixing chakra with normal body fluid such as saliva, and can harden the webbing into a golden armor-like material and even secrete it from his sweat glands, this golden material can become armor, kunai, or even a bow and arrow. As if the spider powers aren't enough, these Nins have unique talent for analyzing an opponent and finding weaknesses.

1/1

Location: Hidden Sound

Classification: Spider Webs

Character Affiliation: Kidomaru

See also: Sound four, Eastern Gate




Name: Nenkin no Yoroi, 粘金の鎧, literally "Armor of Sticky Gold"
Type: Hiden, No rank, Defensive, Short range (0-5m)
Users: Kidomaru

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By excreting his Sticky Gold from his pores, Kidomaru can quickly create a temporary armor that is capable of blocking chakra once exposed to oxygen.
Chakra Cost: 10 To activate + 2 for each repair made


Name: Amagumo, 雨蜘蛛, literally "Rain of Spiders"
Type: B-rank, Offensive, All ranges
Users: Kidomaru

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After Kidomaru summons his giant spider, it will release an egg sac full of baby spiders roughly the size of a small dog. Kidomaru then cuts open the sac, causing the spiders to rain down on his opponent. The spiders will spin a strand of webbing as they fall, circling the opponent in webbing and sticking them to the ground.
Chakra Cost: 24 + 1 for every five spiders


Name: Kumo Shibari, 蜘蛛縛り, literally "Spider Bind"
Type: Hiden, No rank, Supplementary, Short range (0-5m)
Users: Kidomaru

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After gathering his spider webbing into his mouth, Kidomaru spits it out into a wide web pattern. This web can envelop his foes and tie them down to a nearby surface. This stickiness is caused by him mixing his chakra with his body fluid, making the web stronger and more refined than steel. The technique is so refined that even after having left his body, his chakra will continue to flow through the thread to hold his opponent in place.
Chakra Cost: 2 per web


Name: Kumo Mayu, 蜘蛛繭, literally "Spider Cocoon"
Type: Hiden, No rank, Supplementary, Short range (0-5m)
Users: Kidomaru

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This technique makes a cocoon of web around the opponent, immobilizing and leaving them open for other attacks.
Chakra Cost: 5


Name: Kumo Sōkei, 蜘蛛巣域, literally "Spider Web Area"
Type: Hiden, No rank, Supplementary, All ranges
Users: Kidomaru

If Kidomaru is in enemy territory and needs to rest while still remaining on guard, he can lay spider thread throughout the surrounding area. Most ninja will recognize the thread as common spider web; however, this thread runs all the way back to a finger on Kidomaru's hand. Slight movement against a webbing thread will pull it all the way back to Kidomaru's finger and alert him to the enemy's presence.
Chakra Cost: none


Kidomaru's Clan Bonus

CP: 35
STR: 0
Def: 10
SPD: 0
INT: 5
NP: 5
TP: 0
E-Points: 0
PostPosted: Sat Nov 11, 2006 6:36 am


Jiroubo's Clan - Nirvhana


Memebers of the clan are infamously powerful and extremely strong (demonstrated when Jirobo lifts the mountai sized Choji during the sasuke retreival arc). Most of this clan's attacks rely on the combination of brute physical strength and the ability to use chakra to harden earth into it's most solid form.

1/1
First Element MUST be Earth

Location:
Hidden Sound

Classification:
Raw Power

Character Afiliation:
Jiroubo

See also: Sound Four, Southern Gate




Name: Rakanken, 羅漢拳, literally "Achiever of Nirvana Fist"
Type: C-rank, Offensive, Short range (0-5m)
Users: Jirobo


Jirobo's signature style of combat, Achiever of Nirvana Fist focuses on simple physical attacks augmented with Jirobo's incredible strength. Using simple palm strikes, shoulder thrusts, knee strikes, and punches enhanced with his incredible strength, he can easily defeat an opponent in one or two blows.
Chakra Cost: 2 per LANDED hit


Name: Doton Kekkai: Dorōdōmu, 土遁結界・土牢堂無, literally "Earth Release Barrier: Dungeon Chamber of Nothingness"
Type: B-rank, Offensive, Supplementary, Short to mid-range (0-10m)
Users: Jirobo


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This jutsu traps the victims inside a self-repairing dome of earth. Jirobo is able to absorb the chakra of anyone trapped inside, something he enjoys greatly. Jirobo's chakra is distributed throughout the dome, but not equally. Near the back (relative to him), his chakra is much weaker, making the dome weaker in that spot.
Chakra Cost: 20 + one per post


Name: Doton: Doryū Dango, 土遁・土陵団子, literally "Earth Release: Earth Mausoleum Dango"
Type: B-rank, Offensive, Short to mid-range (0-10m)
Users: Jirobo


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Jirobo is able to overturn the earth into a large dumpling-shaped chunk of earth the size of a mausoleum. Using his immense strength, he can lift up the ball and hurl it at his opponent, flattening everything in its path.
Chakra Cost:
24


Name: Doton: Doroku Gaeshi, 土遁・土陸返し, literally "Earth Release: Earth Shore Return"
Type: C-rank, Defensive, Short range (0-5m)
Users: Jirobo


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After striking the ground with his hands, Jirobo creates a large wall of earth that rises into place as defense. The defense is not perfect though, since a hard or drilling impact can puncture the wall.
Chakra Cost: 6


Jirobou's Clan Bonus

CP: 10
STR: 40
Def: 5
SPD: 0
INT: 0
NP: 10
TP:0
E-Points: 0

Tekniclly_Insane
Crew


Tekniclly_Insane
Crew

PostPosted: Thu Nov 23, 2006 5:06 pm


Kazumi clan; Electro-reception


Description: The Kazumi's are infected at birth with a disease that attacks the brain's vision receptors, cutting off all communication to the eyes, causing blindness. This disease is hereditary and Incurable, due to its direct effect on the brain. Thanks to Darwinian evolution, the clan is not left vulnerable thanks to this disease. In response, their brains adapt their other senses to more than make up for their disability. One adaptation is due to the nervous system, they become sensitive to electrical impulses around them, caused by muscle contractions, this allows them to sense movement in living things. This unique ability gives the Kazumi's great advantages when in the field, allowing them to detect and avoid ambushes.
The females of the Kazumi clan are notorious for resourcefulness, as well as having the most beautiful of eyes, even though they lack sight. The males' eyes usually are sensitive to light, allowing them to "see" in the dark.


1/3



Kazumi clan Bonus:
CP: 20
STR: 0
Def: 10
Spd: 15
Int: 0
NP: 10
TP: 5


Name: Impulse fist
Type: Taijutsu style
The Kazumi's charge a bit of electricity into their fists by amplifying their own electrical impulses. By doing this, and coming in contact with their opponent, they can release the receptors from the opponent's nervous system, causing numbness. The opponent retains motion in their body, but cannot tell, unless by sight, if it actually happens, as the effectors still keep functionality.
Cost: one chakra for each point of contact.


Name: Empathy spark
Type: Genjutsu
Rank: C
The Kazumi's utilize their Impulse Fist style in this. By striking the opponent's head and amplifying their electrical impulses even further, the Kazumi can cause a temporary state of blindness, without the benefits that the Kazumi's have.
Cost: 20



Name: Stimulus delay
Type: Genjutsu
Rank: C
Cost: 12
Type: Kekei Genkai: Kazumi clan
The Kazumi is able to intensely focus their chakra into their natural electric feilds. This fact is the most important factor in the utilization of Stimulus Delay. The Kazumi focuses a large amount of chakra into their nervous system, making their actions appear to the outside onlookers slower than they actually are, causing a nin to block after the attack has already landed, or attack when the Kazumi is already in a different position.


Name: Spark Silhouette
Type: Ninjutsu
Rank: B
Cost: 22
Element: Kazumi clan: electro-reception
The Kazumi can amplify and project the natural charge of electrical energy in order to make a clone of themselves. This clone is a basic embodiment of the Kazumi's impulse fist and can utilize it without the use of extra chakra. This clone is capable of electro-reception in order to know where to strike, as well as it is linked with the mind of the user. The clone can be recalled at any time, simply by coming back into contact with the Kazumi. there are other ways of disposing of the clone, but none have yet found them out.
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Hidden Sound Village

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