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Eulalia Danae
Captain

12,200 Points
  • Alchemy Level 9 100
  • Elocutionist 200
  • Invisibility 100
PostPosted: Fri Jul 28, 2006 12:09 am


After your profile is approved, you post it in this thread.


[b]Name:[/b]
[b]Description:[/b] (height/age/hair color/physical traits etc/ pictures are applicable, but we would also like some details listed)
[b]Personality:[/b]
[b]History:[/b]
[b]Occupation of Choice:[/b]
[b]Main Power: [/b](Offensive type power is suggested but not required)
[b]Secondary Power:[/b] (Defensive type power is suggested but not required)
[b]Weakness: [/b](this may be emotional/physical/mental/etc...but it's main purpose is to stop or greatly impeed your ability to fight.)
PostPosted: Fri Jul 28, 2006 1:02 am


Name: Erica Morrow (Soltari) ---At one time called "sufferance" because of her pain type powers.
User Image - Blocked by "Display Image" Settings. Click to show.
Description: Erica is 5' 5.5" tall, she has a very feminine accentuated body, she couldn't be mistaken for a guy even if she tried. She has long brown hair, that is a couple shades away from black, and it often hangs in the way of her eyes, which are a warm brown with amber and carmel highlights. Her complexion is light, a nice cream color, with a scattering of five pale freckles on her nose. She's in her late twenties/early thirties, and her conservative appearance is often misleading from the violence of her past.
Personality: There are few things in the world that Erica loves more than sitting down with a good book, as she is a voracious reader. Erica is generally calm, logical, and very analytical. She is hard driven, being a well organized list maker, with a perfectionist streak. She is also warm, and almost motherly. But she also has a dark side that comes out every so often, one nearly the opposite of everything listed above. It's a side that would kill for pleasure, revels in emotional trauma, and loves pure madness and chaos. In general she keeps her extreme sides well balanced, but the more she tries to shove away her darker side, the more devestating the results as it eventually breaks loose.
History: Erica is no stranger to pain. She was raised in an abusive foster home. Where her foster father was attempting to bring out her latent power abilities through emotional trauma. The only thing that kept her stable was a younger brother, but he soon died by way of an accident that was infact a murder. She snapped and fled from home, living in what she called her "restless years." When she was just out of college she finally found her calling, as groups of empowered people created factions that were either for protecting the law and it's citizens, or against it. Erica found her path in the latter, fighting as what some people would traditionaly call a villain.

It wasn't long before the violent fights between empowered beings created a rift between them and the humans, leaving only death and prejudice to fill it. As powers were being banned worldwide, Erica and her fiancee headed to Haven, an Island city that sympathized with super beings. Things went generally pleasant for a while, as she married, and had a baby girl. But the peace did not last long, as the skies started to dim and storms wrecked havoc across the world, the mimics began their invasion.

After the Mimic Revolution the remaining survivors began working on rebuilding their lives,but Erica found that prejudice and hatred ran even deeper than before. After a solemn vote that traveled to the known surviving lands, it was agreed that powers were to be given up. Using the ways of the mimics, a connection was made to the very heart of the earth, and across the world super powers were instantly stripped from them and absorbed into the earth. Erica lost her powers, but not all of them, she, like a few other empowered beings, were too powerful, and the earth was only able to absorb a portion. She like many of the others, stayed quiet about their still present powers, hiding them.

Erica and her family moved into the newly growing Union of cities, where she found the intolerance and hatred for anything not manmade, even nature itself, was opposed by an underground force, who fought against the opression. It did not take her long to become a prime part of that force.

Occupation of Choice: Librarian, but all the good books have been banned or burned, so Erica works some shifts at the nightclub.
Main Power: Erica can inflict severe physical pain by a single touch, or extremely close proximity--she can cause pain through fabric. She sends out psychic waves that attack the nerves of an individual. She however, also shares pain when inflicting it on others...but has overtime developed a high tolerance to pain. The intense pain can cause permanent damage, and is potentialy fatal.

Secondary Power: A form of stealth that is accomplished by sending mental messages to the minds of others. She can go undetected by sending a message to a person that confuses thier senses, blocking their ability to see her.

Weakness: Much of her power is mind based, and when she cannot focus, and is greatly confused she has difficulty using her powers. When she is intoxicated, she is useless. She must also keep a general calm, or in extreme emotional cases her power may backfire, and lash more pain on herself, then on her victim.



(Erica's daughter, she won't take a role very often, but for RP purposes I'm listing her profile)
Name: Oralia Soltari
Description: Ora is five years old however, due to the strange circumstances of her birth, her age does not match her appearance. In general she appears to be about ten years old, with long black hair which is often kept in two long braids. Like her father, she has deep crimson eyes and a pale hue of skin. She has her mother's soft pouty lips, and three barely visible freckles across her nose.
Personality: Ora is very stubborn, prone to rebellion, and views the world in a way that is far too mature considering her age. She always has difficulty being obedient without full explanation followed by a reasonable argument. She usually likes to keep to herself, and has a tendancy to be very secretive. She doesn't like strangers, and she has difficulty trusting anyone, even her parents. She has a bizzare obsession for the color green, and is found talking to herself quite often.
History: It's a fact that has confused her mother for a long time, but Ora has kept her distance for personal reasons. There is a part of her strictly devoted to an immortal being, who has guided her since birth. She knows her parents are partly aware of this, and they strongly dissaprove, at the same time the immortal being is not fond of her devotion to her parents. This leaves her with a pulling choice, which she cannot make, not wanting to be rid of either group. In order to make it less painful for herself, she hides away from a relationship with her parents, knowing that her immortal being will win any battle over her custody, and if she found a way to crush the parental feelings that keep her parents devoted, perhaps they will eventually abandon her, so that in the end they dont' die, and she won't have to be the one to kill them.
Main Power: Perception alteration (illusions). Ora can alter the perceptions of the physical world from the way a sound is heard, a persons appearance, the appearance of the environment, to basic illusions.
Secondary Power: Blinking--short distance teleportation
Weakness: unexplained and random blackouts.

Eulalia Danae
Captain

12,200 Points
  • Alchemy Level 9 100
  • Elocutionist 200
  • Invisibility 100

Minerva the Marvelous

PostPosted: Fri Jul 28, 2006 2:35 am


Name: Margaret (Minerva) Cross
Description:With Corn silk-blond hair and clover colored eyes, Minerva has some beautiful features, but her greatest quality is her striking bone structure. Her high cheekbones, strong chin and sculpted features are an artist's dream. In the middle of her chin is a small dimple, breaking the classic perfection of her face, and adding a bit of stubbornness to her smile. Minerva is of medium stature with the lithe body of a runner. She usually has her hair pulled back and out of the way, wearing little or no makeup.
Personality: Minerva has an odd relaxed outlook on life She rarely gets over passionate about things, instead relying on a cynical and dry sense of humor. She's very in support of the greater good ideal, and often sees the world in black and white. She's often blunt, and at times unintentionally cruel. She enjoys basic camaraderie, but in essence Minerva always distances herself.
History: Minerva grew up in a low populated town, in farm country wisconsin. To get out of that city, and a predicted life as Tom Dooley's wife, Minerva joined the army. After a few years as a demolitions specialist, she was found by Randall Wolfe, a high ranking officer who admired her talents and took her under his wing. He trained her to fight against extreme circumstances, and against people with insane power abilites.

But after working closely with empowered beings, even though she was in a sense doing so to kill them, she developed a type of compassion for their situation, not a tolerance, but a bit of understanding. After the Mimic Revolution she no longer holds a side, feeling torn by wanting to protect the public, and seeing an abuse and oppression that she recognizes as wrong.

Occupation of Choice: Customs agent.
Main Power: N/A
Secondary Power: N/A
Weakness: She's completely lacking powers
PostPosted: Fri Jul 28, 2006 2:36 am


Name: R.J. St. Claire
Description: R.J. is somewhat short, but still considered an average hieght. She has subtle arabic features inherited from her fathers side. She has short hair which is usually gelled into black spikes, warm-toned skin, and amber eyes.
Personality: RJ is very blunt and straightforward. She doesn't like to hassle around the little things. If she thinks you're hot, she'll tell you, but if she doesn't like something about you, she'll tell you that too. RJ is also very manipulative at the same time, and if she wants something, she gets it.
History: RJ was able to enter herself into the city, and to pull herself into the underground organization because of a slight name change, taking after the name of one of the missing supers. She had no idea how much trouble that name would bring her, otherwise she would have gone with a different one. Not only does she keep getting her mail, but often runs into people looking for Rebbeca Jo "Ruby" st. Claire. She tells them what she knows, that Ruby's last reported appearance was back in Mississippi when her grandmother died, and then she dissapeared, but there was a rumoured report that she was found in some Atlanta hospital, in a deep coma after the world-wide power absorption. She then pulls a box out from under her bar, full of Ruby stuff that keeps getting sent her way, and tells them to take a souvenir, and go away.
Occupation of Choice: Bartender at the nightclub
Main Power: Catlike agility.
Secondary Power: Enhanced senses.
Weakness: Extremely overwhelming noises, or scents.

Ruby St.Claire
Crew


Rugged Sauce
Vice Captain

Eloquent Elocutionist

8,650 Points
  • Elocutionist 200
  • First step to fame 200
PostPosted: Mon Jul 31, 2006 1:22 pm


Name: Blitz Krieg (lol)
Description: Blitz is about 5'8" and 135lbs. He has spikey blue hair and bright blue eyes. He looks about 19 or 20.
Personality: Blitz is practically the perfect citizen. He's dependable, hardworking, sober, and responsible. Well, at least he appears that way. He becomes pretty much the exact opposite of that once he's out of the public eye.
History: (FLIP)Back in the day Blitz was a cocky super powered villain who wanted nothing more than entertainment. He entertained himself by pulling heists, fighting heroes, and destroying things. But what set him apart from the rest is that not only did he entertain himself, but he also did his very best to entertain any passing civillian who might be watching. A bad guy, but one that wasnt hated.
(HAVEN)Five years later he ended up in a city called Haven. He kept a rather low profile here. (Low enough to get him off "the list") Though he stopped making a ruckus, he continued his horrible ways of shameless advertising showing up on everything from toothpaste to halloween costumes. He even had a deal to turn his life into a reality series. Sadly that never came to be because of the genocide on the mainland.

(NOW) After the invasion, Blitz noticed happenings that were quite similar to the original anti-super movement. Determined to be one-up on whatever government would be formed; he went back to his home town and destroyed any and all records of his existance as Scott Fisher and assumed the new identity of Blitz Krieg. A name so daring that only he could pull off in this new society.
Occupation of Choice:Customs agent... But since he didnt really have a choice they put him in charge of the movie theater.
Main Power: Control/Manipulation/Creation of Electricity.
Secondary Power:Super Speed
Weakness: Water
PostPosted: Mon Jul 31, 2006 1:28 pm


Name: Arch Lannen

Race: Angel

Description: 6'2, 190 lbs. without the wings, and pale white skin. Long, snowy white hair, going down to the small of his back. Of toned build, but his real strength lies in his wings.
Two long white wings with metal, bladed sheaths along the ends of them, used for combat. The sheaths also allow Arch the ability to 'fold' his wings up into his back, giving him the guise of a normal human. When Folded, the wings can be preserved, so if they're injured, he can keep them from being injured further, but at times, the act of folding them can injure them.
He wears a black T-shirt, black jeans with a black belt and black shoes, for the sole sake of he likes the clash it has with his hair and wings. He wears a Peace-Symbol medallion on his neck.
Arch's eye color is currently unknown by all but him. He guards the color for an unknown reason, wearing reflective sunglasses 24/7, during every activity he engages in, from showering to sleep to sleeping with others.
Oh, and he smokes religiously.

Personality: Arch had a general happy-go-lucky personality. He's very intelligent, buy enjoys a good time, rampant with sex and alcohol. "Booze, Boobs, and other forms of degradation" is one of his favorite quotes. Eh, you people will figure it out soon enough. Oh, and don't try and think that telling him he's breaking the law will stop him. Consequences mean less to one with eternal youth.

History: Not gonna go into depth here, but Arch's an Angel, so he's immune to most diseases ((STDs are the most commonly fought off)), and poisons ((alcohol poisoning and cigarettes)). He still gets hangovers. Anyways, Arch has eternal-youth, meaning he doesn't age, but can be killed by a bullet to the head. Arch lives in his bus, a large vehicle about 15 feet tall, and 25 feet long. It uses a fusion engine, allowing it to run off of just about anything, and manipulates it's weight with an Inertia altering device installed in the dashboard. It allows his 40 ton bus to drive on streets without sinking, but still run a tank off the road.
Despite his love of alcohol and cigarettes, Arch utterly despises drugs, given from a long encounter with them that eventually led to his death in a human-life. ((read the old profile in the archives))

Occupation of Choice: Arch is wealthy due to his playing the stock markets over his term on earth ((He's been hanging out on Earth since about.... 2000 BC)). Arch is the wealthiest man alive, but keeps his money under different aliases, so when one dies, they leave the money to a son or nephew, which also happens to be Arch. Whole families have died, passing fortunes on, each member being Arch.

Main Power: Emotional Manipulation
Arch can generate three different auras, all ranging about 50 yards around him, filling everyone in the area with the given emotion.

Peace: Does as stated, filling everyone in the area, including Arch, with a sense of calm and peace. If someone enters the area after it's settled, the aura is broken.

Sorrow: Fills everyone in the area with Sorrow, but for this one, Arch can choose to prevent it from effecting himself.

Anger: Same as Sorrow, only with Anger.

Arch can combine Peace and Anger, using three power uses, to generate a "Horny" Aura.
The possesion of such a power allows Arch to sense the emotions of people within a good hundred yard radius around him, and even determine who the person is, if he's grown familiar with they're emotional pattern.

Secondary Power: Blink ((limited teleportation. Generally within eye-sight.))

Weakness: His shades. If Arch's shades are removed from his face, he'll panic and do anything to get them back, without opening his eyes, of course, so it's quite dangerous for himself.

Arch the Angel

750 Points
  • Beta Citizen 0
  • Beta Critic 0
  • Beta Contributor 0

Si1ver Streak

PostPosted: Tue Aug 08, 2006 11:28 pm


Name: Robert "Bobby" Braddock
Description: Bobby is in his early 30's, about 6', with blonde hair and blue eyes. (picture forthcoming, right ED?)
Personality: Bobby is something of a romantic idealist, although he holds a more realistic view of the current government.
History: Bobby Braddock was the hero known as Silver Streak in Flippyville. When the poison cloud killed the town, he was one of the few survivors, and even found himself with a new power. After that, he spent a couple of years in Europe, then came back to the US to continue his education. This was about the time of the new anti-super laws. He kept his powers hidden, until he was recruited by a secret group within the military. He became part of a special unit made up of supers (in spite of the new laws) because the military didn't trust foreign governments not to keep supers of their own. He deserted from the unit and came to Haven, after learning of the governments' plan to attack the town. It was at this time that he developed feelings for another hero, Bloodwyn (Rebecca Jo "Ruby" St. Claire). When it became obvious that she did not return his affection, he left the hero HQ and was not seen for several months, until near the end of the mimic invasion. Ironically, it was Ruby who found him in the streets and nursed him back to health.
After the mimics were gone, Bobby put aside his costume and used his engineering skills to use in helping with the rebuilding. His identity had never been publically known (outside the super community), and his military records - along with those of the entire unit - were destroyed in the invasion, so he has been able to conceal his abilities.
Occupation of Choice: Electrical Engineer
Main Power: His electrical control powers allow him to generate and throw lightning bolts. Other uses have included creating an electric arc for light, and controlling electrical devices (useful when he misplaces the remote mrgreen )
Secondary Power: He can affect the flow of time around him. Normally this translates to Super-Speed, allowing him to dodge attacks, cover great distances quickly, or perform a flurry of unarmed blows as a power attack.
Two uses of this power allows him to bring time almost to a stop, allowing him to perform 3 actions (not including any other power usage) in a single post.
Weakness: Water tends to short out his electrical powers, causing him to take the damage instead of his target.
PostPosted: Wed Aug 09, 2006 12:02 am


Name: Laurel Talbot
Description: A pretty, 20-yr-old girl with medium length black hair with a white stripe running back from above her left eye. She always wears a black velvet ribbon around her neck (the Shadow Cloak in its quiescent state).
Personality: Normally quiet and reserved, she can be quite the opposite when among people she trusts.
History: Laurel is the daughter of Larrisa Talbot (the Werewolf) and Seth Genesis (the Dark Mage). Her father was killed before she was born, and her mother about 5 years later, during the suppression of Blitz' revolt. She was saved by her "imaginary" friend, Herg - an imp who had been a servant of her father.
Herg took her to her father's castle in Hell, and raised her there with the help of the other servants, and some of the dead spirits. The castle, although it was in Hell, was not truly a place of evil, for Seth's first wife had been an angel, and some of her influence still lay upon the place. This allowed Laurel to grow up undamned.
She had an eclectic education, learning much of geometry and alchemy, but little of social customs. From one of her tutors, she learned some of the skills of the ninja, from another, shadow magic and illusions.
After several years in the castle, she finally returned to Earth - to Haven. It was then that she discovered the link to the moon that was her mother's heritage, and also that during her years in Hell, almost no time elapsed on Earth (thus the discrepancy in her age). Herg returned with her, as a friend, guide, and mentor.
In Haven, Laurel attended High School, where she filled in some of the gaps in her education, particularly in the social area. Having no family of her own, she adopted her mother's "Friends" as Aunts and Uncles - Erica, Blitz, Ruby, Kitty, and Ashura (in absentia). Her father, long believed dead, also turned up in Haven, but disappeared again before or during the mimic invasion, along with Herg. Not long before the mimic invasion, Laurel was kidnapped and used as some sort of scientific test subject (she was never clear on the details), but was rescued by Minerva after the invasion disrupted the tests.
Occupation of Choice: Librarian
Main Power: Main Power: Moon Magic - Partakes of both Light and Shadow. See Below.
Secondary Power: The Shadow Cloak - This hooded cloak, woven of the deepest shadows, can move on its own to block attacks that would harm its wearer. It can also, on her mental command form into a pair of bat-wings, allowing her to fly. It also helps her to hide in dark places, due to its color (not a power use). When Laurel is out of costume, the cloak shrinks to the form of a black velvet ribbon around her neck.

Moon Magic:
In addition to bolt, shields, and illusions, a few special spells:

Moon beam: Target is confused - for his next 4 posts he can only defend, run away, or return attacks against him. He cannot use intensity attacks, or any ability that requires concentration.

Lunacy: Target goes berserk - for his next 4 posts he must attack the closest living thing (friend or foe) with his most familiar attack. He cannot use intensity attacks, or any ability that requires concentration.

Blue Moon: Target is paralyzed with grief/sadness - for his next two posts he can take no actions at all. This is an intensity attack and requires 2 saves - one for each round of effect.

Revealing light: All objects and surfaces in area glow with a soft, pearlescent light - even characters that are invisible, hidden, or using Stealth of any sort. Illusions, not being real, do not glow. The effects last for 8 posts (about half a page).

Dark of Night: Area is filled with total darkness for 8 posts (about half a page).

Laurel Talbot


Alloran Shanra

PostPosted: Wed Aug 09, 2006 3:03 pm


Name: Alloran Shanra
Description: 7'6, dark green skin. Eyes are a very faint green, with what seems to be red growing beneath. Alloran has no hair, his body completely devoid of it. In place of hair on his head, he has a circlet of 2-inch long black horns that curve upwards. He has two long blades on each arm and leg and hand, all retractable. The blades and horns are very durable, but can be broken off. Every 6 months, the horns and blades will fall out on their own, taking a few weeks to grow back. The blades grow gradually weaker until the time in which they fall out. After they grow back, they are nigh-indistructible.

Personality: Alloran lives a bleak life, shy of happiness or anger. He goes to work, does his job, and then returns home. He occasionally experiences flash-backs of another life, images of a large emerald, a woman with red hair, and a burning sword. He doesn't know where these images come from, but finds himself begin to grow angry when he does, but the anger quickly fades, as if he doesn't have the capacity for anger.
Alloran does not know where he comes from, or why he is different, but he knows he is inferior to the normal people, because he is a Super.

History: Until I can make a good story as to how it happened, I'm going to give a shortened history.

After the mimics were used to sap the powers, Alloran was mind-wiped by the gov, placed in the police force in the City, and any items on his person hidden away. At the precise time of his mind-wipe, Alloran's blades and horns shed, the anger he had too great to go erased, was contained within one of the horns, eventually thrown away with the rest of his blades.

Occupation of Choice: Alloran's occupation is not of choice, but he doesn't know that. Alloran works for the Public Safety Organization as an officer. He is used as a basic officer, on the force to show that Supers can be useful, when they can be contained. He is not well armed, just your standard officer roaming the streets. He is used more than most when it comes to situations of fires or supers, given his special talents.

Main Power: Manipulation of Fire. Alloran, before the mind-wipe, could use the power more efficiently, but the wipe reduced his knowledge of the power, and now he's limited to matters of fire.

Secondary Power: (Unused) Emerald Energy. Emerald Energy is a shapeless energy that can take on whatever form Alloran wishes. With the mind-wipe, Alloran lost the ability to use it.

Weakness: Alloran is extremely weak to the cold, disabling his use of his fire control.
PostPosted: Wed Aug 09, 2006 4:05 pm


Name: Alianne McLeer-Wong (AKA Aly)

Description: Aly is 22 years old and 5’2 in height. Her hazel eyes contain flecks of green that are only noticeable up close or when she is angry or amused; they are framed by long feathery black lashes. Her mouth is usually turned up in a mischievous smile, coated in dark lip gloss to accent its width and full lower lip. Her nose is small and delicate, with a slight dusting of freckles. Her skin is a few shades darker than creamy ivory. Her hair is jet black (with hues of dark blue), long and silky, and although she usually ties it up into a pony tail to keep it out of the way, there are always a few wisps of rebellious hair that manage to escape and frame her face and forehead. Her facial features show her mixed heritage of Chinese and Irish. Her figure is lean and shapely, but not voluptuous. It is a body made to be stealthy and nimble. She usually wears loose fitting clothes to conceal the weapons that she always carries on her person.

User Image
(Thank you ED!!! <333)

Personality: Aly is always looking for fun. She’s easy going and feels comfortable around everyone, friend or foe. Although she enjoys a good jest, she’s the first to hold her tongue, knowing the importance of silence. She’s observant and startlingly perceptive of people’s characters and moods. She prefers to be in the shadows rather than the spotlight and has uncanny powers of persuasion. She’s manipulative and cunning, and doesn’t hesitate to do what’s in her best interest or for self survival. Her friends have her undying loyalty and her enemies, her unrelenting wrath. She’s sly and never speaks directly if she can help it, preferring riddles to bluntness. She doesn’t trust people easily and tries to be self reliant, although this usually gets her into more trouble then if she would only trust people. One of her rules is “never drink” because a loose tongue is a dangerous thing.

History: Aly’s father was a spy master from Ireland and he passed down his spy knowledge of code breaking, lock picking, lip reading and multiple languages to her. Her mother was a Chinese secret agent and modern day warrior. From her mother, she learned how to master the art of throwing knives/daggers, as well as different forms of martial arts. Her twin brother, Alex, died at the age of 19, poisoned by someone he thought was a friend. He was her best friend and confidant. Since then she trusts no one, afraid that she may make the same mistake. Her parents were friends with a lot of people with super powers, though they possessed none themselves. The powers must have skipped a generation because her grandmother on her mother’s side was a fortune teller with the power of sight, and her grandmother on her father’s side had the power of ice. Her brother had the power to control the weather and see into people’s minds, but he was too trusting of others, which was his downfall. She has somehow found her way into Union City and is not interested in drawing any attention.

Occupation of Choice: Spy agent, but she'll take what she can get. (update: night secretary at the Public Safety HQ)

Main Power: Control of Ice/Freezing. She can create and manipulate ice/snow by using water from her surroundings, including moisture in the air or ground. Even people give off moisture. She can freeze people into immobility and can create ice daggers and such weapons. She can sometimes control snow if she puts all her effort into it, causing a gentle snow storm to turn into a blizzard. But that usually drains her of all her energy, so she rarely tries it.

Secondary Power: The power of sight. She can detect other people’s powers as an aura around their person, which means she can tell ordinary people apart from supers. She can detect poisons in food and drink. She can tell if someone is lying. She can sharpen her sight so that she can see in the dark and at far distances in perfect detail.

Weakness: Aly has to keep hydrated. If she is too hot or doesn’t drink enough, she has black outs. Fire is the best thing to use against her since it heats up the air and takes away the moisture.

Mistress_forgotten


[Z-GAWD]

PostPosted: Wed Aug 09, 2006 11:34 pm


Name: Coacto Toto
Name Meaning: To force together
True Name:Misceo Miscui Mixtum Infinitus
True Name Meaning: To mix infinite
Description: (height/age/hair color/physical traits etc/ pictures are applicable, but we would also like some details listed)
Personality:
History:
Misceo Miscui Mixtum Infinitus comes from realm that had been fused within itself causing it's existnece to cease. Everything in the dimension whether it be astral, magical, or scientificaly explained fused with the other forces of the dimension upon contact. This made the entire dimension become a single object with a unconprehensible amount of power, and gravity. But by becoming one object it had actualy ceased everything else existence including its own, so it simply disappeared from existence. Misceo Miscui Mixtum Infinitus became in existence shortly the same instant that the realm ceased to exist. The uncanny ability to fuse himself with surrounding forces was natural to him, as well as making the understanding of their compents and the ability to use this knowllege to create things. This knowllege made him destroy his own self, much like the realm had before.

Eventualy after this process had completed about 34million times he managed to make himself an idoit, he tore himself apart a before he even understood what he was doing and instantly fused himself back togother, but incorrectly, thus Caocto was created. Caocto's "body" drifted through dimensions fusing with things until this process had actualy caused his origanaly "body" to change so he was more adiquetly constructed.

Soon after he had fused with a few "intellgent" creatures, this means creatues that actualy had a physcial, spirutaly, and even if minute, mental form, he started to brew an "mortal" intellegence. After he had unknowing fused himself with a great deal of insiginicant realms and it's life forms, he had actualy formed a will equivelant to that of bacteria. This will, and conciousness limited his abilities greatly, making it impossible for him to fuse himself with an actual realm, and making it seemingly impossible to travel through them. Well his bacteria like tendencies forced him to feed on everything in the realm. After fusing himself with everything in the realm except the realm itself he was trapped within it, for nothing was there, it was empty space and time.

Just by luck a powerful sorceror had been trying to take over another realm and was using this realms abundence of space, and need to be filled, as a weapon. He would open small gateways and a vaccum like vortext would force parts of his realm into the realm where Coacto was. Thus he was compelled to move and he fused himself with the things coming through.

Eventualy the sorceror was overthrown and he himself was cast into his own vortex. The sorceror did not want to go easily so he tried to open a portal to counter it, to through him back into the realm he was from but at a different time. It worked, but it had forced everything in the realm in which Coacto resided back into the sorceors' realm. Everything that was in this realm travled through the same portal that the sorceror was in, including Coacto causing him to fuse with the sorceor and everthing else he touched.

The creatures of this realm thought this to be some sort of summon or transformation of the sorcecor, so they challanged him to battle. They though everything they had at him, which did, in a way destory him, but not in a way they had hoped.

As mentioned before he was put together so he did not know how to take apart things, and his origanal "body' changed with everything he absorbed. Well seeing as to how he didn't know what the new things from the different realms were his origanal body had fused with these new items, in theory creating an entirely new Coacto. Cocato Toto was formed, with the ability to learn at the rate of your average sentient creature.

The creatures of this realm were weary of fighting this thing they thought to be evil. They thought that his new transformation made him ignorant, for it seemed to forget it's purpose and it had set itself dormid. The creatures instantly cast it way into a different realm causing half of the realm itself to be "destroyed" in the process. This destroyed actualy ment it had gone with Coacto Toto, into the new realm.

With Coacto Toto going into thins new realm, as well as taking half of another dimension with him, his fuse ability changed. He no longer fused with stuff around him. He could fuse with it, meaning that he now had a choice, him having a choice ment that he had a will, having a will ment that he had a soul, a soul ment that you had become rooted to that dimension, that realm. He could no longer travel through dimensions.

All of these things happened in a moment of time that is faster then an instant and he was forced to be born as a child during the events of the Mimic Crisis. This is not reincarnation, for he had never actualy "lived" before. It was more like he no longer existed, he actualy lived. Although fate itself had shown upon him, when his mother bestowed him with his name Coacto Toto. He is now 16 in the realm of "The Union" and he is currently looking for his place in life, not knowing how true that statment is.

Their is no possible way his past could ever be revealed to any existing creature. And there is no possible way he can ever become anything close to what he once was. He will never again exist, now, he lives like everything else in existence.
Occupation of Choice: Entertainment Performer
Main Power:

Animate Objects:He has the ability to animate objects around him to create familars. This takes at least three different compents around him to fuse together and only one ingredient can lack the quality of being a compound element, that is unless he dose as double charge power use. Then he can have either only need two items, one which can be a non-compount element, or he could use it to have two non-compound elements to create a familar.
Secondary Power:
Fuse with Object: He has the ability to fuse himself with anything he touches, instantly either becoming the item, or making it part of his own composure.
This is great for escapeing because if he can fuse himself with air molecules and then because he is touching other molecules fuse himself with that, thus creating an almost instant transmition to anywhere he needs. He can not fused himself with living matter for more then three post or he will loose health or be premanately fused with the object.
Another way he might use his power is to temporarily mend a wound. He might fill a hole in his leg with rock or wood by fusing himself with it. This will gain back half of the health lost for 2 post then he will loose twice of what he gained back. Basicly after the 2 post he comes out with a P more damage then if he had just tooken the wound. This ability can not be used as a life saving technique. It can ONLY be used after an injury is sustained, and he has some saves and power usages left.

Weakness: His powers depend on his surroundings, if there are not more then three different elements within his grasp, meaning he can't touch them, then he has absolutley no powers at all. But creating a complete vacumm would be difficult if not nearly impossible.


OOh just a note, his history has Absolute lnothing to do with him. In noway shape form, or even remote thought would it be possible for anything in existnece to know this knowllege about him. You could say that in theory, it never happened because Coacto Toto was whiped from existence when he became alive.
PostPosted: Thu Aug 10, 2006 8:42 pm


Name: Louise Enileve, but you may call her Lu [pro: Low]
Description: 5’7 and of perfect proportions [see main powers], 24 years old, pin straight reddish brown hair that’s cut short [chin length] and covers the left side of her face. Blind in her left eye [long scar runs vertically through the center of her eye brow down through the center of her eye to the top of her cheek bone], eyes are naturally chocolate brown. Often seen wearing a black turtle-neck tank top, baggy black Goth jeans [straps, chains, skulls and all], industrial Goth boots that put her at 5'9" and lace up to her knee and a trench coat that rivals any villain’s from any time she appears the sort to cause trouble. Oh, and did I mention she has a sort of thing for body piercing? Oh, well, let’s see. She’s got both ears pierced several times, her right eyebrow, the left side of her nose, her lower lip [center piercing and snake bites], her tongue and a couple more places that none of you need to know about! She’d be a pretty girl if she ever stopped frowning…
Personality: In all honesty, Lulu is a witch with a capitol B. She’s mean, rude and so cold hearted and distant from anyone and everyone that if she touched you you’d probably freeze like a Popsicle! [Wooooah, momma!] Louise is the kind of girl who gives off the impression that she knows everything about you even before you sit down and she’s the type of girl to sit with her back to the wall in the farthest, darkest corner at all times. She doesn’t talk much and she can’t stand people who babble even though she’s the model of eternal patience and external calm. All in all the only thing that keeps her from being the text book definition of “Bad apple” would be her quirky fear of needles and distaste for tattoos…
History: Raised in a foster home Louise learned quickly what had to be done to survive in a city like this. She was finally adopted when she was 14 and, through endless amounts of much needed T.L.C. she opened up enough to form an unbreakable bond with her new “parents” and she’s been that way ever since. But Louise grew up and left home, she stopped coming around, fell out of touch with her silently adored parents and then WHAM! her foster dad died of an incurable disease and she was devastated. That was the last time she ever really got close to someone. Her foster mother is still around though, hidden somewhere safe from the prying eyes of the government and all the bad people and things that might try to use her to get to Louise.
Occupation of Choice: Bounty Hunter for the government, if you please.
Main Power: N/A, she’s incredibly strong for a woman of her build but that comes from hours upon days upon years of nearly endless training. [4 hours/7 days a week/365 days a year]
Secondary Power: N/A
Weakness: Her undying devotion and love for her foster mother, the only family she really knows and her fear of needles.


Other fun, quirky things about Louise:
1] Louise has this habit for messing with Brooks and pissing him off.
2] She sounds like a cat with a thick Irish accent when she talks. We don’t know why.
3] Louise hates people who discriminate.
4] She’s got this uncanny ability to remember things so miniscule and unimportant that it’s just plain creepy.

Jenny Bones


Kari_Chan

PostPosted: Thu Aug 10, 2006 9:24 pm


Name: Breanne Galliant
Description: 5'5" tall, With dark red hair about chin length. She has dark blue eyes, and an unusually mischivious grin most of the time. Her figure is very curvy and feminine, and, in her eyes, an advantage. Age, 23
Personality: Obnoxious, Sexy, and proud of it. Or Just proud. Hard to say. Could be both. Let's just say she loves pissing people off, and leave it at that. She's the kind of person that gets aggitated when she's ignored, and likes to play with people's trust and emotions.
History: Cheh, like I'm gonna waste my time writing that.
Occupation of Choice: Personal assistant. ((but then again, I didn't choose that))
Main Power: Shape shifter. Able to change shape and composition.
Secondary Power: I really can't decide, but for the moment, Agility/Speed
Weakness: Mainly smoke, or perfume. It messes with her senses, making it hard to see what she's doing, where she's going, or consentrate on anything besides how annoyed she is.

(Breanne's Son: Shin)
Description: 2'6" tall, with vivid green eyes and snow white hair. He has a light tan and, like his mother, a mischiveous grin most of the time.
Personality: Though a sweet and innocent-looking 2-year-old, he's exceptionally clingy, having never been separated from his mother. He also bites.
History: He's Breanne's son. Not much there.
Main Power: Shin doesn't have one. Atleast, not according to Beanie. But he is bursting with a vibrant, almost unhuman energy that causes him to get into trouble most of the time. He can also appear 15 or 16 using his inherited shifting traits from his mother. . . he's quite the devil.
Weakness: Being separated from Mommy.


((He'll most likely show up a lot, seeming as he hates not being with his mother.))

((WOOT! MY PROFILE WORKED!! 3nodding ))
PostPosted: Fri Aug 11, 2006 3:45 am


Name: Eric Chase
Description:
Hieght 5'4"
Wieght 120 LB
Age 25
Hair Color Light brown
Eye Color Purple
Personality: Energetic, but also extremely sarcastic, and at times, grumpy.
History: He was born in LA, and grew up unassumingly, born to a banker for a mother, and a mechanic for a father. He took after his father, and eventually eneded up modling himself solely after his father.
He watched the Supers doing thier works of good, and bad, and, at times, taking up arms agaist the bad, to help the good. When the government started rounding them up, he fumed, but in silent.
When the Mimics rose, and began killing things, he fled to one of the last safe havens in Canada, and fought with a super leading a rebellion there. He never met this super, but was said he had white hair, shades, and wings.
Now, he lives in the Six, working as a mechanic, taking on government contracts to pay for his life, fixing military and privately owned vehicles.
Occupation of Choice: Mechanic
Main Power: N/A
Secondary Power: N/A
Weakness: Lack of powers gives him almost no edge in a fight.

Das Steube

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