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Posted: Sun Jul 23, 2006 7:27 pm
Ninjutsu
Doton Tsuchi Gunjikoudou no Jutsu (Earth Military Movement Technique) Description: This jutsu allows the user to enter the ground and "swim" in it for a limited time.
Koujin Bunshin no Jutsu (Dust Clone Technique) Description: A simple bunshin jutsu, using dust and small particles of dirt found everywhere but the cleanest of places, the user is able to form a clone. The clone itself cannot attack, but can pose as a good distraction, since once it is hit, the dust and dirt particles burst open, entering the enemy's eyes, mouth and nose.
Doton Iwa Tounyuu no Jutsu (Rock Throw Technique) Description: A small rock, the size of a fist, can be lifted and thrown using chakra.
Doton Shuriken no Jutsu (Stone Shuriken Skill) Description: Widely used in situations where the user runs out of projectiles. By picking up dirt from the ground and infusing it with chakra, it molds together and takes the form of a shuriken.
Doton Shinjuu Zanshu no Jutsu (Earth Element Inner Decapitation Skill) Description: This earth jutsu allows the user to “dive” into the ground and move around in it as if it was water, or even thin air. This ability allows the user to get near an opponent without notice and when below him, pull down the opponent to ground, burying his body and leaving only the head above the ground. This particular jutsu isn’t an attack by itself, but it easily creates and opening for more deadly attacks.
Doton: Tamaishi Danmaku (Earth element: Pebble barrage) Description: Another basic technique. The user releases a surge of chakra that is capable of lifting small stones and pebbles off the ground and sending them flying towards the enemy. Only small stones up to the size of a grape can be sent flying, and objects too small such as sand will not be carried by the chakra. The force of this attack is not really damaging. It’s only something like having many pebbles thrown at you. It’s more of a distraction and annoyance than to actually damage. Yet, it’s pretty useful to distract an enemy while one makes an escape.
Doton: Rikujou Douyou no jutsu (Earth element: Ground shaking technique) Description: Using this technique, the user sends chakra into the ground to cause the ground to shake. The spot of the ground to affect can be controlled. The magnitude of shaking is rather minor though, only capable of probably slightly unbalancing the opponent. If done while the opponent is not on firm ground, it may cause him/her to fall. Usually used for distraction as well.
Doton Jihibiki Kansei no Jutsu (Earth Element Earth Tremor Sense Technique) Description: By touching the ground, the user can sense tremors or vibrations in the ground. These tremors indicate movement, which the user can sense, although he doesn't know who exactly it is. The range is half a mile
Doton Doryu Taiga (Earth Element Mud River) Description: In this common stone jutsu, the user converts part of the floorground that he and his opponent are standing on into a raging avalanche of mud and earth. The opponent quickly loses hisher standing and starts sliding wherever the mud river will take himher.
Maruishi Tounyuu (Boulder throw) Description: This technique focuses chakra on a single large boulder found in the vicinity and sends it flying towards an enemy. The impact is of course greater since it’s a big rock, and yet, being a big rock, it’s easier to dodge. Also, only one rock can be thrown at time. However if the user is good at chakra control,(those with tree and water walking mastered) this can be done in quick rapid succession. Can also be used on variations such as concrete rubble.
Tsuchi Shouaku no jutsu (Earth holding technique) Description: This technique allows the user to manipulate the earth below an opponents feet to rise up and grab hold onto both their legs. The earth is rather durable, and can only be physically forced away by taijutsu specialists and human tanks. However, the downside is that the earth rises up rather slowly, and a well trained shinobi would be able to notice it fairly easily. Another disadvantage is that it can only be used on natural earth, meaning it can’t be used in buildings or grounds with no earth. Should be used only when the shinobi is distracted. If the opponent's Willpower is higher then the user's Power, then the opponent can escape the hands.
Doton Katana no Jutsu (Earth Element Sword) Description: Similarly to Doton Shuriken, the user picks up dirt and/or earth, molds chakra into the dirt/earth, and forms a sword. It isn’t as sharp or powerful as a real sword, and is destroyed after a few hits.
Doton Karyoku Bunshin no Jutsu (Volcanic Earth Clone Skill) Description: This jutsu creates one single clone out of the ground. Its defense is incredible, and it's very powerful, but lacks speed. The difference from the normal clone is that this one comes from heated earth, making it's skin almost volcanic and painful to touch. Three hits will destroy the bunshin.
Ryuusha no Jutsu (Quicksand skill) Description: A simple yet effective skill. Using chakra, the user is able to create a pool of quicksand in the ground. The pool is ovalcircular, and is of about 4 feet in diameter. A perfect jutsu for setting traps, although it can be created under an opponent's feet, but will only work if the opponent's movement is severely hindered.
Doton Doryuudan no Jutsu (Earth Element Earth Dragon Blast) Description: In this jutsu, a large mudstone structure appears from the ground in the shape of a dragon’s face. The dragon then shoots many earthmud “cannon balls” which hit the enemy with great speed.
Iwagakure Shunshin no Jutsu (Hidden earth Instantaneous Body Skill) Description: An ability which allows the user to transport from one area to another by lowering his body to the ground and eventually become "buried" in it. The user has to have been to the area before, and be able to sense the location with his own chakra before being able to transport him there. This means that the distance is limited to about one mile.
Doton Ishi no Yari (Earth Element Stone Spear) Description: By using chakra to basically control the earth below and around them, the user turns it into sharp spears. This jutsu can be used both offensively and defensively. The user can either create a spear to block an opponent's movement, or they can hurl the spear at their opponent using chakra. The drawback here is, unless chakra is used, the spears cannot be pulled out of the ground manually; they are always set in place.
Doton Shindoryuudan no Jutsu (Earth Element Earth Dragon God Blast) Description: In this more advanced jutsu, the user slaps their open palm into the ground and it begins to shake. A large, bronze dragon head peaks out of the ground and roars to reveal its lengthy stone body. Then it dives back under, traveling to the opponent through the ground. When it finally reaches the opponent it shoots up in full dragon form and smashes into them with an enormous force, exploding on contact. The explosion causes the dragon's bronze body to move outward with immense force.
Doton Kekkai Doroudomu (Earth Element Clay Barrier Prison) Description: Technique which completely surrounds an opponent in a prison made of clay or earth. The user then is able to absorb the enemy’s chakra through the walls. This absorption of chakra, however, only causes the victims to feel a bit weaker. Once the opponent leaves the prison, he feels like normal again. Since the walls of the prison are infused with a user's chakra, any damage taken by the prison is capable of being repaired/regenerated by that chakra. If the opponent's Willpower and Power/Strength is higher then the user's Control and Willpower, then the opponent can break free of the prison via taijutsu or ninjutsu.
Ikiumeru no Jutsu (Alive Burial Technique) Description: By performing a series of hand seals, the user can make the ground underneath the target come alive, and split open. The earth will swallow the target like quick sand, while a large gap is made to pull the target into. When the entire target is underground, the ground grows solid again; leaving the target buried alive underground.
Doton: Rikujou Kasui Reizu (Earth element: Ground spike raise technique) Description: This technique causes sharp solid earthen spikes to suddenly raise from the ground. If it actually strikes an opponent, it will pierce through them violently. May be used in rapid succession, and is usually used to impede running opponents. It can also be used on distracted opponents to damage. Unlike Ishi no Yari(Stone spear), these spikes are much shorter and are not as sharp. Also, it is possible to raise these some distances away from the user with a range of 20 ft., and more than one spike can be raised consequtively. They cannot be removed from the ground, and are more often used as obstructions.
Doton: Retsudo Tenshou (Earth element: Splitting earth force) Description: This causes a violent earth rift to be sent towards an opponent by slamming one’s open palms on the ground and sending chakra deep in. The earth rifting force can cause unstable grounds to completely collapse, and basically crack open the ground ahead and causes changes to the landscape as well as cause some severe damage. Best used along with other shinobis to cause a large scale destructive force.
Doton Kazangan Doryuudan no Jutsu (Earth Element Volcanic Dragon Blast) Description: Creating the same bronze dragon head from the ground, but a lot larger than before, this jutsu however summons up lava from within the planet's centre , and blasts it towards the target.
Doton: Yomi Numa (Earth Element: Swamp of the Underworld) Description: A technique which creates a large viscous swamp underneath an opponent. The enemy is unable to move once trapped within the swamp, also it has the distinct ability to subdue any chakra effect, hence one cannot walk on it using chakra.
Doton: Tsuchi Zuhan Danmaku (Earth element: Earth plate barrage) Description: This powerful technique utilises a large amount of chakra to literally lift up pieces of the ground and hurling them at the opponent. With a force greater than Retsudo Tenshou, this technique not only sends violent earth rifts forward, it actually lifts the pieces of ground and throws them at the opponent. Being a ninjutsu, this uses chakra instead of brute strength to perform, unlike its taijutsu variations.
Dosekiryuu no Jutsu (Rock Avalanche Technique) Description: The user must be near the side of a mountain. A powerful technique, the user molds his chakra to cause an avalanche off the side of a mountain, destroying everything in its path. There is the chance that the user can get caught in the avalanche as well. This may only be used once a thread.
Yougan Tsunami no Jutsu Description: The user calls upon a substantially large amount of lava from the center of the earth. Due to the obvious distance, it takes quite some time for the lava to reach the face of the earth , but once it gets there, it becomes a furious tidal wave that burns and singes everything on its path. An extremely powerful and dangerous jutsu that should not be attempted unless the user is sure hisher allies will not be hurt by it. The tidal wave's size is about that of Suiton Daibakufu no jutsu and is fully controlled by the user.
Yougan Ryuu Bakuha no Jutsu Description: Used mostly after the use of Yougan Tsunami no Jutsu, this jutsu enables the user to create a powerful current of Lava in the shape of a dragon. The dragon can move anywhere there is lava and can even leave the lava, but for only one post.
Doton Tsuchi Tsunami no Jutsu (Earth Element Earth Giant Wave Technique) Description: After a long series of seals, the user puts his hand on the ground and molds a massive amount of chakra into it. A large, tsunami size wave of earth and rock rises up in front of the user and crashes forward, doing immense damage to the landscape. It is the same size as the Yougan Tsunami no Jutsu.
Yama Souken (Mountain Creation) Description: A technique that literally changes a landscape incredibly, the user creates a small mountain, about 750 ft high. The mountain is made entirely of rock, dirt, and earth. When the mountain is created, it can totally destroy the area around it, ripping out trees and buildings from underneath. This may only be used and only when the jounin is at full strength, without having used any other jutsu.
Doton Doroku Gaeshi (Earth Element Rock Shield) In the jutsu, the user lifts up a giant piece of earth and uses it as a shield.
Doton: Ishi Yoroi no Ude (Earth Element: Stone Bracers) By taking dirt and rubbing it on his/her arms or legs, after performing the necessary hand seals, the shinobi is able to create very durable defensive bracers that add extra protection when using the arms to block. The chakra that is infused in them help to soften the blows of any physical attacks. These are very useful for taijutsu users or to defend against an onslaught of upper body blows. These bracers block physical attacks whose strength is less than or equal to the control of the Stone-nin.
Doton: Gou no Doro (Earth Element: Mud Moat) This jutsu converts the area immediately surrounding the performer of it into a a deep murky moat full of mud. The moat is at least 6 ft deep and four feet in radius (6 feet radius for genin, 8 feet for chuunin, 10 feet for Jounin, 15 feet for Sennin). Due to the nature of the moat, water walking can not be performed on it. Only an area of 1½ feet in diameter remains of solid, dry land for the user to stand on.
Tsuchi Tou Tou (Swift Earth) When performing this jutsu the shinobi places his/her hands on the ground and causes it to move rapidly away as if it were a conveyor belt. As the shinobi increases in skill and rank the size, speed, and range of this jutsu all increase.
Ohitsuji Kashira (Ram head) A basic earth protection jutsu where a small, curved wall about the size of the creator is created. It can deflect shuriken and fire jutsu but is weakened by water jutsu. This jutsu blocks physical attacks when the attacker's strength and speed are less than or equal to the control and power of the Stone-nin.
Doton: Tsuka no Tsuchi Souzou (Earth Element: Earth Mound Creation) The earth is caused to rise up at least 10 feet and a steep sloped mound is made with the shinobi performing this jutsu at its peak. The mound soaks up water like a sponge making this an effective jutsu to perform when fighting any water using shinobi.
Geigeki No Doro (Mud Inteceptor) The performer of this jutsu causes small mud balls to shoot out of the ground, deflecting and countering any projectiles. This has no effect on a person other than soiling their clothes. Though it has been used by many a boy who wished to get into a mud fight.
Kajuu No Doro (Mud Weights) Mud shoots at a target’s limbs and then gets stuck, through chakra the mud is made to weigh a quarter ton(1/2 ton if chuunin and 1 ton if a Jounin). This helps to slow down opponents a great deal.
Doton Doryu Heki (Earth Element Mud Slide Barrier) A defensive jutsu in which the user creates a thick wall of mud and earth to defend against an attack.
Wind Blade (Kaze no Yaiba) Creates a blade of wind, that is impossible to block. Requires no tool to perform. Poison Gas (Doku Gasu) The user breathes a large amount of Posion gas from there mouth, and anyone the breathes it in will be instantly Posioned. Mind Body Switch Skill (Shintenshin no Jutsu) Allows the user to send its spirit energy into another body, and control them. The spirit energy travels slowly, and if it misses, it takes a good amount of time to return to the body. Any damage done to the target while the jutsu is in effect, is also done to the users body. Primarily used for spying, and lasts about 5 minutes
Genesis of Rebirth (Ninpo Sozo Saise) The user stores unused chakra. This chakra becomes compressed and sealed away in the body. When in need, the user can bring forth the stored charka for whatever purpose he or she wants it for. In Tsunade's case, she uses the stored chakra to instantly heal herself. Not only can the stored chakra heal every single organ in her body, it can also regenarate tissue that was destroyed. Tsunade also comments that because this technique uses her chakra to regenarate, she will "never die in battle." Shizune comments in her mind that there actually IS a limit to how much Tsunade can regenarate. She also lets us know that "to hasten healing is to shorten one's lifespan!"
Earth Barrier Raging Wave A jutsu in which the user shoots a specific amount of chakra at a specific direction under the ground to destroy the land an opponent is currently standing on and blow them back with debris of rock and sand.
Earth Barrier Clay Prison (Doroudomo Doten Kekkai) A earth elemental ninjutsu attack in which the user pummels his hands into the ground and forms a dome around the enemy. The doA earth elemental ninjutsu attack in which the user pummels his hands into the ground and forms a dome around the enemy. The dome is a barrier which stops them from attacking but at the same time sucks up the enemies chakra. Due to the area in which it spans it has some vulnerable spots which chakra flow is not flowing to, in which case the enemy can focus their attacks at this certain point to break through. Body freeze skill (Kanashibari no jutsu) Used to immobilize enemies. Stops them and freezes them in their tracks. Acid of 1000 fangs (Zeshi Nensan) The user spits acid from the mouth, which will melt anything that it hits.
Dead Soul Skill (Shikon no Jutsu) A jutsu which causes a dead bodies heart to beat for a few minutes. In this time, the user can move dead bodies, to act as targets or diversions.
( More to be added. Forgive me if I repeated any. )
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Posted: Mon Jul 24, 2006 7:43 pm
Genjutsu
Okkuu Chiri no Jutsu (Annoying Dust Technique) Description: This simple genjutsu makes a person feel as if there was a speck of dust in their eye, irritating it. Although not damaging, it can cause the victim to lose concentration and also make him continually rub his eyes in an attempt to get the nonexistent dust speck out.
Tsutaurushi no Jutsu (Poison Ivy Technique) Description: A genjutsu inspired by the poison ivy and oak plentiful in the forests of Earth Country, it causes the victim to feel as if he was touched by poison ivy. The user feels irritating itching and pain on his skin, and begins to scratch away.
Itsuwari Doton Bunshin no Jutsu (Fiction Earth Clone Technique) Description: Similar to Doro Bunshin no Jutsu and the original Bunshin no Jutsu, this genjutsu creates false clones that appear to be Doton Bunshin.
Iwa no Jutsu (Rock Technique) Description: A simple genjutsu that makes the victim see a rock protruding out of the ground at the last minute, causing the victim to trip over the “rock” and fall.
Doro Shissaku no Jutsu (Mud Slip Technique) Description: A genjutsu similar to Obtrusive Rock, the victim feels “mud” right beneath his feet, causing him to slip and fall backward.
Kyuukai Nikutai Oshuu no Jutsu (Rotting Flesh Foul Smell Technique) Description: A genjutsu that makes a person imagine the smell of rotting flesh permeating through the air. This causes a loss of concentration, nausea.
Sekkin Kyoushoukoku no Jutsu (Approaching Allies Technique) Description: A simple genjutsu in which the opponent hears the sound and feels the chakra of approaching shinobi, presumably allies of the user. This jutsu is used as an intimidation tactic.
Fuketsu Koromo no Jutsu (Dirty Clothes Technique) Description: A jutsu in which the opponent sees a large amount of dust rises up into the air and attach to the opponent's clothes. The clothes then become incredibly uncomfortable to wear and move around in, making the opponent lose mobility and speed.
Jisuberi no jutsu (Landslide skill) Description: When in some sort of a low altitude area, such as a valley or a canyon, the user of this skill can make his opponent see, hear and feel large boulders sliding towards them at a very fast rate. This does not only confuse and distract an opponent, but makes them waste their chakra and stamina trying to defend themselves from the non-existing boulders.
Chiri Magai Bunshin no Jutsu (Dust Imitation Clone Technique) Description: This genjutsu allows the user to create a Bunshin which, to the opponent, is a loved one. The user does not know who it is the opponent views, but he can make the bunshin attack the opponent. This causes disorientation, confusion, and a desire to cease fighting so that the opponent doesn’t hurt his/her loved one. Only one bunshin may be made at a time.
Doro no Gekiryuu (Raging Rapids of Mud) Description: Similar to Jisuberi no jutsu, the user can cause the opponent to see, hear, and feel a huge river of mud come crashing forward at a high velocity. This confuses, distracts, and, if the “river” hits the opponent, cause the body to believe it is drowning and being hit by mud from all sides.
Zeppeki Gisou no Jutsu (Cliff Disguise Technique) Description: A genjutsu which can only be used if the user and opponent are on a cliff. The genjutsu makes the opponent see solid ground where the cliff truly is. If the user is careful, he can manuever the opponent to where there is supposedly solid ground, but is in reality empty air, and cause the opponent to fall.
Iwahara no Jutsu (Rock Plain Technique) Description: A genjutsu that is large only in scope of vision. It causes the opponent to suddenly view a large, neverending plain full or rocks and small bits of grass. The opponent can see only this, and hear, smell, and feel nothing else but the "plains".
Jishin Genjutsu (Earthquake illusion skill) Description: The user performs a short row of hand seals and then slams his hands on the ground. If the opponent sees the hands on the ground, then the illusion begins. The user appears to transfer chakra into the ground, causing the ground to shake. The opponent begins to feel the shaking, and lose balance of their body.
Kousho no jutsu (High altitude skill) Description: An advanced genjutsu technique in which the user uses hishers chakra in order to make an opponent think that they are on the very verge of an incredibly high cliff, always a few inches from falling down the abyss. The effects of this genjutsu are difficulties to breath (The mind believes that it's in a high altitude, meaning the air is very thin in oxygen), the body is suddenly very cold due to the winds blowing, vertigo etc.
Konrinzai no Jutsu (Deepest Part of the Earth Technique) Description: The exact opposite of Kousho no Jutsu, the genjutsu forces the opponent to believe that he is in a deep, dark pit, with the opening to the pit a hundred feet away. The walls of the pit are slimy, so impossible to climb. The causes the opponent to panic, to become claustrophobic, to suffocate etc.
Hitoiki no Chiri (Breath of Dirt) Description: This genjutsu makes the opponent feel as though they are swallowing dirt instead of air when they breath. The opponent’s breathing with gradually become more and more rapid as they struggle to get in a breath of fresh air and they will faint.
Ishi Karada Tenka (Stone Body Transformation) Description: This genjutsu makes the opponent feel as if their body is slowly turning into stone, from the feet on up. It takes a total of 1 min for the victim to feel as if his entire body was turned into stone. The victim is unable to move his body, and even the breathing slows down until it is nearly gone. Unless Kai-ed, the user can lose consciousness because of lack of air.
Tokeru no Tai (Dissolving Body) Description: With the use of this the victim gets to watch it horror as their body suddenly starts to turn into a bloody, acrid smelling pile of earth. They can feel their body breaking but no pain, only a simple helpless sucking feeling as their body’s insides falls out from everywhere.
Iwa Senshudan no Jutsu (Rock Team Technique) Description: A genjutsu in which the user can cause a person to suddenly view a teammate as transformed into stone. The genjutsu blocks the hearing of the victim as well, so that he cannot hear the calls of the teammate, who is in reality perfectly fine. This causes panic, fear, and intense anxiety. Obviously, there must be a teammate present for the genjutsu to work.
Kiretsu no Jutsu (Fissure Technique) Description: The user performs a short row of hand seals and then slams his hands on the ground. Then, the target, if seeing the user's hands, begins to see the ground cracking and opening up. This fissure begins to look as if it is going to swallow the opponent.
Anoyo Kiretsu no Jutsu (World of the Dead Fissure Technique) Description: The user makes the opponent see a fissure appearing in front of him. Then, voices begin to come out of the fissure, voices of people that the opponent knows and can recognize. The voices lament their "deaths" and call out to the opponent to join them in hell. This is a genjutsu which can scare the opponent immensely, as well as distract him and psychologically hurt him.
Genkaku no Juuryoku (Illusion of Gravity) Description: A genjutsu which affects the brain in such a way, the user's opponent feels as if they are walking in an environment of higher G, meaning in a place which has stronger gravity than normal. Consequently, muscles are strained since the body thinks they should work harder to compensate on the higher G-force, causing fatigue.
Chiridaruma Kuuchuu (Dust Covered Sky) Description: The user begins a series of seals. The victim sees dust cover everything, then rise up into the air. More and more dust goes up, and begins to cover the light coming from any light source. Pretty soon, there is so much dust that it is dark and impossible to see. It can be used on multiple people, although all must be looking at the user’s hand seals when activated.
Gaishuukketsu Tsuchi no Jutsu (Bleeding Earth Technique) Description: The user begins a series of seals. The victim sees blood begin to come out of all rocks, earth, mud etc. The blood is incredibly real to the victim, who can see, smell, and even touch the blood. The blood continues to flow, sticking everywhere, including the victim. It causes loss of movement, fear, panic, disorientation, and disgust. It also obscures vision and scent.
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Posted: Fri Jul 28, 2006 3:51 pm
Taijutsu
Inner Decapitation Skill (Doton Shinjuu Zanshuu no Jutsu) Description: The user hides beneath the ground, and reaches up to grab their opponent. The opponent is then pulled under the ground, up to their chin, allowing the head to be subject to more powerful jutsu. ( Yes, I know I also posted it under ninjutsu, I guss it can be considered as either. )
Match Kick Description: A high speed kick that hits the opponent in multiple places in an instant.
Match Punch (Taren Ken) Description: A TaiJutsu attack at such a high speed it seems there is a thousand punches coming at the opponent. The speed is so fast that it is impossible to tell where they direction of the main punch is coming from.
Rising Impact Palm (Shou-Geki-Shou) Description: A powerful attack which involves focusing a lot of power into a uppercutting attack using ones palm. This attack has enough power to even through the heavest opponents in the air Sand Shuriken (Suna Shuriken) Description: Wraps a thrown shuriken in sand, making it more powerful. Shadow Shuriken (Kage Shuriken no Jutsu) Description: A technique which places a second shuriken in the shadow of a first (thrown) shuriken, confusing the enemy.
Asshou A Taijutsu technique where the ninja drives their fist into their opponent while they are on the ground, crushing them and grinding them into the earth. With impressive strength, this technique could be quite devastating.
Harisuzu A Taijutsu technique where the attacker attaches bells to needles to mislead the enemy into reacting to sound instead of movement. In this way, one or many needles with bells can be thrown, quickly followed by regular needles that would catch the opponent off guard.
Haritsuba A Taijutsu technique where the ninja spits needles out of their mouth. Attacking in this manner, while the enemy is normally focusing on your hands, provides a small element of surprise, but with much more effectiveness when used following a distraction.
Houshou A Taijutsu technique where the ninja palm strikes their enemy, hurling them away. With impressive strength, this technique could be quite devastating.
Shoushitsu A Taijutsu technique where the ninja braces against the ground and drives a powerful knee into their enemy, hurling them away. With impressive strength, this technique can be devastating
Tekken This is the style of Taijutsu that is typically used by everybody while fighting. Hard punches and kicks designed to do outer damage, like breaking the skin, bruising the muscle, and breaking the bones. Every ninja is able to use this Taijutsu.
Tokken A Taijutsu technique where the ninja shoulder charges their enemy, driving them away or even into something stable. With impressive strength, this technique can be quite devastating.
( more will be added later! )
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Posted: Mon Aug 07, 2006 5:58 pm
Puppet Master Jutsu ( Includes Wepons, History, Basic Information, Jutsu, )
Wepons
Puppets For puppeteer ninjas these are preferred weapons. They need chakra to be used. They seem to evolve as well which Is either due to the fact that the individual upgrades them or some other mysterious way.
History
The art of puppetry was first invented by the composer named Monzaemon Chikamatsu of Sunagakure. Originally used as a source of entertainment, Chikamatsu worked diligently with several shinobi to convert the talent in to a unique form of combat. After working hard he created the puppet technique, in which chakra strings are used to control puppets. Chiyo picked up where he left off, inheriting his ten puppet masterpieces. Her grandson, Sasori, also picked up the art, and took it to new heights when he found a way to convert human beings into puppets, called people puppets ("Hitokugutsu"). Human puppets are able to use chakra and retain some of their original techniques, making them much more formidable than a regular puppet. After Sasori defected, Kankurō began using some of his older, non-human puppets, and became well known in his own right.
Basic Information
Becoming a puppeteer is no simple task, and few throughout the world that have been accredited the title of puppet master ("Kugutsushi"). Even though puppeteer shinobi are rare, they are very powerful and formidable opponents. While an ordinary shinobi risks his own life in battle, a puppeteer can hide in a safe location while his puppet does the work for him. Since puppets are usually equipped with an array of often-fatal instruments, this makes fighting a puppet much more dangerous than fighting a human.
Jutsu
Name: Kugutsu no Jutsu (Puppet Technique) This technique simply attaches chakra strings to a puppet, allowing the user to control it. The chakra strings can extend to various lengths, the total length being limited by the skill of the user. The amount of chakra strings is also limited by the user's skill.
Name: Isshi no Otoshina ( Applying String trap ) This technique uses chakra strings to trip, bind, or otherwise interfere with the movement of an opponent. Instead of attaching the chakra strings to a puppet, the user can attach them to any other object, including their opponent, to resrict movement or buy time for an escape.
Name: Fukuwajutsu no Kugutsu (Throwing your voice among the puppet) This technique uses chakra strings to carry a puppeteer's voice to a puppet, making it seem as if the puppet is speaking. More advanced puppets also have sound vibrating devices, allowing a puppeteer to create any voice they wish.
Name: Kugutsu Henge (Puppet tranformation) This technique changes the appearance of a puppet into whatever the user desires, making it useful for confusing an opponent.
Name: Kugutsu Kawarimi (Puppet Change of Body) This technique can only be used once in battle, as it requires the puppet to be disguised as its master. With it, the puppeteer switches places with their disguised puppet, making their opponent believe that the puppet is the master. Once the opponent unwittingly gets close, usually enough to cause fatal damage, they are too close to avoid the puppet's counterattack. Because the puppet's disguise is usually lost after this, it can't be used again.
Name: Black Secref Technique,First strike Puppet Theater (Kuro Higikki Ippatsu Kurasuri Engeki) This is a extremely devastating technique in which the enemy is caught by a puppet, and inside is decapitated and killed. This is a 100% death technique and is much like Desert Funeral except this attck is done by puppets.
( more will be added soon! )
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Posted: Fri Aug 11, 2006 1:35 pm
Healing Jutsu ( Includes Chakra, Techinques, Similar Jutsu and Attack, Suggested Wepons, ext. )
Healing Chakra Healing Chakra is the kind of Chakra medical specialist like Tsunade and Shizune use for healing-purposes. It's a light green Chakra that can heal physical damage on one's body. All we know is that it heals wounds at an accelerated rate, we do not know if every shinobi has, and can mold this type of Chakra. It seems that the user focuses this type of Chakra to their hands, and then touches the injured spot to begin the healing process. It's unkown if this Chakra is actully used for Skills.
Techinques Genesis of Rebirth (Ninpo Sozo Saise) The user stores unused chakra. This chakra becomes compressed and sealed away in the body. When in need, the user can bring forth the stored charka for whatever purpose he or she wants it for. In Tsunade's case, she uses the stored chakra to instantly heal herself. Not only can the stored chakra heal every single organ in her body, it can also regenarate tissue that was destroyed. Tsunade also comments that because this technique uses her chakra to regenarate, she will "never die in battle." Shizune comments in her mind that there actually IS a limit to how much Tsunade can regenarate. She also lets us know that "to hasten healing is to shorten one's lifespan!"
Similar Jutsu and Attack Poison Gas (Doku Gasu) The user breathes a large amount of Posion gas from there mouth, and anyone the breathes it in will be instantly Posioned.
Suggested Wepons Medical and Poison needles Thin needles which are used for medical purposes and ones that are used for killing.
Warrior Pills Warrior Pills are pills which enhance abilitys for a ninja.
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Posted: Fri Sep 08, 2006 6:09 pm
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Posted: Fri Sep 08, 2006 7:02 pm
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