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Posted: Fri Apr 15, 2005 4:46 pm
I'm making a martial arts assassin and I want to know how I should distribute my stat points. I know none to energy, but what about str/dex/vit?
I'm maxing Tiger Claw, Dragon Flight, Shadow Master, and something else don't know what else to max though.
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Posted: Mon Apr 18, 2005 11:53 am
well, my assa has: every lvl 2 str, 2 dex, 1 life, and all the points you get, uhh well, those 15 from book in act3, and some more lvl's put that in vitality. dunno if you also are gonna use chaos? then you have enough life steal for keep on living with that 80-10 vitality, but if not, put more points in them. but make sure you have just as much dex as str. claws always have the same. the highest is 206-206 i thought, so you have some points to put in there. well, actually, if i see those, 206-206 is way to high, you would have got to check that in the bnet site
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Posted: Mon Apr 18, 2005 10:59 pm
For stats, you need to balance str and dex for good kick damage, if you plan on using a kick finishing move. If you are planning on using tiger claw, your stats are easy Str: just enough for equipment Dex: a shitload, 150+ Vit: 150+ Energy: 0
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Posted: Tue Apr 19, 2005 11:41 am
what is a good kick assa built? i made 3 kicker's but they all suck -.- what items, what skills? thx already 3nodding
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Posted: Thu Apr 21, 2005 7:06 pm
I use Sig boots right now, and my dragon flight (Final move at lvl 24) does 1k 1.4k maxed. With 3 charges she does about 5k kick damage with a maxed tigerstrike. I'm trying to get some shadow dancer so I know how much damage she can do.
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