THE WARDSSIMON AND DEATHPower: Simon can see and interact with souls -- though he doesnt yet know this -- it is his job to lead them to their proper destination -- another tidbit which he has yet to discover. Simon is naturally strong, due to his blacksmith's build. He also has developed some wolfish attributes through his connection to Death. He can see in low-light. His sense of smell is enhanced and he can often smell people's emotions. Also, he attaches scents to individuals as a way of identifying them; often he is able to know who approaches, even when he cant see them.
Personality: Simon is quiet and careful with a need to think things through before he acts. While he is able to act on impulse, the need to do so bothers him and afterwards, he overanalyzes his "failures" to distraction. However, he has a strong sense of duty and once convinced that no one else can complete a set task, he goes about it with vigor, if not actual delight. There is a resignation of sorts in him, in this sense. He dislikes change, often fighting against it in a childish manner before eventually acquiescencing. Home is his sanctuary -- his brothers and mother his pack. He feels little need for any other intimacies; however, if won over, he is a fierce and loyal friend.
Daemon: Death has all the normal wolfish attributes as well as the ability to speak with the more earthly form of her species. Finally, Death and Simon communicate almost constantly in images and scents, so what one experiences, the other too, sees and feels. They are truely two parts of a whole.
It should also be known that she knows their fate and knows that they can see the souls of the dead and that it is their job to deliver them.
FAWKES AND ROUGEPower: Fawkes has incredible speed. To really describe it, if one were to blink, they would miss his movement.
He also has this talent of using shadows to hide his facial features. Its not really a power, but he uses it so talentedly that it may seem as such.
Personality: Fawkes is really easy going, but he's really kind of two faced, or many faced. He changes his personality according to those surrounding him. If he needs to be the leader, he will be the leader, and vice versa for any other persona. He changes himself to please others. Although he does fall into his "natural" character whenever his scars are questioned.
Daemon:Rouge is the only one who can keep up with Fawkes, which is a good thing since they can't be split up. She's very good at hiding, but this is more of a cowardly thing than a power.
QUIM AND NAUSEAPower: Most of Quim's "powers" are Retch's fault (see Retch's power), and not really ... viable. There's only one thing that needs to be mentioned, really: Quim's ability to walk through the sky.
He can't go on and on and on forever, obviously, and he's actually just a little bit scared of heights, but Quim would be able to walk up to a few feet from the ground quite easily. When teenaged, his feet would be level with the average person's head at the best; he might be able to get a little bit higher, but not by much.
Personality: As quick as possible! I was actually going to wimp out and use the five words model I've seen on other threads, but ... uh ... ok:
Quim is full of wind. He's pretty boastful, even coming off as pompous and arrogant at times, especially when he's trying to gauge things, if you know what I mean. But even though Quim frequently claims to have done things that he really, really hasn't, the boy isn't altogether cowardly and fake and inept. He's never been able to resist a dare, no matter how crazy, and is quite bold in both action and speech. With his outspoken personality and inability to stop moving or trying to fill silences, Quim can be quite the lively companion.
Despite being bold and reckless and hopeful and all that, Quim panics easily (usually at the first sign of imminent defeat) and angers easily as well. When angry, Quim generally sulks by himself, totally immature and a bit on the bossy side as well. He snaps out easily and accepts apologies with begrudging uncertainty.
Daemon: Retch looks really ugly.
No, wait, that's not what you meant by power? All right then. Retch will have, by the time Quim is a preteen, the capacity to modify Quim's memories and vision to some extent; she'll never be able to dictate her Forgotten's actions fully, or speak through his mouth without his consent, but as the pair matures Retch will find it easier and easier to manipulate his perceptions of reality, and through that Retch can nudge Quim towards one thing or another.
The crocodilething also burps really loudly and can digest just about anything.