Challenge 4:Aplication form:Username: Rogue Dragon (RD for short.)
Quest Thread: http://www.gaiaonline.com/guilds/viewtopic.php?t=2926803 Timezone: PST
Top 3 Choices:1. Tia
2. Raife
3. RikProwley
Why them?1. Well done journal thread, neat feedee (and all things having to do with it), and finally not an overly chosen Guardian.
2. Same as with Tia.
3. I like the way he RPs, and he's not overly picked.
Any.. final words? ninja :I hope this is painless.
My Group:Guardians: kamtrouble and TarnishedHalo
Other Contestents: Cheshire and Sizzla
The List:1. Human Hand
2. Spider Venom
3. Wings from a Death's Head Moth
RP Intro Form:Player Name: Rogue Dragon
FD Name: Ethan
Gender: Male
Age: 14-15
Eyes: Sky Blue
Hair: Short, Brown and looks like he was out in the wind ussually.
Other Notable Points about their Appearance: His ears are kinda pointy like an elf. Think LOTR elf ears.
Powers:*Elemental:
He can make a small breeze, or similarly tiny elemental feats. He couldn't light a candle, but he could get the candle flame to burn a little hotter.
*Spirit:
He can comunicate with things like fairies, sylph and dryads through spirit. By a lake he could call out via this spirit telepathy and communicate with any water sprite or undine that choose to speak with him. That's all he can do at the moment with fairy beings.
*Magic:
He has yet to get far enough with the other two to learn anything in this category.
Personal Talents: He is fast and can do gymnastics. He is learning several martial arts.
Personality: Inteligent and alert, he carefully makes his decissions. He tries to be like the "Grand Master" kind of person, relaxed but still alert. As such, he stays calm most of the time, and he tries not to let things bug him. Listening or speaking, he tries to be respectful to others. If you need help, and it's a good thing to help you, he will strive to help. This is because he tuely likes to help people and because it's the right thing to do. If you are veiwed as a threat to the bubble of peace and harmony he cultivates around him, he will warn you nicely. After that, you are choosing to cause trouble and will use what he can to stop you. This doesn't mean he dislikes confrontation. It's just that there should be something to gain from it, a good reason.
Daemon Name: Hurricane
Species and Physical Description: She is an eastern dragon. Hurricane has scales of varying shades of grey depending on the light and angle you look at them. Along with the horns common to asian dragons, she has a white patch of hair at the back and top of her head.
Size: About 9 inches in diameter and around 10 feet long.
Powers (if any): *Elemental:
She can create a decent breeze, move water or shock someone, but that's it. She can do this a few times without a problem. Unlike Ethan, she is limited in the elements she can call on.
*Spirit:
As an asian dragon she can comunicate with and sense other spirit and/or fairie creatures. Distance limitation in normal surroundings is 300-500 feet. She cannot do anything else in this category.
*Flight:
As an eastern dragon she can fly. This is limited by the proximity rules of being a daemon.
Personality: (Because she is just as important.)
She takes on the protective oldersister approach, but is limited by Ethans way of acting. Hurricane is more careful and watches out more it seems, but actually is just more focused about it. As Ethan's companion she does her part, but let's Ethan take the lead.
She has more issues with being inside than Ethan does. Something like mild claustraphobia. Enclosed spaces restrict her movement and make her feel helpless.
Note:
All powers are at their natural level. To avoid confusion, Ethan will not have the staff he would have/get at this age that would amplify his, and Hurricanes powers. For more on this topic, check the "Quest for the Spirit Staff" RP/story in my quest thread. Whether he left it at home, or doesn't have it yet, doesn't make a difference, because not having the staff on his person, or Hurricane's, means it doesn't help them.
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Summery:Ethan and Hurricane came out of the woods to find about what they expected. A few of the other feedees had shown up and they seemed to be on time. It didn't take long to see that the one running this whole thing wasn't going to talk much, but there were others willing to explan things. Once inside they met the last of those running this search.
As the others started heading off in different directions, Ethan and Hurricane offered to let the strange boy come along, but weren't going to wait up for him. Instead of reuniting with some of the others they found themselves in a halway. They had to choose a direction when they reached a fork, but later found a room holding many jars and various other containers. Ethan thought this was a great opritunity, Hurricane told him to be careful. Before much could happen a hunched spirit came through a wall waking things sealed in many of the jars and dressed like an old soldier, saber and all.
What I would post:((Since those running this RP have not posted and time is almost up, I sent Phoo a PM with my intentions. I have not recieved anything back, but I will post this for the sake of showing what I can in this RP. If this oversteps bounds, I apologize. At the least this can show what could have happened.))
That's the OOC comment I was going to put at the top of the post, but didn't get around to writing it in the last couple days. What follows is the concept of what I was planning on typing up. Enjoy!
Spirit:
It laughs and says that since they were just looking around, they had time to play. A game of riddles could be fun and so it suggests they ask each other riddles. The winner gets to choose a jar to open, and must, for what fun would the game be without choosing a jar to open.
Ethan & Hurr:
Hurr thinks Ethan has a bad plan and Ethan is going through with it. He agrees and says something about choosing a person to go first. He'd like to flip a coin, but he doesn't have one. He also says something about needing to be fair, after all they wouldn't want someone to cheat. If the specter will supply a coin he will flip it. Hurr is all the time liking the plan less and less.
Spirit:
He smiles and says that he can do just that. He thinks to himself that it is so nice when humans practicaly ask him to do what he wants. Reaching down he opens the heavy jar and pulls out an ancient coin. I believe this will work.
Ethan & Hurr:
Taking the coin he says for the Spirit to call it in the air, and flips the coin. He thought it was a neat old coin. They watched as the spirit won the coin toss. Huuricane thinks this is horrible. Ethan now starts the combat of riddles.
Spirit:
He chuckles and says something about just being lucky. Ethan doesn't really think so. Looking around the room the spirit makes a big show of choosing the first jar to be opened, saying horrible little things along the way. It is trying to mess with their heads. Eventually he chooses to open a simple little jar and backs off. Out of the jar comes a sprite in solid form.
Ethan & Hurr:
With the careful and watchful expressions on their faces the spector asked if they didn't want the jar opened, and the sprite took offense. After some rolling around, some bites and scratches Ethan shoved the sprite back in the jar with Hurr helping. The spector says that the sprite was fairly active. Ethan thinks for a moument and then comes up with a riddle about the Ageless Lady from an elven forest sealed from the normal physical world.
Narration:
Though the spirit lost the second riddle, he was happy. He knew that the children he was playing with could be put through harder things and give him more entertainment. Ethan realizes that he showed his inteligence by the riddle and the riddles get harder. After a few rounds it's the spirit's turn again. Three weak spirits/sprites had been released. Two faught then left and the third just left. The fourth container was a large one that contained some books. Only a few could still be read.
Ethan & Hurr:
By now it was taking a little bit of thinking to come up with riddles, so Ethan asked if he could look through the jar the coin had come from while he waited for the spirit. It didn't care. While looking through the jar he found a ring he liked the look of and put it on. It really didn't fit, but when the spirit asked his question ethan answered right away. Ethan and Hurr were startled and the spirit was yelling about cheating and that there was no way he could have known the answer to that riddle. Ethan said something about dumb luck and went straight to work choosing a jar.
Narration:
Another few rounds go by with more little sprites and they were starting to be bigger ones that the spector was choosing. Several times Ethan got close but he lost all these rounds. Hurr came out of the fights in better shape. Ethan had some scratches, cuts and bite marks.
Ethan & Hurr:
As another turn came Hurricane gave him a riddle to ask. Using the rules of the Elite Order of Dragon Knights to point to the Order, the riddle should be something the spirit didn't know. She was right. After loosing so many the spirit didn't mind this win much. This time Ethan took his time looking through the jars and looked in the area where Hurricane said the power was coming from. WHo knew, maybe he could find something that would go after the spirit instead of himself. It took several minuets to get down far enough into the pile. He finds the sealed pixie's jar and reads about the pixie and the gem, so he chooses that one.
Spirit:
It was serious by now and started unleashing the substantial creatures on the boy, but with the help of the dragon and pixie he made it through. Via Hurricane Ethan could get more counsel, but the spirit didn't know this. All it knew was the game was heating up and not going acording to plan. The boy had even gotten the last riddle right and told the released spirit that he would be glad of some help dealing with the spector, and it had attacked. Now this was going too far. NObody was supposed to do this well.
Ethan & Hurr:
He had collected a few more books and treasures from broken jars and opened ones. This time he used one of the Pixie's riddles to stump the Spector and chose the jar containing the moth. Having found the moth he wanted to leave, and said as much. The spirit was livid and said he couldn't go, but as things got worse Ethan grabbed the jar of rings and the Pixies jar, containing two of the books on magic, and Ran out the door. Hurricane held in her claws the jar containing the moth to keep it safe. After a few doors the spirit seemed to be gone. Ethan asked the Pixie if it could do something about the weight of the jars. With a lighter load they moved on. A few times they ran into the spirit and got away. In the end they reached the entry hall and waited for the others. Ethan asked the Pixie andfound out that only two or three rings or coins were magic. Then he remebered that he would get in trouble for putting on the rings without knowing anything about them.