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Professor_Aziza
Captain

PostPosted: Tue May 09, 2006 10:38 pm


Classes will fall under one of three categories. Warrior, Mage, or Healing. The skill description will tell you what the skill falls under. If you need a class, please PM Tara or Niki. (If we ever have anyone that wants to be a teacher..then you can PM them...but..)

Warrior: This coveres the purely physical skills like Reign's prehensile tail.

Mage: This coveres skills that require mental concentration to use. This may not simply be magic.

Healing: This covers any blatent healing powers. The classes may also be attended by Warrior and Mage skills for an extra class.


You do not have to follow the path to it's end, but we aim to give people something they can do.
PostPosted: Tue May 09, 2006 10:40 pm


Warriors:


Novice -> Apprentice: One class with a Master. Your child expresses his or her interest in learning that skill.
Apprentice -> Journeyman: Five classes. Only two of these can be taught by a current Journeyman. In these classes, your child learns the basics of his or her desired skill. The basics of the weapon, such as care and production, are taught.
Journeyman -> Master: Ten classes. Only those who work hard at their training may earn the title of Master. Each Journeyman must teach two classes, preferably to two different Apprentices.
Master: Congradulations! You have worked hard and trained well. You deserve the title of Master. Now you may take on Apprentices and Journeymen of your own to train up. (Limit of one Journeyman and two Apprentices per PC Master.)

Professor_Aziza
Captain


Professor_Aziza
Captain

PostPosted: Tue May 09, 2006 10:41 pm


Mages:


Novice -> Initiate: One class with an Adept. Your child expresses his or her interest in learning how to control their mage abilities.
Initiate -> Sorcerer: Three classes. Mage abilities are more inherant than Warrior skills, so fewer classes are needed for those children to master their abilities. One can be with a current Sorcerer.
Sorcerer -> Adept: Twelve classes. This is when your child encounters more difficult spells and their lessons can become dangerous. Each Sorcerer must teach four classes, preferably to at least three different Initiates.
Adept: Congradulations! You have mastered your Mage abilities and can weave all kinds of complicated spells. Now you are ready to teach other youngsters to control their own Mage abilities. (Limit of one Sorcerer and two Initiates per PC Adept.)
PostPosted: Tue May 09, 2006 10:43 pm


Healing:


Novice -> Nurse:
One class with a Doctor. Your child expresses his or her interest in learning how to heal others.
Nurse -> Intern: Five classes. Your child learns some general anatomy and basic healing, such as bandaging, cleaning cuts, and tending scrapes. One can be with a current Intern.
Intern -> Doctor: Ten classes. This is when your child learns how to treat more serious wounds and how to perform minor surgeries. Each Intern must teach two classes, preferably to two different Nurses.
Doctor: Congradulations! You have mastered the healing arts. Now you are ready to teach other youngsters how to tend to others. (Limit of one Intern and two Nurses per PC Doctor.)

Professor_Aziza
Captain

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