|
|
Are you going to post? |
gold |
|
42% |
[ 11 ] |
yes |
|
57% |
[ 15 ] |
|
Total Votes : 26 |
|
|
|
|
|
Posted: Tue Mar 15, 2005 7:03 pm
Just post your favorite sonic game and why.
|
 |
 |
|
|
|
|
|
|
|
|
Posted: Wed Mar 16, 2005 12:45 am
Sonic3 & Knuckles. It's quite simply got the very best platforming elements I've ever seen in a 2D game. Pure Sonic play to the extreme. Okay, not that extreme, but possibly to the max.
|
 |
 |
|
|
|
|
|
|
|
|
|
|
Posted: Wed Mar 16, 2005 2:05 am
I actually preferred Sonic Adventure 1, a nice character driven plot, which besides the fishing game, didn't have any alien mini-games which clowed down the speed or were frustrating (though SA2 made the shooting and hunting games boring). Love Tails and Amy's roles in the game and thought the overal theme was the best translation to 3d gaming that a Sonic fan could hope for.
Shame the quality dropped after it.
|
 |
 |
|
|
|
|
|
|
|
|
Posted: Wed Mar 16, 2005 8:48 am
Sonic advance 3 is my curent favoret, as it has the return of the Gizoid from Sonic Battle. The ablility of the second player can come in real handy (like Tails flight ability).
|
 |
 |
|
|
|
|
|
|
|
|
|
|
Posted: Wed Mar 16, 2005 9:11 am
I liked Sonic Adventure 1 because I could play as Tails and he had a good variety of moves. In SA2, you couldn't always play as him and what not...
|
 |
 |
|
|
|
|
|
|
|
|
Posted: Wed Mar 16, 2005 4:34 pm
Well I like SA2 the best. I loved the story and game play.
|
 |
 |
|
|
|
|
|
|
|
|
|
|
Posted: Thu Mar 17, 2005 11:30 am
I still like the old Genesis side-scrolling ones the best. Usually if I decide to play one these days it ends up being Sonic Spinball. Sonic CD was a fun one too.
I don't own a system to play any of the newer games on. Well, I just got a GBA SP this past year, but I'm poor. I only have two GBA games and neither of those are Sonic games.
|
 |
 |
|
|
|
|
|
|
|
|
Posted: Thu Mar 17, 2005 1:49 pm
Sonic Jam on the Saturn! So much better than Mega collection. Who agrees with me? I guess it's my favourite game due to being able to play any combo of the Sonic Canon games you want to from the off. Plus the 3D environment and the various different activities to do in it. I mean; after addiction to that, I was sooo disappointed with what Mega Collection turned out to be. Plus for a GC game, it had pretty crappy loading times...
Oh! And the best bit of Sonic Jam? Spinball technique in Sonic 1!!! Well.. No that's NOT the best bit.. But it is pretty amazing ^-^ heart
|
 |
 |
|
|
|
|
|
|
|
|
|
|
Posted: Thu Mar 17, 2005 3:15 pm
Samwise Chubb I actually preferred Sonic Adventure 1, a nice character driven plot, which besides the fishing game, didn't have any alien mini-games which clowed down the speed or were frustrating (though SA2 made the shooting and hunting games boring). Love Tails and Amy's roles in the game and thought the overal theme was the best translation to 3d gaming that a Sonic fan could hope for. Shame the quality dropped after it. Wot Samwise said. :p
|
 |
 |
|
|
|
|
|
|
|
|
Posted: Tue Mar 22, 2005 3:06 pm
dude where 2 begin! ummm... hehheh.. ya i'd have to say probably either Sonic Adventure 2 Battle only because i get to play as shadow, or Sonic 3D Blast because i rock @ that game or Sonic and Knuckles because... well i don't know why.
|
 |
 |
|
|
|
|
|
|
|
|
|
|
Posted: Thu Mar 24, 2005 9:58 pm
I'd have too hard of a time picking, seeing as a lot of games made the whole sonic series more fun and interesting. Games that differ. I mean, I _LOVED_ SA2, SA, STH3&Knux, etc. But games I thought were fun yet different were Spinball, Dr R's Mean Bean Machine, And Especially Sonic Shuffle.
"Forget Mario Party, let's play Sonic Shuffle!"
|
 |
 |
|
|
|
|
|
|
|
|
Posted: Fri Mar 25, 2005 10:23 am
Black___Dragon I'd have too hard of a time picking, seeing as a lot of games made the whole sonic series more fun and interesting. Games that differ. I mean, I _LOVED_ SA2, SA, STH3&Knux, etc. But games I thought were fun yet different were Spinball, Dr R's Mean Bean Machine, And Especially Sonic Shuffle. "Forget Mario Party, let's play Sonic Shuffle!" i really didn't like sh=huffle or Mean bean. spin ball was awsome. if u r talking about the Game gear version of spinball, my dad did the music on dat game. if u have the instruction manual, look @ the credits under music designer or something with music. you should see a name "Paul Gadbois" that is my dad. i got a whole lot of stuff since my dad did a lot of sega games and he also made a few nintendo games. also! my dad talked to Mario and Wario @ a game convention and.... well. look for my dad in the credits in the instruction manual.
|
 |
 |
|
|
|
|
|
|
|
|
|
|
Posted: Sat Mar 26, 2005 9:24 am
gotta be Sonic BAttle or Sa2. Sonic Battle had an amazing gameplay, almost equal to that of SSMB, and SA2 had some of the best levels I've ever seen and played.
|
 |
 |
|
|
|
|
|
|
|
|
Posted: Tue Mar 29, 2005 4:31 am
Sonic 3 and Knuckles.
It just seems to me to be what Sonic games're classically about: speed, not too much tactics, and just plain raw playability.
It mostly fixed the main gripes of the previous two games: the short length and the lower than average difficulty level. It looked incredibly pretty for a 2D game of the time (and the use of transitions inbetween levels was just a cute touch, that really rounded off the picaresque nature of the previous games), but it didn't use those looks at the expense of gameplay.
You could always come back to it and work on something new, whether it was hunting the hidden special stage rings (and through them the emeralds, and Super Sonic), a faster time or the time attack or the 2-player mode. There was always something to find or beat.
For me, the newer games just don't seem to have the same style.
The challenge of aiming for Super Sonic's been completely removed, by throwing him in as a piece of mandatory glory-hogging (pun intentional) on the last level only.
The 3D engines just don't have the same flexibility. There's one race track and you just dodge the obstacles along it. The bonuses're still there, but you just have to look from screen to screen along the same track, with the only replay challenge being in the "missions" of playing the same track over and over, ad nauseum.
The eye candy's come at the expense of exchanging multiple pathways through each level for linear gameplay, which makes hunting for bonuses more of a chore, through a complete lack of exploration.
To me, it's taken the franchise right up until SAdv3 to get even close to that level of making the player feel like they're having to work to achieve something.
Whilst I'm not claiming that the game's perfect (for one thing, less bottomless plummets would be nice), it's the only recent game I've seen where the landscapes really do seem to've been designed by someone who wants to make getting through the difficult, where you do have to hunt through levels to look for everything, and where you actually have to go through some sections on tippy-toes, rather than just let yourself dash from left to right in the fastest way possible.
I respect SA1's use of storyline - and the expansion of plot through the 3D games in general - but I'd respect it a whole lot better if the character developments made there'd actually been carried through into the next games. I still feel as though S3&K had a better overall package.
|
 |
 |
|
|
|
|
|
|
|
|
|
|
Posted: Sun Apr 03, 2005 12:53 pm
Sonic Adventure 2, Sonic Battle, and Sonic Shuffle.
Mario Party is on its 6th run already...I mean, you've got to know when it ENDS already. If you want to play a board game, GET OUT YAHTZEE.
But Shuffle has Kickass Minigames....not to mention a really sweet looking Cellshaded graphic style.
|
 |
 |
|
|
|
|
|
|
 |
|
|
|
|
|