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Posted: Fri Apr 28, 2006 11:57 pm
This isn't really a campaign or anything, just thought I'd make this thread. I guess mostly from Boredum. This thread is for anyone who has characters that would like to duel each other, without having to like ruin the campaign or something. Maybe you are just curious who would win, but you don't want to, or it would be against your character's personality to fight with them in the campaign-well here's your chance. This is just for dueling others, not roleplaying. No story to worry about, just actually have a character made and stuff.
Note-follow the D&D rules still. No Surprise rounds. You can do mulitple people against one if everyone involved agrees. Initiative must be rolled.
Since this has become pretty much an arena, I'm going to set down a couple rules.
1.)The chaotic arena is fine, so long as everyone involved likes it. 2.)When you come in, post your AC and HP. If you do something to change it, post the new AC. 3.)Your first roll must be Initiative. 4.)Keep attacks aimed at people of the same level, or 1 higher or lower at most. We all know that a lvl 15 fighter can kill a lvl 1 wizard, no point slaughtering them. If you attack someone much higher than yourself though, they can kill you. 5.)One on One (or one on many) organized duels are allowed and encouraged. If you wish to duel someone, challange them. For that duel you are back to full HP and everything else, unless you want to be handicap. IF TWO PEOPLE WANT TO DUEL JUST EACH OTHER, NOONE ELSE CAN INTERFERE
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Hunter Rose (the grendel) rolled 1 20-sided dice:
17
Total: 17 (1-20)
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Posted: Sat Apr 29, 2006 12:08 am
"I'll kill you bish!" I say charging with my rapier in a downward strike pose (rolls for hit)
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Hunter Rose (the grendel)
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Posted: Sat Apr 29, 2006 12:16 am
nice roll, that's a hit
well, it would be, only you didn't roll for initiative. This is a duel, so there's not a surprise round. (I just figure it's more fair to not have surprise rounds, since there's no story)
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DarkHayama rolled 1 20-sided dice:
4
Total: 4 (1-20)
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Posted: Sat Apr 29, 2006 12:19 am
I bow and get into a fighting stance
ouch, what a horrible roll...my initiative is 4+3(dex mod) so 7 initiative. Looks like you go first
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Hunter Rose (the grendel) rolled 1 20-sided dice:
17
Total: 17 (1-20)
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Hunter Rose (the grendel)
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Posted: Sat Apr 29, 2006 12:58 am
"DIEEE!" I throw a marshmellow of doom (1d4 damage) at you
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Posted: Sat Apr 29, 2006 3:43 am
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BloodOnWhitePetals rolled 1 20-sided dice:
17
Total: 17 (1-20)
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Posted: Sat Apr 29, 2006 3:45 am
My initiative is 17 + 3 mod = 20 I am casting Burning Hands 4laugh
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BloodOnWhitePetals rolled 1 4-sided dice:
4
Total: 4 (1-4)
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Posted: Sat Apr 29, 2006 3:49 am
You get a Reflex Save for half damage. The DC is 15.
Flame springs forth from Abraxis' outstretched fingers, forming a 15ft arc headed directly at Tanith. It is dealing an entire 4 damage. (which is max) lol
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Posted: Sat Apr 29, 2006 5:37 am
Abraxis reaches for the light x-bow on her back.
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Hunter Rose (the grendel) rolled 1 20-sided dice:
2
Total: 2 (1-20)
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Posted: Sat Apr 29, 2006 8:13 am
*rolls for Reflex save*
meh i out of the battle.
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Hunter Rose (the grendel)
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Posted: Sat Apr 29, 2006 7:14 pm
Nevermind what I posted here xp
I wait for Tanith to make his save.
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DarkHayama rolled 1 20-sided dice:
19
Total: 19 (1-20)
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Posted: Sat Apr 29, 2006 11:06 pm
I see the flames, and quickly jump to the side... 19+5reflex mod=24 reflex save ...my feet taking only mild damage from the flames
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DarkHayama rolled 1 20-sided dice:
15
Total: 15 (1-20)
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Posted: Sat Apr 29, 2006 11:18 pm
I look back at the sorcerer"big mistake" I say as I rush at her, doing a roundhouse to the jaw 15+3 attack bonus=18 to hit
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