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Ianna Umbridge
Vice Captain

PostPosted: Tue Apr 11, 2006 11:41 pm


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This is a Private Journal. You will need permission from Pukio before you are able to post here. We ask you not to beg Pukio to allow you to purchase, take, or trade his child. They are NOT for sale in the least bit. If you want one, you will have to visit The Ghosts of the Past shop located in Breedable/Changing pets.

Concept � Kyrianna
Art � Kyrianna and VechnayaNicolai


About Leith

Awakened: 04-11-06
Gender: Male
Guardian: Pukio
Species: Kelpie
PostPosted: Wed Apr 12, 2006 12:59 pm


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......NAVIGATION.
1. Shop Post
2. Navigation & Rules
3. Past Life
4. About Lieth
5. About Tovar
6. Family & Home
7. Relationships
8. Photographs
9. Memories
10. Belongings
11 - 14. Reserved
15. Credits


......RULES.
1. Please don't post here unless you're part of the Ghosts of the Past staff, a fellow GotP guardian
....or anyone else I usually give permission to post to. If there's an IC action going on at the time,
....plot or roleplay, please do not post unless you're involved. If you need to ask whether you can
....post, PM me.

2. If leaving a gift, please post in character.

3. Please do not stretch the page. Also, I would appreciate if you'd turn off your signature when
....posting here. Thank you.

Pukio
Crew


Pukio
Crew

PostPosted: Wed Apr 12, 2006 1:03 pm


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......ABOUT KELPIES.

Kelpies are creatures originating from the fae realm, which is to say they're of the same general stock as your run of the mill faeries and pixies. Kelpie myths are found in folklore across Europe, the most infamous being Scottish and Irish. They are closely related to the Each Uisge.

Kelpies can appear in one of two forms: either than of a small horse or pony, or of a human (male or female, depending on the sex of the Kelpie). In horse form, Kelpies can either be a sea foam green color, black or white. They always have black manes and tails. In horse form, Kelpies look rather like a normal, friendly horse might, with the exception that they generally have very sharp teeth used for tearing meat. In their humanoid forms, Kelpies often have either wet feet, damp hair or both. Sometimes they also have water weeds tangled in their hair.

Unlike horses, Kelpies subsist on a diet of meat. While they will eat sheep or cattle, they prefer the meat of humans if they can get it. Because of this, they often try to trick humans. Usually, they will appear in their horse form to a weary traveller who happens close to the Kelpie's watery home. The Kelpie then attempts to pass themselves off as a friendly, docile riding mount. When the human mounts, however, the Kelpie's demeanor shifts abruptly. The rider will find that it cannot get off the Kelpie. With it's victim safely seated, the Kelpie will plunge into the nearby water and drown it's rider. Once drowned, the Kelpie eats everything save the liver of the corpse.

Common misconceptions about Kelpies revolve on where exactly they live. Kelpies inhabit streams and rivers, smaller bodies of moving water. Their cousins, the Each Uisge, are the malignant fae shapeshifters that live in lochs and oceans. Both are very dangerous, but the Kelpie to a lesser extent. While it is rare to survive an encounter with a Kelpie, it is even more so with an Each Uisge.

Kelpies are also one of the few magical creatures that can not reproduce with another of it's own kind. Kelpies must breed with a human (or something close to it, anyway) in order to have offspring.

The Kelpie's shapeshifting power is said to lie in the bridle it wears. Anyone who could possess such a bridle or steal a bridle from a Kelpie could force the Kelpie to submit to his or her own will. While an subjugated Kelpie was a coveted prize (due to the fact that a Kelpie is as strong as ten horses, and has amazing endurance), it was also dangerous to keep one for long. A captive Kelpie is always searching for a way to free itself again. If used as a riding mount, a captive Kelpie must be kept from any running water source. If they smell fresh water streams, the Kelpie will take off and drown it's so called 'owner.'

......PAST LIFE.
.........(Highlight to read)

Leith lived somewhere around the year 1692. Like all kelpies, he inhabited a small source of running water. His chosen home was a small stream a few miles from a farming community in the Scottish Highlands, somewhere between present day Achnasheen and Gruinard. While the distance from the core of the farming community was somewhat lengthy, it wasn't quite far enough to completly limit his human contact. As such, like all kelpies, Leith went on his merry way capturing unsuspecting humans and pulling them into his stream. Generally, he favored taking young boys in his horse form, simply because it was often the boys who were allowed to wander with the sheep. If a female ever presented herself near his stream, though, he jumped at the chance. When he couldn't find any human victims, Leith fed on sheep and cattle that had strayed to far from their flocks and herds.

Unfortunately, Leith eventually stumbled across the wrong prey. A young woman found her way to the bank of his stream. Leith emerged in his human form, hair dripping and tangled with water weeds. He appeared to her, relatively friendly, and managed to entice her toward the stream's edge without her realizing. Taking his chance, he pulled her into the water, drowned the woman and ate her body entirely save for her liver. Unfortunately, by that time word of Leith had spread. The woman's father took the kelpie rumors to heart, and he (along with his eldest son) endeavored to get revenge for his daughter's death. The farmer and his son crafted long pikes with multiple prongs on the end. They then took one of their sheep and placed it a mile from Leith's stream. They put the sheep over a fire until the smell spread. Meanwhile, they hid in the nearby brush.

Drawn by the smell of roasting meat Leith emerged from his stream in his human form, and traveled to where the sheep was. The farmer and his son waited until the sheep had Leith's full attention, and then leapt from the bushes. They drove both pikes into the kelpie, pinning the man-shaped creature to the ground. They left him there, not quite dead, and reatreated to a safe place where they could make sure the kelpie died. He died; albeit slowly. In the morning, all that was left of the kelpie's carcass was a gelatine like, murky green substance on the ground.
PostPosted: Wed Apr 12, 2006 1:04 pm


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.....Name: Leith
.....Meaning: "broad river"
.....Origin: Scottish, Gaelic
.....Gender: Male
.....Birthdate: September 9th
.....Age: Infant
.....Sexuality: ???
.....Hobbies: Chewing on things, sleeping, crying, eating, and picking his daddy's tomato plants
.....Likes: Fish, cold water, the kitchen, Michael
.....Dislikes: Being clothed, excessively loud noises, mashed peas

Personality: Leith is typically a fairly quiet baby, though when he gets loud he really gets loud. Prone to screaming and wailing when upset, angry, or just needy, his crying is easily the loudest noise in the house at any given time. Otherwise though, he's fairly calm - even if he does seem to have a penchant for nipping with those slightly sharp teeth.

Appearance: Leith is a large eyed, fairly cute baby. He's a little on the chubby side with curly and extremely soft dark hair and a lovable expression when he's not sinking his sharp teeth into something. Typically, he's most often seen running around half clothed or simply in a diaper, though occasionally Tovar manages to stuff him into a proper set of baby clothes.

Leith usually carries a small stuffed black horse with him, either in his hand or in his teeth.

Abilities: Unknown

Weaknesses: Unknown

Pukio
Crew


Pukio
Crew

PostPosted: Wed Apr 12, 2006 1:07 pm


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.....Name: Tovar Badeau
.....Meaning: Unknown, possibly "good friend"
.....Origin: Unknown, possible Hebrew origins
.....Gender: Male
.....Birthdate: November 12th
.....Age: 26
.....Race: Human
.....Sexuality: Heterosexual
.....Hobbies: Cooking, reading, trying not to blow anything up, playing solitaire and gardening
.....Origin: Unknown, possible Hebrew origins
.....Occupation: Magician's Apprentice
.....Religion: Agnostic
.....Likes: History books, learning, small children, gardening and peppermint
.....Dislikes: A total lack of organization, being totally gipped through his education - you know, the basics.
.....Vices: Chews his fingernails and has a bad habit of saying 'uhm' and 'er'

Personality and Appearance: Tovar generally has a level head on his shoulders -- he's got to, after putting up with Michael for so long. His temper is on a magnificently long fuse, and he generally puts up with most shinnanigans. He does worry a bit, though, and is prone to some squawking and complaining when he thinks no one's about to hear it. Then again, he has been Michael's apprentice for nearly eight years; he's sort of earned a right to his occassional griping.

Tovar's a bit clueless when it comes to relationships outside of making sure Michael doesn't kill himself or put them both into bankruptcy, due to the fact that save for his mother and his sister he hasn't exactly had much contact with other people -- much less this whole 'girlfriend' thing. He's awkward around children and somewhat over estimates their problem solving abilities due to the fact that he's been rather naturally clever for as long as he could remember.

Appearance wise, Tovar is a touch short, built solid across the shoulder but wiry rather than barrel chested. He's got a slightly crooked nose and a tentatively worried scowl perpetually touched across his features. He's tan from spending time outdoors trying not to blow the house up with his slight ineptitude with more powerful spells, and from working in the cottage's garden. Lastly, his hair's a sandy blonde color, and generally sticks out in odd directions because he forgets to brush it much. Tovar wears sensible clothing in the form of slacks and sweaters. He had a tendency to wear multiple layers, most of them colored dully.

General Information: Tovar is a low grade magician (or wizard, or sorcerer -- whatever it is they're calling it nowadays). Technically speaking, he's still an apprentice to a more skilled magician named Michael. Tovar lives in Michael's house, cleans Michael's mess and generally runs thing while Michael lounges around the house and looks impressive. Tovar gets more than a little exasperated with the man on occasion, but for the most part he puts up with the older man's habitual laziness. So long as Michael occasionally teaches him something, Tovar doesn't much mind that man's habits.

Technically, Tovar intends to finish his apprenticeship in the coming year, but the way things are doing it's likely he'll probably be stuck with Michael for a while yet. Even so, it's doubtful that Tovar would actually leave Michael on his own. After so many years of letting his apprentice take care of everything from grocery shopping to the book keeping, Tovar's a bit paranoid that Michael would shrivel up and die without him bustling about. In the very least, the magician would probably end up getting crushed by his own clutur of knick knacks and books.

(A Quick Note: Tovar and Michael are not romantically involved; Tovar usually has miniature coronaries when it's suggested. Michael thinks it's hilarious.)
PostPosted: Wed Apr 12, 2006 1:09 pm


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Tovar: Tovar is the do-everything-because-no-one-else-will figure in the household. While he's technically Leith's guardian, he's definitely not the father figure of the household. He's basically Michael's errand boy.

Michael Akent: Micheal the Fearsome Wizard is -- ...well, he's cooped up in the house, for one. Due to some physical issues, he's pretty much confined to the house. While he could go outdoors if he chose, he prefers to stay in the relative safety of inside. He likes Leith well enough, but he seems to be somewhat wary of children in general and therefore doesn't get too close to any of the younger members of the household.


Etain: Etain, a unicorn, is Leith's older brother. He's ridiculously good natured, but due to some magical abilities, he's very wary of impure (and we're talking sexually here...) individuals. They make 'his skin itchy.' He and Leith get along well, Etain having taken up the role of Older Brother eagerly, though like all children he does get a little annoyed with his baby brother - sometimes all that crying just isn't cute, you know?! Though Etain does enjoy feeding his younger brother grass and stuff...

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Michael's house is currently the home of four residents, being himself, Tovar, Etain, and the eventually-to-be-more-than-a-stick Leith. Located slightly West and South from Barton Town, the house is comfortably stuffed in a stand of trees a mile or so from the road. While the location is primarily due to safety issues (if a wizard accidentally blows up his house, it's generally frowned upon to take a block of residential area with it), it probably also has something to do with the fact that Michael's a bit anti-social since his accident.

From the outside, the house is a plain small cottage made of white brick. It has two chimnies and is roofed in dark slate. Fortunately (or unfortunately), the inside of the house has the potential to be significantly larger than the outside allows. While most rooms of the house correspond directly with the actual house's floor plan (size included), there are a few rooms here and there that don't actually exist except for inside the house. Most notably would be the library on the second floor, and Leith's room whose door is located in the space under the stairs. Furthermore, the house expands and contracts on a regular basis, not to mention has a tendency to move things around on it's own. Some days the fireplaces may be on the right walls, and some days they have a tendency to move across the room. Also, it usually takes the house a few days to figure it out when a preexisting room's purpose has been changed (for example, Etain's room kept turning back into extra storage for a few days after he moved into the house).

Unfortunately, the house also has a tendency to encourage clutter. Tovar's cleaning sprees are usually directly followed by the house rearranging and messing itself up again. Supposedly Michael can make the house behave when he wants to, but the fancy doesn't seem to strike him very often.

Pukio
Crew


Pukio
Crew

PostPosted: Wed Apr 12, 2006 1:28 pm


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...Leith has only met Aricia when he was still bound to his wand,
...therefore he hasn't developed much of an opinion about her.






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...Leith met Artemis very briefly as a baby, so he hasn't really
...formulated an opinion on her; she seems nice enough though?






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...Despite what the little girl may think, Leith actually don't dislike her.
...He thinks she's interesting enough, but being as young as he is he hasn't
...developed an attachment to most of the children he's met in such a
...short period of time.




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...From what little stance a baby can have on a person, he likes Taylor.
...The kid talks to birds and, therefore, Leith gets to pet them! Pretty cool...






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...Having met Xerxis only briefly as an infant (if that), Leith doesn't know
...him well enough to have any opinion about the other boy.






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...Leith has only met Xtol when he was still bound to his wand,
...therefore he hasn't developed much of an opinion about him.
PostPosted: Wed Apr 12, 2006 1:31 pm


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(Click to enlarge.)


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Pukio
Crew


Pukio
Crew

PostPosted: Wed Apr 12, 2006 1:37 pm


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......1.The Finding - Leith's wand is discovered.
......2.Beginnings - Tovar and Michael stumble across a quaint wand shop.
......3.Craft Store from The Abyss - Meeting Xerxis.
......4.In the Library - Meeting Artemis
......5.Not Much of a Conversationalist - Meeting Aricia
......6.Book Collecting - Tovar researches the nature of Kelpies (Wisp Quest: Part One)
......7.A Private Journal Entry - Tovar's findings. (Wisp Quest: Part Two)
......8.Dark Water - Leith wisps. (Wisp Quest: Part Three)
......9.Shoes! - Meeting Xtol.
......10.Over There - Tovar travels through the portrait face and pays a visit to the woman Tamra. (Baby Ghost Quest)
......11.Coffee Break - Meeting Kishi.
......12.An Auspicious Beginning (to oral fixation) - Leith's a baby! (Leith's Baby Quest)
......13.Cookies and Caffine - Tovar and Leith happen across Malen and Kishi, coincidentally at the same cafe where they first met.
......14.The Endless Buffet - Etain and Leith run across a number of children in the public greenery.
......15.Duck Hunt - Meeting Taylor.
PostPosted: Wed Apr 12, 2006 1:46 pm


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...A small black horse plush, it's made of dyed
...wool with yarn for a mane and tail. It has no
...eyes. It was given to Leith through Tovar by
...a woman named Tamra.

Pukio
Crew


Pukio
Crew

PostPosted: Wed Apr 12, 2006 2:03 pm


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PostPosted: Wed Apr 12, 2006 3:47 pm


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Pukio
Crew


Pukio
Crew

PostPosted: Wed Apr 12, 2006 3:49 pm


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PostPosted: Wed Apr 12, 2006 3:51 pm


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Pukio
Crew


Pukio
Crew

PostPosted: Wed Apr 12, 2006 3:52 pm


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The Ghostly Children - The Journals

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