Senshi: Sailor
Winters, Senshi of Tradition
Uniform: Premade
Attacks:Sailor Scout Attack: It's Tradition! Winters blows outwards and a flurry of what looks like silver sparkles heads towards an opponent. At their feet, a small one foot in diameter patch of 'ice' appears. In the ice, visible only to the one who is affected by the magic will play memories of some sort of past tradition, good
or bad. The memory will last for twenty seconds, and during which, the affected may feel some tingling in their extremities, as though they had been watching for a long time, longing for the memories, and their limbs have fallen asleep. Her magic can go no further than 10 feet and can be used twice.
Super Sailor Scout Attack: It's your Tradition! Winters blows outwards and a flurry of what looks like silver sparkles heads towards an opponent. At their feet, a small one foot in diameter patch of 'ice' appears. In the ice, visible only to the one who is affected by the magic will play memories of some sort of past tradition, good
or bad. The memory will last for forty seconds, and during which, the affected may feel some tingling in their extremities, as though they had been watching for a long time, longing for the memories, and their limbs have fallen asleep. Her magic can go no further than 10 feet and can be used twice.
Eternal Sailor Attack: Traditionally....Winters blows outwards and a colorful sparkles head towards her opponents. The sparkles surround them and each affected can smell, hear and
feel specific memories of any traditions in their past, good
or bad. They still have visibility of the actual situation, though may see flashes out of their peripheral vision. The magic will cause no
lasting harm unless the player wishes. Up to three people can be caught in the magic and the effects last for forty five seconds. The magic can go no further than ten feet and can be used twice.