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Posted: Fri Aug 16, 2024 4:29 pm
╔═════════════════════╗ Table of Content ╚═════════════════════╝1. Table of Content 2. Civilian: Velek Assad 3. Sailor Valeska, Senshi of Venom 4. Private Life 5. RP Log 6. Homeworld Information 7. Ancient History 8. Silver Millennium: RP Log 9. Art 10-14. Reserved 15. Growth Log(cert will go here) Plot Thread (Not updated to include Valeska yet)
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Posted: Fri Aug 16, 2024 4:29 pm
╔══════════════╗ Velek Assad ╚══════════════╝ Name: Velek Assad Nickname: Vel, Velleka Gender/Pronoun: He/Him Age: 827 [Appears ~20s, older or younger depending on how he’s styled himself] Birthday: June 21st Sign: Cancer Gemstone: Moonstone Fav. Food: Eggs, Fish, Birds Hated Food: Citrus, Cinnamon School/Occupation: N/A Hobbies: Research - Velek is interested in learning, so research comes easily to me. It’s not just that he enjoys reading and learning what others have already determined but he also likes to do his own research to see what conclusions he can draw himself. He likes to learn about things, and has an array of trivia and facts that are surprisingly useless on Earth so he is prioritizing absorbing all of this new information. Despite his need to have solid information in front of him to determine an opinion, he is also very superstitious, so some of his research is dedicated to proving superstitions. He is biased in much of his subjective research so his tests often prove what he wanted them to. Storytelling - Over the years, Velek has absorbed many stories. He is particularly interested in mythology and folklore where there is a message in the story. He believes that life is full of lessons and he is ready to learn and pass on his own. However, he also enjoys mindless gossip and likes to know all the juicy details. He is not above eavesdropping or injecting for more information; he’s just curious and can’t help himself. It helps that he’s a good listener, and a compelling storyteller. Sculpting - Fond of the quiet, and being in a position where he can create something and control the outcome, Velek enjoys working with clay to create art. Sometimes his pieces are based off of things in front of him, but usually he just works his thoughts and emotions into the clay. They regularly wind up as very expressive pieces, even when it is impossible to tell the subject manner. He uses the sculpting as a means to process, so it isn’t so much about the final product as what went into making it. He believes that thoughts and emotions can be worked into each piece. He doesn’t often finish a piece and instead will work on something until he doesn’t think he can get anything else out of it, and then he uses the material to start over. He believes that in finishing any piece of art, you seal a piece of yourself into it, and he is reluctant to part with himself. Unless he wants to curse someone, in which case he will push all of his negativity and hatred into pieces he intends to give to them or strategically place around them to inconvenience them to the greatest effect. Virtues: Clever - Velek is a quick thinker and comes with years of built up intelligence and wisdom that he regularly applies. He considers himself tactful and good at solving problems and picking up on things. He is naturally curious and wants to learn, so his dedication to learning has helped him develop a broad intellect. He is perceptive and observant, and often has good intuition. He is quick witted and good at thinking out of the box, however one might argue this stems from coming from another world. Confident - Failure is a mind set, not a practice. You only lose when you give up. As such, Velek has seen his fair share of struggle to get to a positive solution. He doesn’t think this is something to be ashamed of and he doesn’t consider failure to be the absence of success, but the absence of trying. He sees the big picture and things highly of himself. Small bumps in the road do not define him, so as long as he persists and pushes himself, he will continue to learn and evolve. He believes in himself and if the solution he wants is out of reach, he will continue to improve himself until he succeeds. He’s patient; he’ll reach his goals. He is goal-oriented and has high self-esteem; it is almost impossible to say anything that is actually insulting, and if you do manage to find a weak spot in his armor, he rarely cracks enough to reveal it. Loyal - Despite his self serving nature, once he has committed to someone, his loyalty is near unshakable. Who, and how, he decides to latch onto someone is debatable but he picks favorites and becomes fiercely protective of them. Admittedly, he is a bit territorial, so if he sets his eyes on someone he will do everything to keep them, but it isn’t purely selfish. He is very obliging and accommodating to those he wants to endear. Even if a better opportunity were to arise, he would choose them over his natural inclination to chase an advantage. He is selfish, but he prioritizes those close to him as much as he does himself. Flaws: Devious - The downside of being clever is that he doesn’t always use it in productive ways. He is sneaky and sly and will attempt to charm to get what he wants. It can be difficult to tell what he wants or what he’s getting at–or worse, if he’s just using you. He can be a bit conniving and manipulative and will try to push others in the direction he wants them to be. He can be vindictive and pursue retribution if he feels he has been wronged, and he can come across as catty and judgemental. He tries not to leave a trail of evidence and when he lashes out, it is often in subtle ways that build up. If he wants revenge, he’ll go the long, roundabout way. He’ll get what he wants in the end. Skeptical - While Velek is inquisitive and absorbs information and conversation, he rarely takes anything at face value. Even well-intentioned advice or information will often wind up ignored. He is a practical person and doesn’t much believe in hope or the value of dreaming. He can be a bit of a downer by nature of feeling obligated to point out weaknesses or flaws in any plan or idea. He tends to trust himself above all else and his inability to take information or well wishes/intentions at face value can make him seem standoffish and arrogant. Indolent - Velek’s patience might partially stem from his ability to procrastinate. He can be slow to rise to the occasion and he operates on his own schedule so can come across as lazy. If he can get someone to do something for him, he will. He doesn’t like to be bothered with things he finds tedious or disinteresting and can sometimes seem dramatic about avoiding these tasks instead of just doing them. He doesn’t like to exert himself and much prefers to save his energy for things that he wants to do rather than things he has to do so he can come across as very lazy. PHYSICAL DESCRIPTIONEyes: Golden eyes, elegant with long lashes, usually squinting Hair: Black with green and purple tints depending on the light; he has bangs that cover his forehead, and a few long strands that frame either side of his face and fall to his chin. He keeps his hair in many styles but when down it falls to his hips. Face: Appears lean and angled, especially when he does his hair right; his face appears rounder and softer after waking up from a nap Skin Tone: Pale Apricot Body Type: 6” tall, very lean Clothes: Traditionally likes to wear many layered robes to keep warm; on Earth, usually snug outfits. He likes sweaters and somewhat loose clothes he can comfortably curl up in. He prefers neutral or muted colors
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Posted: Fri Aug 16, 2024 4:30 pm
╔════════════════╗ Sailor Valeska ╚════════════════╝ Senshi: Valeska, Senshi of Venom Sailor Scout Attack: Venomous Bite Valeska targets every enemy within a ten foot radius. Two ethereal, translucent snakes spiral up from the ground to twist around their legs up to about their knees. The snakes will then bite down as hard as they can and it will appear as though they can pierce flesh and armor. The target will feel the sensation of a sharp bite and will immediately begin to feel as though venom is coursing through their veins. They may feel stinging and sensitivity around the bite, their muscles may burn, spasm, or feel weak. The targets may feel suddenly flushed or dizzy, have difficulties seeing or breathing, may have a rapid heart rate and feel faint. The snakes will cling to them and may feel like a weight against their legs but with some effort, the targets can move away. If a target moves, the snakes will turn into wispy smoke and disappear immediately, but the effects of the venom remain for the duration of the magic. Players can choose how the venomous bite manifests for their character; they do not need to feel all of the potential symptoms, however players can choose to take more extreme or lasting damage if they desire. The magic lasts for 25 seconds and can be used 3 times. Super Sailor Scout Attack: Venomous Hold Valeska targets every enemy within a fifteen foot radius. Two ethereal, translucent snakes spiral up from the ground to twist around their legs up to about their thighs. The snakes will then bite down as hard as they can and it will appear as though they can pierce flesh and armor. The target will feel the sensation of a sharp bite and will immediately begin to feel as though venom is coursing through their veins. They may feel stinging and sensitivity around the bite, their muscles may burn, spasm, or feel weak. The targets may feel suddenly feverish, dizzy, or nauseous, have difficulties seeing or breathing, or may have a rapid heart rate and feel faint. In extreme cases, targets may have very poor muscle coordination, or may have convulsions. The snakes will cling to them and it may give the sensation of lower body paralysis or as if they are being held in place, but this is only a trick of the mind and with some effort, the targets can move away. If a target moves, the snakes will turn into wispy smoke and disappear immediately, but the effects of the venom remain for the duration of the magic. Players can choose how the venomous bite manifests for their character; they do not need to feel all of the potential symptoms, however players can choose to take more extreme or lasting damage if they desire. The magic lasts for 30 seconds and can be used 2 times. Eternal Sailor Attack: Venomous Grave Valeska targets every enemy within a twenty foot radius. Two ethereal, translucent snakes spiral up from the ground to twist around their torso up to their neck. The snakes will then bite down as hard as they can and it will appear as though they can pierce flesh and armor. The target will feel the sensation of a sharp bite and will immediately begin to feel as though venom is coursing through their veins. They may feel stinging and sensitivity around the bite, their muscles may burn, spasm, or feel weak. The targets may feel suddenly feverish, dizzy, or nauseous, have difficulties seeing or breathing, or may have a rapid heart rate and feel faint. In extreme cases, targets may have very poor muscle coordination, or may have convulsions. The snakes will cling to them and it may give the sensation of full body paralysis or as if they are being held in place, but this is only a trick of the mind and with some effort, the targets can move away. If a target moves, the snakes will turn into wispy smoke and disappear immediately, but the effects of the venom remain for the duration of the magic. Players can choose how the venomous bite manifests for their character; they do not need to feel all of the potential symptoms, however players can choose to take more extreme or lasting damage if they desire. The magic lasts for 45 seconds and can be used once. Deep Space Senshi Physical Features: Retractable Fangs; if his teeth fall out, they will regrow within a week or so but the nerves in his fangs are so sensitive, he cannot use them in battle. He used to produce venom but because of his poor health over the years he’s lost this ability. His body still occasionally produces venom but it is erratic and uncontrollable; iIf he breaks any teeth, he risks poisoning himself. If he bites someone in battle, it will do only as much damage as a human can do, and they cannot be poisoned. He has a great sense of smell but can be overwhelmed by strong aromas. It does not give him any advantage and he cannot use it for tracking enemies. He has pointed ears, a pointed tongue, and slitted pupils.
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Posted: Fri Aug 16, 2024 4:30 pm
╔═════════════╗ Private Life ╚═════════════╝
He is sensitive to smells, like vibrations, and tends to overeat and fall asleep afterwards. He likes to sunbathe and often gets drowsy outside. He is more active at night.
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Posted: Fri Aug 16, 2024 4:30 pm
╔════════╗ RP Log ╚════════╝ 1. Frozen in Time [Monoceros x Valeska]
2. ???
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Posted: Fri Aug 16, 2024 4:30 pm
╔══════════════════════════╗ Homeworld Information ╚══════════════════════════╝
???
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Posted: Fri Aug 16, 2024 4:30 pm
╔═════════════════╗ Ancient History ╚═════════════════╝ Valeska was once a warm, thriving world. It was not without its dangers, but they were manageable. The people were invested in science and the arts, and for the most part the world was at peace. The Senshi held a ceremonial and practical role in the world, so as Sailor Valeska, Velek was used to traveling. He did not often leave his world and instead spent most of his time ensuring that his world was in tune with itself and each other. He held a diplomatic role and while involved fulfilled his role passionately. Valeska was a planet ruled by tradition, and superstition, so regardless of how needed the Senshi was for the usual day to day operations, they were still wanted and welcomed. Valeska was a healthy world, until it wasn’t. The season changed as per usual, but fall and winter grew a week longer each year, stealing away the spring and summer. At first, it was inconvenient. As the seasons cycled, crops had less time to grow and eventually had to be harvested before they were ripe. The chill brought about fatigue and sickness, which spread rapidly. The population dwindled. Velek was at a loss; despite all tradition and belief, he could not correct the state of the world. Every year grew worse, until summer disappeared altogether, and spring afterwards. The warmest part of the year was a chilly autumn, where the skies stayed covered in dark clouds and a dim orange. The winter was cold, and snow could fall for days on end. And then, there was no difference between the two. The planet couldn’t make up its mind. It was too cold for anything to grow. It rained–endless, black rain, acidic enough to pollute the ground. What survived went underground but it was a temporary solution to a permanent problem. Velek survived, immune to the worst of the acidic rain. It was toxic to most, and even he was not immune to the sickness it brought. Underground, he bided his time. He researched. He slept, sometimes for months at a time. He had little energy but did what he could, even as the food supply ran short. He made trips to the surface when he could, always looking for a rare break in the weather to fortify himself. The clouds on Valeska almost never cleared, so he knew it was an anomaly when he could see the sky beyond them. It was never truly day or night on Valeska, but it was always dark. And yet, through the parting clouds, he saw a light. He heard its call. He followed.
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Posted: Fri Aug 16, 2024 4:30 pm
╔════════════════════════════╗ Silver Millennium: RP Log ╚════════════════════════════╝ 1. ???
2. ???
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Posted: Fri Aug 16, 2024 4:30 pm
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Posted: Fri Aug 16, 2024 4:31 pm
╔══════════╗ Reserved ╚══════════╝
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Posted: Fri Aug 16, 2024 4:31 pm
╔══════════╗ Reserved ╚══════════╝
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Posted: Fri Aug 16, 2024 4:31 pm
╔══════════╗ Reserved ╚══════════╝
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Posted: Fri Aug 16, 2024 4:31 pm
╔══════════╗ Reserved ╚══════════╝
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Posted: Fri Aug 16, 2024 4:31 pm
╔══════════╗ Reserved ╚══════════╝
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Posted: Fri Aug 16, 2024 4:31 pm
╔══════════╗ Reserved ╚══════════╝
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