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[Gameboard-B] Kickboxing my way to a win(Kore)

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chi honda

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PostPosted: Mon Oct 30, 2023 2:31 pm


Kore has been determined to be the best kickboxer in her school. She had been practicing day and night. Honestly she couldn't remember the last time she slept. Yet her father told her she needed to take break. Hearing her father say that really hit her. Since her dad was the best kickboxer when he was in high school. He was her inspiration to be the best she could be. So when he said he needed a break. Well she did it.

That led her here, in the middle of no where, and surrounded by trees. She figured a great way to relax would be a simple magical run. She had no intention of actually fighting or anything. She just wanted to kick some trees or something. That was until she saw what looked like a medal on ground. She couldn't help but rush over and pick it up in her hands.

Big mistake. She was suddenly wooshed away to a wooden plank like board. She had no idea where she was, but when she looked towards her hand. The medal was now a pair of dice.
chi honda rolled 1 6-sided dice: 3 Total: 3 (1-6)
PostPosted: Mon Oct 30, 2023 2:36 pm


Quote:
Space 3:
A strange fog rolls in once you land here. You lose sight of nearly everything, including the game board. If you want to roll, you’re going to have to get close to the ground to even see where you’re supposed to go next. Hopefully nothing sneaks up behind you.

chi honda

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chi honda rolled 1 6-sided dice: 4 Total: 4 (1-6)

chi honda

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PostPosted: Mon Oct 30, 2023 2:37 pm


Quote:
Space 7:
Something is twitching and flapping above you, and while you might be minding your own business, something is a little too invested in what you’re doing. You can’t see them, but you suddenly hear shrill, high pierced noises that are disorienting and confusing. They can bring about dizziness and pain and can cause vertigo if you’re stuck in them for too long.
chi honda rolled 1 6-sided dice: 3 Total: 3 (1-6)
PostPosted: Mon Oct 30, 2023 2:39 pm


Quote:
Space 10:
A swampy smell fills the air. You take a step, and you seem to sink into it. Mud creeps over your feet, and you sink rapidly. Ankle deep, knee deep. Whether or not you squirm and fight against it, you are sinking. The mud is crushing and painful, and if you sink too deep it steals the breath from your lungs. There’s nothing to grab onto; you have to roll your dice quickly before that too gets sucked into the muddy quicksand.

chi honda

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chi honda rolled 1 6-sided dice: 2 Total: 2 (1-6)

chi honda

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PostPosted: Mon Oct 30, 2023 2:39 pm


Quote:
Space 12:
The smell of smoke is in the air. You can’t see what’s burning, but you can hear distant screams, and–carnival music? It feels like people are running past you, and the air fills with panic and alarm–but there’s nowhere for you to go, and the smoke is so thick. You’d better roll quickly so you can get out of here.
chi honda rolled 1 6-sided dice: 5 Total: 5 (1-6)
PostPosted: Mon Oct 30, 2023 2:40 pm


Quote:
Space 17:
Something howls in the distance. It’s loud and echoes with such ferocity it seems to shake you. On the other side of you–another howl. Closer. This one is loud enough to hurt your ears. The ground trembles with the force of something charging at you. A growl, a snarl. Yellow eyes staring you down. There’s not just one monster out there–there’s several, and they’re all coming for you.

chi honda

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chi honda rolled 2 6-sided dice: 2, 5 Total: 7 (2-12)

chi honda

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PostPosted: Mon Oct 30, 2023 2:41 pm


Quote:
Space 20:
The end; once you have arrived here you are free to leave. You will see be basked in the glow of a beautiful, opalescent aura that will take you back home. If you arrived with a guest, you can leave without them or choose to stay until they make it to the end as well. When you arrive back in Destiny City, you may choose to keep the six sided die–if nothing else, it’s pretty! Though, it doesn’t seem to have any magical qualities, that might be for the best.
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