Her best theory was that it was tapping into some kind of collective unconsciousness. It wasn't a great theory, but, look, she wasn't exactly a magiscientist, mostly because outside of Mauvians the field did not exist and had effectively no study at present time. And Knights were not super thrilled when she looked at them like she wanted to study them under a microscope, which Soleil did have to admit was fair, because she was more than a bit biased in that aspect. It wasn't exactly her fault if nobody on the other side seemed to have a single qualm about the entire Knighthood system! Anyway - collective unconsciousness, or some kind of collective perception, seemed to be the most likely. Extremely localized to Destiny City and occasionally nearby areas, thematic to the season in ways that made correlated sense, rarely too dangerous or with any level of permanence,
Maybe it was leylines? Were leylines even real? If they were, there was probably a senshi of leylines out there somewhere. Which didn't help Soleil, because there was no almanac of senshi searchable by power sphere or thematics, which seemed like it would be remarkably useful. (And if there was, nobody had let her know about it! Rude, frankly, in this extremely theoretical scenario. She was a very normal woman who could be trusted to use that information for normal purposes.) But who was she to talk! She didn't even meet enough senshi to have her own almanac. Which... actually, that was kind of depressing, wasn't it. She needed to get out more and play video games less; she was getting in her own way when it came to magistudy!
Magical study? Magistudy? Was that something? She wasn't sure it was anything. It kind of felt like nothing. What was also nothing was her own damn personal project, which had been sitting, fifteen percent done, in her office for at least a solid year, and it was really getting to be kind of embarrassing! Would trying to find a dullahan or something-or-other in real life help? No, probably not, but if she did something vaguely approaching scientific this month she'd feel like less of an abject failure to all mad scientists everywhere and forever, so if nothing else she could at least sit at this year's fascinatingly weird cemetery and take notes. Before powering up, Soleil grabbed an actual non-Negaverse tablet; it wasn't an entirely unreasonable field of research, and, as always, not being Kosmochlor really did come with a much lower risk of getting spontaneously assaulted. Ah. Destiny City. No place like it, really.
And she'd already cleared out her schedule of any potential reasons to be anywhere elsewhere tonight, so when Soleil sat herself down in a corner of the Hawkins Cemetery, pulled out her tablet and attached a keyboard, and cracked her knuckles - she was dressed in dark clothing, she was mostly covered, and she even had a hood. Easy to not be too noticed if she didn't move too much or make too much of a fuss; there was a steady stream of people coming in, and a good, solid number of them were magic, and even with nothing else the cemetery was eerie and beautiful enough in its own ways that she thought she'd probably be here all night.
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The Hawkins Cemetery (10) - Between constant destruction and expansions, Destiny City is always changing–and yet, forgotten by time, something of an old world remains. An old, unfinished, eyesore of a building finally gave way and crumbled, and while the city was clearing debris, they found something strange–an old dirt path that led downwards. An exploration of the area led to an underground cavern, but the greater mystery is that there is an unmarked cemetery underneath Destiny City. An old metal gate marks this as the Hawkins Cemetery, and Destiny City is alive with questions. Articles have popped up online and in the papers, podcasts are aplenty, and even the local news is eagerly asking questions.
The Hawkins Cemetery is not exactly open to the public, but it really isn’t too hard to sneak in. The City is quick to respond to disturbances, but as long as you aren’t making mischief, you’re mostly free to explore. There are no lights leading into the cemetery, or in the cemetery itself, but once you arrive it is impossible to miss the strange glow illuminating the area. Bioluminescent mushrooms grow all around, casting a soft white–and sometimes grey–glow about the room. It’s enough to make your way around, but if you want to see, you should come with your own lighting. There are rows of tombstones and statues, and even a few strange trees. You aren’t alone down here; if you keep to yourself, you’ll find that while this might be a cemetery, there’s still life all around you.
The Hawkins Cemetery is not exactly open to the public, but it really isn’t too hard to sneak in. The City is quick to respond to disturbances, but as long as you aren’t making mischief, you’re mostly free to explore. There are no lights leading into the cemetery, or in the cemetery itself, but once you arrive it is impossible to miss the strange glow illuminating the area. Bioluminescent mushrooms grow all around, casting a soft white–and sometimes grey–glow about the room. It’s enough to make your way around, but if you want to see, you should come with your own lighting. There are rows of tombstones and statues, and even a few strange trees. You aren’t alone down here; if you keep to yourself, you’ll find that while this might be a cemetery, there’s still life all around you.