Knight Title: Mechelen, Page of Lysithea
Weapon & MagicPage Weapon: A small tapestry with a unicorn horn on it
Squire: A larger, more ornate tapestry with a scene of a unicorn laying on grass. When channeling her magic, Mechelen holds her Tapestry out towards her opponents, and small glowing threads reach for them. If the threads touch, the opponents are brought into an illusion of being inside of the tapestry. The unicorn is there and they can interact with it, no harm can come to them while they are in this state and no harm can come to them inside of the illusion. While in the tapestry world, the most curious thing is that everything looks as though it is made up of various threads, as though they had truly been pulled into the tapestry. Mechelen can channel her magic for forty seconds in this stage and she can draw a maximum of two people into the illusion so long as they are within a ten foot radius of her.
Knight Weapon: A very large, ornate tapestry connected to a small staff for easier holding, depicting a scene with three unicorns in a forest. When channeling her magic, Mechelen holds her Tapestry staff out towards her opponents, and small glowing threads reach for them. If the threads touch, the opponents are brought into an illusion of being inside of the tapestry. The unicorns are there and they can interact with them, no harm can come to them while they are in this state and no harm can come to them inside of the illusion. While in the tapestry world, the most curious thing is that everything looks as though it is made up of various threads, as though they had truly been pulled into the tapestry. Mechelen can channel her magic for sixty seconds in this stage and she can draw a maximum of four people into the illusion so long as they are within a ten foot radius of her.