Name: Orien Grimm
Pronoun: He/Him/His
Age: 19
Birthday: May 12, 2003
Occupation: Works as a dish cleaner in a restaurant.
Hobbies:
Fantasy -- For all of Orien’s life, creating a fantasy world around him has brought him the most comfort. Getting lost in a world he created through daydreaming or stories he read was much better than everything that was falling apart around him. He has never gone to one, but thinks he would very much like Renaissance Faires and other themed entertainment. He would probably enjoy tabletop games as well, but he doesn’t have many friends to play them with.
Horror -- With all of the horrors Orien has already faced in his life, the genre itself is nothing more than entertainment to him. He loves a good scary movie, although they very rarely actually frighten him. Jumpscares are enjoyable to him when they are done well. He doesn’t believe in ghosts, but he would very much enjoy things like ghost walks and haunted houses.
Virtues:
Devoted -- Once Orien has found a passion, whether that is to a person or to a hobby or job, Orien is steadfast in his desire to be the best he can be. To whoever or whatever he is devoted to, there is unwavering loyalty and he commits his time, talents, and any money he might have to them or the goal.
Sincere -- Despite being rough around the edges, when Orien develops an attachment to someone, his sincerity grows more obvious. He will help without expectations, freely, and compassionately, and will go out of his way to do kind things while no one is looking. He is more selfless than he lets on, because it’s easier to keep people away if he’s loud and mean, but he really just wants to do right by those who have been kind to him.
Creative -- Thinking outside of the box isn’t just a useful talent, but a necessity if he wants to survive. Coming from a rough background, sometimes Orien didn’t know when his next meal would be. He had to do what he could to survive. He is able to look at different perspectives and generate a range of possibilities to solve problems.
Flaws:
Confrontational -- Orien doesn’t shy away from confrontation. In fact, a lot of times he goes out of his way to tell people exactly how he feels. If that results in a fight, he does not believe it was his problem, but theirs. If someone is looking at him funny, then of course he is going to tell them to mind their own business. If someone is talking in a way that he doesn’t like to one of his friends, then you bet he’s going to tell them to back off. While he does his best to back down if his friends ask him, they aren’t always around to keep him from causing trouble.
Judgmental -- He knows how people work, how they think, how they feel. At least in the broadest, most stereotypical sense. He is often critical of others, and forms opinions quickly about them, for better or worse, but usually worse. While Orien knows that he should probably give people a chance and get to know them, especially since he can look at situations with an open mind, he would rather skip to just hating them.
Reckless -- Just like he is quick to jump to conclusions, Orien is quick to jump into action. It is not always with the intention of starting fights or getting into arguments, but exposing himself to more danger than necessary. Sometimes this is in pursuit of making sure he has enough money to pay the bills by doing things not always legal. The end justifies the means to Orien, so if his recklessness benefits himself and those he cares about, he is no less likely to be reckless again and again.
PHYSICAL DESCRIPTION
Eyes: Orange
Hair: White with tips dyed red
Face: Traditionally pretty and almost always scowling
Skin Tone: Pale
Body Type: Thin, underweight, average height.
Clothes: A collection of random things that sort of fit and were all found second hand. Jeans with loose shirts, sweatshirts, laced boots, colorful sweatpants. Basically anything that kinda fits and was inexpensive.
Senshi: Arawn, Dark Mirror Senshi of Cŵn Annwn
Uniform Color: Black
Main Color: Red
Secondary Color: Gray
Attacks:
Sailor Scout Attack: Intimidation
When opponents are within ten feet of Arawn, they will see the illusion of orange eyes peering out through the darkness at them and hear the loud growling of canines. As the eyes draw closer, the growling becomes softer. The illusion invokes and increases fear and horror. This could involve the magic causing shortness of breath, rapid heartbeat, sweating, dizziness, or similar effects of a panic attack left up to the player, with the potential for lasting effects. The illusion causes the target’s mind to perceive the environment as ominous and Arawn as dark and foreboding, or even as a feral canine of death or monster himself. This will last for thirty seconds and has three uses.
Super Sailor Scout Attack: Death Portent
When opponents are within fifteen feet of Arawn, they will see the illusion of orange eyes peering out through the darkness at them and hear the loud growling of canines. As the eyes draw closer, the growling becomes softer. The illusion invokes and greatly increases fear and horror. This could involve the magic causing shortness of breath, rapid heartbeat, sweating, dizziness, or similar effects of a panic attack left up to the player, with the potential for lasting effects. Arawn’s opponents will believe that death is coming for them. The illusion causes the target’s mind to perceive the environment as ominous and Arawn as dark and foreboding, or even as a feral canine of death or monster himself. This will last for thirty five seconds and has two uses.
Eternal Sailor Attack: The Wild Hunt
When opponents are within twenty feet of Arawn, they will be targets to a pack of white hounds with red ears. The opponents will feel like they are being bitten and clawed at by these beasts, with the potential for lasting damage up to the player. Opponents will have greatly increased fear and horror, and may believe that this is how they die. In addition to the potential for lasting physical damage, the opponent may feel the lingering effects of a panic attack, such as shortness of breath, rapid heartbeat, sweating, dizziness, etc. This will last up to forty five seconds and has one use.
♥ In the Name of the Moon! ♥
A Sailor Moon based B/C shop! Come join us!