Intro
Destiny City is a large place, with a large population. It’s not uncommon to find a lost item here or there. Maybe a keychain, an earring, a book.
But, a six sided die? That’s different.
While traveling through Destiny City, you find a strange little object. It looks like old, stained wood, but something shiny in it catches your eye. How could you resist picking it up? It looks like a normal die in terms of shape, and each side has a gilded number, one through six, carved into it. The most interesting part of it all is that the dice seems to be made of old, stained wood with fossilized opal throughout the whole piece. Something about it called to you, and while you are investigating it, a harsh wind slams into you. Darkness falls all around you–and then, slowly, a path illuminates. It’s black all around you; there’s no light, but you can see clearly marked spaces.
A line of squares unwind in front of you, each clearly marked.
You can’t see anything around you, can’t feel anything else–just the gameboard.
You don’t recognize the game, but you don’t really need instructions to know how to play–you have a die, and you have a path. In the distance, you can barely make out a dark wooden platform at the end of the path, but it seems to have the same fossilized opal inlay as the die–and pretty golden symbols along the rim.
You can’t step out of your square. Trying to leave the gameboard results in you walking to an invisible barrier and it feels like slamming into a glass wall. You cannot leave your space–unless the die says you can. If you want to get out of here, you’re going to have to roll your way there–but it isn’t so easy.
Strange gold markings differ from one square to the next. There’s no telling what they mean–you’re going to have to land on them to find out.
Though, judging by the tension in the air, it’s probably not going to be anything good.
But, a six sided die? That’s different.
While traveling through Destiny City, you find a strange little object. It looks like old, stained wood, but something shiny in it catches your eye. How could you resist picking it up? It looks like a normal die in terms of shape, and each side has a gilded number, one through six, carved into it. The most interesting part of it all is that the dice seems to be made of old, stained wood with fossilized opal throughout the whole piece. Something about it called to you, and while you are investigating it, a harsh wind slams into you. Darkness falls all around you–and then, slowly, a path illuminates. It’s black all around you; there’s no light, but you can see clearly marked spaces.
A line of squares unwind in front of you, each clearly marked.
You can’t see anything around you, can’t feel anything else–just the gameboard.
You don’t recognize the game, but you don’t really need instructions to know how to play–you have a die, and you have a path. In the distance, you can barely make out a dark wooden platform at the end of the path, but it seems to have the same fossilized opal inlay as the die–and pretty golden symbols along the rim.
You can’t step out of your square. Trying to leave the gameboard results in you walking to an invisible barrier and it feels like slamming into a glass wall. You cannot leave your space–unless the die says you can. If you want to get out of here, you’re going to have to roll your way there–but it isn’t so easy.
Strange gold markings differ from one square to the next. There’s no telling what they mean–you’re going to have to land on them to find out.
Though, judging by the tension in the air, it’s probably not going to be anything good.
"I hate going out with Calaverite," Gremlin groused from his perch on Diesel's shoulder, as he stared icy blue eyes down the path he expected the other corrupt to eventually appear on. But Calaverite was unreliable as all hell and unpredictable, besides. It didn't matter that he could teleport to them instantly; if he didn't wanna show up, he wouldn't.
And Rakovanite 'trusted' him to some undefined degree. Bullshit ridiculous.
It wasn't that Diesel didn't understand his Mauvian's reluctance. Cala could be a lot of high-key emotions that he wasn't sure anyone knew how to control, and when he was slighted even the tiniest little bit, he had no qualms sinking his nails or teeth into anyone who posed an issue. Honestly, most of Diesel's interactions with Calaverite were on the more combative side, and he wouldn't be shocked if tonight went the same... "Well, he likes you a lot," Diesel reminded his companion with a shrug.
That'd probably been the only time Diesel had seen Cala be so sweet to anything, was when he was begging Gremlin to let Cala fetch him whatever snacks he wanted. He was allegedly very fixated and invested in Rakovanite's commands too, but Diesel had never witnessed that first-hand.
"As if there was any human I'd be less interested in 'liking me' than that little monster!" Gremlin spat. "Ugh, I said it was a bad idea to just let him roam freely, but no one listens to 'ole Gremlin. No one thinks a Mauvian's words of wisdom are that wise."
"You didn't really have to come, if you-"
"I didn't want to!" Gremlin interjected loudly and hotly. But he didn't trust Calaverite either, even regardless of whatever tolerance Diesel and Rakovanite had for him. He didn't trust that Calaverite wouldn't get Gremlin's senshi killed out on some basic routine patrol just because he couldn't- or wouldn't- control himself.
He could see it so plainly that Cala's impetuousness would rile up Diesel's own, and they would start a fight with someone they couldn't finish it with. Pride wouldn't let Diesel run if Cala insisted on throwing himself at an enemy over and over again, and it would get Diesel killed, as if he wasn't enough of a danger to himself, already.
And then Gremlin would have one less place to sleep at night.
This whole situation was vile. It felt like a lose-lose no matter what he did. Let Diesel die with that monster without Gremlin there to mediate him, or suffer through an awful encounter with the Senshi of Carrion. They both sucked. But if Gremlin dampened their auras, at least they'd probably only have to protect themselves from Calaverite and his stupidity. Gremlin huffed and kneaded his wrinkly paws anxiously into Diesel's shoulder.
"Ah, you get all worked up over nothing," Diesel said with a cluck of his tongue. He knew he wasn't always welcome to try and soothe Gremlin with a few gentle pets, but he was getting better at figuring out when was appropriate. Now, when no one else was around to see the Mauvian softening seemed like the most ideal time.
He scritched two fingers to the back of Gremlin's svelte-y head and knew when to retreat before his Guardian got a hold of himself again. "I'm sure it'll be fine," Diesel assured.